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Hidden 10 yrs ago Post by BB
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BB Nyaarlathotep

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Hi, mind if I take that master if it's approved?
Hidden 10 yrs ago Post by Tatsua Aiisen
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Tatsua Aiisen The Lewd Maid

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Psyker Landshark said
Is it time for Tatsua time yet?


Tatsua time is taking a break, so long as Rodeytime doesn't get involved I'm sure there won't be interference.
Hidden 10 yrs ago Post by Gnar The Missing Link
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Gnar The Missing Link The Calming Rage

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@LaXnyd:

Alright, I like the concept and I like how she has a disability of being in the wheelchair. Makes a lot of things interesting. My only two big complaints are the fifth field, and the martial arts. Take the latter out entirely, since I don't see it being necessary at all on her considering her magecraft capabilities. As for the fifth field, there needs to be some restrictions as to what can be halted, since time-stopping powers are a bit... well, they're overwhelming.

However, I'm also taking into consideration that your character is crippled, so I'm going to come with a compromise since she has quite a few restrictions as is. The field will have full effect on inanimate objects (bullets, arrows, cars, thrown stuff, etc.) and non-magical entities (such as animals, normal humans, and weaker humanoid masters). Against the likes of Servant caliber normal weaponry, I will say that they will only be slowed but not completely halted since their weaponry are on another level. Servants within the field will be slowly reduced, but you wont be able to have control over their actions, they will only be hindered unless the Servant is an extremely weak one. Servants with high enough magic resistance can and may just straight up bypass this, otherwise other Servants will be slowed to some degree giving your character at least some time to react.

I believe this is quite fair considering the fact that your character is literally stuck in a wheelchair, but if there are complaints from others, I will listen to them and possibly take them into account.

Sorry if it wasn't obvious to me, but I read it as that the fifth field works on all entities. If that's not the case, then just ignore this post, but remove the martial arts; if it is the case, then once those changes are made, then I will say that they are accepted.
Hidden 10 yrs ago Post by LaXnyd
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LaXnyd

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Gnar, I sent you a PM
Hidden 10 yrs ago Post by Psyker Landshark
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Psyker Landshark return to monke

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Tatsua Aiisen said
Tatsua time is taking a break, so long as Rodeytime doesn't get involved I'm sure there won't be interference.


Implying I'm capable of Rodey time.
Hidden 10 yrs ago Post by Tatsua Aiisen
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Tatsua Aiisen The Lewd Maid

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Psyker Landshark said
Implying I'm capable of Rodey time.


Who knows, maybe we're the Nui bosses in town, if you catch my tango.
Hidden 10 yrs ago Post by GuyYouWishYouDidntKnow
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GuyYouWishYouDidntKnow

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Have a Master.
Name(s): William "Quick Disks" Ellis

Age: 21

Gender: Male

Nationality: English

Race: Human

Height: 181 cm

Weight: 62 kg

Appearance:

Personality: A simple man, best described as an "honorable" family head. A frequent practitioner of meditation, a calm analyst of most situations, and a general sadist who enjoys asserting dominion over others. Truly capable of being called one of the most "traditionally-minded" magi of this unconventional war.

Weapons: Lacks "weapons", but carries an assortment of equipment. This consists of cigarettes, a lighter, an inscribing knife, a pen, atone tablets (small), stone tablets (large), More Money Cash Money, spray paint, spray paint stencils of all of his runes, and a magnifying glass. He also carries two bottles of magus blood on his person, in order to replenish his od in emergency situations, and some sealing talismans not unlike those of a certain Lancer.

Biography: The Ellis family traces their lineage back to the fifth century, practicing use of the rudimentary magic crest known as "rune" in the Anglo-Saxon form since shortly after its inception. For a time period that lasted up until the last century they were in fact the Second Owners of an English leyline, but an unfortunate accident regarding an idiotic family head trying to "use my runes to make the leyline better" resulted in confiscation of land by the Association. Surprisingly, the family didn't much care about the loss of spiritual land, and merely continued focusing on their specialty as they had before.

