Hidden 10 yrs ago 10 yrs ago Post by Eklispe
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Eklispe SSP

Member Seen 12 mos ago

Appearance Name: Bristlebane Nicknames/Titles: Troubadour, Hero, Thief, Savior, Demon, Angel Age: 19 Skills: Music, Break-dancing, Acrobatics, Sword-fighting, cooking, lying, singing, stealing, sneaking and flirting Equipment: Two Swordbreakers, Several throwing knives A lute Travelling rations A sleeping bag Flint and steel Several smoke bombs One bola One revolver A bullet mold, Lots of money and a small bugling horn Personality: Bristlebane is a dashing young fellow full of liveliness and adventure. A travelling musician, but he is also more of that, he aims to become a hero of sort and is quite adept in combat, specifically when fighting many opponents, as on his travels he has often been set upon by brigands. He is a shameless flirt, however besides that he maintains a strictly chivalrous front. Of course he would never lie to a lady, much less fight one, and help any damsel in distress he can find. That said he can be a bit arrogant at times and quite overbearing Biography: Bristlebane's past is unknown however many believe him to be a travelling noble, it would certainly explain his eccentrics, and his well educated manner. Of course other rumors speak of him as a terrible mix of demon and angel, one moment wooing a beautiful damsel, the next tearing into a group of villains that insist upon wrong doing. Of course no one can say for sure where he came from, perhaps even himself?
Hidden 10 yrs ago Post by Zeroth
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Zeroth

Member Seen 43 min ago

Appearance:
Name: Tsubasa Akiyama (Western order, given name first.) Nicknames/Titles: The Red Death Age: 23 Skills:
  • Expert Swordsman - Having trained most of his life in the art of the sword, Tsubasa is quite adept with a blade. Drawback: Without a blade he's severely weakened.
  • Stealth - Becoming an assassin has taught Tsubasa the importance of stealth. He can't make himself disappear in shadows or ninja his way across buildings, but he's good at staying unnoticed and setting up ambushes. Drawback: Once noticed, he's hard to forget.
  • Agility - Tsubasa is significantly faster than the average person during activities such as running and leaping. Drawback: Brute power is lacking.
Magic: [Approved by GM] Sekiga, Tsubasa's sword, is more than a well made heirloom. In Nijiara, there are legends of famous swordsmiths and swords who were supernatural in ability, becoming more powerful the more enemies they slew, or so sharp they could cut a dragonfly that landed on their blade. Sekiga the Red Fang is one of these, bearing a special enchantment. Effect: When Sekiga cuts an opponent, it "drinks" their blood and stores it in a hollow inside the hilt. A normal wound will provide 1 "unit" of blood. This blood can be used for three different techniques. 10 units can be stored at a time. Uses: Blood Elixir - By drinking the blood in the hilt, Tsubasa can heal minor wounds and accelerate the healing of greater wounds. It requires 3 units of blood. 5 units will heal greater wounds. 7 units will heal all wounds. Bloody Reaver - A boiling wave of blood is released as a projection of a sword slash to travel roughly ten meters before it begins to fall apart. The target, if struck, is "slashed" as if with a hot blade. Requires 3 units. Blood Rot - The blood inside the hilt begins to rot and blacken. When using this technique, each cut of the sword on a target will poison them, building over time. One cut will slightly numb the struck limb. Two cuts will paralyze that limb. Three spreads numbness over that side of the body, four over the whole body, and so on and so forth. Each cut consumes 1 unit of blood, and while the technique is in use more blood cannot be drawn. Equipment:
  • Sekiga - This sword, its name meaning "Red Fang" is a well forged and well maintained steel katana that has been in Tsubasa's family for generations. It bears a dangerous enchantment.
  • Standard Traveling Gear - All that stuff required for world-wandering, like a pack and sleeping bag.
  • Extra Clothes - In his line of work, Tsubasa often makes use of disguises.
Personality: Cold, sarcastic, unnecessarily hostile, determined to the point of obsession. Seems somewhat tired all the time, with a haggard expression, but when focused or angry his eyes grow sharp and bright once more. Cares little about people and a great deal about money and status. However, in rare moments, there are hints of a great sorrow within, and it seems not all of his traits are genuine... Biography: Tsubasa's ancestors were famous sword masters, and from the age of six he was trained in the art of the blade by his father. Tsubasa's mother, however, was a foreigner to Nijiara, and he inherited her hair and eyes. This made him somewhat of an oddity among his neighbors, and he was treated as such. He experienced many hardships, and one in particular drove him away from the village where he grew up. To make a living he resorted to using his blade for any reason at all, regardless of what side of the law he was on. Gangs, banditry, and finally, assassination. Tsubasa eventually became well known in the underworld of Nijiara, perhaps a little too much so. It was then that he heard that the king of New Torrea had fallen ill and that the kingdom's Minister had new, questionable policies. A throne ripe for taking, a politician that people didn't like. It sounded like a ripe job market ready to burst, so Tsubasa packed his necessities and struck out on the road. Others: Often uses berry juice, crushed flowers, or other methods of dying his hair to prevent himself from standing out when on the job. Still, some of the color often manages to shine through, giving him his nickname in the underworld.
Hidden 10 yrs ago 10 yrs ago Post by DeltaDante
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DeltaDante

