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Hidden 10 yrs ago Post by Derpestein
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Derpestein The Neckbeard Stroker

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Darkraven said
Thing is, my RP encourages a fair bit of research on your part in order to create a good character. This RP is destined to be advanced, so...


Advanced? >.<
Awe. I'm not sure my writing is on par with Advanced.

Ah well. I'll just pack my bags.
Hidden 10 yrs ago Post by Darkraven
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Darkraven Nevermore

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Aw... Well, thanks for the shower of support anyway. Maybe one day you'd become an advance roleplayer?

In the meantime, I'll just keep working on this RP. Pace will slow down a bit though, because I'm working alot these days.
Hidden 10 yrs ago Post by Gowi
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Advanced is not this scary boogeyman that depends on the best writing in the world. It only owes itself to depth of lore/research. I've written in advanced roleplays that are pretty open to inexperienced writers as long as they follow the rules and dedicate themselves to creating a consistent roleplay without tons of lore holes.
Hidden 10 yrs ago Post by Derpestein
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Derpestein The Neckbeard Stroker

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Gowi said
Advanced is not this scary boogeyman that depends on the best writing in the world. It only owes itself to depth of lore/research. I've written in advanced roleplays that are pretty open to inexperienced writers as long as they follow the rules and dedicate themselves to creating a consistent roleplay without tons of lore holes.


Oh.

That doesn't sound so bad.

I thought advanced was like, 80+ PARAGRAPHS, CHARACTER DEVELOPMENT IN EVERY POST, DETAIL THE EATING OF THIS DOUGHNUT FOR TEN PARAGRAPHS BLAAAAAAAAA
Hidden 10 yrs ago Post by PhoenixWhite
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That description of advanced, Derp, is extremely amusing xD ERRR MEEEHHHH GEEERRRRDDD MY CLOTHING BILLOWS IN THE WIN-

But i myself, in all seriousness, have not participated in an 'Advanced' classified roleplay myself. I'm willing to learn and try though.
Hidden 10 yrs ago Post by Gowi
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Quote from a discussion thread:

"Advanced roleplaying should focus on developing interesting and complex characters that become part of plot-lines which catch the imagination and inspire the writer behind them to exercise creativity. It is mature, humorous, imaginative, tragic, terrifying, passionate, and rife with descriptive language and characters with real personality and relatable cares. Quality posting is far better than needless novels, yet one should never neglect detail when one feels the need. However, while word and paragraph requirements ought to be unnecessary, single paragraphs cannot contain enough detail to suffice."


This is one of the definitions I stand by when I plan or join an advanced roleplay, I don't think every roleplay in advanced should adhere to what Gaiaonline called "literate" roleplays (which was a condescending way to segregate roleplays, imo) where we are looking at 4,000 words per post with streaming paragraphs. It surely depends on the feel of the roleplay, I think. I mean look at the Ultimate Comics games (all-star marvel, ultimate dc, one universe, independent comics universe); as roleplays they aren't highly detailed with every post by every user but rather goes by the definition that they are advanced because of the scale, scope, and size of the roleplay as they are alternate universe sandboxes that create concurrent stories. Sort of realized cooperative fanfiction in a way.

I admit, I simply don't have the courage to try on Advanced.


When I joined RPG a year ago, I felt the same, but a game that I wanted to write in (the then Master Bruce-led Ultimate DC) inspired me to try when I saw other people of the casual "distinction" joining as well and not being pushed aside and being told they were not good enough. Perhaps the comradeship helped, but I'm not sure. But I will say that a lot of us as writers need to stop being afraid of advanced simply because some roleplays in the category read like a book. Though I feel I'm echoing Ellri with this statement.
Hidden 10 yrs ago Post by Gwazi Magnum
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Darkraven said Thing is, my RP encourages a fair bit of research on your part in order to create a good character. This RP is destined to be advanced, so...


I'm curious as to why this wasn't just posted in Advanced Interest Check then.

And can we get a more clear definition then on what Advanced means in this sense?
Because I'm imaging minimum 5 paragraphs where the majority needs to be filled with "The coldness of the doorknob reminds him of his cruel grandmother who would used to...".

In which case I basically dropped out of a Medium Casual RP for the same reason, they focused too much on killing space with pointless details rather than actually roleplaying and that just broke my engagement (I say basically dropped out because they begged me to stay, so I said I'd stay subscribed and re-join if the post length dropped to a level that didn't seem to be majority filling up space).

I'm fine with dedication to lore, that makes for better RP's in my experience.
It's the whole...

*Table flip*

You can't post less than 2000 words! Go back there and talk about what you think about the tree's! nsfdanflhflgf!
That I don't enjoy and tend to leave RP's over.
Hidden 10 yrs ago Post by Gowi
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Very few RPs in advanced describe pointless detail, lol.
Hidden 10 yrs ago Post by null123
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Near Future
Character Oriented(With maybe combat oriented when we get into those situations)
XCOM HQ
And for your two recent posts
- The above, plus soldiers who are good on paper. So even top recruits and freshly graduated officers could be drafted. Furthermore, soldiers recommended one way or another (even if they are not necessarily the best of the best). (I think this is the best compromise)
- Player gets to act, but cannot decide the results. Aliens will act, and players cannot decide the results. (This is to follow in the spirit of Xcom, in which players must take what they are given, and suffer the pain of anxiety as they wait for aliens to appear in the horizon and fire a barrage of plasma at them. Especially in Iron-man mode)
Hidden 10 yrs ago Post by Derpestein
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Derpestein The Neckbeard Stroker

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Do not remind us of Ironman mode.

