TheUnknowable said
I had them rebuild the Nuka-cola plant, the botanical gardens (for mutation-free plants), a mega-church, a junkyard, the Atlanta Underground, an orchard and a vineyard. I was going to have the Enclave survivors in the area capture an old vault, fix it up, then lock themselves in so that they can protect themselves from the uncivilized wastelanders while they repopulate. All except the Enclave trade extensively with each other. A vault city would work well. I need someone to make high-grade stuff.
I think it'd be funny if the Southern Branch of the Enclave is the only regional group capable of building and maintaining peaceful relationships with the Altlanta Vault-City citizens, partially because of how shit everything is literally everywhere else in the south.
TheUnknowable said
There's plenty of pontoon boats, bass boats, and house boats around, so it wouldn't be too hard.If you wanted to go the slave route, it'd make sense to go to some of the islands off the coast. Roanoke and the others wouldn't be heavily hit, and may have plenty of survivors. You could also just grab swamp folk from around the Okefenokee swamp. Stronger than normal, they'd basically be beasts of burden. Maybe even grab a few from Cherokee, NC if you really want to get racist.And of course, grab any ghouls you can find and any super mutant you think you can tame. They'd be needed for dealing with anything radioactive you found, and cleaning the soil.
Holy shit, Okefenokee would be a fucking no man's land, I imagine an Okefenokee mutant would be worth a lot on the slave trade, but you'd need entire teams of men to capture one, and even then you couldn't tame one. Fucking Yao gui men and shit.
Savannah would be a good place for Georgia confederate slaver scum too.
Also, boats makes me thing of something, there would only be a few places in the American south to have large plantations, what if a "new triangular" trade has started? Between Savannah, the Gulf coast slaving cities, and new found fruit and resource plantations in the Caribbean sans Cuba and Puerto Rico?
(Cuba would've launched a final suicide attack on the US and Puerto Rico when shit went down, US would've curb stomped Cuba, making it a scorched island probably composed entirely of ghouls, in Puerto Rico only the satellite and San Juan would've been hit, but decades of being cut off from the US would make it into an anarchistic island of Spanglish speaking tribals)
Dinh AaronMk said
I imagine if there were any Vaults in the Deep South at least one would experiment in looking into the conditions needed to revive Confederacy conditions. Ranging from the subtle to the stereotypical. It seems like something that would be written into the game.
I can think of two locations; Richmond, Virginia and Montgomery, Alabama?