Member Seen 10 yrs ago

Appearance: Name: Dante Nicknames/Titles: Knight/Blacksmith Gender: Male Age: 17 Skills: He has a triple spin, calling it Cyclone. He also has a jumping arc attack, slamming his sword on opponents. Equipment: A long, sharp broadsword. He carries it upon his waist. He tends to carry some rations and his clothing is always travel-ready. Personality: He tends to be outgoing and friendly most of the time, however, if somebody snaps at him for a mistake he makes, he will become shyer and angered. He will keep quiet at these time and always try to do everything right. He hates chaos, but also hates waiting and needing a 'plan', as he states it. He enjoys action, but knows when he needs to back up and keep living. Biography: Dante was born in Hoskaros as a child, during a time of strife. He grew up learning to fight and fend for himself, learning combat skills and how to handle a blade. He had minimal gun training, but never has had a real opportunity to practice and use guns. He moved to New Torrea at the age of 15, and has a house there, and makes a decent living as a blacksmith/weapon trainer. He isn't the most well known, but some people know his name. Others:
Hidden 10 yrs ago Post by Water Akira
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Water Akira

Member Seen 8 yrs ago

Name: Ralena Age: 24 Appearance: Ralena is an attractive young woman with blonde hair. She's 5' 9" and has an athletic build. Her hair is shoulder length. She is often seen in her battle attire, including iron armour, gauntlets and boots. When not in her armour, she sometimes wears formal wear. Skills: Various sword skills. Also skilled using a whip. Equipment: Two swords, iron armour and a whip. Personality: Ralena is not the most friendly person. Often seen as very serious. Because of her desire for efficiency, she is often seen as cold and tactical. Although it is not known if she has many friends, the few allies that she does have seem to be very powerful. She listens to her superiors, but has a hard time working with others, especially on a team. Biography: Ralena began her training as a knight two years ago. It is her desire to protect the kingdom and its people. It also seems that she has the intention of gaining rank as a knight, but her reasoning for this is not yet clear.
Hidden 10 yrs ago 10 yrs ago Post by Pie Flavor
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Pie Flavor No ordinary Pie

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Hidden 10 yrs ago Post by Nytem4re
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Nytem4re

Member Seen 2 mos ago

Appearance: Name: Elijah Antol Nicknames/Titles: Gender: Male Age: 22 Skills:
  • Adept Sharpshooter: Years of repetition means Elijah has a near perfect aim, one would be hard-pressed to find another gun user with Elijah's accuracy.
  • Gunslinger: Elijah is able to simply draw his revolver in less than a second, being able to fire off cylinders of death at a moments notice. However, he is still at a disadvantage if a swordsman is in his face at point blank range, as he'd probably get cut down before he can fire any rounds.
  • Fast Reflexes: He can react pretty fast to several situations, but this leads to many snap judgements that don't always favor him in the long run.
Equipment: Revolver Lever Action Rifle Rations, Sleeping Pack, Weapon Case Cleaning Kits Personality: Bordering on bombastic, Elijah isn't afraid to make himself known to other people, whether they want to meet him or not. He usually attempts to begin conversations, and is prone to droning on and on. Any insults directed towards him usually leads to indifference or some witty remarks that don't always make sense. He only fights if necessary, and deflects any questions about the people he's killed. Biography: Elijah was born to a forgettable family in New Torrea. Like any other family, they tried to make things meet, and such, Elijah was sent off to a monastery so they wouldn't have to pay for his food and schooling. Elijah's early days were filled with endless teachers attempting to cram as much knowledge as they could in his head. Elijah found a savior in one of the sponsors of the church, Elijah was taken in by this man and his wife, who treated Elijah as their son, as the missus was biologically incapable of bearing children. The man also happened to be a avid gunsmith. Elijah learned the way of the gun, even self teaching himself at times because even the experts of the field of firearms were relatively rare and offered only limited information. He left the house at the age of 16, and has been spending the other six years of his life as an adventurer and freelance mercenary.
Hidden 10 yrs ago Post by Tyrant from the West
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Tyrant from the West Antagonist Punk

