Hidden 11 yrs ago Post by Insomnia
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Insomnia

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I hope you're okay with another archer.

Hunter CS:

Name: Kaelle d'Loran (kah-elle)

Nickname, if applicable: Kale (as in the vegetable) only by her closest friends.

Age: 18



Home Country: Kaelle travelled from the small country of Endachold, a country known for its mining of an unique ore named Luom. Endachold is commonly called "The Kingdom of Lights", which refers to how Luom illuminates the land entirely. It is so bright that it appears as though the country is in constant day. The people of Endachold are kind and gentle and all subjects are treated as equal to the king. The grand castle is but a mere illusion as the royal family live amongst the commoners and live as they do. The only difference is the King and his family are recognised in all the land and they do not dress in the typical attire of white and gold robes.

Background: I'm not happy with her bio because I wrote it in a bit of a rush and tried to summarise a lot. Her backstory would probably require a whole 'nother story in itself.

Kale was technically royalty in Endachold as her mother married the king of the land, making her a princess but not by blood. Her father disappeared before she was born, leaving her in the care of her mother for twelve years in the lowest district of Endachold. Despite that all subjects of the King were treated as "equals", Kale and her mother suffered from poverty, forcing Kaelle to learn how to hunt.

Upon Kaelle's 14th turning of age, she discovered that her mother and the King had been having an affair after the passing of the Queen. And just like that, Kale had jumped from the lowest district to the highest district where only politicians, mages, priests and the royal family lived. Four years passed and Kaelle later received a letter to join fellow hunters in the capital city of Adin in the quest to kill the Shade. Kale naturally dismissed the letter, happy with her life in Endachold. Until the arranged marriage was decided. The King had a son a few years older than Kaelle and it was upon his own decision that the two were to marry and have a son of royal blood. This led Kale to leave the kingdom and head off on her week journey towards Adin.

Strengths: Agile: Kaelle is as quick as the wind and has a reaction time similar to that of a lightning strike. Whilst she does not fight in hand-to-hand combat, Kaelle is able to make the enemy stumble on their feet due to her lithe movements and actions.

Ranged combat: Kale is a master at ranged combat with her trusty bow and arrows. She is able to hit a bullseye from hundreds of metres away and never misses a target. Kaelle's ability with a bow and arrow is unlimited and such skills include firing multiple arrows at once and firing a volley of arrows, as well as skills yet to be revealed.

Traps/tools: In addition to her bows and arrows, Kale has an extensive arsenal of tools and traps such as bolas, grenades, throwing knives etc. which prove to be an excellent help in battle and hunting.

Weakness: Will PM in a sec

Weapons: Kaelle uses a specific carved wood bow and steel-headed arrows which she smiths herself. She also carries around several grenades, bolas, throwing knives, caltrops and smoke bombs.

Additional Info: not at this point.
Hidden 11 yrs ago Post by Tatsua Aiisen
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Tatsua Aiisen The Lewd Maid

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My "Witch" will be up soon.
Hidden 11 yrs ago Post by Katelyn
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Katelyn

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IC - Sounds great, love. Glad to have you as always.

Insomnia - Very nice. Beautiful picture and great CS. You can bleed out the rest of her backstory I/C when we get rolling, but that was a great synopsis for what I'm looking for. I'll PM you now on the weakness. I have ideas.

Tatsua - no rush. Glad to see you. :)
Hidden 11 yrs ago Post by Katelyn
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Katelyn

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Insomnia - Accepted. Post her up in our Hunters CS thread linked in the OP here.
Hidden 11 yrs ago Post by Insomnia
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Awesome, thanks. :D
Hidden 11 yrs ago Post by icmasticc
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icmasticc Chaotic Order

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First, I'll apologize if this doesn't come out quite right. Since the site is missing half its BBCode and there isn't even a preview option, I did my best to make sure it's at least coherent in presentation lol. Sorry if it's not. Let me know if there are any problems with the character too!

Name:
Sable

Nickname, if applicable:
None

Age:
75

Appearance:


Background:
Unlike most children of the Shade, Sable was raised solely by her mother. The two lived alone and often moved around in an effort to thwart eager hunters that sought the sort of attention that came with slaughtering a witch. As a young child however, Sable exhibited behavior that associated itself with neither fear nor caution. On the contrary, it had always seemed as though the young witch had enjoyed being hunted to some degree. At many of the closer calls during the course of their fugitive lifestyle, Sable's mother had always taken note of the small gleam in her child's eye every time it seemed as if pursuers were closing in. Of course, these notions were easily swept away for years as Sable grew into her own.

