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Hidden 10 yrs ago Post by Empath
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Empath

Member Seen 3 yrs ago

Oh shoot, forgot about skype. Add me if you want: dirtylittlegrimgreaper

Also that is one of the coolest ideas for a Zapakuto Ever!

...Yes, pun very much intended.
Hidden 10 yrs ago Post by Sharnid
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Sharnid

Member Offline since relaunch

Sharnid34 for skype, I'll be on in a bit.
Hidden 10 yrs ago Post by Everblight
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Everblight

Member Seen 8 yrs ago

@Empath: I like it haha, I don't think it's anything special though.
Hidden 10 yrs ago Post by CaughtInTheRiddle
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CaughtInTheRiddle The Goddess

Member Seen 10 mos ago

Arina Kawagana



Age:
230

Race:
Shinigami

Rank:
Captain of the Second Division

Spiritual Pressure Color:
Light Purple

Personality:
Arina is a playful type to say the least; modest is not in her vocabulary which makes her unfavourable towards many other females. Manipulative, cunning and very tramp like, Arina would stop at nothing to get what she wants; however, despite her rather amazing yet completely unnecessary gift to make everything she wears look, well, immodest, and her touchy and flirtatious nature, she will fight to the death before she lets an undesired male touch her.

Shallow and sharp-tongued, she’s quick to attack someone’s emotional weakness for her own enjoyment. She’s selfish and will do anything to save herself before she saves another life. However, despite her unlikable nature, if she deems one worthy of her loyalty, she will follow them to the ends of the earth without question. Nevertheless, she will show that trait to anyone and then lead them astray, she’s a hard book to read and is a hellion to have as an enemy; but, if her trust is gained, she’s a good ally. It’s hard to pick which side Arina is on; she doesn’t tend to side with anyone. One day she’ll help someone and the next, she’s working only for herself.

However, as a captain, her division is hers and therefore, so are the members. She has the tendency to be selfish, and when her members are in danger, she extinguishes it; reminding the threat that they are hers, and if she wishes them to die, it will be by her hand. She is kind to those whom she views as allies, which, is basically the Gotei 13.

It’s not often she’ll act her age, childish and immature are her normal attributes. She’s incredibly lazy and will bribe others to get what she wants. She doesn’t take much seriously which can often help in serious and life-threatening situations. Calm, cool and collected is her game as it takes a lot for her rage to break.

History:
Hatred is such a formidable facet of social behaviour; its animosity has the inclination to swallow your body whole, leaving nothing behind. It is cold and venomous, eradicating all traces of kindness within a person. It’s laborious and it’s harsh; it scrapes at all of your joyful emotions and makes you forget what it’s like to feel empathy and pity. This is why Arina has never been able to understand people choose to live their lives in hatred. It’s such an obnoxious emotion that only brings the worst out in people.

What’s the point in hating a person? It’s not like truly pains anyone other than yourself. Hatred is like a disease and if you give it too much control, it plagues everyone around you. With that in mind, Arina never wanted to be seen as cold blooded or cruel; while it’s true, she only looked out for herself, it was never the life she wanted. As a child, that’s all she ever wanted, to be a person that someone could be proud of… but how could she make her family proud if every stride she took, every trail, triggered hurt to those around her.

In the early days, all she ever desired was to be good. To protect her family and friends; but what does it even mean to do the right thing? Growing up in a noble house, she had to figure out what was right from wrong; but what if she couldn’t tell the difference? She didn’t know who to trust and she never trusted easily. She didn’t know what it meant to put her faith in someone entirely, or if it would be the right verdict or not. She just wasn’t old enough to make those decisions.

But where does it say you have to be old to know the difference between what is right and what is easy?

Philosophical thinking had never really been her forte to begin with.

Arina was only young when the Kawagana family began conspiring against the Gotei 13; she had seen many battles and rivers of bloodshed before she was even big enough to lift a sword. She grew up in one of the noble families, with a stern domineering Father who demanded nothing less than perfection from his children. Her Mother was obedient and loyal only to her husband and would carry out any command swiftly and firmly; she however, would only live to see her daughter childhood. Her older brother Osamu was the pride of the Kawagana and was being primed to take his Father’s place when he passed on.

For reasons Arina never learned, or never bothered to ask, she was a key instrument to her Father’s plan to overthrow the Seretei. Over the years, she had displayed exceptional skill, so, she would be sent to the Academy to be trained as a Shinigami. From there, she would work up the ranks until she was in a position of power to be able to pull strings, and from the outside, her Father and her Brother would wait and plan their attack.

