1 Guest viewing this page
Hidden 11 yrs ago Post by VoiD
Raw
Avatar of VoiD

VoiD Perpetually mediocre

Member Seen 2 yrs ago

Personally I'm leaning towards a bearded axe.
Hidden 11 yrs ago Post by Peik
Raw
Avatar of Peik

Peik Peik

Member Seen 4 mos ago

I decided to make my character fully psychological warfare oriented. Wearing furs of animals and feathers and all that crap.

And a hugeass yataghan for maximum cutting power.
Hidden 11 yrs ago Post by Noxious
Raw
Avatar of Noxious

Noxious ᴅ ᴇ ᴀ ᴅ ish

Member Seen 10 mos ago

Would Katars be acceptable?
Hidden 11 yrs ago Post by Xartarin
Raw
Avatar of Xartarin

Xartarin US West Coast

Member Seen 8 yrs ago

I'm considering some kind of explosives specialist, if that's appropriate. Medieval-ish explosives, of course.
Hidden 11 yrs ago Post by HeySeuss
Raw
GM
Avatar of HeySeuss

HeySeuss DJ Hot Carl

Member Seen 2 mos ago

Xartarin said
I'm considering some kind of explosives specialist, if that's appropriate. Medieval-ish explosives, of course.


Siegeworks and engineering in general might be a better overall skillset, instead of simply explosives. The construction of things, how to bring 'em down, so on and so forth. Supervising the management of camps and so forth. Important stuff.
Hidden 11 yrs ago Post by Peik
Raw
Avatar of Peik

Peik Peik

Member Seen 4 mos ago

Wait, wait wait, we've got gunpowder?
Hidden 11 yrs ago Post by HeySeuss
Raw
GM
Avatar of HeySeuss

HeySeuss DJ Hot Carl

Member Seen 2 mos ago

Peik said
Wait, wait wait, we've got gunpowder?


No, I'd rather not. That's why I'm trying to steer away from an explosives guy. But naptha and other explosives are possible. Geerge R. Martin's wildfire or an equivalent are fine too.
Hidden 11 yrs ago Post by Nocturnia
Raw

Nocturnia

Member Seen 9 yrs ago

Don't forget Greek Fire
http://en.wikipedia.org/wiki/Greek_fire
Hidden 11 yrs ago Post by GreivousKhan
Raw
Avatar of GreivousKhan

GreivousKhan Deus Vult

Member Seen 3 yrs ago

HeySeuss said
Hard to say. I'm saying the furthest point of advancement is 14th century European tech, there will be magic and I'm not sure about culture, but I figure the situation will be fluid in politics -- lots of warring nobles. :) Oh, and elves.


Hmm, how powerful and widespread is magic?

Like high fantasy Forgotten realms? Mid level like LOTR or Elder Scrolls? or low level City of Thieves or Conan? (the latter needing long rituals and components)
Hidden 11 yrs ago Post by GreivousKhan
Raw
Avatar of GreivousKhan

GreivousKhan Deus Vult

Member Seen 3 yrs ago

HeySeuss said
Falchions sound really cool and way more orcish than battle-axes, in a way. Plus, orcs can swing some pretty ferocious ones, perhaps with hooks on the blunt side of the blade or something.


Falchions are the defualt blades for D&D orcs. :P
Hidden 11 yrs ago Post by GreivousKhan
Raw
Avatar of GreivousKhan

GreivousKhan Deus Vult

Member Seen 3 yrs ago

Also if I still go with my Ogre cook, I think a morning star or mace would suffice. Maybe combo it with a huge as shield like those huge dark spawn in Dragon Age. (not their ogres but a different kind of spawn)
Hidden 11 yrs ago Post by HeySeuss
Raw
GM
Avatar of HeySeuss

HeySeuss DJ Hot Carl

Member Seen 2 mos ago

GreivousKhan said
Hmm, how powerful and widespread is magic? Like high fantasy Forgotten realms? Mid level like LOTR or Elder Scrolls? or low level City of Thieves or Conan? (the latter needing long rituals and components)


Let's go somewhere like Elder Scrolls level. Maybe the versatility of some of the low-level D&D spells. But high magic and orcs? Nah.