Jesus christ.

I lost my assault when she tried to flank because she missed a frikkin 90% shot.

She never did work well under stress.

In all seriousness though, after hearing what Advanced actually is like, it doesn't seem as daunting anymore. I'm still nervous, but I'm willing to learn :3

...

Also, if I do have to write in detail my character eating a doughnut for ten paragraphs...Fuck you all. >.<
Hidden 10 yrs ago Post by null123
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Everytime one of my characters dies I play out a imaginary funeral to my head with tears
Except when there Recruits I intentionally sent to there deaths.
Hidden 10 yrs ago Post by Gwazi Magnum
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Derpestein said Do not remind us of Ironman mode.Jesus christ.I lost my assault when she tried to flank because she missed a frikkin 90% shot.She never did work well under stress.In all seriousness though, after hearing what Advanced actually is like, it doesn't seem as daunting anymore. I'm still nervous, but I'm willing to learn :3...Also, if I do have to write in detail my character eating a doughnut for ten paragraphs...Fuck you all. >.<


Having had 20k+ posts in RP's on the Old Guild I can tell you that your old interpretation of Advanced was correct.
Just that it seems there are some people who identify as Advanced, but don't seem to mean it in the same way as most others do.
Hidden 10 yrs ago Post by Derpestein
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Magic Magnum said
Having had 20k+ posts in RP's on the Old Guild I can tell you that your old interpretation of Advanced was correct.Just that it seems there are some people who identify as Advanced, but don't seem to mean it in the same way as most others do.


Yeah.
Hidden 10 yrs ago Post by darkwolf687
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duck55223 said
Everytime one of my characters dies I play out a imaginary funeral to my head with tearsExcept when there Recruits I intentionally sent to there deaths.


Depends on whether they were a 'Redshirt' or not. After all, Xcom is sort of a TV show in that regard haha. I try to run my squads as part of the same nationality or same national group. So far, on Enemy within, I have a UK Squad, a Commonwealth Squad, Part of a Chinese Squad and a US Squad... Oh, and I have a 'British Islands' squad, including a four Irish and two brits

Also, why the fuck does Xcom have the Scottish flag separate from the British flag. It's silly, because Scotland is clearly displayed on the hologlobe as 'UK' and the Union flag still has the Scottish Saltire in it, meaning they haven't gone independent.
Hidden 10 yrs ago Post by Gwazi Magnum
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darkwolf687 said
Depends on whether they were a 'Redshirt' or not. After all, Xcom is sort of a TV show in that regard haha. I try to run my squads as part of the same nationality or same national group. So far, on Enemy within, I have a UK Squad, a Commonwealth Squad, Part of a Chinese Squad and a US Squad... Oh, and I have a 'British Islands' squad, including a four Irish and two britsAlso, why the fuck does Xcom have the Scottish flag separate from the British flag. It's silly, because Scotland is clearly displayed on the hologlobe as 'UK' and the Union flag still has the Scottish Saltire in it, meaning they haven't gone independent.


...

It just dawned on me why one of the Long War mods changed makes all the recruits wear red... XD
Hidden 10 yrs ago Post by Derpestein
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Derpestein The Neckbeard Stroker

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I try to keep my recruits alive.

Sure, I'd sacrifice em to keep my EPIC AWESOME ASSAULT alive, but...Ya know. Much better to give them promotions to squaddie, just in case my main squad dies.
Hidden 10 yrs ago Post by darkwolf687
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Much better to just not have your main squad die, it's not that hard if you don't take silly risks and have built them right. Once you get them in some decent armour and weapons and have a fair build, your soldiers will live unless you do something stupid

Or the game bullshits on you by marching two Sectopods and their accompanying drones, Three Heavy Floaters, A mechtoid and his Acompanying Sectoid Commander on you at once

Fuck you Xcom -.-
Hidden 10 yrs ago Post by Derpestein
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darkwolf687 said
Much better to just not have your main squad die, it's not that hard if you don't take silly risks and have built them right. Once you get them in some decent armour and weapons and have a fair build, your soldiers will live unless you do something stupidOr the game bullshits on you by marching two Sectopods and their accompanying drones, Three Heavy Floaters, A mechtoid and his Acompanying Sectoid Commander on you at onceFuck you Xcom -.-


...

Sigh.

Yeah.

The mission that cost me a heavy on an earlier save had killed her because of xcom bullshit. Up until then, it was just thin men and sectoids.

Then some damn Mutons show up. Three of them come marching down. Takes out the rookies, leaving the squaddie support and my...Major heavy? I forgot. They got the support. Mutons got my heavy.

Xcom bullshit.
Hidden 10 yrs ago Post by Gwazi Magnum
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darkwolf687 said
Much better to just not have your main squad die, it's not that hard if you don't take silly risks and have built them right. Once you get them in some decent armour and weapons and have a fair build, your soldiers will live unless you do something stupidOr the game bullshits on you by marching two Sectopods and their accompanying drones, Three Heavy Floaters, A mechtoid and his Acompanying Sectoid Commander on you at onceFuck you Xcom -.-


In a 30 hour campaign, count on XCOM bullshit happening, especially on Ironmode.

It's part of why you want 12-18 well trained soldiers rather than just one main squad, partly cause soldiers can die, partly because of xcom bullshit, and partly because of wound timers.

Make this 24-30 soldiers if using the Long War mod.
Hidden 10 yrs ago Post by Derpestein
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Derpestein The Neckbeard Stroker

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Your siggy changes each time I reload.

Wow...
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