So that’s what Arina did, carelessly cutting down those enemies in her path, she eventually made Lieutenant of the Second Division. It was a cold night when she received word from her Father – the attack was to be launched at dawn. So, Arina collected a group of trusted and silent members from the Second Division, and in the cover of night – they wiped out the threat to the Seretei; without a trace of evidence.

Arina could not stand being used as a tool for somebody else’s vengeance. The noble house of Kawagana fell to ruin and Arina covered the massacre up, making sure nobody ever caught wind of the family’s true intentions.

Eventually, Arina desired to no longer walk in the shadow of another – so, when she believed she was ready, she challenged the previous captain; a fight for First Seat in the Second Division. She doesn’t recall how long the battle lasted, but eventually – after many “cowardly” and “uncalled for” attacks, she walked away victorious.

Now she sits on her own “throne” and commands her own people, following only the orders of the Captain Commander – the title she had strived for from the beginning. She had used the influence from her family to gain a position in the military, and then used their nobility once more to make the right friends and claw up the ranks, once they were no longer of use, she had cast them aside. Her captain had shown her skills she would never have learned, taught her strategies she would never have dreamed of – and then where was no more to learn, she tossed her aside. She now lives the carefree life she strived for, remembering to keep that one eye open for that one knife that may, someday, topple her from her throne.

Shinigami Skills:
Average Kido
Exceptional Sword Skills
Quick and Agile
Quick Thinker and Charismatic
Stragetic Thinker

Zanpakuto

Name:
Hinazuka

Type:
Unclassified







Shikai Release Command:
Hikisaku, Hinazuka (Tear apart, Hinazuka)



When released Hinazuka takes the form of two semi-circular Chakram-rings that when put together look like the Ying-Yang insignia.

The power of Hinazuka is wind-based however the way in which it uses the wind is special. The curved blades that encircle the wooden handles are constantly vibrating at an incredible speed, whilst this does increase the cutting ability of her Shikai its main focus is to distort the air around the blades. Using certain movements she is capable of vibrating the air around her blades which in turn vibrates more air creating waves.

[b[Shikai Skills: [/b]

1. The most basic use of her Shikai is to slash the air in front of her propelling it forward at great speeds. Whilst a basic attack these 'air slices' are capable of cutting shallow rock and can push heavy objects out of the way. By slashing at the ground she can propel herself upwards faster.

2. A more defensive move in her Shikai arsenal, by combining the two rings together and holding them both in the center she is able to quickly spin the knives left or right creating a sudden but strong spiral of wind in front of her. Whilst not capable of stopping very large objects or anything traveling at extreme velocity this move can prevent sword strikes and medium sized objects dead in their tracks before they reach her.

3. The third technique of her Shikai is more potent. Spinning the two rings in her hands she is capable of throwing out multiple 'darts' of air, incredibly small and almost invisible these small darts can penetrate steel and can turn opponents into pin cushions should they not realize.

Bankai Skills:

Bankai, Kazeomite no Hinazuka (Hinazuka of seeing winds)

Again combining the two rings in her hands and placing them at her chest Hinazuka glows a magnificent white and then completely disappearing.

1. Whilst in Bankai the very air becomes her weapon, capable of grabbing the wind she can create almost any shape or size of weapon composed of incredibly high speed wind. Like miniature tornadoes these weapons can deflect swords block attacks. What's more she is capable of throwing these weapons and their shape can alter mid-air.
Hidden 10 yrs ago Post by Sharnid
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Sharnid

Member Offline since relaunch

Shinigami
Name: Saru Feng

Theme: Inner World

Appearance: He looks like this dude.

Age: 214

Race: Shinigami

Rank: 3rd seat, Squad 2 A member of the Onmitsukidō, or stealth force, 3rd Seated Officer is the Corps Commander of the Detention Unit.

Spiritual Pressure Color: Grey

Personality: Saru is a very self obsessed man. The only person he deems worth anything in the world is himself, besides his betters. The only person he truly cares for is the spirit in his blade, almost an obsession. He will go into a dream like state in his down time to be with the spirit inside.

Very opportunistic personality. Will do near anything to advance in rank. Also follows orders, near to perfection. Extremely loyal to his captain. Trains until he can’t move at most times, he strives for perfection.

The code of the Onmitsukidō “If your comrade is being defeated, you should see it as an opportunity. Rather than standing in the way, you should stab the enemy in the back. And if the enemy is so far above your level that you cannot even manage that... then you should let your comrade die. That is the way of the Onmitsukidō.” He lives by these words.

