Good to hear!
โBlog Postโ for EveryoneI donโt know what to call this, but I want to explain a few things about me and how I think when it comes to roleplaying and my decisions for this particular story.
When I began to write the โscriptโ for this story, I carefully considered something that Iโm highly allergic to: Game Masters that indulge in being the focal point of a roleplay. I realized that a story like this, which is blatantly inspired by Final Fantasy, requires a strong protagonist that other characters can gather around. However, if I had taken upon myself this role of being the โprotagonist,โ I would have indulged in the same thing to which Iโm allergic. This is when I got the idea for Samuel; he is a community character, a protagonist of sorts that all other characters can gather around, and I donโt control him. Olivia was inspired by the same idea. She is a quasi-community character that other characters can gather around, but I can control her without indulging, as she is only a partial focal point in the story, with your characters being the other parts.
Therefore, Iโm always available to provide all of you with Olivia dialog for your posts (even if it's just a single line), just as I did with Ex the other night. We used a terrific alternative to Google Docs that I will begin to use as wellโ
The last Outpad.
If and whenever you want to know the reasons behind some particular decision of mine or design choices, all you need to do is ask. Iโm rarely offended by anything, unlike most people in this world.
I'll probably write more of these 'blogs' every now and then.