Hidden 10 yrs ago Post by Miss24601
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I'll make a character soon, I was just town between two different ideas! Oh, well, I'll make a decision tomorrow. :)
Hidden 10 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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Character is complete.
Hidden 10 yrs ago Post by Grey Star
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Grey Star

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@Rune: Sigrid is fine if you'll put in the addendum Battle Lust doesn't work on Godlings of similar or higher levels of power and ability, though it will on anything lower.

@Zombehs: Else Herz is accepted.

@Dead Cruiser: I'm going to have to veto your character since he is so intelligent he can effortlessly think of and make stuff that outright overpower anything in the game really easily.

@White: Ken Kai is accepted.

@Vita: Violet is accepted.

The rest of the characters I'll wait to be finished before giving my okay.
Hidden 10 yrs ago Post by Zombehs
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Zombehs One clown circus

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Cool. Added in a short bio.
Hidden 10 yrs ago Post by Rune_Alchemist
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Rune_Alchemist Absolute Depravity

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Grey Star said
@Rune: Sigrid is fine if you'll put in the addendum Battle Lust doesn't work on Godlings of similar or higher levels of power and ability, though it will on anything lower.


OKie dokie. Done and done.
Hidden 10 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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I feel like you're giving my character too much credit, there, GS. Just because he's a genius artificer doesn't mean he's playing on easymode. Even if he can think of a solution to any problem (which he certainly can't), he can't whip any kind of magic bullet of nowhere. He's powerful with preptime, but is practically helpless if caught by surprise.
Hidden 10 yrs ago Post by Lord Santa
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Lord Santa Body of a man, heart of a Chupacabra

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Alright, I think I'm done. Does a penguin man work?
Hidden 10 yrs ago Post by Wormgod
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I would love in, if you're still accepting!
Hidden 10 yrs ago Post by Miss24601
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Name: Aurora, although she sometimes slips into a different form, the character Nebula, who is everything that Aurora is not. They are two gods trapped in the same form, both entirely different and completely alike.

Age:

Gender:

Race: They are both angel-like creatures.

Appearance: In her usual form, Aurora is an ethereal creature, with a fair, flawless complexion and a slender figure. Her face is heart-shaped and framed by silken locks as pale a blonde as cream. Her eyes are the only thing that remain the same in either form, but even they gain a a certain, sinister gleam after her transformation. They are a soft, cerulean blue framed by thick lashes. Her wings are slightly longer than her arms outstretched, and are breathtakingly beautiful. They are pure white, and shimmer no matter the light.

In her form of Nebula, however, Aurora's skin turns ashen, and her hair blackens. Her innocent smile turns into a malicious smirk and her wings turn from their previous, crystalline appearance to an inky obsidian shade.


Personality:
Aurora: Aurora is very kind and sweet-natured, with a slightly naive persona and a natural charisma that hardly suits her usual, socially awkward personality. She is brave, and strong-willed, putting others before herself and far too forgiving to most. She is extremely intelligent, but when it comes to social interactions she is about as street-smart as a newborn baby. She is bubbly, and sometimes overly friendly, whilst at other times she is very quiet and quite timid. However, she is usually the former rather than the latter. She is very passionate about the things she cares about, and dreams of fairytale romances and true love. For this she often gets teased, as her knowledge of modern day reality is small at best. She is protective of her friends, and never talks about her 'sister'. Unbeknownst to anyone around her, she is in constant physical and mental agony, attempting to prevent her 'sister' from breaking through. However, when particularly stressed, frightened or angry, Nebula slips through.

Nebula: Nebula is everything that Aurora isn't. She is sarcastic, cold and calculating, with an antagonistic personality and a cruel nature. She loves to point out weaknesses in people, and use them to their disadvantage, and she is very sadistic. She often manipulates those around her, and is just as charismatic as her 'sister', although in an entirely different manner. She is arrogant, wicked and murderous, and merciless when it comes to those who beg or plead. She enjoys prying into the psyches of those around her, worming her way into their thoughts, and prying open their secrets, loves, and fears.

