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Hidden 10 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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GM: Arthanus

-=Rules=-
1. Listen to the GM(s), If you have a complaint tell me. I am not an evil dictator and if I am wrong I will admit it.
2. Romance and Gore allowed, But keep nudity and that such in PM
3. Now not all characters will play nice with each other I understand that, but keep the disputes in the RP not in OOC
4. Be civilized and polite please
5. All basic RP rules apply to this roleplay: Power playing, Meta gaming, and others are not allowed.
6. The story isn't exactly set, If you have an arc or event you want to add in let the GM's know beforehand so we can fit it into the story
7. Get into your character's skin become him or her as you are playing have fun and give us insight into their thoughts.
8. Try to keep active, in both the IC and OOC pages please. And even if you don't have anything to say, at least read the OOC

-=The World=-

(click to enlarge)

-=Ramblings of Old Man Cross (History)=-











-=The People of the land=-

The Barbarians of the North
- A strong, resilient people well suited for the mountains of the north. Although these barbarians were technically a part of the Silver empire they never submitted to the rules of the Silver Empire and have lived in small tribes since before the fall of the Beasts. The men and women of the north make great warriors and hard workers but aren't known to be the smartest people of the land.

Men of Talos
-The people of the Kingdom of Talos are a very versatile and diverse. There are rich fields to work and plenty of trades to practice. They would best be described as average with no definitive strengths or weaknesses. They live their lives in service to the King and are rewarded for their cooperation. The Nobles of Talos live off the riches that were left behind when the Silver Empire fell and the peasants live almost as if the Silver Empire had never fallen.

The Sadan Intellectuals
-The people of Sadan value intelligence and wisdom above all else. They were some of the first to see the tyranny that had become The Silver Empire and stand against it. The Intellectuals of Sadan are thought as some of the most clever and cunning strategists. Sadan also produces powerful Magi being one of the few Nations that actively supports the practice and study of magic. The people of Sadan are well thought of and have even been integrated into the other nations to help the other Nations in times of need.

The Soolian Independents
- The Soolian's live in small City States, they are known for their strong scene of Independence, strong willpower, and intense courage. When The Silver Empire fell the people of Soolian refused to be ruled by anyone else with each city forming it's own government and running itself. But although they are separate don't question their unity, In the few attempts made to subjugate the Soolian States has been meet with the combined might of the Soolian States. The warriors of Soolian are brave and full of courage, and make great battlefield leaders. Even with the capital of the Silver Empire being in what is now the Kingdom of Talos, it was said that Krom Silverfang originally came from the Soolian Isles.

Beguan Engineers
-The people in Begua are known as the masters of construction, and known for their great infrastructure. When the Beguan Republic rebelled from the Silver Empire they helped the Rebellion with their masterful siege engines and knowledge of the Empire's castles. The crafts of Begua are considered to be of the highest quality and coveted in the other nations. And the master craftsmen of Begua are contracted throughout the land to build their castles and design their cities. Begua is by far the most advanced of the nations focusing on development of their infrastructure and the arts over the use of magic or war.

-=Iron Wolves=-

Who are we?
-A long standing group of mercenaries that can trace their roots back to the days of the Silver Empire. They are strong diverse group picking recruits from any and every nation. The Wolves don't hold Allegiance to any one nation, but they act on the will of their Commander and his morals become the morals of the Wolves. Throughout the years the Ironwolves have built many reputations from following the money despite the motives to defenders of justice. But with the recent passing of the Commander there is an uneasiness and questioning to how the Mercenary Group will operate under the new Commander

Our home
-The Iron Wolves make their home in Graystone Castle, a remnant of the Silver Empire. It is well maintained and serves as the home for any wary wolf who is in between jobs and their families. The castle lays in the lands of the Northern Tribes near the borders of both the Kingdom of Talos and the Sadan Empire

-Facilities
Main Keep - Where all the work is done,
-Commander's private chambers top floor
-Officers quarters top floor
-War Room 2nd floor
-Main Dinning Hall 1st floor
-Armory 2nd floor

Main Building
-Members Housing
-Community Chapel

Important Members

Old man Cross
The oldest member of the Iron Wolves and our historian. He spends many a night telling tales of the past and stories of even the great heros of the Ironwolves. No one knows just how old Cross is, but even Veteran Wolves say that he hasn't aged in 30 years. And every wolf has found themselves sitting around the campfire listening to Cross' tales at least once.