Member Seen 9 yrs ago

Name: Avon L. Ruhame Nicknames/Titles: N/A Gender: Male Age: 20 Skills: Somewhat decent marksmanship, Climbing, Reading, repairing, and bargaining. Equipment: Twenty One Round Revolver with a bag of extra rounds. As well as a back-pack that contains his coin, some miscellaneous personals, and survival/climbing tools. Personality: Avon isn't an aggressive boy. If it wasn't due to his previous circumstances he wouldn't even carry a weapon on him at all. However, he he isn't a pacifist either. He doesn't take much too seriously and is just trying to enjoy himself and get by in life. Dreams and ambitions of wealth and power elude him for the most part, he just wants to travel and get to know people. He tries to be personable, and does his best to not make many enemies. Even when he gets pissed off, he often lacks some of the fortitude necessary to act upon his anger. This is both a flaw and a blessing to him. It allows him to think a little more before acting out, but also sometimes prohibits action when necessary. Biography: Born and raised in New Torrea, Avon lifed the life of the middle-class citizen, if such a word can be used in this situation. He and his parents worked as specialty gun-smiths, and were decent at it. They specialized in hand-guns, and were the go-to people when it came to customized weaponry. They could make almost any kind of hand-gun you want, so long as you had the money and the patience for it. However, not much of that matters now. Avon's father was 'persuaded' to help with the expansion. His skills as a gun-smith were needed to keep an edge over the country's newer inhabitants, to help keep them co-operative. However, life at home didn't change all that much. Avon's mother had some skills when it came to smithing as well, even if she wasn't as good as his father. She kept them afloat. A few years went by like that, the two of them working the shops, but as he grew Avon knew this wasn't the kind of job he wanted. Now, he respect his father and mother's work, but after sending letters too and from his dad, he knew he had wanted to explore the world. His mother had no objections, she was actually rather happy. Moving about like that would make it a little harder for the gov't to draft him, not that they would actually try that hard. Plus, it was a mother's job to support her child! However, before he could leave his home and begin to explore, he received two gifts from his dad. The first was a handgun, built to some designs Avon drew up as a child, and the second was a pendant. There was a letter as well, but that was more customary then gifty. However, what wasn't customary was the contents. His father told him about the minister, and what was going on with their country. They didn't hear much about it from their neighbors or friends, being within one of the more patriotic areas. They would hear about how the minister was 'doing god's work' and other things like that. But Avon's father told him what he knew, and what he expected. Now, Avon wasn't always a driven kid, but after hearing what his father was concerned with he couldn't help be interested. So, with his new 'best friend' in hand and both a drive to help and explore, Avon would set off! Others: N/A
Hidden 10 yrs ago 10 yrs ago Post by Hebigami Shiho
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Hebigami Shiho Shinoa Squad Leader