Brief Backstory:

Abilites:
Equipment, Items, and Other Belongings on Hand:

Miracles:

Domains: Love and Fear

(Will finish soon!)
Hidden 10 yrs ago Post by DELETED7282737
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W.I.P.

Name:Drow Hirasawa

Age:16

Gender:female

Race: Artificial human
wasn't born as a normal human but created by a shrine god.

Appearance:


Drow is a fairly small girl with a slightly skinny body. She has dark black hair with two sea blue eyes under her bangs. She wear the classic sailor outfit together with a mask on the side of her face displaying a wolf kind of creature.

Personality:Drow is a very quiet and calm girl. She doesnt show much emotion and even in times where other people would cry of the death of their beloved, she still doesnt display and kind of emotion. Drow is always sharp to her surroundings and takes down anything that she doesnt want close to her. When she is in battle she stays calm and focussed on the target she needs to handle and mostly continues on after even a tough fight.

Brief Backstory:

Abilites: One handed katana wielding together with two handed katana wielding, communicate with spirits, being able to see spirits, meditating.

Equipment:Katana and mask on the side of her face.

Miracles: Spirit controll:She can see spirits around of the people that died over the many years and use them for battle. She is able to gather spirits around her katana and them as a sort of flames. The spirits just look like dark flames when there are many used. When she slices someone with the katana the spirits will leave a burning affect on the person which cant get off with water or anything but will slowly disapear into thin air. The spirits which are used will just die and never come back to the spirit world.

Spirit creation:She can make artificial spirits and place them in objects or corpses of people anything really. The artificial spirit has no real emotions or just a standard inprogrammed emotion.

Domains:Spiritual, senses
Hidden 10 yrs ago Post by Gentlemanvaultboy
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Gentlemanvaultboy

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Name: Hidalgo Calavera

Age: 34

Gender: Male

Race: Skeleton (Human)

Appearance: A bleach white human skeleton clothed in a black jacket, black pants, a white shirt with a cravat, a red sash tied about his waist, and a large black sombrero. He is painted with flowers, green vines winding across his body dotted with flowers of every color. His skull, in particular, is covered with them. Right below where his noes would be a pencil mustache is painted in black. He wears a sword at his side.

Personality: Hidalgo is a tried and true gentleman, hastily jumping to the defense of any senoritas and never backing down from a matter of honor. Let no man imply that Hidalgo Calavera is anything other than honest, brave, and very very generous. He loves parties and celebrations, especially throwing them, and though he can no longer taste or consume because he's a skeleton that will not stop him from sampling every delicacy he can get his hands on. He is an romantic and enjoys fine art, music, poetry, literature, food, drink, and clothing. He especially loves giving these things to others, because he loves gifts and gift giving. He is a man of great passion, and will throw himself into something 100%. This can lead to him forgetting important things, or ignoring things that are important in his fervor.

Brief Backstory: Hidalgo was born as a nobleman of the country of Espania in southern Europa. He lived a life of opulence and hedonism, never wanting for anything, and was looked up to and respected by the villagers under him for how readily he would share his great wealth. For a local girls wedding he road out to purchase the finest white dress money could buy. For every baby born Hidalgo would be there at the celebration bearing gifts of fine wine, clothing fit for a royal child, healthy food, and money. This generosity only increased upon his fathers death and his ascension to the head of the house, inviting the whole village into his family home to celebrate his birthday and throwing money at any problem the people came to him with. In five years he had managed to spend nearly the entire family fortune in this manner, and the extended family realized that something would have to be done about this heirless fool who seemed bound and determined to spend every red cent that should rightfully go to one of them when he died. So a group of his cousins got him messily drunk, bashed him on the back of the head with a candlestick, chucked him into a barrel of acid, and rolled that off a cliff into the ocean.

Hidalgo Calavera died. But he did not stay dead.

For the first time, in his life a leisure and opulence, Hidalgo's godly powers manifested and a miracle occurred.

When Hudalgo washed up on shore and walked back to the villa, it was only to retried a few precious items (his sword, his favorite hat, his guitar, and his beloved horse La Sombra) and to thank his cousins. As they cowered in fear at his presence he willed them the house, the lands surrounding, and what was left of his fortune on the condition that they look after the people. Then he road off into the sunset, his purpose in life now painfully clear. He would give the greatest gift off all: he would remove the mortal fear of death.

