Hidden 10 yrs ago Post by TheBigJon
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TheBigJon yung $$$

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Just reread Maxxorlord's post (great btw. M. Night Shamalamadingdong worthy) and saw he said 63th. Sixty Thirth. Just thought it was funny.
Hidden 10 yrs ago Post by Avanhelsing
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How to get Alec to kill the Russian but not god mod...

I've got it!!!
Hidden 10 yrs ago Post by Maxxorlord
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TheBigJon said
Just reread Maxxorlord's post (great btw. M. Night Shamalamadingdong worthy) and saw he said 63th. Sixty Thirth. Just thought it was funny.


Oh. Lol. Total fail on my part.
Hidden 10 yrs ago Post by FourtyTwo
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Avanhelsing said
How to get Alec to kill the Russian but not god mod...I've got it!!!


I am so sorry if I did god-mod in that moment. You have every option here, go ahead with whatever.
Hidden 10 yrs ago Post by Avanhelsing
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kingkonrad said
I am so sorry if I did god-mod in that moment. You have every option here, go ahead with whatever.


Nah you didn't! I was originally going to have him blow the Russian's head off but grappling tackle him sound more fun.
Hidden 10 yrs ago Post by FourtyTwo
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I think the grapple worked better, it does sound fun, I love how fucking badass that was- Jan will owe him that. I did want to keep that short, as the Anti-Mech launchers are about to be taken down, and while local enemy reinforcements are inbound, the way is clear for the cavalry (as well as the fact that they're about to find a gold mine of intel in Russian to feed to the General).
Hidden 10 yrs ago Post by WilsonTurner
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WilsonTurner AKA / OfWindAndRain

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So
All my stuff is up to date
And my characters should be acceptable
If so, where shall I start?
Does anyone need more infantry, gunship support, or a 'buzzrun'? Perhaps a strike to clear the skies of enemy gunships?
Hidden 10 yrs ago Post by Maxxorlord
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So far it seems the recon teams are working on the down low. I can imagine there'll be plenty to shoot at when the full on fight starts, however. It'd make sense for drophips to be helping evac civvies, drop humanitarian supplies, and maybe even helping the troops out a bit. I'd say take it light with the fire support and helping the military in general; NATO isn't technically involved in the conflict.
Hidden 10 yrs ago Post by FourtyTwo
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The recon will need close air, because reconnaissance has cleared the village, and following that, the flare that went up will basically bring local forces to them like flies on shit. So basically, since orbital strikes may soon become available, as well as that fire support, Jan will be lasing and calling it through, for guns, rockets and bombs to stop the flood that will come to them within the hour,
Hidden 10 yrs ago Post by WilsonTurner
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WilsonTurner AKA / OfWindAndRain

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kingkonrad said
The recon will need close air, because reconnaissance has cleared the village, and following that, the flare that went up will basically bring local forces to them like flies on shit. So basically, since orbital strikes may soon become available, as well as that fire support, Jan will be lasing and calling it through, for guns, rockets and bombs to stop the flood that will come to them within the hour,


So just basic Call of Duty 2 stuff? Hold out till' the support arrives?
Hidden 10 yrs ago Post by FourtyTwo
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Almost so. I mean, the main landing site isn't where they are, but suddenly, it's going to turn very, very interesting in that town, and they'll need to hold, as well as slowly and surely find their way back to the fight, with support from above.
Hidden 10 yrs ago Post by WilsonTurner
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I'm going to wait for confirmation that my three characters are good to go.

Anywho, goodnight all.
Hidden 10 yrs ago Post by RavenxVoid
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Room or nah?
Hidden 10 yrs ago Post by Winter
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Name: Melissa C. Winter
Age: 26
Gender: Female

Appearance:



Background:

Melissa lead a very academic life up until her transition into the military. She major'd primarily in mathematics and history, taking a particular interest in historical wars and the strategies they employed, her studies and research delving back as far as the Han Dynasty era of China. It was her intention to eventually teach after becoming a scholar in her chosen fields, however as she grew up she found her chosen life path to be lacking in something which she couldn't quite put her finger on. It was latter on during her growth that she would discover the thing she was missing was merely excitement.

After signing up to the military in order to circumvent her life's lack of excitement, she set herself on a new path to secure a position within Intelligence, using her transferable skills from her civilian life in order to progress her career through many tests and exams along the way. It was then that she was flagged up by headquarters for possessing a higher degree of IQ necessary to participate in a new programme which was being funded and backed by the government. The programme was simply named ANTI which stood as an acronym for Adaptive Neural Technology Interface. The idea behind this programme was to successfully link the mind of a person with the technological environment around them using a prototype chip which required surgical insertion above the necks vertebrae.

