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Hidden 10 yrs ago Post by Tempest
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Brovo, when you're back around. It'd be cool to grab you and Limey and get the rest of that whole collab complete. Also, was hoping to get a bit with Meryl again, Elly might want to jump in on that with Draza too, not sure. We'll see. Feel like both of my characters are tied up with stuff that could be pretty important to have resolved before doing anything else with them.
Hidden 10 yrs ago Post by Brovo
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@Everyone: Due to finally writing a post for TLB I can't finish going through everyone's stuff here, but here's what I can do. Also for obvious clerical reasons, everyone should be updating their main character sheets with their approved content as well.

Holmishire said
Quick query: are custom trait upgrades just Trait +1, or like a Trait Tree?


Either or.
@Jorick New uniques approved.

"Upgrade Diana's Brood Vampire "unique" trait. Since I ripped this from LoR 2.0's trait system I think I'll have to rely on a GM call for how this one gets upgraded."

The next stage of Vampirism grants this character a greater sphere of influence over others: Hypnotic eyes. Yes, that classic vampire power, that allows you to entrance victims into willing servitude. There are limitations, but you will have to figure them out. The only thing you know thus far about it is it, like all vampire powers, does cost you blood to use it. (Your character's body consumes blood and expends it to fuel powers.)

Apprentice Upgrade: Upgrading apprentice gives you access to another school of magic as well. Choose wisely. Here is the new name and description.
--Wizened (Rank 2): Having done some study and practice, you can now understand two schools of magic, and understand a greater amount of subtly with your first school of magic. There is now a greater chance of you casting a spell without others noticing, unless the spell is blatant and loud: Like a fire ball. ("Stealth magic" and a second school of magic.)
@Alphakoka

Apprentice Upgrade: Upgrading apprentice gives you access to another school of magic as well. Choose wisely. Here is the new name and description.
--Wizened (Rank 2): Having done some study and practice, you can now understand two schools of magic, and understand a greater amount of subtly with your first school of magic. There is now a greater chance of you casting a spell without others noticing, unless the spell is blatant and loud: Like a fire ball. ("Stealth magic" and a second school of magic.)

Diana's Brood Upgrade: For Laenaia, instead of obtaining hypnotic eyes, she's developed the capacity to traverse several feet in the blink of an eye as a dash. It is akin to a form of short range teleportation, but doesn't set off magic senses.

Underground Contacts: ???????????
@Brand

Slippery Upgrade: Upgrading slippery also causes wounds to be dealt to non-critical areas. New description below.
--Dodge! (Rank 2): As you've refined your instincts, your ability to avoid harm has also grown, and as such whenever an enemy swings at you, there's a solid chance you've already figured out not to be there by the time the swing would connect. (Dodging is quicker and no longer forces your character onto the defensive, and can occur even if your character is caught off guard.)

Unorthodox is approved.

Opportunistic is approved.
@Holmishire

Slippery Upgrade: Upgrading slippery also causes wounds to be dealt to non-critical areas. New description below.
--Dodge! (Rank 2): As you've refined your instincts, your ability to avoid harm has also grown, and as such whenever an enemy swings at you, there's a solid chance you've already figured out not to be there by the time the swing would connect.

Going the Distance is approved.

Burning Fast on an Empty Tank is approved.
@Tempest:

Rayvon

Defender Upgrade: Upgrading Defender also causes damage to automatically be negated by a small portion, even if the blow would ordinarily bypass armour.
--Protector (Rank 2): Having grown to know your armour like it's a second skin, you've learned the second step to defending yourself in armour: How to lock an enemy down. When an enemy attempts to attack you, there is a solid chance that you will disable or break their weapon, or at the very least disrupt their combo giving you or someone else an opening to attack. (Weapon deflection and combo disruption.)

Divine Martyr 2: Electric Boogaloo is approved.

The Spellsword is approved.