History: Saru hails from the Feng clan. One of the lesser noble houses. Saru was a privileged child, and always thought himself better than others. Whether it was in small fights or in tests of knowledge. The fact of the matter was that Saru usually was better than the other boys in his clan. Usually, this was the case.

His only competition was his older brother, Yu. Yu was the only person that could get under the thick ego that Saru had and the only person that could make him feel like the child he was. He wiped the floor with Saru every sparring match and every other bit of training the clan head threw at them. It infuriate him, drove him to new lengths. He trained harder than ever, worked every spare moment to be perfect. To be better than the man he idoled, and envied, his brother.

Over the years, the matches became increasingly even. They often lead to stalemates, one being unable to beat the other. The sparring competitions were fierce and full of rage, but out of the training room the connection the two shared was one of love. The two were near inseparable. The two thought of each other as equals, something neither of them had come acrossed before. This connection didn’t last long though.

The two of them took exams to join the Onmitsukidō together. Both entered in middle ranks, which was better than expected for new recruits, this impressed their family greatly, being if they failed they would be shunned. The two young shinigami were sent out on various missions with their squad, to either capture and quell growing threats inside the soul society or to scout Hollow forces in the surrounding area.

One day while out on a mission alone with his brother, Saru got caught in a bit of trouble. They were sent to capture or kill a rogue shinigami, he had resigned from the force, and refused to accompany them to the Nest of Maggots, which was deemed unacceptable. It should have been an easy mission seeing as he was low rank. Sadly, it wasn’t the case.

The man fled into the woods surrounding the outer districts, where hallows surrounded him and dispatched him easily. Seeing the new enemies the two couldn’t just let them roam free and sprung into action. They dispatched as many as possible before being overrun, they attempted to flee, but couldn’t. Saru’s leg had been injured rendering him unable to flash step away. Saru yelled to his brother to go without him but to no avail, he wouldn’t abandon him.

Yu fought for what seemed like days, slowly backpedaling at the pace of Saru as he limped away. They had to escape together, they wouldn’t abandon each other. They just kept moving and fighting, it was all they could do. Slowly but surely, Yu started to tire, resulting in various wounds from his lack of being able to move with enough vigor and speed. He started to bleed out, the wounds taking their toll, until finally he sprawled on the ground in front of the hallows, ready to be devoured.

What Saru saw that day was something no brother should witness, he screamed and tried to fight them off but it was no use, they were too strong, and he was too weak. The old feelings he had, the uselessness he had felt in his younger days returned and he regressed into himself.

Before almost being devoured himself, the captain of his squad arrived and finished off the remaining hallows, and returned Saru to the medical room. His physical wounds were healed but his mind was shattered. He lost the one person he was close to, his equal. His rival. His brother. The darkness consumed him.

Other: Saru is 5’10” with a very slim build. Although he is slim, it doesn’t mean he lacks strength. He just finds that access muscle inhibits his movements.

Shinigami Skills:

Great Reiryoku(2/4):

Although not powerful in combat Kido techniques, he does have decent spiritual pressure. He can control his shikai and the distribution of his power quite well.
Average Reiatsu(2/4):
Poor Kido Power(0/4):

Pathetic Zanjutsu (0/4):
His skill with a blade is limited compared to most Shinigami, but he can hold his own in any means. Mainly focusing on deflecting blows to get closer for hand to hand fighting instead of attacking with a blade.

Poor Offense(0/4):
Unremarkable Defense(1/4):
Poor Physical Strength(0/4):

Hakuda Grandmaster(4/4):
He prefers speed and agility based combat to strength, and hand to hand fighting than to blades. He is needed to be insanely fast and extremely well versed to be able to fend off the people imprisoned in the Nest of Maggots, which was in part why he was chosen for the position. Noted as one of the most talented in the Seireitei.

Incredible Offense(4/4):
Incredible Defense(4/4):
Average Physical Strength(2/4):

Pathetic Kido(0/4):
Saru never felt the need to learn Kido, he only focused on fighting techniques, and agility based combat.

Average Intelligence(2/4):
Nothing special about Saru in this department, he was tutored until he went to the Academy for training.

Unremarkable Knowledge(1/4):
The only true thing that Saru has a grasp of mentally besides basic teachings, is combat tactics, and that only slightly.

Hoho Master(3/4):
The hakuda techniques Saru has learned require great speed and agility. He has dedicated much of his training to this discipline and it has paid off, allowing him to dodge extremely well and contort his body with ease. He is also extremely adept at flash step techniques, making it much easier to close distance with his enemies.

