"Comrades isn't simply a word. Comrades are about heart. It's the unconditional trust in your partners. You are never alone... The hopes we carry are matched by the number of stars twinkling in the night sky..."
The Fairy Tail Guild has been home to countless legends throughout the generations. The power of their Wizards is only rivaled by the bonds of love and friendship they all share with each other. Time and time again these bonds have been tested, but they always remain resilient. The Guild stays strong, knowing that even if the world were to stand against them they would never crumble. It does not matter whether you are of the old generation or the new. What matters is that you are a part of Fairy Tail, and that is a bond that will withstand the tests of time for many generations to come. Darkness looms over the Kingdom of Fiore once more with the arrival of those who would seek to destroy the light that radiates from the warmth of our hearts. Stand United, Fairies. The greatest test of our guild's strength is just around the corner.
This is another basic Fairy Tail RP. The story for this roleplay is loosely based on an idea me and a friend had ages ago that never really came to light. I've always regretted not making it, but things just always got in the way and prevented me from roleplaying. I am very accepting of all kinds of characters, but just know that I tend to be very judgemental of characters that start out insanely strong. I'm not saying you can't make them, but just know that your CS will be judged more harshly than someone making a novice character. I don't know how many people I'm looking for, but I'd like a very diverse cast of dedicated roleplayers.
The way I like to GM roleplays is usually very hit or miss, because I tend to leave the story mostly up to the characters in the roleplay. I have general ideas planned for an overarching plot, however most of the antagonists, missions and sub-plots will be designed by all of you guys. In fact what I'm hoping will happen is that we'll all split off into our own little groups and kind of make our own teams of characters that take on separate requests at once (of coarse we can always switch things up throughout the rp, like person X joins person Y's team for 1 or 2 missions, and sometimes we'll all be together for big events). The only way this system works is if we all communicate with each other to make sure the plot is advancing in a way that we all think is interesting and unique. I do have things planned, but I'm hoping I won't need to bring those in for a while.
Below are the rules, please make sure you read all of them. I'm a very laid back GM and I overlook most things as long as they don't become a problem; but please do your best to follow the rules I set up.
The Rules
- Respect the decisions of the GM, and go to me for any problems you might have
- Stay within High Casual roleplaying Standards, and be active in both the IC and OOC
- Keep OOC out of the IC and vice versa
- General roleplaying rules (No godmodding, metagaming etc)
- Ignore all Canon Characters and antagonists, they don't exist in this roleplay.
- All Canon Magic is allowed, even Lost Magic. Try and keep it to about 2-3 Lost Magic users. This includes Dragon Slayers.
- Custom Magic is allowed and encouraged! I love seeing what people come up with.
- You can make your character as powerful as you want, but the higher up your character is the more I will be expecting from your CS/
- Weaker Characters grow faster than Stronger Characters and will generally have more opportunities to shine
- Despite me not minding stronger characters, I'm only allowing 2 S Class characters at the moment. Your CS's will need to impress me the most.
- The Guild Master is an NPC old man that anyone can control in non-combat situations. I don't have a name for him yet, just call him Gramps.
- If you don't think you're capable of meeting high casual standards but would like to join anyway, please don't let that stop you. All are welcome, and we're more than willing to give you a hand with posts if you need it.
- The plot of this RP isn't very linear. Things won't happen one after the other at my command. You won't just be blindly following the story I put in place for most of this, and as such you are expected to further to story in an interesting way on your own. For this reason communication is VERY important. Talk to your fellow roleplayers, talk to me, organise things we can do to make the story more interesting that relate to our characters back stories and help further our IC relationships.
- Above all, have fun! That's why we're here.
Starting off the Communication Bandwagon, I'm going to give you all my Skype in case you ever need to contact me. I may not respond quick enough to PM's on the guild, but it's hard for me to ignore a skype message. My skype name is flyingminthare.
The Request Board
Requests in bold are directly related to the over-arching plot.
The Character Sheet
Name :
Nickname/Alias :
Age :
DOB :
Gender :
Sexuality :
Appearance : Image preferred
Other Details : List any details for your character not in the image IE guild mark
Personality :
Arsenal : List off the weapons/tools your character uses and possibly where they keep them. Requip Mages can use this spot for their various weapons/armors
Magic Type : Holder, Caster, Lost
Mage Rank : Mage or S Class (You can use the D-S Ranking System if you want)
Magic : Provide a link if possible
Spells : Provide links to your canon spells.
Biography :
Other : Anything you want to include that doesn't fit into the other sections.
Taken Positions
Guild Master : Pollux "Gramps" Vermillion (NPC)
S Class 1 : Alex Greywind
S Class 2 : Aura Kalstov
Lost Magic User 1 : James Feryana
Lost Magic User 2 : Klisa Bay
Lost Magic User 3 : Verin Wandera
These positions are not first come, first server. They'll be allocated to the people who have a very well written CS. Rule of thumb, the more detail and effort you put into the CS the more likely I am to accept your character for one of these positions.
Character Roster
Pollux Vermillion (NPC)
Alicia Vermillion (NPC)
James Feryana
Klisa Bay
Verin Wandera
Damon Grant
Aero Hale
Alex Greywind
Mary Phillips
Riley Kaname
Rurik Vexor
Chloe
Aura Kalstov
Non-Fairy Tail Members
Aimee Rapport
Acacia Cornet
Zephyr Buford
Charlotte Legion
Aedius Darkwater
Important NPC's
Name : Pollux Vermillion
Nickname/Alias : Gramps, 5th Master
Age : 89
DOB : 7th June
Gender : Male
Sexuality : Heterosexual
Personality : A sweet natured old man who loved his guild more than anything. He acts as the father figure to many in Fairy Tail and is highly respected as a former member of the Magic Council. He’s a bit senile, but his heart is in the right place. He tends to be very forgetful, and so he appointed his granddaughter Alicia to handle most of Fairy Tail’s business.
Arsenal : He uses a wooden cane with a brass handle to get around.
Magic Type : Caster
Mage Rank : S Class
Magic : Unknown
Spells : Alicia is supposedly the only person in the guild who has seen the Master use his Magic, but she is very secretive of it. Because of his age, the Master no longer practices Magic unless he has to.
Name : Alicia Vermillion
Nickname/Alias : None
Age : 33
DOB : Unknown
Gender : Female
Sexuality : Unknown
Personality : The proud granddaughter of Pollux Vermillion. She shares the same views as the master and acts as the bartender as well as secretary for the guild. She handles all the job requests as well as the guilds finances. She represents Pollux at Guildmaster meetings, as he has become too old to attend. Despite her kind exterior she’s very reluctant to share anything about herself with the others, and usually just disappears after she leaves work.
Arsenal : Unarmed
Magic Type : Unknown
Mage Rank : Unranked
Magic : Unknown
Spells : No one in Fairy Tail knows if Alicia is even capable of using Magic. She claims that Pollux never taught her magic and leaves it at that.
We're currently open for everyone atm. I'll get my character up sometime in the future.
EDIT: is it just me or do hiders just not want to work on this site?