Ex-Commander Lorenzo Garnet
The previous leader of the Iron Wolves. Under his Command the Wolves reputation took a big hit as Lorenzo would take on any mission given to the wolves if the price was right. Although this did hurt the Wolves reputation it swelled their treasury as Lorenzo preferred to take the highest paying and most difficult jobs. Many wolves perished under Lorenzo's command, but those who survived it came out stronger, and richer for the journey.

Commander Malak Garskull
The new Commander of the Iron Wolves although he may be unproven as the Commander he has many years of experience in the field. He is a Strong leader who has gotten his team out of many situations. His men both love and fear the man and his enemies respect him. One thing is for sure, those who meet Malak never forget him.

Elizabeth Kain
Elizabeth is one of the primary strategists of the Iron Wolves, known for her ruthless and efficient tactics in battle as well as being a powerful Wind mage. She has lead the wolves to many victories, and prevented many defeats. Her presence alone is enough to inspire the troops to fight harder and more vigorously, if only out of fear of punishment later in the event of failure. Personaly she is a cold woman, who is hard to get along with at first, but eventually she starts to be nice, kinda."

-=Magic=-

Our land has deep magical roots and most people can use magic. But very few are truly able to masterful control the magic. Each person has a natural affinity to a specific elemental power. And although those who master magic can learn multiple elements they are restricted to similar elements (Same side of the following tree)

Elements of Magic and Affinity

Light ---- Dark
Water ---- Fire
Ice ---- Lighting
Air ---- Earth
Arcane ---- Nature

-=CS=-

Name: Kinda self explanatory
Gender: Male or Female?
Age: How old are you?
Appearance: How do you look? Pics + a brief description preferred
Affinity: Mage or not you have an affinity
Bio: Who are you? And what brought you to the Iron Wolves? Also what have you done since joining? Min 2 paragraphs
Skills/Spells: any skills you may have
Equipment: What do you carry with you normally?

-=Accepted Characters=-

Arthur Garskull
Astiroth
Kiena Alevi
Riki
Decado Firefist
North

Now I know it was a lot of reading, but thanks for sticking around and I hope this gets going! Also looking for a Co-GM PM me if you are intrested
Hidden 10 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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Name: Arthur Garskull

Gender: Male

Age: 26

Appearance:

5'8" Athletic Build

Affinity: Ice

Bio: Arthur was born in a small village near the coast of the Soolian States. His early days were spent in the fields working his family's land and spending time as a kid. But at the age of 13 his village was attacked by a group of bandits. Young Arthur tried to protect his home but a young farmer with farm tools is little a match for bandits and he was easily pushed aside injured and left for dead. In what the young boy thought would be his final moments of life Arthur was able to watch as the Bandits who attacked his home were attacked by an unknown group, but he soon passed out thinking he was dead. To his surprise Arthur found himself waking up days later in a caravan with a young red haired man looking over him. Apparently in the chaos of battle this man Malak had seen Arthur and saved the boys life. Malak informed Arthur that his home had been destroyed his family killed and that the young boy had two options. The first option was to go off on his own with no where to go home two, and the second was to go with Malak as his adopted son and live the life of a mercenary. Although he was still in shock Arthur's choice was clear, and Arthur's life as a mercenary started.

After his wounds had healed and the shock had subsided Arthur was determined to prove that Malak that saving his life wasn't a waste. Arther did what he could to prove himself, at first he stayed at the castle sharpening blades in the armory and training with the new recruits. By the time he was 16 Malak decided it was time to take Arthur to the fields and started to bring the boy with him in the fields. Arthur spent the next ten years in the field eventually being put into a different squad than his Father and giving him a chance to make a name for himself. And after his years of service Arthur has finally been granted his own Squad to command and take missions. But there are some members of the Iron Wolves who believe that Arthur only received his command because of his Father's recent promotion and not because of his skill. Arthur is determined to prove them wrong.