Impressive Mobility(3/4):

Zanpakuto

Name: シェードトレイル Shēdotoreiru (Shade Trail)

Type: Kido

Spirit Appearance: Here she is.

Inner World: Smoke envelops the entirety, enabling only scarce visuals. Even so, from what Saru has seen it is desolate and flat.

Sealed Appearance: Without the weird dragon
His hilt is located on his back in a lateral fashion.

Shikai Release Command: Sugata o kesu! (Disappear!)

Shikai Appearance: The tanto seemingly disappears into a cloud of smoke that dissipates into the atmosphere. It can become concentrated at will.

Shikai Skills: (no need to fill all five, no need to stop at five if they are weaker abilities or branched off sub-abilities)

Dissipate- When attacked Saru can meld into the cloud making himself vanish and rendering him unharmed. He can then reappear. Although he takes no physical damage saving his life for the time being, it does take a massive effect on his stamina, and tends to save this for only special occasions..

Fortress of Shadows- A cloud of said smoke surrounds Saru and hardens blocking incoming attacks.

Dark blades- A cloud of smoke forms overhead of the battle raining down various short blades, kunai, and shuriken. Saru usually picks them up and uses them after they have landed if his opponent still breaths.

Death’s embrace- The cloud envelops Saru’s opponent, rendering them immobile while thin blades impale the victim from every side. The technique is usually finished by Saru decapitating his victim.

Cloak of Darkness- The cloud forms a slight coat of armor with spiked gauntlets, thus increasing his offensive and defensive capabilities.

Bankai Appearance: He doesn’t know it yet.
Hidden 10 yrs ago Post by Empath
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Empath

Member Seen 3 yrs ago

Well I have reached the level where it should be good enough for the 'public' to see my first CS, although I have a sense that it is an eternity-project where I will constantly edit it. Anyway without further ado here's my first advanced CS (I expect a round of applause):

Shinigami
Name: Akira Minoru.

Appearance:

Age: 208.

Race: Shinigami.

Rank: Lieutenant of the 3rd division.

Spiritual Pressure Color: Black, black as the darkest night with a dark icy blue outline.

Personality: Akira is a trickster, he loves to tease other people and play pranks on them - in that sense he is actually quite childish, even as a lieutenant. What he loves more than pranks however is to have fun in any way possible - which a lot of the time brings a sense of calm and lightness to any mood. While quite the joker Akira is also a rather energetic person, he is always up for some sort of fun - and in most cases his definition of “fun” tends to include some variation of trickery - and generally just do what he seems fit to do at that specific time. This sort of character carelessness can at times make him appear rather random - and at times rather annoying as he tends to tease - or joke - around with those around him. This also explains why he has a rather lazy attitude towards his official work as a lieutenant - though he do enjoy watching his division work their asses off, just not his own. Because of this you can often find him somewhere hidden (usually in a tree or something similar) while enjoying a drink and watching the scenery around him.
However whenever you are near him you cannot help but feel a sense of unease, as if he hides a darker side inside of him, like he is planning some dark plan in secret, ready to stab you in your back as soon as you turn your attention away from him. To be honest this is indeed true: He is, like his Zanpakuto, a trickster, a manipulator and a schemer. He always chooses what fits his situation best, what gives him the biggest advantage and because of this some people find it very hard to truly become his friend or just trust him - despite his seemingly uncaring and fun-going persona. This, ironically enough, is also what makes him such a good fighter; he loves the sensation of fighting, and therefore he constantly trains and improves himself and in fights he can quickly scheme and evaluate the situation and use he opponents weaknesses and strengths against themselves - using all kinds of tricks in order to gain the upper hand. Furthermore because of his seemingly random characteristics at times it can be hard to read him during situations like fights.
Despite his high intellect and abilities he always holds his powers and abilities somewhat hidden (in fact he has hardly spoken to anyone about his shikai’s abilities), he doesn't show his true potential and only a few knows the true scope of his abilities - this is, once again, to improve his own situation by surprising his foes and quickly deal a lethal blow. This is also the reason he wears such a joking and uncaring persona most of the time.
However when he is alone - or the situation requires it - he reverts back to the persona he hides away for the general public: he can instantly turn from a go-happy person to a serious and manipulative ‘idiot’ (other shinigami's word, not his own). At times this means that he can become rather rude if he gets tired of hiding behind he outwards persona, especially if a character annoys him.
Of course he also knows when to be serious - he wouldn't have gotten the rank of lieutenant of the 3rd division if he couldn't - and when he is needed to he will take the situation gravely
seriously and do his best to get the most out of the situation. This most of the times mean that he is a team-player, he knows how to protect and give orders to those around him so that they have a higher success rate (this is also the characteristic that, despite his other personality-traits have earned his high praises not only in the 3rd division, but also in the general eye of the Gotei 13).

