Avatar of Yuuta
  • Last Seen: 7 yrs ago
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    1. Yuuta 8 yrs ago

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@Dusty Sounds good. Just keep in mind, you're gonna need to get supplies for any of the stuff you want to make.
RULES:


1.) Be active. I expect all players to be able to post at least once every couple of days. If you cannot post, please let me know so that the RP doesn't get held up. I will remove your character from the scene if necessary. If you become inactive without notice, your character will die of dysentery.

2.) Make quality posts. I expect all posts to be at least a full paragraph that contributes new actions to the scene. I expect you to give your posts a once-over for spelling, grammar and typos. If I see you make a sub-par post, I will tell you to edit it, and will explain what you must do. If you continue to submit sub-par posts, I will give your character a grammatically incoherent death.

3.) No OOC drama. If you have a problem with one of the players, one of the characters, or with the way I'm running the game, PM me. We'll talk it out without calling each other names. I promise. If you see drama starting, ignore it. Don't take sides. Don't prove your point. Don't try to defend yourself. PM me, and I'll deal with it. If you involve yourself with OOC drama, I will feed your character to a troll.

4.) I control the weather and the time of day. If you try to control the weather, a rain cloud will appear over your character and your character alone, and will always rain on them. They will then go crazy and die akin to the characters in Ray Bradbury's The Long Rain. (Great story, check it out).

5.) No godmoding or auto-hitting. Whether you are interacting with another player, or an unnamed NPC, you may declare an action, but you may not decide if that action succeeds. Here is the rule of thumb: if it can react, the person controlling it gets to decide how it reacts. If it is an inanimate object, you're free to decide whether or not your 360 noscope hits or not. Bear in mind, you are in a strange world, and some inanimate objects may have a few surprises in store. If you godmode or auto-hit, I'll call up Doflamingo from One Piece and have him control your character to death.

6.) There might be more rules, there might not. If I need 'em, I'll add 'em.

* * *

Character Sheet


You can pretty up your sheets any way you like, but you're required to contain the following information:

Name: (Include any nicknames or aliases)

Age: (All races will age like humans. Please no 253 year old elves)

Race: (Keep it human-ish. If you're not sure if your race qualifies, ask)

Appearance: (Pic or description)

Role: (What is your character's primary purpose on this mission? Blacksmith? Alchemist? Ranger? Think of it like your character's class)

Bio: (Tell me a little about where your character is from, and what their accomplishments are. Why do they want to go on this mission, and why were they chosen out of all the applicants?)

Skills: (What is your character particularly good at? List any specific weapon or item proficiencies here)

Magic: (List all the specific magical abilities your character has)

Equipment: (What weapons or items did your character bring through the portal? Note that you get a wagon of mundane supplies, and you don't need to list obvious stuff like a water skin or the clothes on your back)

Other: (Anything else that you feel like adding.)
Through the Portal




They've finally done it...


The mages of Chaosera have finally made a stable portal to another plane of existence. This vast new world is full of unknown lands, creatures, and resources, and all the kingdoms of the world have their eyes set on it. At first this lead to political tension, but then Chaosera agreed to share their portal with any kingdom willing to contribute to its power source. It seemed like a good deal, however, the energy it takes to sustain that portal is enormous; after a year of gathering resources, the combined kingdoms of the world obtained enough energy to keep the portal open for three minutes.

The first time the mages opened the portal, they used one minute of that energy. They conducted preliminary investigations, and ultimately determined that people could survive there. They described an open field and sunset skies, but the information was just enough to tease public interest. Then they made the announcement...

WANTED:


A team of brave adventurers to step through the portal. We welcome people from all contributing nations to sign up for this once-in-a-lifetime opportunity! Spend one year in this new world and be handsomely rewarded upon your return. We require naturalists, cartographers, alchemists, and any who believe they have something to offer the party. Spaces are limited, and only those deemed the most useful will be sent through. Once there, we require as much information about the realm as possible. Experiment, gather resources, and NAME WHATEVER YOU DISCOVER! So, if you're looking to carve yourself a place in history, apply today!

* * *


The RP will start with your characters stepping through the portal into the New World. Your mission is simple: make yourself useful to your kingdom. What you ultimately decide to do upon arriving is entirely up to you. A wagon of supplies has been sent through the portal with your characters. This contains enough food and water to last close to a month if rationed properly, however, it will not be enough for you to survive your full stay. You'll need to learn to survive in these strange new lands.
Quick question: Are we using the last name, first name format or not?


I've just been using Western name conventions.
@Rune_Alchemist I would say he could start with some very basic enchantments. A blade that doesn't dull. Waterproof armor. Simple stuff. If you want crazier stuff, I think this is a good way to encourage exploration. I'd let your character have the ability to use items with magical properties to forge new items with similar properties. So, you want magic weapons? Go find magic stuff.

@Esailia I want you to start with an adventurer going through the portal. If you have ideas for the New World, I'd be happy to hear them. PM me and we can talk. I'm not providing an exhaustive list of races. I just want them to be human-ish. I've already approved a changeling, which is a being that can alter its appearance, so there's that. Magic in the old world... this portal is their crowing achievement, and they can barely power it. Magic in the new world, you'll find out. Weapons and science should be something that medieval technology could produce. No guns. I don't like them in fantasy. I don't want to stifle your creativity on weapons, though, so I'll have to treat it as a case by case basis.
@ThriceDefied Even with permission being required, I'm not sure I like the idea of taking over somebody else's body for a couple reasons. First, I feel like it would add more tension in a dangerous scenario if the non-combatant has to try to survive without using kung fu. Second, you'll be taking the player out of the scenario. Even with permission, I'm not sure it would be fun for people to watch their character do stuff rather than actually doing stuff. And lastly, given those two points, the ability is functionally no different than being a normal bodyguard. I think it would be better if characters could react to you trying to protect them and stuff. For those reasons, I'll say no to that ability.

@Rune_Alchemist The "able" part of "Enchantable" concerns me. One thing I don't want is the ability to constantly produce a wide array of new abilities. If you had something specific in mind, let me know.

Everyone: I'll try to have the OOC up today, and with that will come the character sheet.
@Silverlight138 Falconers are badass. Just sayin.'

@Regitnui A quill doing the writing is fine. Also, you can gender-swap if you want. Being male or female has no effect on what I'm throwing at you.

@Gobby I definitely want a fantasy feel. You guys will see some crazy shit. However, I want your characters to be grounded so that the crazy shit actually seems like crazy shit. Haha.

@Regitnui Changeling is fine, but changing its appearance would be the limit of its magical abilities. I'm also okay with a notebook that allows you to dictate notes... but I'd want there to be a separate apparatus for you to speak into. Something that could potentially be lost or stolen.

@Drunk Uncle Bob As far as technology goes... maybe a little bit beyond LoTR, but not much. Like, Medieval plus. I'm gonna say no to guns because they are too easily gamebreaking, but crude explosives are okay. Also, I'm imagining alchemists in the historic sense; chemists with a dash of mysticism thrown in.

Everyone else: Seems like we've got enough interest. I want to give it a little more time, though, since the nature of the RP means people can't exactly jump in later.
@Rune_Alchemist If we get a lot of people, I'll probably only allow one character, but if there's 5 or less, I'll allow two so the group can be filled out more.
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