Member Seen 7 yrs ago

Appearance:
Name: Hazael Michaellis Nicknames/Titles: Knight Lieutenant Commander, The Strongest of the Triumvirate. Triumvirate (alongside her siblings) Gender: Female Age: 19 Skills:
  • Michaellis Sword Play: It starts with her and will probably end with her. She designed this style of swordplay out of need because she wanted to protect his siblings. She uses a greatsword with great dexterity and speed, even if it wouldn't seem possible, both because of her build and the weight of the sword, and yet, her strikes are both precise and deadly. However, this kind of swordplay tires her like no other thing. If a fight prolongs a bit too much, even if she wins, she may need to stay in the hospital for a while.
  • Sneak: As a former hunter of the wilds, Hazael knows how to sneak up on anyone and them not noticing before it is too late.
  • Endurance: Hazael is very durable. It is a common rumor in Torrea that she took a bullet to the heart and survived. It is a mystery whether this is true or not.
Equipment:
  • The Templar's Stigmata, not an special weapon, nor enchanted. Hazael merely thinks it sounds cool like that. A greatsword forged by one of the best blacksmiths in Torrea.
  • Traveling Wares and Trinkets, all of them safely packed in a backpack she tends to either drag around with her or leave at the doorstep of his house. It is a bad idea to steal it, though, the retribution will be terrible.
  • Heavy Duty Lieutenant Commander armor, an extremely heavy suit of armor she sports only in the most critical situations, otherwise, she goes into battle with light armor. This is mostly because this armor is way too heavy and makes her fighting clumsy and slow.
Personality: Calm and stoic, truly a composed person. She has a motherly aura to her, since she has taken care of her siblings since they were just babies. It is really hard to see her in another mood that isn't either happy or calm, still, they do say that the scariest people are the calmest ones. It is really hard to get her mad, but if you do, well, you probably deserve what is coming onto you. She can also be quite the jester at times too, coming up with witty sarcastic comments or things of the like. Hazael also has an incredible sense of comradery, as she is unable to leave behind or even bare to see someone troubled with their problems. She will always try her best to aid her comrades in arms or friends whenever she is able to. Hazael also doesn't have what is called a moral compass. She will do just about anything the king orders her to do, no matter how evil, still, she doesn't follow the same rule when receiving orders from the prime minister. Still, her loyalty will become null if the order involves making some kind of harm to her siblings, as she values them over everything else. She will forget even her dearest friends if they manage to damage her precious siblings in the slightest. A bit obsessive and nagging, people often see her both as a father AND a mother. Biography: Hazael used to live in a forest near the border of New Torrea with Nijiara. It was pretty calm and she could hunt all she wanted because of that. She live in a log cabin between the woods with her other 4 siblings, making them a family of 5 in total. 3 women and 2 men. Orphans since Hazael first had use of reason, they were left there in the woods by their parents when Hazael first knew how to talk, walk, and think for herself. She had to take care of all of her siblings, one of which was a baby. Life was rough, but she soon got the hang of it. Go out with a bow, spot an animal, kill it, bring it home and eat. Wash, rinse, repeat. They got by by just doing that. She also taught her other siblings how to hunt and use weapons, to defend themselves. Living there in the border was really peaceful since political matters didn't affect them. It was a harsh, but still happy life. That is, until soldiers and knights from New Torrea started coming to the log cabin, demanding the payment of taxes they weren't even aware of. After scaring them more than a couple of times, New Torrea finally decided to do something smart, ask them to join their military. Seeing this as a way out of having to risk their lives just to live another day, Hazael took them up on their offer almost instantly. Still, her two sisters decided to stay there, after the recruiter told them what was happening in the capital. Hazael was also okay with that, and confident that she could actually defend herself, and left to the capital with her other two brothers. After entering the military, she and his sibling experienced a rapid development and soon scalated through the ranks, leaving others in the dust. Both of her siblings are currently just a few ranks below Hazael herself. Hazael has been called a prodigy, even though she doesn't quite feel like it. Others: Her siblings are named Kendrick, Uriah, Isabel and Astarte.
Hidden 10 yrs ago 10 yrs ago Post by Constantine
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Constantine Clockwork Heart