Skills: Spear and Shield fighting style, Archery, Tracking, Cooking, Basic First Aid, Basic Blacksmithing

Equipment: Spear, Shield, Orc War bow, Bandages, food rations, Bed Roll.
Hidden 10 yrs ago Post by Didos
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Didos

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Character Sheet

Name: Rafael Torop

Gender: Male

Age: 21

Appearance: Rafa stands at 5'10 with a slim, lean build. His skin is tanned, and he shaves his head and face, feeling that they only work to block his senses. He wears a pitch-black thwab, accompanied by a pitch-black head wrap, covering the entirety of his face except his eyes.

Affinity: Dark

Bio: Rafa was born to a prostitute in Begua. He never knew his father. He was often bullied, and put up with constant torment by both children and adults. At age 9, his mother passed away from disease and Rafa was left orphaned. He crossed the border to Sadan and resorted to theft to get by. Rafa slept under bridges, in alleyways, or wherever was made available to him during his ventures. At age 14, he took part in more serious crimes alongside more experienced criminals. He learned to smith and maintain weapons, as well as fish.

When he was 16, Rafa killed his first man. As his peers began to take notice, they began assisting in honing his fighting skills. Rafa became proficient in blade wielding, especially with spears and daggers. He continued with this, and improved cleaning up after himself. He grew lighter on his feet, bettered his dexterity, trained his eyes and reflexes, and even gained better control of his own physiology.

Rafa improved on his bodily control through meditation, even reaching the point where he was able to adjust his internal temperature. He has high flexibility, proportional strength, endurance, and reflex. He's able to maintain his near-physical perfection through both isometrics and yoga. Although he continued a life of crime, he became more exclusive and notorious throughout his career. He became a professional assassin, then spy, then enforcer before approaching the Ironwolves.

Skills:

  • Dexterity: pickpocketing, etc.

  • Finesse: fishing, blade wielding, etc.

  • Exceptional flexibility, endurance, and stamina.

  • Manipulation of physiological equilibrium: changing body temperature, blocking out pain, etc.

  • Heightened senses, primarily sight, hearing, and touch.



Equipment:

  • Large halberd with disproportionately large axe head long before the tip, with black cloth wrapping the handle.

  • Large black fur satchel.

  • Small dagger with black cloth handle.

  • Handled sharpening tool.

  • Undisclosed amount of gold coins.

Hidden 10 yrs ago Post by BKburke
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BKburke

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Hope this is acceptable.

Name: Astiroth
Gender: Male
Age: 25
Appearance:

Affinity: dark

Bio: Astiroth never really knew his own origins. He was a kid who grew up on the streets of Sadan. He often listened to the intellectuals and learned on their tricks. He spent his time with a group of kids that were good with stealing. Astiroth was the best of the group. His eyes spotted every guard, person, and item to steal. When a kid got caught, he often managed to convince the guards to let them go. The kids wondered how he could manipulate others so well. Astiroth was confused himself; but when he turned 16, it all became clear. His appearance began to shift. His eyes turned red along with his ears shifting to a pointy stature. His tongue became more of a charred appearance. He couldn't dare show his face to any other and fled Sadan.

He marched and marched until he found himself in the hands of a tribe to the north. He expected his demonic look to frighten the tribes but instead the saw him as a "blessing". For years they trained him to hunt for the tribe. his skills with a bow and sword grew to a state that surprised the tribe. However, one incident made them forsaken Astiroth. A wild beast attacked the village and rampaged for hours. When Astiroth found himself in front of the raging beast, he began to speak a language unheard by anyone. The beast came to an abrupt halt and left. The village elders were not sure what Astiroth did or what he spoke but they feared it. They exiled him from the north and he once again had no one that would accept him.

He found his way heading back to Sadan for one thing, a cloak to hide his face. He new Sadan was filled with enchanted equipment and due to his childhood, he had the skills to steal one. He spent his time studying a area for a cloak enchanted in dark magic that could hide someones face when worn. When the task came to hand, he did manage to steal the cloak but this caused him to become a criminal. He heard about the iron wolves and decided to head there hoping he would finally have a place that would accept him. Astiroth did spend three years in the iron wolves. He proves to be a 'special' asset to the team. They quickly recognized his 'way with words' and so often sent him on missions where the iron wolves didn't see violence as a priority. They all agree that Astirorh is quite the special asset, they all want to see one thing that Astiroth has...his actual face.