After becoming physically mature however, it could not be denied any longer.

Sable split from her mother upon reaching the age of sixteen with the intention of finding her father. By this point, she knew she was a child of the Shade and she felt that she was entitled to a meeting with her other blood half. She also knew of her magical ability which made her even more determined to find the thing she had been calling father. In truth, Sable was displeased with her supernatural affinity. It wasn't something to cackle about while watching poor victims keel over as much as it was a burden that had the potential of killing the witch herself. Years seemed to fly by as Sable slowly, and fruitlessly, searched for the Shade and even as the understanding of her abilities grew, so too did the fear that her demise would come about by her own hand.

Presently, Sable is still doing everything she can to find the Shade.

Magical Element:
Death

Magical Ability:

Kiss of Death -[Low Level]- While Sable can actually kiss a person normally, the Kiss of Death is a magically infused lip-lock that infects the victim with an illness of some sort. The illness can differ depending on the person and their current health level, but the disease takes effect immediately. This is not a fatal magic though and the victim is always guaranteed to recover. The illness will last the length of any normal sickness and may even be recovered from quicker if the person has a strong immune system.

Burial of the Mind -[Mid Level]- The victim of this suffers a gruesome, slow, and agonizing death in what they would imagine to be the absolute worst way possible. Of course, this is also an illusion. Sable can initiate this illusion with a concentrated stare into her victim's eyes for a few seconds. While the victim suffers no real injury, the illusion is extensive enough that they are able to feel the actual pain and anguish and this usually causes the afflicted to act in an obscene manner in the eyes of those who are unaffected. The psychological damage suffered from this illusion can be extensive as it is designed to shatter mental sanity and "bury" the mind in its own grave.

The Witch's Bane -High Level- With a pulsing wave that originates from her own body, Sable is able to temporarily "kill" supernatural abilities. This causes those with powers to be rendered powerless for a short period of time. It even affects Sable herself while simultaneously shortening her lifespan with each use. Because of this, Sable has only done this once and it was only because she wasn't aware of the fact that she could even perform such a feat. Due to that one use however, Sable's lifespan was shortened and, as her mother confirmed, she will not be able to live past the age of 90. Of course, this ability does not affect normal humans so it leaves one to wonder if hunters would endorse the use of such an ability.

Weakness:
PMing Now
Hidden 11 yrs ago Post by Katelyn
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Katelyn

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Bane - looks good, accepted. Post him in the designated CS thread in the OP of this thread.

Phantom - Good job. Post him in the designated CS thread in the OP of this thread.
Hidden 11 yrs ago Post by Katelyn
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Katelyn

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IC - Beautiful as per usual, my friend. Post her up in the CS thread for the witches and I look forward to exploiting your weakness! :)
Hidden 11 yrs ago Post by Katelyn
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Katelyn

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Update - I'm waiting on 3 CSs at present and checking in with 3 people from the interest check and we should be good to go. I'm thinking I'll open the IC this afternoon.

Let me know if you have questions and my opening post should set the stage for where each group is respectively, but I'll put some GM notes in here just in case to help keep us together. :)
Hidden 11 yrs ago Post by Sturmgewehr
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Sturmgewehr

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Hello! :) I wanna participate. Sorry for not posting in the interest check first. Hope you won't mind that.

Either way...here is my character.

Hunter CS:

Name: Tyden Konrad

Nickname, if applicable: Ty

Age: 29

Appearance:


Home Country: Tyden comes from the island of Seisau, located deep in the south. Seisau is one large island, which used to be part of the mainland millions of years ago but seperated and moved further into the ocean ever since. The only way in and out is by boat. The landscape is dominated by a vast rainforest with very diverse wild life. This diversity was found to be very attractive by those that study wild life as well as those in search for new cures to various diseases. The people of Seisau where always careful not to destroy the diverse flora and fauna located here. Seisau's primary strength is it's navy, one of the largest in the world. They do not have an army, since they never really needed one. They do have however, a peacekeeping force that keeps things in order on the island. Seisau is a military state, ruled by the navy, who disposed of the last king, a power hungry tyrant, 5 years ago. The island only has 5 cities. Odar is the capital and the most largest. Odar is a port city, one of the largest in the world today. Water dragons are rumored to exist within Seisau's territorial waters, in communion with the local populace, but nobody from other kingdoms was lucky enough to bypass the navy and check out this rumour.