Member Seen 9 yrs ago

Name: Chloe Magnolia Chevalier Nicknames/Titles: The Paper Angel Gender: Female Age: 25
Appearance: A young Caucasian woman with striking red eyes and long pale red hair that reaches down to her waist. She has a slightly eccentric manner of dress, wearing a pair of red tinted goggles on her forehead and long flowing scarf at all times. She stands at roughly 5ft11 in height and has a lithe, toned figure. Her left arm is bandaged up to the elbow, covering a burn mark received when when she was still an inexperienced magi. Her bandaged hand is hidden beneath a robust, armour lined glove. In contrast she wears a fingerless black glove on her right. Skills: Magical Resonance – Paper God Magic can resonate with benign magical essences to either reinforce spells already present such as wards or seals or to imbue her paper with additional properties. The latter requires cooperation with another mage. Resonating magic is far more difficult to interfere with and disrupt. It is also more draining on the user as well. Foci Split – Chloe has trained to be able to effectively wield a wide variety of weaponry so as to make best use of her particular style of magic. This skill allows her to seamlessly swap between weapon types without interrupting her rhythm. Her skill level is easily exceeded by masters of particular weapon types or styles, as one would expect. The power of Foci Split lies in versatility and adaptability. Strong Vessel - Years training as an apprentice to an experienced mage have their benefits, such as rigorous, repetitive training of even the most basic of cantrips. From such practice an apprentice gains increased magical stamina and efficiency. Magic: Paper God Magic is the ability to freely manipulate sheets of paper through the will of the user to form a wide variety of shapes and forms. The more skilled the user the more complicated and intricate the shapes that can be formed. Paper that is being manipulated is far more durable and resistant to damage than conventional paper and is as strong as any steel while Paper God Magic flows through it. Basic practitioners of this magic use it to form small weapons and shields, more advanced practitioners have a far more varied repertoire of techniques as their disposal. The greatest weakness of Paper God Magic is that of fire, regardless of whether the fire is magical or natural in origin, though natural fire needs to burn far hotter then magical fire to inflict the same degree of damage. Paper that has been soaked in water or oil is also an issue for practitioners of this form of magic as it becomes more difficult to wield, especially if magic is involved. However paper that is already being manipulated can only be drenched by the use of magically imbued water. As distance from the caster increases so does the difficulty in maintaining control of any manipulated units of paper, preventing effective long range attacks and limiting the effective range of the magic to medium range at most. Elemental Affinity – Paper God Magic *Fire – Very Weak *Water – Weak *Earth – Resistant *Lightning – Resistant *Wind – Resistant *Light – Neutral *Darkness – Neutral Equipment: *Goggles – Red tinted goggles used to reduce the glare of bright lights and to protect the eyes from dust and the like. *Scarf – A wide and long brown scarf worn around the neck. Possesses no magical or supernatural properties, its value purely sentimental. Whatever material it is made from it does not burn very easily. *Backpack – Full of paper mostly, along with a few perishables. *Steel Rods – It is easier to form a weapon around a core material then without one. Personality: Chloe can be somewhat eccentric in both her mannerisms and actions but there is never any doubt as to the honesty of her intentions and is generally easy to befriend. She often comes across as a somewhat lazy, needlessly cheerful and surprisingly intrusive individual with no apparent notion of privacy or personal boundaries. In battle Chloe will always seek out the tactical advantage, preferring to avoid head on and prolonged combat when at all possible. She is also very protective, willingly sacrificing her own safety to shield other people from harm. Unsurprisingly she has been injured more than a few times, sometimes grievously. She is terrified of magical fire and will cocoon herself in paper if she has no way of running away. Biography: Chloe is the adopted daughter of knight commander Callahan Chevalier, a brave and well respected soldier in service to his majesty king Allamon of Torrea. Something of a tomboy Chloe spent far too much time at her fathers heel growing up, her natural curiosity always getting her into mischief of one sort or another. Not that her father minded all that much, he was happy so long as she was happy. But things are never that simple in the real world and when Chloe started puberty her magic started to manifest itself. Violently. Untrained magic is dangerous for all concerned and so it was with a heavy heart that Callahan sent his daughter to Milokis to be apprenticed to an experienced mage at the behest of King Allamon's court mage, who used his connections to secure the arrangement. Being apprenticed to a mage was not such a bad thing as it turned out, there was always something to occupy her curiosity. And she was a quick study, her form of magic relying more heavily on intuition than extensive and studious discipline. As a mage in training she was expected to perform all manner of tasks as deemed appropriate by her master. These included lofty tasks such as accompanying knights into dangerous ruins to battle evil monstrosities, to chasing rats with a broom in the masters pantry. Both were equally important, according to her master. Though Chloe had her doubts on that account. One day, her master assured her, she would understand. She had yet to complete her apprenticeship when word of civil unrest reached her, followed shortly thereafter by the news that her father had just barely survived an assassination attempt by some unknown faction. Chloe returned to the capital as soon as she was able, her master wishing her all the best, knowing he could not dissuade her from her course. After all, she was her fathers daughter.
Hidden 10 yrs ago Post by deadpixel101
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deadpixel101 Still Around