History: Akira does not remember anything before he woke up as a young child in one of the poorer quarters of the Rukongai. Well mostly nothing, he has started to remember bits and pieces of his memory over the time he has been a part of the Gotei 13, but all of the memories that have resurfaced all brought horrible feelings of sadness, fear and pure despair. It seemed like, to him at least, that all the memories that he had of the world of the living was filled with dark clouds and rain, not a single spot of sun, almost as if his whole life of the living had been without hope and happiness. But how had he died? The question has often echoed in his mind, but even to this day he has no recollection of that specific event. He simply woke up one day after a long dream and was suddenly in in the plane of the not living. The memories he made here was, if not happy, at least not filled with sorrow and dark rain.

The first thing he remembered was the blue sky with the sparkling white clouds painted upon it. He was in a forest when he ‘woke up’ - it was like he just suddenly came to exist, however he was still all alone. Somehow waking up with no idea where he was or what he was supposed to do - and so he started to walk. Walking turned into wandering, slowly he realised that he was dead, but yet still alive - a detail that kept puzzling him - and as he wandered slowly he started to realise something: the living around him either appeared insane; talking to themselves, trying to hit the air, screaming in pain or just looking around in pure puzzlement like they didn't understand what was happening - or worse: sometimes small animals just disappeared in what appeared to be particles of some sort.
Akira had wandered around for what seemed like years, sleeping in the gutters and begging for food - and even stealing when he couldn't get anything, yet the weird episodes still kept appearing around him. But one fateful day he was discovered by a wandering Shinigami. Feeling the reiatsu that Akira unconsciously emitted he followed him. He didn't really explain the situation - rather he kidnapped Akira, realising what would happen if he didn't - and took him to the city of the Shinigami. Here, after having been explained what was the cause of his misery, Akira was enrolled in the Shinōreijutsuin.

While the shinigami that took him in wasn't a powerful shinigami it soon became apparent that Akira was a natural in of himself. He had no trouble entering the Academy by sheer reiatsu alone and when his first classes started he seemed to know and understand the way of the sword and the arts of Hohō almost by instinct. However he wasn’t a genius by any stretch of the word, for he had great troubles in his Kido classes - and while he would seem like a person to also excel in Hakuda, he didn’t really care for hand for hand combat and thus his abilities were severely limited. His way of fighting was only with speed and his sword. This single minded focus on certain areas - and possessing a natural instinct for them - made him famous already within the first half year after joining the academy. He seemed to naturally fit into a fight - it was almost like he was enjoying it too much some could think. It was these skills that made him famous: in less than a year after having joined the academy he was out in the field with the older classes, fighting and training in real combat - slaying hollows and helping his fellow shinigami even before he had graduated from the academy.

In such a tale one would assume that Akira would graduate long before his own class, however this was not the case, sadly. His focused skill-set proved to be his downfall. While he technically could rival those that graduated in the arts of Zanjutsu and Hohō - and even outmatch them in pure raw reiatsu - his skills in Hakuda and Kido was far behind even those of his own class. What this meant was that he didn’t graduate until a year after his own class, though while he had been held back he was still able to participate in missions - and it was this that truly ‘saved’ him: While some of his abilities still lagged behind his raw reiatsu combined with his other skills and his almost natural adaption in a fighting situation meant that he had garnered quite a reputation outside the Shinōreijutsuin as well - and finally, after 4 years in the academy Akira graduated.

However once again his particular focused skill-set meant that he didn’t receive any special treatment. He was placed in an unseated position within the 11th division, but this was ironically just what he needed. It soon became apparent that he was a natural genius once he came outside the world of Kido and books. It was during this time in the 11th division that he started to bloom, however because of the nature of his Zanpakuto his time was limited: his Zanpakuto was not a direct attack-type. The time it took for him to move on from the 11th division was 91 years. At that time he had achieved a position as the 3rd seat within the division, but now at the age of 137 he left that spot open in order to join the 2nd division in what could essentially be seen as a demotion as he took the seat of their fourth in command.
Once again Akira blossomed under his new captain; his already incredible skill in Shunpo and Zanjutsu further developed - and he even began to take an interest in the arts of Hakuda, yet he still couldn’t seems to bother with Kido, despite his captain’s tries.