Background: Tyden was born in Seisau as the son of a blacksmith. His mother died after giving birth to him. He was a lonely child and had no brothers or sisters. Twenty two years ago the king of Seisau, tired of the continous threat represented by the children of the Shade, decided to create a group of specially trained people to hunt down these magic users. Tyden was one of those chosen to be the first hunters of Seisau. Like all other candidates, he was taken away from his family at the age of 7 and sent to the training camps, where he was trained to become a hunter. He was subjected to the grueling, and sometimes inhuman training that was instituted by the king. For all hunters, graduation came at the age of 19, when they were given an knife and sent out in the wild to survive for a week. They weren't supposed to kill themselves or something like that. Just survive. And that proved to be no easy task in Seisau's lush rainforest that had dangers at every step. At the end of the week only three quarters made it back alive. Tyden was among them.

From that point forward Tyden and his fellow hunters concentrated their lives solely on hunting down any magic users located throughout the territory of Seisau and bring them to justice. Many were captured in this matter. Punishment was death, either by decapitation, incineration or torture. All of these executions were public. Every time one or more magic users were killed, their execution was transformed into a real spectacle in the towns of the island. Despite the genocide of magic users in Seisau, the ordinary people living in the island see them as heroes and protectors of good and they were also treated like kings. When Tyden recieved the invitation to come to Adin he saw this as an oportunity to see how the outside world is like and what kind of danage magic users have done there. So he accepted and the next day he went off.

Strengths:
Agility - During his training as a warrior and hunter, Tyden focused primarily on speed, agility and fast reaction, leaving strength for 2nd place.
Resilience - An important part of Tyden's training was represented by pain tolerance. He was taught, through torture, to withstand as much pain as his body allows him to.
Hand-to-hand combat - Tyden is deadly as long as he has a blade in his hand. He is also skilled in some form of kickboxing, originally developed in Seisau that also allows the use of knee and elbow techniques beside punches and kicks.

Weakness: Will PM in a sec.

Weapons: Two kukri blades.

Additional Info: Tyden is somewhat racist and diislikes anything that dosen't look human. It's not his fault though. He was raised that way.
Hidden 11 yrs ago Post by Avanhelsing
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Avanhelsing

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Hunter
Name: Peter Drake

Nickname, if applicable: Pete

Age: 21

Appearance: ((With out the parrot))


Home Country: He was born in the city state of Celondia. A rather brutish city that focuses mainly on its trade with the rest of the region. The city is rather famous for its weapon forges that have kept the city alive. To get to Celondonia from Adin it would take about 5 days. Ruled by the Trade Princes it is a cruel city.

Background:Born on the mean streets of Celondia, Peter Drake has always had to take care of himself. Since his family died when he was young he had no one to take care of him. So he learned quickly. He joined the Gaurd for two turns on the Shimmering Walls, the great walls of Celondia. No one had ever done so before. he had no where else to go. There he learned how to fight with a sword and crossbow. He became rather good at it. There he learned of the invitation. He quickly grabbed his sword and crossbow and set out for Adin. Along the way he saw the evil that had been unleashed on the world. He swore he would protect the innocent so as they would never become like he had.

Strengths: Quick witted- One has to be to survive on the streets of Celondia.
Street smart: He is rather good at getting himself out of situations.
Fast: He is very nimble when he needs to be

Weakness: PM'd

Weapons:A sword ((The one in the picture.) and a crossbow. Just a basic crossbow.

Additional Info: (Anything else you find important)
Hidden 11 yrs ago Post by Katelyn
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Katelyn

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Sturmgewehr - Excellent. Accepted - post him up in the CS thread linked at the OP in here. Welcome.

Avanhelsing - Looks good - accepted. Post him in the CS thread linked at the OP in here. Welcome aboard.