Member Seen 2 mos ago

Appearance:Pale in complexion and broad in shoulders, they hold a sturdy frame. A head of raven hair reaches down to her earlobes. Eyes shock blue they hold the cold of a winters storm. Sharp features and a stoic air they seem unapproachable. This is Alice. Alice stands at roughly 6'6 and wears a long hooded cloak of black. Her arms are long and lanky, giving her a surprising reach and the impression that he is taller than he actually is. Matching black gloves, greaves and pants he is hard to notice at night, and sticks out like a sore thumb in the day. Name:Alice VonHouer Nicknames/Titles: Vorpal Gender: Female Age: 22 Skills: Alice is a talented user of the rapier, using her long reach for deep thrusts, her strong legs for quick step in's and her stoic appearance to make her see like a machine. She is not the best swordsman in the country, likely not even the state, though she stands shoulder to shoulder with those who can claim to be so. Light on her feet Alice is skilled in the act of remaining unseen. She has been teaching herself for quite a while about alchemy and apothecary. She is a grand forager, and a decent hunter. She can handle a bow to some degree. Equipment: Her pure black rapier, nameless. Her silver short-bow, also nameless. Her satchel, hidden under her cloak and containing preserved food and gold. She keeps her study books and journals with her as well She travels light, and doesn't seem to take much with her. Personality: Alice is a quiet type of person. She lives in her own mind, and doesn't seem to care much what others think of her or the image she gives off. Recluse she values privacy and silence, though she isn't going to push someone away if they try to speak to her. A bit awkward with her speaking, she may seem a tad bt rude or more so, inept in social situations. Protective of what she values, and willing to let everything else go at a moments notice, she is more likely to be defending then attacking. Violent, if need be, though she will not start conflict on purpose. She is the sort of person who wishes to simply explore and see, instead of do and act. Altogether, a passive and quiet type, who once made a friend, is hard to lose. Biography: All that Alice seems to share with people, is that she may have come from old-money. There was a fire at her old home, and she doesn't enjoy speaking of her family. Others: She has a pet raven named Bloo.
Hidden 10 yrs ago Post by Spawnling
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Spawnling

Member Seen 5 yrs ago

Appearance: Cassie is always dressed rather properly, and has a thick leather harness that she uses to lug her Howler Cannon around with. Name: Cassie Strom Nicknames/Titles: The Bombshell Gender: Female Age: 28 Skills: Bombadier - Cassie is one of the best sappers you could find. Admittedly when your weapon blows up large square footage anywhere near where it lands, that doesn't count for much, but she is admittedly excellent at making her shots land where they're needed. Explosives - Cass can easily combine various materials to create make-shift bombs, or disarm other explosives rapidly. Collateral damage - Her cannon is small as far as cannons go, but it's still a cannon. Demolition - There's very little this girl can't blow up. Architecture - When you spend your life blowing buildings up, you learn a thing or two about architecture in general. Equipment: - Single Shot Howler Cannon *meant to be used by a single person, the Howler is a simple muzzle loaded cannon that can be braced against the hip to fire either directly forward or arced for greater range and to clear fortifications. She can only get one shot off before she needs to reload, but if she's got the space, she can make about 3 shots per minute. Can be used medium to long range, but is useless up close. Ammo consists of a heavy slugs or grapeshot, situation depending* - Howler Support Gear *stands for keeping the cannon upright, and a basic maintenance/cleaning kit* - Rope *always handy, but often used to help strap the cannon to herself* - Black Powder satchels *mostly used for the Howler, can be used as makeshift bombs* - Grenades *essentially ready made molotov cocktails used to keep enemies from reaching her* - Dagger *more utility than combat oriented* - Three shot pistol *last resort if someone with a blade manages to reach her in a battle* - Flint *often used to ignite the black powder when in a pinch* - Monocle *it's generally assumed she wears it to look more refined* Personality: Cassie is a pyromaniac with a deep love of blowing things up. Despite her very formal looking appearance and love of lavish fineries, this girl is one bullet short of a full clip at all times. Not insane, but renowned as unstable, Cassie is driven and passionate. Loud, boisterous, and fiery, especially around explosions or fire. She loves the smell of gunpowder and is infatuated with guns, the bigger the better. Despite this 'explosive' attitude, she is fiercely loyal to King Allamon, and takes great pains to help others who need it. Biography: An immigrant from Milokis, Cassie came to New Torrea with her father and sister. Though most of her life was spent in relatively poor conditions, she eventually joined the army, aspiring to be a great knight. However, her melee skills were beyond lacking, earning her a position at the bottom of her squad in terms of skill. She was transferred to a gunners platoon, and while she fared better, she was still one of the worst around. A sharp eyed captain noticed however that her understanding of the chemicals within the guns was beyond compare. She was again transferred to the sappers, and her purpose became clear. She showed an immediate affinity for the huge guns, and became an asset to her team. The Howler cannon became her life, and she fits it perfectly. She sends most of her pay to her father, to help raise and educate her sister so that she may have a better life than either of them, away from the military. However, when Allamon became bed ridden, Cassie was put in a tense situation. If she left the military, her sister's education would need to stop, and she would be forced to get a job just to make ends meet. The family would probably never leave their current standing, and struggle their entire lives. However, she disagrees completely with the Minister's vision, believing that to expand would simply cause the empire to collapse in on itself as their former allies turn on them in defense. She has yet to make a choice about how she should proceed yet. Others: She is absolutely useless in any fight that doesn't involve her bombarding from a distance. Those who manage to break through her onslaught and grenades are often met with the woman simply picking up the cannon and fleeing, taking potshots with her pistol as she does so. She is still a pretty awful shot with her pistol. Often times, to avoid melee, she'll simply ignite everything around her, taking her chances with the flames instead of a sword to the stomach.
Hidden 10 yrs ago Post by Musoka
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Musoka Toku Fanboy