This lasted for 48 years - but this time it wasn’t his skillset that made him switch positions, no it was his personality. His rather go-happy and trickster persona caused a great deal of friction with the other members of the division that prided itself with professionalism and efficiency. The other captains also noticed this, having taken note of his abilities and achievements over the time-period since his graduation, it was clear to them that he was more than capable, but they just had to find the right soil for him to bloom in.
In a random case of luck Genji Nakanō, the captain of division 3, didn’t have a lieutenant in his division at the time, Akira was promoted quite rapidly from a mere 4th seat. Many didn’t agree with this - especially his former colleagues in the 2nd division - his lack of professionalism in the new lieutenant was something that worried most - even within the ranks of the 3rd division. Luckily Akira seemed to fit instantly in, his persona seemed to naturally go with the flow of the general personality of the division - and his abilities quickly gained him a lot of respect. However his lack of professionalism wasn’t something that was so easily extinguished: he did his work, but nothing more - and often his captain or other seated members had to find him and drag him back to do his work. This has been Akira’s life for the last 23 years, and although he has caused much trouble, his skill has proven reliable in the necessary situations for him to gather the respect a lieutenant should have - despite his shortcomings...

Other: Akira stands at around 6 foot 2 inches with a lean and athletic body. He has naturally fair skin, but because it has been touched by the sun it holds a tanned tone to it. He usually wears a traditional black and white Shihakushō. Underneath, however, he wears a much lighter black shirt that envelopes his upper body tightly. This is to allow him maximum freedom when he fights and uses Hohō, while a pair of baggy black pants aids to hide his movements.

Shinigami Skills: Akira holds an incredible amount of reiatsu - something that has proven to be very important because of his Zanpakuto’s abilities. However he isn’t just a brute with a large uncontrollable reiatsu. Through his training to achieve proper control over his Shikai he was forced to get a better control over his reiatsu for it to work without wasting any unnecessary energy. His fighting style has also adapted to fit his Zanpakuto’s abilities: he focuses on speed and agility which has resulted in him becoming well known to be among the best and quickest users of Shunpo and a great master in the arts of Zanjutsu. However, as mentioned earlier: this focus on achieving this level of skill has come with a price: he is adepts at best in the arts of Hakuda and he can only handle Kido at the level of an unseated officer.

Zanpakuto

Name: Torikkusutā

Type: Kido, illusion.

Spirit Appearance:
Torikkusutā usually wears a black robe, covering his head with a similarly colored cloak, in the style that Gin had during his time with Aizen. Furthermore Torikkusutā tends to hide his face with a black and red mask which gives him an aura of wickedness - however Torikkusutā has stated that it is mostly to play around with Akira :

This leaves much of its appearance hidden away in shadows and usually you can only see a pair of burning blue eyes through the openings of the mask. It would otherwise appear to be a 16-year old teenage boy, though because of his appearance and his personality he holds an aura of ‘wickedness’ around him.
It is Torikkusutā’s personality that has caused Akira much trouble as Torikkusutā also loves to fool around and play games, often hiding facts, lessons and details from Akira just to increase the level of “fun”.

Inner World: Akira’s inner world is completely black and white; a white desert stretches on forever with a black night sky hovering above. The only light is from the big white moon looking down on the world. Here and there are bare leafless white trees, all burning with an eternal black fire with a crimson outline (think Hueco Mundo like).

Sealed Appearance:
Torikkusutā is a sword in the style of a Wakizashi with a length of the blade of 20 cm. It is both black and white, with a rather unusual form: there isn’t technically a proper handle, instead it appears that the blade’s metal continues into the “handle” that is basically metal wrapped in what appears to be white cloth/bandage. This cloth wraps tightly around the metal of the sword, while some of it is loosely hanging from the end of the handle.

Shikai: “Kuro no Torikkusutā ” (“The black Torikkusutā”).

Shikai Release Command: “Disutōshon Torikkusutā” (“Distort Torikkusutā”).

Shikai Appearance: Torikkusutā appears almost as if it hadn’t changed, though it “grows” so its blade is just a few inches shorter in length compared to a regular katana. It also changes to a completely black colour, while the cloth changes from a whitish color to a dark crimson red. The most drastic change is that it multiplies so that Torikkusutā is now two blades instead of one, with the cloth now connecting the two blades.