Damn we've a lot of hunters. My witch is going to chop you each up and serve you up for supper. *witch laugh*
Hidden 11 yrs ago Post by Sturmgewehr
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Sturmgewehr

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Katelyn said
Damn we've a lot of hunters. My witch is going to chop you each up and serve you up for supper. *witch laugh*


Bring it on sister!
Hidden 11 yrs ago Post by Lost in my Mind
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Lost in my Mind Lord of the N.O.N

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That is too much effort, chopping people up bleh. My warlock will just touch them and watch as they rot to nothing.
Hidden 11 yrs ago Post by ThePhantomM
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There is nothing left for supper if they rot to nothing. My Warlock will make a human sized version of one of those egg slicer things, made entirely out of ice of course.
Hidden 11 yrs ago Post by Katelyn
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Katelyn

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Either way, you're all going down, except my huntress. :) She'll be my witches pet! I'm laughing at my new level of dumbassedness. :P
Hidden 11 yrs ago Post by Hexaflexagon
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Hexaflexagon

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And here you guy everyone, your after some back and forth your old stereotype fantasy mentor figure! lol

Name: Sors Kelden

Nickname: The Grey Executioner

Age: 46

Appearance:


Home Country: Sors comes from a land far to the north of Adin and even Stahlberg about a three weeks journey if one has a good mount, a land collectively known as the Broken Kingdoms. The remains of a once great empire \that had broken and splintered over the years. Now composed of about a dozen smaller kingdoms, with new ones being created and destroyed everyday. All of them are run by a series of absolute monarchies, which each King, Viscount, or Queen making their "rightful" claim to the remains of the empire. At the time Sors was born, their were seven greater kingdoms and a dozen minor kingdoms, not counting the minor fiefdoms and lord rulings as well as conquered principalities. Border wars are constant, and war seemed to be perpetual, green fields and forests tainted red by blood. Mercenary companies hired by these monarchs to defend their lands have little love for the common people, and rape and slaughter is common, with the actual military forces being no better. Infighting and court intrigued run rampant, with the wars between neighbors, been fought normally on at least two fronts the pressure leading to civil wars within. A land of grey skies, scraggly mountains, and dotted with the ruins of a once great empire reduced to little more then squabbling fools, that want to expand their empire a few feet, by killing thousands in the process. Though in the years after he left the broken kingdoms have more less been conquered by Lyria, the largest of these warring states. With the nations no longer fragmented know having pledged loyalty to their Lyrian conquers. Which has caused a stir in the southern lands, as the sound of Lyrian war drums draws closer and closer.

Background:
Sors, was born into one of the minor kingdoms within the Broken Kingdoms called Kaerun. Making most of its money of the trade coming both North and South located on the Old road, connecting the former empire to Adin, as well as through its lumber industry. Sors grew up with his mother and his older brother, his father having died in one of the border wars with Valden a fledgling minor kingdom created after the civil wars in Lyria, the dominate Major Kingdom at the time. His brother left when he was seven years old to join up with one of the mercenary companies that were traveling through their village. He was conscripted into the Kaerun military at the age of 15, to take part in yet another war against Valden. After one entire year of bloody combat Valden fell to Kaerun invaders and the small kingdom's territory expanded.

After this though, King Torin the current ruler of Kaerun grew greedy, after his first successful conquest. So several others soon followed and Sors was shipped off with the rest of them, to the west, east, north, and south. Battle, after battle, war,after war it went on for four years. By the time Sors was twenty. he had seen more combat then most men see in two life times. He had killed soldiers, peasants, and yes even a king. His name became synonymous with the Kaerun military strength. This all changed with the Lyrian invasion of Kaerun. King Torin's militaristic expansion was too successful and he was gaining too much land and power too quickly. He was becoming a threat to the normality, and because of it he needed to be crushed. And so in a war that would be known as the War of Winter, over the course of one winter season, Kaerun was crushed and wiped off the map in its whole entirety by the might of the Lyrian Invasion force. The village he was born in was burned to the ground, he was mother was raped and killed, his King's head was put on a pike. Sors managed to escape death by fleeing southward, along with the remnants of the broken Kaerun military those that had not been already slaughtered by the Lyrian or forced to join their ranks. Most split up long before Sors reached Adin, joining up with mercenaries, bandits, or finding homes in new villages off of the Old road, starting new lives, finding a women and rising a family.