Abilites: Hidalgo possesses amazing speed and is tireless as a result of being dead. It addition he is a phenomenal swordsman, can play any instrument he sets his mind to, learned from a young age how to cook fine meals from the family chef, and is an excellent rider.

Equipment, Items, and Other Belongings on Hand:
-La Sombra, his horse.
-His trusty sabre
-A black guitar

Miracles:
Stay Another Day: Hidalgo can allow anyone to remain in the realm of the living after the moment of their death. The dead remain in the state they were at the moment of their death, and can interact normally with the living world. They must remain relatively near Hidalgo to continue existing in the world of the living. When separated from him the shade can exist for exactly 24 hours before vanishing.

Conveying the Wishes of the Dead: Hidalgo can reach out to the wishes of the dead, work them into a physical for, and give them away as gifts to the living. For example, a mother who died with the wish that her sons would make enough money to save the family farm. Hidalgo could take that wish and transform it into a pile of gold, a vein of silver the brothers could find under their land, or a particular bountiful harvest for that year and years to come. Though he has some leeway with interpretation, the wish has to be used for whom the deceased intended. Hidalgo can not take them for himself, or use them on something unrelated. He must follow the will of the dead.

Domains:
Death and Charity.
Hidden 10 yrs ago Post by DELETED7282737
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Almost done with my whole cs still need the backstory. Just say if you would preffer anything on my cs changed.

Its pretty quiet in here =P
Hidden 10 yrs ago Post by Wormgod
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Seems we're still accepting. Here's my girl:

Name: No official name: known by Medina, Medene, Wild Mary, Wild Child, and the Forest Girl. She's more commonly referred to as Medina or Medene.

Age: Unknown by mortals, in reality around 350. Physically appears 20-25 ish, and depending on the legend, she's anywhere from a hundred to five hundred years old.

Sex: Female

Species: Half-elf

Appearance: Medina is a five foot tall, dark-skinned girl with a mass of thick, brown hair that reaches her feet, and hasn't been brushed in over...well, at least a hundred years. Needless to say, it's full of leaves, twigs, branches, and moss that is literally growing in it. Medina is very muscular, thanks to her lifestyle, and depending on the weather, she's naked or clothed in furs. She's always carrying her spear; a powerful weapon that looks innocent enough. It's made of the bones of everything she has killed ever since she stepped into the forests of Xun. It's nine feet long and has a serrated blade.

Get closer, and you'll see Medina's elf side. She has a heart-shaped face and sharp features. Her eyes are small and set far apart. They're blue, an odd color for such a dark girl.

Personality: Medene is, naturally, antisocial. Being alone for a hundred years tends to do that, and the few humans she'd seen were either hunters, loggers, or lost travelers. And on top of that, she hasn't spoken a word in...forever. Still, she understands whatever the common language is here (English?) and frequently listens in on the mortals conversations. She knows not everyone is bad, but it's very hard to fight the instinct to drive everyone away. The only friends he really has are the mice tha come and steal her jerky from her stores.

Brief Backstory: "The Forest Girl of Xun and Europa" is a legend that's been around for generations. Depending on the source, the famed wild child has lived apart from humans for a hundred, two hundred, or even five hundred years. She's had repeated run-ins with hunters and some violent encounters with loggers. According to some, she helps lost travellers return to the path and exit the forest safely.

In reality, Medina was once the youngest daughter of a large farming family. At the young age of eight, she and her family ventured into the famed "Black Forest" in Europa some three hundred years ago. Medina never came out. She was separated from the family by the forest's magic and had to fend on her own. Against all odds, she didn't poison herself by eating a bad mushroom, or eaten by a bear. (In fact, she was raised by a bear for three months, until the real cubs grew up and they were all evicted.) Twelve years into her life, she met a druid-hermit who claimed to have been alive when Alexander the Great conquered the known world. Nearly mute, but still remembering some language, Medina asked to learn from him, and she did. He brought her to a sacred spot in the forest, where the nymphs and dryads lived in peace. There, she learned one of the secrets of immortality and ceased to age. She lived with the druid for decades, until they had a fight--she wished to meddle in the affairs of mortals, by stopping the loggers and hunters, and saving the lost travellers. He wanted complete isolation, no matter who's lives were at stake. So Medina left, and moved into the colder forests of Xun. That was a hundred and fifty years ago, and she's been there, in modern-day west Russia, ever since.