GreivousKhan said
Falchions are the defualt blades for D&D orcs. :P


I tend to agree. I think we oughta go for large, barbed ones that are heavy enough to hack down a human's shields. But we need to figure out polearms, besides the pikes, as well.

GreivousKhan said
Also if I still go with my Ogre cook, I think a morning star or mace would suffice. Maybe combo it with a huge as shield like those huge dark spawn in Dragon Age. (not their ogres but a different kind of spawn)


That works. A shield to go with the battering ram...which might be a 'lance' as far as he's concerned.
Hidden 11 yrs ago Post by guyvolk
Raw

guyvolk

Member Offline since relaunch

HeySeuss said
. But we need to figure out polearms, besides the pikes, as well.


Been lurking, thought these might work as an alternate polearm
War scythes can be made big and heavy, perfect for an orc.
Hidden 11 yrs ago Post by LimeyPanda
Raw

LimeyPanda

Member Seen 9 yrs ago

Since we are on to discussion about weapons, we should discuss world factors. What other races are prolific and what characteristics do they have? Are elves industrialised, Druidic or nomadic? Stuff like that
Hidden 11 yrs ago Post by Peik
Raw
Avatar of Peik

Peik Peik

Member Seen 4 mos ago

GreivousKhan said
Also if I still go with my Ogre cook, I think a morning star or mace would suffice. Maybe combo it with a huge as shield like those huge dark spawn in Dragon Age. (not their ogres but a different kind of spawn)


Give him a giant metal ladle that he uses to bash skulls in battle if he's not serving stew. Make him never clean the ladle so that we get blood-brains-bone stew for maximum Orcyness.

By the way, are we going to be snout-boar full WH ''Orks'' or just plain ugly, TES-tier ''Orcs''?



Hidden 11 yrs ago Post by GreivousKhan
Raw
Avatar of GreivousKhan

GreivousKhan Deus Vult

Member Seen 3 yrs ago

LimeyPanda said
Since we are on to discussion about weapons, we should discuss world factors. What other races are prolific and what characteristics do they have? Are elves industrialised, Druidic or nomadic? Stuff like that


I'm usually of the mind to keep Elves as they have always been, flexible, wild/wood elves in the wilds deeply connected to nature. High elves all magicy and arrogant. That sort of thing.

But up to Heysuess.
Hidden 11 yrs ago Post by HeySeuss
Raw
GM
Avatar of HeySeuss

HeySeuss DJ Hot Carl

Member Seen 2 mos ago

Odds are the elves are either separate kingdoms of different types or one consolidated kingdom that joined together from the refugees of other elven kingdoms that have lost ground to humans, orcs and monsters alike over the generation because they are slow breeding and not a numerous race.
Hidden 11 yrs ago Post by HeySeuss
Raw
GM
Avatar of HeySeuss

HeySeuss DJ Hot Carl

Member Seen 2 mos ago



I sort of like this representation of the Orcish army at Helm's Deep in the Two Towers; and I was doing a bit of last minute research and realized that the army we're modeling a lot of this on is the Uruk-Hai. Plate-armored orcish pikes, swordsmen, bowmen and the rest. What's more, they were mixes of man and orc in the book anyway, which sort of suits the spiritual foundation of Nar Mat Kordh-Ishi.

I'm going to put up guidelines in the sheet thread and so forth, and we're going to start the character creation process now, just keep in mind that this is meant to be an organized military unit. I'll also have a unit table of organization and equipment up by the same token.
Hidden 11 yrs ago Post by Deja
Raw
Avatar of Deja

Deja Yeet me like one of your billionaires

Member Seen 1 yr ago

Definitely interested.

I was thinking of a character that might be a bit of an odd role for an orc; an interpreter. Maybe give him a genetic deformity(snake tongue perhaps?) that makes him far more vocally adept, and have him know a few languages that'd help keep the company from getting screwed over in their business dealing. He'd of course be battle tested like any orc worth his salt(I was leaning toward a rough naginata for the character)
Hidden 11 yrs ago Post by HeySeuss
Raw
GM
Avatar of HeySeuss

HeySeuss DJ Hot Carl

Member Seen 2 mos ago

Sheets and organizational information is available. Check the first post of this page for all the links and information.
↑ Top
1 Guest viewing this page
© 2007-2024
BBCode Cheatsheet