Cale Tucker said
Technology nor weaponry give an instantaneous or guaranteed victory, they only increase chancea of victory
That's true, but everyone's tactics against superior firepower was to rush straight into the line of fire. If they used real tactics, such as the fact that most Draconian ships had weapons that only aimed forward, and required the entire ship to turn in order to turn the weapon, then they might have gotten somewhere. Alas, the Draconinas were overpowered because they aimed at one spot right between them and enemy fleets, and just let them come into the fire zone.
ASTA said
Could've just blockaded the planet and destroyed anything that tried to leave it or land on it. Also, just fling a bunch of asteroids at the shield. Not only is the ammo free, but it's also extremely plentiful. If the shield still doesn't drop, throw more (and larger) rockets at faster speeds.And I don't know why people are thinking bigger = overpowered. Possibly true in pure-melee combat, but once ranged weapons come on the scene, being larger isn't really an advantage. If anything, it's a hindrance, because now your massive body is harder to conceal behind cover.Also, giant ships are just missile spam bait. Or shell spam bait. I don't know why you're bothering to field them in the first place.
They never knew that bigger ships were just easier targets. For the most part, everyone died before they could really get into the closer combat, so no one really ever targeted them. The only time a Draconian fleet was lost during the roleplay, it was when he brought in a giant fleet from another galaxy to wipe them out because duck was complaining too much.