Maeven

Sharp Upgrade:
--Investigator (Rank 2): Where others might struggle to put the clues together, this character's eyes have grown used to looking for the out of place or abnormal. Chinks in the defenses are easier to locate, and things that aren't natural or off-kilter and relevant to your character's curiosity are easier to detect and find. (Increases chances of finding out of place things and detecting weaknesses in armour. There is a chance that your character will suddenly have a realization about something they didn't understand before (GM assistance).)

Mechanist Matron 2: The Matroning is approved.

Interchangeable Parts is approved.
Maxim said So eh, any chance some slots opened up so that I can get my character in? :)


Yes, you and GreenGoat both can join. For reasons I don't have time to explain because I have to run out the door for work here. Just remember, take the base character sheet template and make your character. Then add one additional basic trait, select an existing basic trait you want to make rank 2, add a custom trait, and upgrade one of your existing custom traits.

And remember everyone...



... I may or may not be marathon-watching Star Wars right now.
Hidden 10 yrs ago Post by Brovo
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Tempest said
Brovo, when you're back around. It'd be cool to grab you and Limey and get the rest of that whole collab complete. Also, was hoping to get a bit with Meryl again, Elly might want to jump in on that with Draza too, not sure. We'll see. Feel like both of my characters are tied up with stuff that could be pretty important to have resolved before doing anything else with them.


Also this won't be happening until the weekend. I have some soul searching to do.
Hidden 10 yrs ago Post by Icarus
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I'm in to collabing/interacting with anyone if anyone is interested in interacting with Also!
Hidden 10 yrs ago Post by Gat
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I could do so mate, Just requires me not being at work... so 3-4 hours from now... or saturday/sunday... or we could go pirate pad/pm back and forth route if matching our times gets difficult.
Hidden 10 yrs ago Post by Jorick
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So Brovo, should I assume that the Sharp upgrade for Kasim will be exactly the same thing as you listed for Rayvon, the Investigator thing? Figured I should clarify since Zin and Laenaia got different things for vampire upgrades, although I'm pretty sure that's only because they're "unique" traits instead of normal ones.

For Zin's second school of magic I'll go with Healing.

Also, for everyone else, Kasim is totally free for collaborative shenanigans if anyone's interested. I'm down for doing things with Zin too; she's already got a meeting planned with Laenaia, but other things can absolutely happen in that week of free time our characters were given.
Hidden 10 yrs ago Post by Icarus
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Gat said
I could do so mate, Just requires me not being at work... so 3-4 hours from now... or saturday/sunday... or we could go pirate pad/pm back and forth route if matching our times gets difficult.


I say we strike up a PM but I should be up 3 to 4 hours from now too!
Hidden 10 yrs ago Post by Tempest
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Jorick said
So Brovo, should I assume that the Sharp upgrade for Kasim will be exactly the same thing as you listed for Rayvon, the Investigator thing? Figured I should clarify since Zin and Laenaia got different things for vampire upgrades, although I'm pretty sure that's only because they're "unique" traits instead of normal ones.For Zin's second school of magic I'll go with Healing.Also, for everyone else, Kasim is totally free for collaborative shenanigans if anyone's interested. I'm down for doing things with Zin too; she's already got a meeting planned with Laenaia, but other things can absolutely happen in that week of free time our characters were given.


Uniques are uniques. If you look at the OP, you will notice that the upgrades given for basic skills are already added. So pretty sure an upgrade to Sharp will be the same. Same with other upgraded basics.
Hidden 10 yrs ago Post by Herzinth
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Got around the reading the Rayvon/Alicia collab and

Tempest said “I fear, though, that testing it on the compatriot of mine who passed at the city proper is impossible. Too far gone, her body ruined…"


Way to give up >:(
Hidden 10 yrs ago Post by Tempest
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Herzinth said
Got around the reading the Rayvon/Alicia collab andWay to give up >:(


If you're willing to come back some twisted abomination, then we can always lend you to Naream, the group necromancer. Perhaps he could even fish your soul out from the lake itself.
Hidden 10 yrs ago Post by Herzinth
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Tempest said
If you're willing to come back some twisted abomination, then we can always lend you to Naream, the group necromancer. Perhaps he could even fish your soul out from the lake itself.


