Tyrant from the West said
Psst Ryu give my character a once over 8D. Although heads up I probably won't wanna change my stuff and kinda ignore you for the most part; but I want to see what you have to say about it anyway.
It's fun doing these things, and I'm PRETTY sure you guys do this already to me, so sure!
Okay, good job on the appearance, better than mine.
Gold star for you, buddy.
Okay, the class. I like the idea and how it is hindered on the environment, and taking from the class, I'm guessing this is a DPS Mage kind of class, correct? Seeing as how it has no armor, it trades that off for high damage. So with that mindset now implanted in my head, let's start.
What I see is that the skills and abilities have a lacking of numbers, and numbers are key in any MMO, so I will add in some examples of numbers for the skills to let you have a "gist" or "idea" of how strong the skill should be, SO THUS I'M NOT MAKING YOU CHANGE ANYTHING HUGE AND THIS IS BASICALLY A COMPROMISE.
... Although there are a few things I found fit to be changed in my eyes.
Skill One.
Okay. How strong is it? Is it able to summon two birds? Or five birds? Is it able to call for the help of three birds? Or six birds?
This is important, we need to set some numbers aside for your characters. I think having your character be able to summon two birds at first and then gradually increase it over levels, with the maximum number of birds being summoned should be around seven of eight.
The number of birds called shouldn't be a problem, although it is good to put a cap on that as well, maybe fifteen?
Skill Two.
Clarification is key, and with that, I think you should add in "claw" after "bird's" to make it look like "The user's hand is partially transformed into that of a bird's claw".
Now, how much damage will it do on hit? Will it do more than the basic attack? It shouldn't, because that's overpowered.
Will it do less than the basic attack? It should.
So since there are two types of damage being added along with the basic attack, an example of this would be say 100 for the base damage and 20 for the dark and air types of damage, which would make for a grand total of 140 damage in total per hit, and this isn't all that bad if it is like this. Before we start this RP, I want you to have a gist of how strong this ability should be, which is the example I just told you.
Of course, in every MMO, damage varies per hit for basic attacks as it is not all that consistent (example: 98 on one hit, 87 on second hit, 92 on third hit, etc) but this should be the kind of damage it should be doing, and with every added level of the skill, it should be doing a bit more than before, like for level one of the skill, twenty for both air and dark. For level two, maybe twenty-two for both air and dark and so on.
Skill Three.
More than a passive of an active, and in my opinion, I think you should turn this into your passive than anything else, I don't have much to say on this except for that.
Passive.
It's a good passive, I'm not going to lie. Of course, how strong it is an issue more than anything else, but I think this passive would be better if you introduced this at a later level and instead moved your "skill" three to the passive and put in an active for skill three.
Alright, so let's be real.
Drugs, how much for in game?It's a good character, I like it, but there are some problems with it here and there.