Skills/Spells: His skill with a sword and bow are above average for a warrior from the north but not at a mastered level. Due to his unknown origins and his altered appearance, his sight and hearing are that of 'super natural'. He also speaks a language unknown to most that allows him to manipulate animals and beings who have a low morale or low willpower. He is also a skilled negotiator.
Equipment: Enchanted cloak, sword, sword sheathe, longbow, 30 arrows, quiver, bandages, rations.
Other: no one one the iron wolves knows of the manipulation he can perform on animals or other people.
Hidden 10 yrs ago Post by Deamonbane
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I'll try and have a CS up tonight...
Hidden 10 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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Didos: Looks good so far just two quick little things. First even if you do not use Magic, you are still born with a natural affinity (kinda comes in story wise later) so if you wouldn't mind adding one. And then second I would like to have a little more background with your time with the Ironwolves, (unless you just joined and if that is the case then you are good)

BKburke: Again looks good, same two comments as Didos if you could fix those then I would be fine. As for the demonish look and all that, I'm guessing that has something to do with the character, I don't mind, but I ask that you shoot me a pm explaining it so i can try to fit in any events or something to build story on your character.

Also just a little pop in, lets not have everyone be fresh recruits please. Also eveyone's bio doesn't have to have them moving to join, you can be recruited out in the field if you make an impression on some captain of the Wolves.
Hidden 10 yrs ago Post by Lily Kierstrider
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Name: Kiena Alevi

Gender: Female

Age: 21

Appearance:

Affinity: Air

Bio: Kiena was born in northern Sadan, where she grew up until she was 13. Her parents abandoned her at that age because they had no money and she was old enough to (hopefully) survive on her own. Thus, she was sent out into the world with just the clothes on her back. At first it seemed hopeless because she had no money and couldn't get a job. After a year, her wandering brought her to Begua, where she learned how to craft simple weapons and tools. From there, she managed to start a small shop on the edge of the kingdom near her old Sadan Empire home.

Things seemed to be looking up at last, but when Kiena was 16 her shop was raided by bandits and she lost everything again. She headed back up to northern Sadan to try to restart her business in her homeland, but nothing worked out. No one seemed to want her crafts. Despairing and starving, she almost considered turning to prostitution to get by, but instead she decided to cling to her last bit of hope and push northward to the Tribes. Surely the barbarians there would have some use for the tools and weapons she was selling. Kiena began trying her hand at being a wandering merchant. It worked out better than Sadan, but she was still barely scraping together enough money to feed herself two times a day. Eventually she came upon the castle of the Ironwolves where she met Cross. She tried selling him her simple wares, and he pitied her desperation, so he took her in. The Ironwolves became her new family where she could finally start her life over anew.

During her first three years with the Ironwolves, Kiena worked almost exclusively on stopping bandits and thieves. She felt it was her way of getting revenge for what bandits had done to her in the past. When she was 19, she began to expand to other missions. She was put in the squad of another Ironwolf girl, Victoria. They became fast friends and worked well together on missions. Everything progressed normally and without much excitement for the next few years, until Victoria lost her life on an unusually perilous task. They had underestimated their enemy, and the result was the deaths of half the squad. Kiena barely escaped, herself. Distraught by the loss of her friend, she took a couple weeks to regroup. Now she is looking to join a new squad and get back out on the field.

Skills/Spells: Kiena is agile and stealthy and can make her own tools if she needs to. She is a good navigator from her years spent wandering. She also mastered a few simple air spells.

Equipment: Sword, bow, black cloak, satchel, small amount of money, rope
Hidden 10 yrs ago Post by Didos
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Arthanus said
Didos: Looks good so far just two quick little things. First even if you do not use Magic, you are still born with a natural affinity (kinda comes in story wise later) so if you wouldn't mind adding one. And then second I would like to have a little more background with your time with the Ironwolves, (unless you just joined and if that is the case then you are good)


I can add an affinity. And I was planning on being a new entry into the Ironwolves going into this RP.
Hidden 10 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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Didos: Alright thank you for adding that in, and a recruit is perfectly fine. He is accepted.