See, on one hand the inner conflict that would cause in her character would be rad, plus there was a lot of development paths I had planned for her that (obviously) aren't coming to fruition at the moment. On the other hand, I'm a bit hesitant about utilizing the come back from life option Brovo mentioned in the OP because it might reduce the threat of character death in the future.
Hidden 10 yrs ago Post by Tempest
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Herzinth said
See, on one hand the inner conflict that would cause in her character would be rad, plus there was a lot of development paths I had planned for her that (obviously) aren't coming to fruition at the moment. On the other hand, I'm a bit hesitant about utilizing the come back from life option Brovo mentioned in the OP because it might reduce the threat of character death in the future.


There are multiple paths to overcome death. It happens a bit in LoR. *shrugs* Vampirism, necromancy, miracles, healing magic, secrets undiscovered in the world. But most typically have a catch 22. Vampirism, being a vampire and the downsides to that. Necromancy, being a corpse and potential puppet to some necromancer. Miracles, usually have to have some ties or the correct keys to unlock them. Healing takes a drastic toll on the caster and they can't do it very often, and sorta has to be pretty fresh. And the secrets *shudders* There are many best left unsaid....
Hidden 10 yrs ago Post by Icarus
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As for Aslo's upgrades I'll take:
- Upgraded Acrobatic ability please
- A brand spanking new label of Charger would be swell.

As for the Unique I'd much appreciate:
- An upgrade to Bad Men don't deserve happy endings:
Aslo now has a better understanding of potion doses when considering the size of the target and an idea of incredibly lethal combinations of potions. Gains the ability to carry another potion with him. A powerful solvent that can cause temporary headaches and blurred vision.
- Time to get creative with "Lost in the shadows:"
Aslo is deceptively difficult to track in a crowd or even through shadows. Whether it's a makeshift disguise he dawns on the fly, or a literal disappearing act learned from an illusionist is unclear, however the fact remains that unless Also wants you to follow him, you won't.
Hidden 10 yrs ago Post by Icarus
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I'll take that PM Brovo. I wanna good read.
Hidden 10 yrs ago Post by Jorick
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Tempest said
Uniques are uniques. If you look at the OP, you will notice that the upgrades given for basic skills are already added. So pretty sure an upgrade to Sharp will be the same. Same with other upgraded basics.


Oh, I never thought to look there. Figured that would be the way of it, but that confirms it. Thanks.
Hidden 10 yrs ago Post by LimeyPanda
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Brovo: I'm assuming since nothing has been said, you are okay with the new Unique?
Hidden 10 yrs ago Post by Alphakoka
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Diana's Brood Upgrade: For Laenaia, instead of obtaining hypnotic eyes, she's developed the capacity to traverse several feet in the blink of an eye as a dash. It is akin to a form of short range teleportation, but doesn't set off magic senses

Bugger.

Underground Contacts: ???????????

Still indecisive about it, though, well, bonus on contacting/talking with people with criminal background?
Hidden 10 yrs ago Post by Herzinth
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LimeyPanda said
Brovo: I'm assuming since nothing has been said, you are okay with the new Unique?


Brovo said @Everyone: Due to finally writing a post for TLB I can't finish going through everyone's stuff here, but here's what I can do.
Hidden 10 yrs ago Post by LimeyPanda
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I noticed that after I wrote a PM, and forgot to edit the above message, whereas I did the PM.

Shh, It was early then.
Hidden 10 yrs ago Post by Maxim
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My character is ready for action!

Only question I have is, my upgraded unique trait added an anti magic belt to prevent early potion discharge. Is that going to mess with my spells in a massive degree? If so, is there any alternative you would recommend?

EDIT: Woo! Post 400.
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