William serves as head of the Ellis family, and an excellent practitioner of the family magecraft from a young age. Born and raised in England, but often visited other parts of Europe during his development, and visited a few Asian nations for martial arts training. Groomed as a proper head, and a relatively conventional life for such. It is worth noting that this is his theme song.

Abilities:

Mystic Eyes of Whisper, allow for low-level hypnotic suggestion. Easily resisted by magi through the Resistance effect, or Servants of any rank.

General Magecraft.

Rune Magecraft- Anglo Saxon.

Muy Thai.
Hidden 10 yrs ago Post by LaXnyd
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LaXnyd

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I have been accepted via PM. BB, Alexandria Klienrest accepts the Caster Mary as her servant
Hidden 10 yrs ago Post by Fish of Oblivion
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Fish of Oblivion Potassium

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Hey, Gnar, what's the setting/location and timeframe for this RP (can't see anything about it in the OP)? I remember Letum Votum being in modern-day Murrica, what about this?
Hidden 10 yrs ago Post by BB
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BB Nyaarlathotep

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Fish of Oblivion said
Hey, Gnar, what's the setting/location and timeframe for this RP (can't see anything about it in the OP)? I remember Letum Votum being in modern-day Murrica, what about this?


Suddenly I regret not apping George Washington.
Hidden 10 yrs ago Post by GuyYouWishYouDidntKnow
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GuyYouWishYouDidntKnow

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BB said
Suddenly I regret not apping George Washington.


Tohsaka Rin said "That's not possible, Ilya. The Holy Grail can only call on heroic spirits, and you don't need the Holy Grail if you can reproduce phenomena on the divine spirit AMERICAN level."
Hidden 10 yrs ago Post by BB
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BB Nyaarlathotep

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Get on my level.
Hidden 10 yrs ago Post by Sakaki Chizuru
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Sakaki Chizuru

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Name: Amarita

Age: 26

Gender: Female

Nationality: Tibetan

Race: Human

Height: 160 cm

Weight: 48 kg

Appearance:

Personality: Amarita lives the life of a Buddhist monk, and will do anything in her power to follow these rules. Well, most of them. There are a few rules she can't follow given how she was raised and taught these rules This rule being "Do not steal the life away from another", however she will always follow the rest. These being the usual do not steal, remain celibate (This is actually not mandatory, but she chooses to do so), refrain from lying and deceiving others, over indulging oneself in any way, to avoid harmful substances, and do not use any kind of luxury item. Of course, all of these rules have exceptions and almost everyone doesn't follow all of these, but Amarita will follow these as best as she can. She does, however, show signs that maybe this isn't the proper way to live, and maybe there is something more? Maybe everything she knows is completely backwards? Maybe she doesn't enjoy following these rules? Oh well, only time will tell if these beliefs are correct.

Honestly though, Amarita doesn't have much more. She is, for the most part anyway, emotionless, nor does she feel anything. No love, no hunger, not even pain. She is like a piece of cardboard, just a really badass, walking talking piece of cardboard.

The cardboard struggle is real.

Weapon: Her fists

Abilities:

Snake: The crux of the fighting style is to keep her arms flexible like whips while quickly moving at unexpected right angles in order to keep it from having a concrete shape. She keeps her arms and stance steady like a rock while waiting to strike, and she is able quickly close in without revealing any hints as to how she advanced. Her arms quickly extend, and her forearms move even more quickly from that point to strike with her "mountain-like fingers." The strikes come from the outside to the inside, the swinging arms changing direction using the elbow as the fulcrum to strike from impossible directions. She can easily strike the back of the head from a very close distance completely unbeknownst to the target. Even if that strike is seen through, she can easily alter the circular orbit of the path into a straight line directed from above to smash down on their head. She can quickly reach through an opponent's guard to strike them, and then use the "body of the snake", an elbow, to deal an additional blow.