Once the insertion was complete, the subject of the programme would be able to actively engage with technology on a higher grade of understanding, being able to circumvent security protocols and hack into most machines without much difficulty. Subjects were able to make use of external functions, being able to tap into security camera feeds which would appear in their visions HUD display before then being able to manually shut it down like they were some kind of universal remote. The results were promising and for many of the subjects it appeared to be going well. Melissa was put against more tests via the programme and seemed to progress with above satisfactory results. This eventually lead to the second part of the programme which was when she was introduced to the first Sovereign class mobile platform.

Using the same technology used for the infantry drop ships the mobile platform was fitted with a set of thrusters which worked to keep the machine suspended in free space, using a complex system of propulsions to move itself around the field. But what was more, was that the interior of the platform was specifically designed to cater to the ANTI chip, providing the subjects with an environment they could essentially bend, shape and even personalize through the use of their newly installed interface. Each of the subjects which remained after the testing periods were assigned one of these platforms before being deployed in the field for further testing. And it was here that Melissa began her career in the field.

Rank: Unspecified - Equivalent: Tank Commander

Unit: Unassigned

Role: Multi role / Intelligence / Support

Gear:

- ANTI Chip
- Assault Rifle
- Hand Gun
- Combat Knife

Sovereign class mobile Platform:



The function of the mobile platform is very similar to a main battle tank, however unlike MBT's these machines operate from safer distances in order to offer support to surrounding units and allies. The SMP utilises an on board radar as well a a geographical mapping satellite in order to gain immediate advantages during combat situations. An SMP Commander will liaise with unit officers on the field in order to keep them updated on enemy positions and changes in the terrain which would benefit the unit. The SMP may actively engage in combat with it's on board offensive and defensive countermeasures, however the SMP should never be deployed in direct combat as it is not designed to withstand concentrated amounts of fire.

Ground and Mech units armed with laser designation tools will be able to utilise the SMP's medium range rockets, enabling ground forces to call in a barrage of fire power to a designated area. In addition to that, they might also be able to designate a position within the SMP's firing line, enabling use of it's main cannon specifically designed to deliver singular punches of devastating fire power. Lastly to note is the SMP's frequency boosting abilities which will enable clearer and further communication between ground forces, using itself to catalyst the signal. The SMP requires only a crew of one, as long as the individual is using the ANTI chip.

SMP Arsenal:

1x Main Cannon
1x HMG (Mounted on turret)
2x Anti Infantry LMG
2x Rocket pods / Laser guided
2x Chaff pods

Short range radar
Thermal Camo armor
Frequency Amplifier /Jammer
Satellite uplink

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


I hope this is ok, I tried to bring something new to this. I wasn't sure how technologically advanced this is either so I've tried to keep it relatively even.
Hidden 10 yrs ago Post by DELETED324324
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Winter Hiiiiiii
Hidden 10 yrs ago Post by Apollosarcher
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Apollosarcher Knight with the Rowan Shield

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RavenxVoid said
Room or nah?


Yes there is room still for more characters, most platoons have yet to fill out. I know I'm still taking mechs and troops for my platoon.
Hidden 10 yrs ago Post by Winter
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Enalais said
Winter Hiiiiiii


Heya ^^
Hidden 10 yrs ago Post by FourtyTwo
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Is the GM around? This RP is in full flow, no posts from him lately. Just curious.
Hidden 10 yrs ago Post by Minime
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RavenxVoid said
Room or nah?


There's room.

Winters, I'm not sure about that platform. I really wanted the Task Force to emphasis small Combat Mech-Infantry units, and that looks more like a large armored support unit than anything. I'm also not sure how we'd be able to quickly insert it into the battlefield from space, where most TF Aegis units will be deploying from. (with the exception of VTOL dropships)

Wilson, your characters are accepted, with the exception of Hunter Smith. I don't really approve of the whole "classified" background story and I don't think I want dedicated, fixed-wing fighter-bombers in the Task Force.

As far as IC posting goes, I'm only waiting on some recon guys to radio TF Aegis Command and relay some news as far as troop movement and positions go. If nothing else, I'll have a post that'll greenlight all units to deploy by tomorrow.
Hidden 10 yrs ago Post by Avanhelsing
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Well Alec is already sending up info. More than enough to send in the main squads? The whole Russians have heavy stuff. Send in the clowns at this rate.
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