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    1. Zero Hex 11 yrs ago
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@Blackstripe
I'll stop for the sake of Pleek, but I'm just expressing my view that his character honestly appears to fit in just fine with what you have going on. And yes, I do like Bane and pro wrestling in general. I never said your setting is a carbon copy of DCU's and themes are great, but this was more about wanting to, in my mind unnecessarily, change a key aspect of the character. Bane doesn't have to be a metahuman, his fictional superdrugs can readily have the effects needed without challenging internal consistency one bit.

As for internal consistency, you've approved a kryptonian, a speedforcer, a white martian, a couple of Captain Marvels (one your own), an ageless warlock with powerwords that force reactions out of the universe, a literal nuclear person and a being of pure energy that also absorbs energy and can molecularly reconstruct things by thought. An immortal yogi in a skeleton costume just did a high notoriety museum heist by posing as a statue of himself. I think Bane is about on key with all of this, if not underwhelming by comparison.
@Blackstripe
Well we do see Arkham Bane toss Bats through a wall, rip off building chunks and then burst right through another wall, all of this effortlessly, in Arkham Asylum. Bane does this with his first boost in lord knows how long, after being drained of all Venom and left to hang in a pretty nasty-looking contraption. He also survives being blindsided by the Batmobile, which is practically a goddamn rocket tank, after having most of his drugtubes severed.

Powerlevels aside, by your own account just a matter of whether he wants his character to be stronger and fight stronger things, I legitimately don't understand why Bane can't just have his gimmick as-is. From day one, when he became one of Batman's most memorable opponents, the impossible aspects of his strength and endurance has been linked to drugs. Venom and Bane are intrinsically linked, even if he's had doings off the juice. I don't get why you'd want to force Bane to add something else to that.

And like, it's really easy to justify the drug boost to be any given level. A secretive, precise mixture of experimental drugs, further fine-tuned to Bane's already outstandingly powerful physiology, bam, done. It's crazy comic book drugs. They have the effect the writers want them to have. Snowflame could trade fisticuffs with a cyborg and cover himself in flames by snorting coke. An extreme example, but still. Hell the Arkham games had Titan which could make any random goof into a monster arguably stronger than Bane.
@Blackstripe
In real life men have pulled airplanes weighing well past 50 tons, not even an isolated thing. Current deadlift records sit at over 1000 pounds, literally humans lifting half a ton. Not exactly the same as throwing a plane but still, ramp up the powerlevel for a maniac comic book supervillain constantly hooked up to hyperdrugs and depending on the dosage and situation it seems relatively feasible to me, if he can manage to work out a situation where he actually has the footing and grips and the plane upholstered and whatnot. Also still here, still writing, just slow.
<Snipped quote by Zero Hex>

What kind of supernatural are you thinking of? Thing to note is that Ramman of Akkad is a pseudo-lich and sorcerer :v


More of a self-serving, mystically inclined swordsman sorts.
Hey, hope you've room for one more villain. One of a more supernatural sort, if not exactly a wizard himself.
@jynmi88
Okay no here's the thing like, when you rear your arm back to throw a punch, if you come into contact with a solid surface it doesn't serve as a base from where your limb can be grounded and generate more power. That is, again, more of a thing you do with your feet. It just collapses your proper posture and alignment and restricts proper motion. It's another reason why being caught in the corner of a ring or against the cage in MMA is a terrible thing, you can't even get proper power out of that position. That'd just be this extremely janky thing where he rears back and suddenly he forces his elbow to meet resistance and then be propelled forward awkwardly.

Seriously man, OP's already done the work for you, using Geppo for power generation is as simple and practical as "you can explosively propel the entirety of your iron mass body at people from most any position".
@jynmi88
For the armament haki, was just saying that's how it tends to go since there was some argument about it. Regular invisible force of spirit stuff, fairly average at certain points. Full black coating, done by two dudes who specialized in that.

Yes, Geppo is used to bounce off air or water. With the feet. By jumping, hopping, skipping or otherwise pushing off the non-solid surface with them. It's seriously just kung fu gliding jumps, actual term for that being quinggong, for the kung fu assassins. And yes, I did bring up examples of using geppo to increase the power of strikes, a canon one in fact, that lines up with the actual ways to increase the potency of strikes in real life. There's a reason why the term "arm punch" means a strike with little to no real power, it's because it's one thrown solely with the limb rather than generating power via weight transfer.

But now I'm kinda curious, could you explain how exactly you'd mean to use Geppo to "bounce his limbs off the air" in order to increase the power of an attack? Because I'm not really getting that and I'd like to know, might be cool.
@jynmi88
With armament haki, nothing says the regular, invisible willpower "armor" is particularly hard to apply to the whole body. But that's base level. What isn't regularly done is the more powerful hardening, where they turn black. Only Vergo and Pica, particularly powerful pirates, have been seen to do that to full body extent and their thing was being physically overwhelming.

As for Geppo, your explanation for it doesn't work. Geppo is specifically kicking/hopping off the air (or water) to float and propel the user, you know, like kung fu movies. It translates to "moon walk". Bouncing your limbs also doesn't really add any striking power. Even if it's some magical Sonic The Hedgehog unstoppable trampoline bounce, you're actively ruining your form by exerting force in one direction only to then exert yourself to push it the opposite way. That's not the same as just rearing back to throw harder.

Fortunately for you, a real, effective way to increase striking power is to push your bodyweight into the blow. It's why many knockout punches are accompanied by a small step towards the target or why hooks and kicks twist the waist and pivot the feet, you are putting your weight into a collision. You know what's really helpful for that? Being able to push off of air with your feet to send your entire body hurtling towards a target. Which is done in canon, see: Tekkai Sai. Just be very good at Tekkai Sai.

@Red Alice
Also hello, I'm interested. But don't hold the game back on my account, you start when you planned to and I'll find a way to insert my guy into the game when I get a CS done. Which may or may not take me days, mind.
So I take it Kyokushin stopped because it was just a college course that came to an end. Any reason why you picked Wing Chun rather than continue pursuing that line of karate or karate in general? Curious about when you picked it up too.

As for everything else, so it's just forms you learned off a college Kyokushin course and what I'm guessing was about six months of Wing Chun classes? Well, combined with practicing forms from other martial arts that you read about or saw on videos?

Curious about Wing Chun grappling, assuming it's centered on the standup clinch and arm/limb trapping. How do you train that on your own? Wooden dummy?
So what's your other martial arts along with Wing Chun? Where and/or how do you train, could you give us info on that like how often you do it and what the regimen is like? And why did you drop Kyokushin? Sorry for the bunch of questions, interested on the info to go along with the regular conditioning routine.
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