Shikai Skills:
1. “Torikkusutā no Saidan” (“Cutting of the Trickster”):
Whenever Akira cuts a target Torikkusutā injects some of his reiatsu into the body of the opponent where it is able to manipulate the neurologic connections within the target's brain. If Akira had to explain it himself he would say that whenever he cuts someone he wil get one “command” over the target. This command is, due to the nature of his zanpakuto, in the realms of illusions. What this means is that he can choose one “command” over the target’s senses, submitting them to some form of illusion of his choice for a certain amount of time. While this is indeed a powerful ability it does have some weaknesses; firstly, the time that the target can be submitted to one of his illusions is directly related to where the cut is made and how deep it is (more specifically how much reiatsu that was injected through the brief time the sword had penetrated the skin barrier, the longer and more powerful the "command" can be). A thrust through the arm would for instance allow him to submit the target to a illusion that last vastly longer, or is more consuming than a small cut in the arm, however this all comes down to the amount of reiatsu he is able to insert into the body of the enemy, it is simply easier to insert more reiatsu through larger wounds, but it is not a necessity.
Secondly: While most individuals won’t feel anything but the pain of one of Torikkusutā’s cuts, skilled users may be able to feel a faint ‘disturbance’ whenever they are cut by Torikkusutā. The reason for this is that Akira injects his reiatsu into the wounds of his opponents. It should also be noted that the more reiatsu he injects, the easier it is to detect and counter it.
Thirdly the “commands” are still only illusions, what this means is that they cannot actually cause any physical damage, the only damage it can cause is immense psychological pain and sometimes insanity if the illusions are kept for a long period of time (this however needs for Akira to constantly wound the opponent). Each cut requires Akira to inject the wound with reiatsu, thus draining him.

2. Disutōshon (simply: “distort”):
Torikkusutā constantly emits small amounts of reiatsu which allows Akira to be able to distort the senses of his foes for just the briefest of moments, even without having cut them. This gives him a chance to dodge attacks in the last second or distort his enemies senses for another purpose - however these small “distortions” can only last a few milliseconds, thus he usually only this ability as a final form of defence against attacks. For most opponents this is merely felt as if something is “odd” - it wont leave them helpless, but it can mean that if Akira uses it correctly it can be the difference between life and death.
A negative side of this ability is that it, like Torikkusutā no Saidan, requires Akira to constantly release reiatsu for it to work.

It can definitely be argued that Torikkusutā is a strong shikai, however because it drains Akira's reiatsu more than most shikai-releases would in order to work, it does mean that Akira isn't too keen on fighting with his shikai – and as such is it rare for him to draw it in battle.

Bankai Appearance: Unknown - even his captain does not know how far he has come in the training towards achieving bankai.
Hidden 10 yrs ago Post by Archangel89
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hey this has piqued my interest...would there room for a Bakudo specialist
Hidden 10 yrs ago Post by CaughtInTheRiddle
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CaughtInTheRiddle The Goddess

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Archangel89 said
hey this has piqued my interest...would there room for a Bakudo specialist


Don't see why not - just remember to read the whole OOC,

And here's a website we're using for reference http://thesilentlegacy.weebly.com/
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alright...Itll take me a bit but I think Im going to make the squad 2 lieutenant

Edit: Well since someone already got the commander of the detention unit I might see if I can do the second in command of it

Edit #2: Never mind...I suppose I will work with the patrol corps
Hidden 10 yrs ago Post by MysT3CH
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MysT3CH The Wordsmith / ★★★★★

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Sounds good, looking forward to it. :)
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as a question...where did you guys find your character refrences...they look amazing
Hidden 10 yrs ago Post by yoshua171
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Zume Tatasuko

Theme I /|\Theme II



=========================================


=========================================

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Archangel89 said
as a question...where did you guys find your character refrences...they look amazing

Various places to be honest.
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for the life of me i cant find a good reference for the idea in my head
Hidden 10 yrs ago Post by Sharnid
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Sharnid

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The only sights I used were like, bleach wikia and whatnot to get a handle on the lore, and I asked these guys random questions. Otherwise it was all outta my brain.
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MysT3CH The Wordsmith / ★★★★★

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Archangel89 said
for the life of me i cant find a good reference for the idea in my head


What are you thinking I might be able to find something.

Sharnid said
The only sights I used were like, bleach wikia and whatnot to get a handle on the lore, and I asked these guys random questions. Otherwise it was all outta my brain.


Heya Sharnid, wanted to let you know, there was another applicant whom had an similar ability to your strider ability. Wanted to make sure you two had a chance to ensure you were both OK with that.

