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Hidden 10 yrs ago Post by Renose
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Link to Interest Check (That has general ideas for RP of how it shall go)

First things first, lets get introductions out of the way. If you read the Interest Check you will know that this RP is not gonna have a plot that arcs over the entire RP. There is no grand quest to go find a magical maguffin to defeat some big bad dude or some super huge organization you are apart of that has to do battle with these other guys. I mean, those things CAN happen, but those would just be a few among the many adventures that your characters will have. And of course, like all quests in a game, your characters can drop them like the plague and move onto something else.

This RP is about an ever changing world and the people who adventure in it, the discoveries they make, and the adventures they have. Characters will come and go as they may have to go on their own for a while to do something special or perhaps they just die (or the players vanish). Naturally, as this RP is much about the World as it is the journeys in it, time will progress. Every few adventures or so there will be time skips (around six months, give or take depending upon the situation) and there may be even longer time skips (like a hundred or so years, maybe more depending upon the situation) every now and again (where naturally new characters will have to be made unless you happen to be a member of a race that can go through 100 years like they would a bathroom break). Naturally what the PCs do here will affect the world in either a small or big way and will also affect their adventures as well.

Any more special questions about the idea can either be found from the information in the Interest Check or just ask me in the OOC here (or in a PM if you would rather others not see your question).
Anyway, now that is out of the way, time to go over the biggest aspect of this RP. The Game System. The first thing we will start off with is Character Creation, then move on to the other bits like Combat and all that junk.





Gameplay


Everything Gameplay related will be here including how Combat and Rolls work. Note though I will be taking care of all rolls and number crunching. You guys just worrying about being awesome RPers.









Hidden 10 yrs ago Post by Renose
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Hidden 10 yrs ago Post by Renose
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Hidden 10 yrs ago Post by Renose
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All of the Characters have been moved here.
Hidden 10 yrs ago Post by Renose
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Traits


The second thing you can spend XP upon are Traits. Traits are special abilities and passive qualities that your character possesses. You may choose Traits from the lists below or you may create your own. Just either PM me your idea or put it in the OOC and I will see if the idea can first be even possible, second, if your chara meets the requirements for it, and third if you currently have enough XP for it (if its at Character Creation then you definitely will). If you do not see any Traits you want and do not know any ideas for Traits to create then you can ask me for a certain type of Trait and I will give you a few recommendations for ideas either from the lists here or something that I create on the spot. Note that it is possible to acquire Traits for free sometimes in game and some Traits, whether created or from these lists, can only be purchased before game or maybe during time skips.

Any Trait that has a * next to its name can only be purchased during Character Creation or during a time skip (with GM permission and an explanation on how you would have acquired it).

Note that for Traits that let you choose different Talents to meet the requirements you cannot use or gain the benefit of the Trait for the other Talent(s) unless you have enough Ranks in the other Talent(s) meet the requirements. For instance for the Proximity Shot Battle Trait you need either Projectile Weaponry or Thrown Weaponry Rank 7. If you learn the Trait and meet the Projectile Weaponry requirement but not Thrown Weaponry then you cannot get the benefits of the Trait for Thrown Weaponry until you achieve Rank 7 in Thrown Weaponry. You don't need to purchase the Trait twice, you just need to meet both Talent requirements if you want to use the Trait for both Talents.







Hidden 10 yrs ago Post by UnendingEmpire
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UnendingEmpire bye~

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It's too early here to read through all that hider stuff, so I'll come back to it in an hour or two. Maybe three or four. Possibly more.

I'll start working on a CS after I've done that.
Hidden 10 yrs ago Post by Renose
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Alright.
Hidden 10 yrs ago Post by Renose
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Still working on the OOC including with things like gear, setting, and other such things.
Hidden 10 yrs ago Post by UnendingEmpire
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Does the "You get XP equal to your Aptitude" also apply for character creation? Because if so, I finally got everything laid out :)
If I say so myself, I think it's a pretty good start
Hidden 10 yrs ago Post by Renose
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It does indeed.

Essentially you start off with an amount of XP equal to 45 + your Aptitude at character creation. Whenever you increase Aptitude you get another point of XP.
Hidden 10 yrs ago Post by Pyromania99
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Still trying to figure out what kind of character I want to make. Think maybe a swashbuckler type, like I have in this DnD game I'm in, but that's all I've made for the longest time. XD OHH WAIT. . . I got it, Puppeteer character! Sounds brilliant. Wait, could I do that?

Edit: Also finally realized what UnendingEmpire's Avatar was XD
Hidden 10 yrs ago Post by UnendingEmpire
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I knew from the beginning what your sig was. It makes me smile every time because Flan's expression looks like "I am not amused" :)

Also, Renose, do we have a CS or...?
Hidden 10 yrs ago Post by Gareth
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Hopefully I'll be able to get a c.s. sheet filled out for this tomorrow.
Hidden 10 yrs ago Post by Renose
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A puppeteer seems a bit far fetched... maybe it could be done? You would have to explain how you would do it with magic the way it is sort of very elementary at the moment. Maybe in a later time it could be done, but right now... a very stretched out maybe.

Also CS... a CS is important. Lemme get the CS Skeleton up.
Hidden 10 yrs ago Post by Pyromania99
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Fair enough. Could I do an animated doll then? I think I could pull off something similar or something but over time and not so much up front.
Hidden 10 yrs ago Post by Renose
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Hmm... possibly. That seems like more of a Sorcery thing though (like putting a soul or something into an object if you want to go for something like that). Or if it is Arcane Craft, it would require some very intricate magic to make a magical doll that moves by your command.

Remember though that we are going through time in this RP. Characters will come and go with the passing of time, so if you have a cool idea that you seem skeptical that you can do now, maybe saving the idea for later can be a good idea. Like for your puppeteer idea or maybe you want to be a person who uses a gun or other such ideas where the magic or technology is not available as of yet.

Also CS skeleton is up. Still need to put in a few more things setting specific, but the CS Skeleton is up.
Hidden 10 yrs ago Post by Pyromania99
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Well, I'm going to have to think now. Not sure what I want to do. There are so many options. . . XD
Hidden 10 yrs ago Post by Renose
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Which is what I like about RPGs and things like this. There are many routes you can take, none of them wrong necessarily. And an RPG like this one gives many people the option of trying out many different characters as time passes (or if the characters die)
Hidden 10 yrs ago Post by UnendingEmpire
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UnendingEmpire bye~

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Renose said You also cannot learn both Sorcery and Arcane Craft.


PUT THAT IN AT THE BEGINNING! D:<
Please excuse me while I reassign the 5 XP I invested in Arcane Craft :<

EDIT: there. Reassigned the points. At least I got to boost up a couple minor shortcomings from this.
Hidden 10 yrs ago Post by Ryu
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Thinking up my character right now~
Done! Please work with me, QQCode
Name: Fiore
Title: The Duelist

Gender: Male

Age: 21

Race: Galmin













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