Hidden 10 yrs ago Post by Keyblade87
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Keyblade87 Wolf Knight in Blue

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so true it hurts XD
Hidden 10 yrs ago Post by Missy
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Keyblade87 said
so true it hurts XD


When you have the whole original series on your PC, watch it semi-often, love/hate it you tend to get its story down.
Hidden 10 yrs ago Post by VarionusNW
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alright, krein your good, but i am banning Exciton. My own character sheet will be up in the first post later, and after that I will sit in a corner and cry for no reason.
Hidden 10 yrs ago Post by Keyblade87
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Keyblade87 Wolf Knight in Blue

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Alright well hey if we're good to go let's get this mother rolling
Hidden 10 yrs ago Post by Krein
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Krein

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@Keyblade: Sure, we can have our characters have some history if you want. I'd have to fill you in on what he did in the past so you won't be completely lost. I have to do the same with Varionus, because Lyall's backstory will try and connect with what's going on in the plot.

@Varionus: I'm going to be updating the Custom Cards list and my deck list. Goliath will also be going through another remake, because his effect isn't really all that great now that I think about it. No Exciton Knight? Fine by me, I don't even use him that much.
Hidden 10 yrs ago Post by Keyblade87
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Keyblade87 Wolf Knight in Blue

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Ill be sure to look at everything and write my stuff accordingly
Hidden 10 yrs ago Post by Krein
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Krein

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Deck list and custom cards have been edited. The only one I think will be worrisome is Infestation Influence, because that's basically a once per turn Soul Exchange so long as the monster being targeted destroyed a Steelswarm monster.

Abyss of Goliath have also been edited. Abyss might also be worrisome due to its last effect, so if that's the case I'll change it back to what it once was.
Hidden 10 yrs ago Post by VarionusNW
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Krein... I love you and all, but your cards.. too much... too much.. OP

Termite. You know why. that is two turns of useless backrow and it is a -1 card zone. that is mass disadvantage.

the 2nd abyss effect is pretty OP. somehow limit it to once or something.

influence and diebefly also seem pretty OP.

I am half asleep right now, and a bit annoyed by the constant crazy cards from you, so no huge explanations, or edits to cards.
Hidden 10 yrs ago Post by Krein
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Krein

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I'm sorry, I'm not meaning to make them OP :(...

With Diebefly, how about I just remove the effect negation part of its ability? That way it still keeps true to what a Robber Fly does, but let's the other guy keep his monster effect. That, or I can remove the attack lowering effect and keep the skill negation part. Does this sound good?

Abyss' second effect is limited to once per turn, one monster per turn. I still pay the cost, and the selected monster can't attack that turn. I don't hve a problem changing it back to what it was, if you or a lot of people here want me too.

Termite...well, it's a termite, and what those bugs do is what I'm trying to base its effect on. I can change it to just being there for one turn. Also, it will go to the graveyard after its time is up (I meant to put that there earlier, but forgot since I have to keep going back and forth on my phone).

Influence is one I can agree with you on. What I want to do with this card is make it resemble how the Iswarm Virus spreads after a Steelswarm monster dies. If you have an idea for this I'd like to hear it out.

Again, sorry if it seems I only make OP cards. I'm not meaning to, I'm just trying to give better support to an archetype that has been mostly outshined by its Evilswarm counterpart.
Hidden 10 yrs ago Post by Missy
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Over the weekend i be celebrating Missommar with my friends (Swedish holiday)

I don't think this RP is going to rocket away from me in that time, but i am just telling ye
Hidden 10 yrs ago Post by Krein
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Krein

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Alright, I'll he changing Abyss' effect back to what it was. Sure I have to pay the cost and stuff, but it's still a bit too much for this RP.

Diebefly will keep his attack reduction effect. Termite's duration will be reduced to one turn, so after the end of my next turn after being set there, he is sent to the graveyard. Influence will be removed until I get a better effect for it.

Sorry for any concerns I've raised/keep raising. It's not my intention.
Hidden 10 yrs ago Post by Keyblade87
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Keyblade87 Wolf Knight in Blue

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Made some slight edits for now
Hidden 10 yrs ago Post by Missy
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Ryu and Lyall are going to a have a face off...huh
Hidden 10 yrs ago Post by Keyblade87
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Possibly....that could be interesting
Hidden 10 yrs ago Post by VarionusNW
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VarionusNW Nobody In Particular

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I am on a tablet right now, but once my brother stops playing majoras mask I will start up an IC
Hidden 10 yrs ago Post by Krein
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Krein

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Am I good to go with the new card edits I've made?
Hidden 10 yrs ago Post by Keyblade87
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Keyblade87 Wolf Knight in Blue

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I don't see any reason not to be but then again im mot a GM...im surprised my Lightsworn deck even got accepted
Hidden 10 yrs ago Post by Krein
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Krein

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I was honestly surprised when the new cards I made got me more trouble. I worked on them for like an hour trying to make them good but fair, and the only ones I knew would be concerning were Influence and Abyss' new effect. Oh well, now I'll just see how everything goes now that I've tried to fix them. The only one I personally want to keep the same is Diebefly.
Hidden 10 yrs ago Post by Keyblade87
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Keyblade87 Wolf Knight in Blue

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Yeah makes sense
Hidden 10 yrs ago Post by VarionusNW
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ok i can allow you to keep both effects of diebefly with some changes. Reduce the attack reduction to X100, and limit the times it can get the effect off. If it is just "Sent to the graveyard" that means your guaranteed to get the effect off whenever you put it on the field. Most cards go by when they are destroyed, but since your playing Lswarms it might be best to have it be "when this card is tributed for the summon of an Lswarm monster" which would probably make the most sense.

I will have to put up my character sheets later tonight and set up the IC.
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