But Sors went as far south venturing into Capernaum, but that were he finally stopped. One day at an old crossroad, in an Inn that seemed to have been forgotten by time its self. Sors met a group of fledgling Hunters.This being during the time of the Shade's rampant destruction of outlaying Capernaum. The hunters were not experienced, they were not doing it for a reward, the just did not want to see the fall of Capernaum, and the death of their people. Sors was surprised, he fought as a soldier and when he fought then he fought because those were his orders, he fought as a mercenary and a bandit as he traveled south but then he fought to survive. He had never fought or have thought to fought to serve for the betterment of men, he had never fought because it was the right thing to do. And so appreciating the sentiment Sors joined them on their quest to destroy a large demonic beast that the Shade had summoned and destroying village after village along the northern border. And after that, well they say that the rest is history. For twenty six years, the boy helped combat the Shade as he slowly became a man. Ages passed and his black hair slowly turned to grey, but the soldier that started his bloody past all those years prior was still within him and his reputation grew.

Sors is a firm believer in Consequentialism. "The ends justifies the means", His actions are often guided by an impersonal logic, refusing to let his conscience, personal, and emotional connections cloud his judgment of what he believes is truly best in the big picture. This has of course lead him to do things that haunt him still to this day. Including an act twenty two years prior to the events. When he was still just a fledgling hunter. The city of Aramieth. A bustling city in southwestern Capernaum officially it was listed that the Shade destroyed it in his initial acts of terror. But what really happened was something much much darker. His influence spread through the City, and his shadowy taint slowly began to drive the people mad. Sors was called in along with a team of other Hunters, for the people began to act strangely. Sors began to investigate and it eventually brought him to the cellar of a nobleman's house, where he found a sort of Alter to the Shade. And that was when he realized what was happening, that his sicking darkness was beginning to corrupt these people. And so they did the only thing they could, they sent a messenger bird out of the city and told the army Capernaum military to block off the road leading in and out of Aramieth. And then Sors and his team began to butcher every last one of the citizens. They knew that they couldn't be saved and he knew that this corruption was moving slowly that maybe only a small fraction of the residents had been tainted so far. But that small amount was enough, for the betterment of all, he had to do what he had to do. Women, Children. Fathers, innocents of all kinds, they didn't stop till they were all dead. By the end close to two thousand people had died. The faces still haunt him and he refuses to this day to go back to Aramieth which was know a ghost town, the streets left empty the houses. The corpses left were they were. If he had one regret it would be Aramieth. And that why he fights the Shade with such anger with such Passion.

By the time he was forty he had earned the nickname "The Grey Executioner" due to his age. He became famous due to his unrelenting determination and because how many creatures and people evidently fell to his blade. He became something of a folk hero in the eyes of the people of Capernaum, the man from the north with his strange accent fighting the encroaching darkness with nothing but his blade.Kids in the villages would play The Executioner Vs The Shade, and where he went he received something of a heroes welcome. But of course Sors, would deny these claims knowing that for the most part he was lucky and he knew his luck was running out. By the time this "Great Hunt" against The Children Of The Shade began Sors was forty six years old. He had been living alone in Northern Capernaum away from the people, feeling as if it was time for him to finally lay down his sword. But that was when he received the invitation for him to join in the hunt. And he picked up his sword once again for he knew that if he just let some young folks chase after The Shade and his Children. That he could only imagine the worst.

Strengths:
Experienced: He has been fighting the Shade for twenty six years, having much needed experience and knowledge of fighting against the dark arts, and before that he has been fighting since he was fifteen.

Master Swordsman: Pretty self-explanatory, when one uses a sword for as long as he has, it becomes an extension of one's self and no longer just a weapon

Folk Hero: He is well known and generally has the support of Capernaum's people. So doors somewhat open a bit easier for him if you know what I mean.

Weakness: PM'd it

Weapons: His Sword seen in the picture above the only token left of his past coming from the days when he served in the Kaerun military, and a small dagger kept at his side made of the tooth of the first unholy abomination of a creature he slew when he first became a hunter.

Additional Info: Nothing yet.
Hidden 11 yrs ago Post by Avanhelsing
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Yay! The stereotype mentor!!! Go team!
Wait! Isn't the standard issue mentor figure suppose to die before the end if Act one. Once he has trained the group?!!!! We can't have that!!!
Hidden 11 yrs ago Post by Katelyn
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Katelyn

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Hexaflexagon - great job. Accepted. Please post him up in the CS thread for your kind at the OP in this thread.

And Avan's right. Enjoy act one, Hexa. Your days are numbered, love. :P
Hidden 11 yrs ago Post by Tatsua Aiisen
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Tatsua Aiisen The Lewd Maid

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