Lily Kierstrider: She looks good, I'm going to guess another recruit? If not I would ask for a little bit of a background on her time in the Ironwolves
Hidden 10 yrs ago Post by BKburke
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I love how Astiroth and Kiena could have interacted multiple times throughout the lives.

Edited the CS.
Hidden 10 yrs ago Post by Arthanus
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BK: alright It looks good accepted.

As for the IC post just a look of things to come. and to have a post there. None of the events there have anything to do with us(yet) but just a look at things to come. When we get a few more people I'll put up our first real post and we can get started :)
Hidden 10 yrs ago Post by Lily Kierstrider
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Done editing. Is it okay now?

BKburke: I just realized that lol Maybe that could play a role in the RP, hmm? They do have similar pasts.
Hidden 10 yrs ago Post by BKburke
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If so, you would be the only person that knows what Asiroths face actually looks like.
Hidden 10 yrs ago Post by Lily Kierstrider
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True. Maybe it would effect how they interact? Kiena could have seen him without them actually meeting in the past. She would probably remember his face since it's so different
Hidden 10 yrs ago Post by Arthanus
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Lilly: yep she looks good welcome aboard
Hidden 10 yrs ago Post by Konica
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Konica (ง •̀_•́)ง

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Name: Riki
Gender: Female
Age: 25

Affinity: Lightning

Bio: Riki never truly had a home, her parents were traveling merchants. Poor traveling merchants peddling worthless trinkets that promised good luck and other fictitious effects. People didn't always buy into it, and often they were driven out of towns (sometimes forcefully) for disturbing the peace. In one particular town in Sadan they made a juicy profit by selling several products for a hefty price to an especially superstitious and wealthy man. However when he became dissatisfied with the transaction he had Riki's parents arrested. They were dragged away by guards and stripped of what little they owned. She never saw them again.

The choice between starve or steal was easy, but Riki was never good at picking pockets. Only her young age prevented her from being arrested. Luckily she found her way into what some would say is bad company. A brigade of bandits took her in. The leader's wife always wanted children, but couldn't have any herself. They took Riki in and treated her like a daughter. For the first time in her life she didn't worry about not having enough food or where she was going to sleep the next night. She realized the only thing stopping her from getting what she wanted wasn't coin or rank but the sharpness of her blade. From then on she became obsessed with becoming a great swordsman. What she lacked in strength and power she made up for in speed and reflexes. She preferred to strike twice before her foe can make a move. Her weapon of choice is the rapier for its lack of weight and range.

At the time, she wasn't skilled enough. Guards overpowered her adopted bandit family and slaughtered them, all the survivors were arrest except Riki. Fate it seemed would allow her to escape twice. Banditry without comrades was suicide, so she became a sword for hire and did the odd job here and there. Her skills and unconventional style caught the eye of the Ironwolves so they recruited her. She took it as an opportunity to learn from (and challenge) some great swordsmen among the Ironwolves, and to have the reassurance of a meal every night. Riki has been with them for a little over 6 months now. She is fairly content, but is clearly only interested in a good fight.

Skills/Spells: Swordsmanship, bartering, navigation

Equipment: Rapier, sweet rolls, compass, map, sharpening stone, light armor
Hidden 10 yrs ago Post by Deamonbane
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Name:
Decado Firefist

Gender:
Male

Age:
32

Appearance:
Tall, built lean and hard, with dark brown hair going prematurely grey, long, reaching his shoulders. Pale grey eyes, tattoos under his eyes. A beard, trimmed short and also brown, adorns his chin. He dresses in drag colors as a rule, generally using a shirt of chain mail when it comes to armor, as he prefers to work light.

