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Hidden 10 yrs ago Post by Lalliman
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Lalliman A Bird

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The boss changes every time? Or did i misunderstand that?
Either way, you're pretty ambitious. Better get to designing those encounters, you'll wanna be prepared.
Hidden 10 yrs ago Post by Lalliman
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Lalliman A Bird

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The OOC for my adaptation has been posted: http://www.roleplayerguild.com/topics/45926/posts/ooc
Anyone still interested can immediately submit a character. The character guidelines are the same as ImportantNobody's, so you could reuse the same character. I would however encourage having a varied team, because loot is not necessarily tailored to the party.
Hidden 10 yrs ago Post by OtomostheCrazy
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OtomostheCrazy The Impatient Patience of Fulfilled Nothingness

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So...should I join both?
Hidden 10 yrs ago Post by a00000000000
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a00000000000

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*shrugs* Just join whichever you want, you can join both, but as Lalliman had said, some people not find two 'this-style' RPs fun
Hidden 10 yrs ago Post by Lalliman
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Lalliman A Bird

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You could, if you have the time that is.
However, i feel like - and this might well be wrong in which case he'll prolly correct me - Boboclown might not be quite as well prepared to run something like this?
Obviously i don't know you, Bobo, so i might be wrong, but making the Infinite Spirals seemed like an in-the-moment decision, whereas ImportantNobody and i had been planning ours for a while. It might be beneficial if we postpone yours for a bit, so you'll have some more time to develop it and make it extra awesome, and allowing the players to not have to choose.
Hidden 10 yrs ago Post by a00000000000
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...alright, how would I go about doing this?
Hidden 10 yrs ago Post by Lalliman
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Lalliman A Bird

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Well, we'll brainstorm a little. Tell me some more about the format you intend to use. You talked about random generation, do you mean to randomize the whole dungeon? Will there be an actual dungeon lay-out where the players can choose what direction to go? And the players have to start all the way from the beginning again if everyone dies, right? Or do the different floors serve as checkpoints in some way? (I haven't seen SAO) Any idea how big you would want each floor to be, and how densely populated with enemies?
Hidden 10 yrs ago Post by a00000000000
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Well, I'm kinda pixel-arting a map of it, but yes, I do mean that the entire dungeon would be different completely for every floor. Yes, the players would decide which direction they want to move before moving. In SAO, there was a complicated plot that involved everyone being trapped inside a video game, and if they died, they would die in real life. In this, if you die, you would be restarted back to the beginning. I'm thinking that there would be a boss at the end of every floor, and each one would drop a revival stone, or something like that, and if the person accepted, the dead person would be brought back to the place where they died, with their stats and items. The way the dungeon would be layed out with a large amount of rooms, and each room would have enemies in them, which would drop small things, and that they would be guarding a chest, which would contain actual quality items.
Hidden 10 yrs ago Post by Lalliman
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Alright, that sounds great! So, the floors don't change when you die then? All floors are different, but they are consistent?
This could turn out really good but it'll be a lot of effort. You'll have to populate every floor with group of enemies that are both varied, fairly enjoyable to fight and provide a good difficulty/progression curve. Think about that when you're designing the encounters. There's nothing wrong with reusing the same creatures, but every fight should offer something new, stimulate players to use a different tactic.
Anyways, so about the loot. How do you intend to incorporate that? Do the characters have stats, or do the items have "practical" effects, like mine? An example of a practical effect would be like "increases strength by 50%", rather than using some abstract number.
Hidden 10 yrs ago Post by a00000000000
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Yes, all floors would be the same, but all the monsters would respawn once you descend to another floor or die. I think your idea of practical effects would work. Here, I did a quick little pixel sketch of how the first floor and such would look like, also a little way of describing the rooms.



I'm typing up a little bit of a descriptive map of the place, which is why I had the numbers. I started on it about 5 minutes ago. The first number is the floors, second number is the room.

Hidden 10 yrs ago Post by Lalliman
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Alright, looks good. Nicely navigatable. Do you have to clear every room before descending, or is there just some kinda staircase somewhere that brings you to the next floor?

So yeah, you seem to know what you're doing so far. Do you have any experience in the arena or acting as DM for anything?
It kinda sucks that one of us will have to postpone their RP. We're prolly both pumped to do this, but there's only so many people available, and making the players participate in both simultaneously will just increase the chance of flaking. We can try doing an interest check to see if we can get enough people to run both RPs, but it's unreliable with how small the arena population is.
Hidden 10 yrs ago Post by ImportantNobody
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There's only way to solve the problem. Arena battle to the death! Winner gets their roleplay first! Mwahahaha!
Hidden 10 yrs ago Post by Lalliman
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Lalliman A Bird

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Lol, that... could work. Although it could take days to finish depending on the powerlevel >_>
Hidden 10 yrs ago Post by a00000000000
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Sadly, I have no experience being a Dungeon Master, but I think I understand it, you tell what people find, how the monsters act, etc? And in the room with the '8', that's where I'm thinking the final boss is, I'm kinda thinking each floor has 10 rooms, and on the 10th one, there's the final boss. Obviously the first floor is going to have a weak boss, but it would get more difficult. I accidentally marked the 10th room as the 8th room, though. Also, I accidentally put my RP in the 'free roleplays' rather than the 'arena roleplays', but that will be fixed once we actually release it.

EDIT: Should we move this to a PM? I feel that would be a better idea
Hidden 10 yrs ago Post by a00000000000
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ImportantNobody said
There's only way to solve the problem. Arena battle to the death! Winner gets their roleplay first! Mwahahaha!


I'll bring the kittens
Hidden 10 yrs ago Post by Lalliman
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Lalliman A Bird

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Yeah i'll pm you, as to not give away our super amazing dungeon secrets.

Edit: Didn't notice you PM'd me already :P
Hidden 10 yrs ago Post by Lalliman
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Lalliman A Bird

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---
Hidden 10 yrs ago Post by Lalliman
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Alright, fuck it. I just want stuff to happen again, so i'm backing off for now so Boboclown can properly have his RP. I'm still discussing things with him in PM, but with a bit of combined effort his dungeon (the first floor at least) should be playable soon enough. If any of you guys (Kurty, Otomos, Nobody) are still interested, please let us know so we'll know whether an interest check for extra people is in order or not.
Hidden 10 yrs ago Post by ImportantNobody
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If you can't get enough people otherwise then I will join.
Hidden 10 yrs ago Post by fer1323
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fer1323 Roamer of the Internet

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Is this dead?
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