Each is accurately aimed at the target's vital points and weak spots. The attacks almost always mean certain death for an ordinary human. They are dull and sharp, and contain a poison that will lead to death, allowing her to go for the kill if the opponent even drops their guard for a second.

Breathing and Walking: a key concept in Magecraft and Martial Arts. Though mainly affects one’s physical fitness, it also play a role in the strength of nature interference. The absorption of outer energy (breath of life) to connect your inner world to the outer world. The acts of inspiring, expiring and everything in between are part of a process that allows one to take in or release the gods. The Magi use incanted spells to cause a specific phenomenon to occur, but those whose breathing, movement, body and very existence can cause nature interference are beyond that.

Dispelling of Spirits: Due to her mastery of Breathing and Walking, Amarita can dispel spirits around her with just a clap. It is like the temple barrier in F/SN, just with a clap. The clapping is strong with this one.

Killing Hands: Due to her mastery of Breathing and Walking, Amarita's hands can harden, allowing them to pierce through even the highest level of armor, and allows an ultimate form of defense with her hands if she blocks with them.

Spacial Fighting: Due to her master of Breathing and Walking, Amarita can use her Martial Arts in place, and have the force of these attacks be felt in another place, as long as she knows where the target is. As an example. she can punch forward, and the attack could be met at a tree 20 feet away. Killing Hands apply to this ability, as well as her combat style of Snake.

History: Amarita was born in Tibet, which was rough given China's treatment who opposed the Chinese occupation of Tibet. Her father was a monk who wanted a free Tibet more than anything, and wanted to make sure he could pass on his desire to a child. He was granted a daughter, which meant that no monastery would train his daughter. This was fine for her father, as he had was always prepared for the worst. He himself was an interesting man, one who was raised by an organization that turned children into the perfect Assassins. He was the one who taught Amarita everything she knew, from her fighting Style to her Breathing and Walking techniques. His plan worked for the most part, as his daughter is an emotionless killing machine, but she does not share the same desires as her father. All she cares for is finding the truth of it all. She will reach Enlightenment, and she will make sure the grail allows her to reach it.

On an overall, her life was pretty shitty, but Enlightenment is cool.

Assets: The clothes on her back. An entire association of Buddhist Assassin monks . However, since they lack technology, she will have to write a letter which will take a month to reach them.
Hidden 10 yrs ago Post by GuyYouWishYouDidntKnow
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The Unconquered said Strength of Mind and Body: A
This effectively allows Lancer to use anything as a Noble Phantasm, its rank will be determined by his strength lowered by one rank.


By the way, why is something that's just a better version of Knight of Honor, an A++ rank NP, okay as an A rank skill?
Hidden 10 yrs ago Post by BB
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BB Nyaarlathotep

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How is everyone?
Hidden 10 yrs ago Post by Fish of Oblivion
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Fish of Oblivion Potassium

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Good, thanks. Working on a Master, though could be a couple days. /slow
Hidden 10 yrs ago Post by Tatsua Aiisen
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Tatsua Aiisen The Lewd Maid

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BB said
How is everyone?


I am tired. Not used to working this much ;-;
Hidden 10 yrs ago Post by Fish of Oblivion
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Fish of Oblivion Potassium

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Tatsua Aiisen said
I am tired. Not used to working this much ;-;


Just remembered- Tatsy, working on a Master that might go well-ish with Progenitor/Sera. Want me to send you some details in a little bit?
Hidden 10 yrs ago Post by BB
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BB Nyaarlathotep

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The struggle is real.
Hidden 10 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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GuyYouWishYouDidntKnow said
By the way, why is something that's just a better version of Knight of Honor, an A++ rank NP, okay as an A rank skill?


*googles Knight of Honor*

Oh wow. I didn't even know that skill existed. Should I increase the rank then?
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