Affinity:
Ice

Bio:
Born to the Northern Tribes, he was taught to fight and kill at an early age. The fact that he was the son of a chieftain mattered little, and he was driven through the same paces as the others, perhaps even harder, considering that the man that was to lead the tribe one day had to prove himself to be better than the rest. His skill showed early, with the blade and with warfare in general, and he proved an apt son for the chieftain. A pity it was then, that he would never be the man to lead his tribe. The tribe got involved in a war when Decado was fifteen. The war went badly for his people, despite his own brilliant engagement in it, and the last battle saw his entire tribe slaughtered, put to the sword or in chains to be sold into slavery.

Decado was among the last, and he was sold to a Sadan bladesmaster, as a helper of the man as he taught those who could pay his high fees the way of the sword. Despite his hatred of being a slave, he found his master a good man, and he found himself fascinated by the man's skills with the blade, which bordered on the supernatural. In turn, the bladesmaster was fascinated by the boy's skill as well, and offered Decado his freedom, if he would apprentice himself to him. Decado agreed, and over the course of ten years Decado was under the tutelage of one of the finest bladesmen in the world. It ended, however, when the Bladesmaster got sick and died. Before he did, he willed everything he owned to his apprentice. Decado, now a man of 25, had no idea how to run businesses and a house, so he sold the houses and businesses, keeping the weapons with a man with whom he invested his money, to keep them safe, keeping only a handful for himself.

With some money that he kept, he traveled back to his homeland, out of curiosity more than anything else, taking two years to reach. The lands that his people had held were now under the hold of anther tribe, and none recognized him. During his time in the north, he found an eagle, the kind that the leaders of his tribe had once used to meld their minds with to scout lands. He had been taught how to do the same, a long time ago, and with practice, he trained the eagle to be his, melding his mind it on occasion, just to keep practice. He lost his interest for the northern lands after a year of exploring, and selling his sword, so he went back south, where tales of the Firefist were already being told. He was a mercenary, and found himself under the employ of the Wolves after a little while, when he was 29. He remained with them ever since.
was to

His first mission with the Wolves involved the escorting of a caravan through a trading path that was dangerously close to the borders of the northern tribes, one that had been known for being raided on a regular basis by the same tribe that had annihilated Decado's own tribe. Sure enough, along the trip, their caravan was raided by the selfsame tribe, and with Decado leading the charge, they beat the cretins back without much trouble. A second raiding party, larger this time, was met with equal success. The next time, nearly the entire fighting force of the tribe attacked, honor at stake, with the head of the tribe at the fore. Of course, Decado having fought this particular tribe more than anybody else in their escort became something of an unofficial leader of the troop, pulling the larger barbarian force into a trap in the mountains. After that, there were no further attacks, and their trip to their destination and back were relatively uneventful. His skills with dealing with the barbarian tribes, as well as his status as a bladesmaster fit him into a good niche among the Wolves, and he found much work after that. The fact that this massacre was something of a vendetta of Decado's remained quite silent.

Work was not hard to find among men with skills with the blade, and a well known mercenary troop even less so, and Decado found himself without much time to himself, tracking down some bandit group or another, guarding caravans and travelling dignitaries, and even getting himself and fifty men under his command involved in a small war between two of the Soolian city states. During his time, and despite his recent arrival to the Wolves, he became a go to man for the tougher jobs, particularly ones that involved needing either a man known among the Northern tribes, or a bladesmaster.

Skills/Spells:
The ability to meld his mind with his eagle's.

Equipment:
Two sabers, held in a single scabbard on his back, Round shield, Pair of throwing knives,Melfost
Hidden 10 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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Konica: Riki looks good, I don't see anything that really needs changing so I'll Accept her

Deamonbane: Looks good to me, don't see anything you need to change. But Three years is a little long to not have any background into it. If you wouldn't mind giving him a little back story in the Wolves because he isn't really a recruit any more and would of at least done something and gotten some sort of reputation in that time. Once that gets done I'll accept him and then we can get started.

Also I didn't think of it before, but under the "important people" area I am going to add the Old leader since we have various people who would have known him and can give everyone a little more to pull from.
Hidden 10 yrs ago Post by Arthanus
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Arthanus Grey Jedi

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You know I am kinda surprised we haven't gotten a full on mage yet
Hidden 10 yrs ago Post by Deamonbane
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*nods* I was going to, but I didn't want to take too much creative license with the Wolves' history...
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