Tooout of it to recall whom it was atm though. *facepalm*
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Oh, I'll change. No biggy. Thought of a better description for it anyways.
Hidden 10 yrs ago Post by yoshua171
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Archangel89 said
for the life of me i cant find a good reference for the idea in my head


It's less about where you look, and more about the "what for," and "how long." xD
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well im looking for a Buddhist monk type of look...I have found some that might work but some help would be appreciated lol
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CaughtInTheRiddle The Goddess

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Romiel Forveus



Age:
360

Race:
Sinigami

Rank:
Captain of Sixth Division

Spiritual Pressure Color:
White

Personality:
Romiel is a brilliant leader - he makes all the right friends in all the right places, which has helped him to become a powerful man over the years; The Sixth Division suits him well. He’s charismatic, friendly, laid back and yet, stern and hard at the same time. One of his jobs, like the rest of the Gotei Captains, is to help decide what is best for the Seireitei and that’s just what he does - regardless of personal views and friendships, he makes decisions on the politics and how the Gotei 13 is run… think of him as the perfect public relations Captain.

Despite his job, however, the secrets of friends are important to him, and if one holds his friendship and trust, they can tell him anything. Even if they wanted to overthrow the Gotei 13, he would keep it to himself until such a day where he had to deal with the problem. Romiel isn’t really big on rules - he’s a leader, not a follower; of course he doesn’t run around killing and stealing, but he simply has no regard for authority - luckily, he’s pretty tame, so one doesn’t need to worry about what he gets up to in his spare time.

He’s protective over what is his; should his Division be wiped out and there’s no saving them, he’ll stand right alongside them and fight to the end - it’s just the kind of man he is. The same with his family, his relationship with his wife is a good one, they both know where they stand with each other - she makes the family and he’s the man of the house; his children respect him and he occasionally enjoys their company;.

Very calm in a crisis, it’s easy to rely on Romiel to fix a problem - he’s wise and he’s more than happy to share his wisdom with those seeking his advice. He’s a hardened man who’s seen many battles and survived many hardships; he’s quick witted, and loves to play practical jokes on his friends - he has a strange snese of humour.


History: (WIP)

Romiel has been alive for too many years to count. His childhood was a blur, but memories flash through his mind every now and then, causing a thin line to stretch across his lips… it doesn’t seem to be something he takes joy in remembering, nor does he ever talk about it. All that is really known is, his father was the previous Captain of Division Six and he was a cruel malicious man. He groomed Romiel for his position from the moment he was born - and although he excelled in everything he did, it was never good enough.

Eventually, old man Forveus passed on and Romiel took his place as Captain of the Gotei 13. Life was rather uneventful and he pottered along day to day, going about the politics and the safety of the Seireitei like it was second nature. While he was Captain, he met his wife and eventually married her, proceeding to have two children - a boy and then, a few years later, a little girl.

Shinigami Skills:
Legendary Reiryoku
Zanjutsu Expert
Kido Grandmaster
Hohō Expert

Zanpakuto

Name:
Akuma no Ningyō

Type:
Unclassified







Shikai Release Command:
Kurayami no naka ni dete iku (Go forth, into darkness)



Shikai Skills:

Gundan
The Legion
A large group of animalistic shadow demons, disjointed and humanoid with no facial features crawl out from the shadows in the surrounding area and attack the opponent. Although these entities are not very strong, their sharp claws have the power to slice the skin and they have the strength to spear tackle an unsuspecting victim.

The amount of entities depends on Romiel’s physical state and how much energy he has already wasted on battle. These shadow demons are fast, but easily defeated - lesser opponents run the risk of being overwhelmed by the number of entities trying to attack. When angered, they will try to pin their opponent; ripping their mouths open and screaming in the opponent’s face. Romiel’s Shikai is used more for his own amusement than for his malicious intent.



Bankai Skills:

Inshitsuna Marionetto
Insidious Marionette
The spirit of Akuma no Ningyō manifests itself before his opponent, making up for the physical strength he lacks. The demon does not speak, it simply makes animalistic noises as it’s claws, as sharp as double edged swords, slice open new wounds on it’s victim. However, when the shadow demon is injured, the injuries are transferred to Romiel.

This ability allows him to control it from a distance, while he goes about the battle in a strategic way - perhaps slipping behind his unsuspecting enemy while the shadow demon keeps them distracted. His range; however, is limited - for instance, from his office desk, he would not be able to manifest the spirit over in the rukon district. He is, however, be able to control it within his Division and he’s able to expand it to the Division 2 barracks so he can frighten Arina on a daily basis.

Romiel’s control over Akuma no Ningyō is exceptional - he and the spirit get along well, it lives to serve him.; this makes them a great team. His time limit is rather extensive; while there is one, not many who have gone up against him and seen the power of his Bankai run dry.

Credit to SweetCinderella
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