Abilities: Medina is an immortal, nomadic druid. She stopped aging around 23, thanks to one of the secrets of immortality, this one guarded by nymphs and dryads in Europa. However, she can still fall ill, be fatally wounded in battle, and die of starvation/dehydration/infection/cancer/whatever. But, it would be quite a sight to see Wild Mary be struck down by an animal. Beasts instinctively recognize her as a powerful druid, capable of wielding that primal magic. Medina can call animals to fight for her by her blood (one drop and they come from all directions in a twenty mile range, no matter if they smell it or not) and can give them orders. She is skilled with her spear, which is made from the bones of her prey, and is magical in its own right. The bones have fused together into a solid weapon and can damage any creature, even if bones would not harm it. (Think enchanted or magical weapons in a video game: like a steel sword that wouldn't normally hurt a ghost, but because it is magical, it can harm ghosts.) The Forest Girl loves to hide from silly humans by disappearing into trees; a trick her druid friend learned from the dryads. And, being a druid, Medina has enhanced speed, strength, and senses. She can smell like a dog, hear like a cat, and run on all fours like true beasts.

TL;DR:
immortal - does not age, can die of wounds, illness, starvation/cancer/etc.
Animals called by her shed blood in a twenty mile radius around said blood. Will fight for her.
Bone spear; a powerful weapons that can inflict damage on anything, even species that usually require special types of weapons. (like ghosts, demons, etc.)
Can hide inside trees
Enhanced speed, strength, senses.

Equipment, Items, and Other Belongings on Hand: The only item she keeps at all times is her bone spear. Everything else, including clothes, is optional.

Miracles:

Domain: Forests

WIP
Hidden 10 yrs ago Post by Wormgod
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Whoops, extra post
Hidden 10 yrs ago Post by Grey Star
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Right, I'm rather sorry to say that my enthusiasm towards this particular roleplay has flagged and thus this interest check is canceled. Once again, sorry for this announcement.
Hidden 10 yrs ago Post by Wormgod
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May one of us make an IC with this idea?
Hidden 10 yrs ago Post by 64-Hit Combo
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64-Hit Combo The Invincible Lucifer

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In any event I'm finding more and more that I don't have as much free time as I'd thought. Regrettably I'll be withdrawing my application.
Hidden 10 yrs ago Post by DELETED7282737
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... read to ooc it died already
Hidden 10 yrs ago Post by Venku
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Venku

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WIP
Name: Aden Kun Aviraneros

Age:17

Gender:Male

Race: Xanderan( humanoid race that has a different inner physical structure rendering them stronger and having naturally occurring supernatural powers)

Appearance: Normal form:6'1"-6'2", Black hair, Dark brown eyes, light brown skin

Personality:

Brief Backstory:

Abilites: What your Godling can do without using their Miracles, which can include magical abilities, supernatural martial arts, or psychic powers.

Equipment, Items, and Other Belongings on Hand:

Miracles: Something that only Gods can do, which rely on how much Divinity you have accrued through monster slaying, worshipper gaining, magic draining, and so on. The stronger the Miracle, the more you need to give out and your reserves shrink so you'll have to fill it up again if you want to use these world warping powers. Miracles are also based on your godling's Domain, as the closer it is to your domain, the easier it is to use. An example would be a Battle God having a miracle that can instantly turn a bunch of conscripts into a finely tuned super army in the span of a single day rather than a few months or God of the Forge easily creating sentient super powerful weapons from ordinary materials. The more powerful the Miracles performed, the more reserves are drained. Everyone gets two in the beginning and as the rp goes on, you can create more.

Domains:
The Elements and Battle
Hidden 10 yrs ago Post by Rin
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Rin

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...The GM post saying that this is cancelled is only a few posts above. : |
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