Member Seen 8 mos ago

Appearance: Name: Salazar Theroux Nicknames/Titles: The Advocate, Ambassador, The Court's Mask. Gender: Male Age: 27 Skills: -Skilled Manipulator: Salazar has always had a way with words. He has perfected this skill to the point where he can convince people of innocence and bluff his way out of most situations. -Friends In High and Low Places: Salazar's position in life has given him the unique situation of a Court mainstay and an information broker, as such he has many connections to lords and beggers alike. - Rudimentary sword skills. Magic: - Illusionist: Illusion magic is as varied as it can get, but can never cause harm through the spells themselves. It is the ability to project images into reality, alter how people see and hear the world, alter the mind of those targeted. Equipment: -Light traveling clothes - A short sword - A small dog eared leather-bound book. Personality: Salazar is a man whose personality is hard to pin down. A consummate liar, a man of sociopathic tendencies and an innate ability to feign emotions leads people to believe that Salazar is indeed a genuine person with emotions, it is mostly far from the truth. Salazar does have moments when he shows some emotion, though they are few and far between. Biography: Salazar was born to a noble family, the eldest of three and the only son. Salazar was expected from a young age to be a near perfect court identity. This plan fell away when it was discovered he had the ability to use magic, or in his case...the ability to craft illusions. As such, the plan altered to create Salazar into the absolute Perfect court identity. Sent away to be instructed by an illustrious Illusionist, Salazar returned in a much shorter time than expected, returning with mystical skill and a single leather-bound book. Years passed, education and court seasons building Salazar into the consummate liar and manipulator. But with the years came a penchant to explore. Salazar eventually withdrew from his court with a lords permission to explore the world and return with new stories to share. Others: Don't get him drunk.
Hidden 10 yrs ago Post by Raijinslayer
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Raijinslayer .

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Hidden 10 yrs ago Post by Deth_Glitch
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Deth_Glitch

Member Seen 10 yrs ago

Appearance: Name: Damon Farrow Nicknames/Titles: Lord or Captain, sometimes Lord Captain Gender: Male Age: 27 Skills: He is a skilled tactician and very adept at swordplay. Equipment: Damon always wears his fathers armor and a sword with a new blade fashioned from the hilt of his fathers sword. He often has a sheild on him, but half the time its whatever is lying around him as a shield, rather then the one fashioned with his family crest on. Personality: Damon is a person who is hard to to get to know as he is very private in his opinions. Because of this it is also very hard to get him to trust you, but if you do his loyalty is near unbreaking. Those he respects or like he will go to any level to help while, this he does not dislike, but has no real liking of, he will help where it is not difficult for him to do so. Biography: Damon was the second born of House Farrow, with his elder brother dying at his fathers side, serving the King, making him the heir to the Family Mantle. Upon receiving this title he was invited to the castle, as his father had told the king of his uncanny ability to strategise, an ability on par with, if not exceeding, that of the Kings current Generals and other loyal followers who helped with battle tactics. He also inherited his fathers other title, that of Captain of the Kings Guard. While this role was his fathers he had to earn it like anyone would, the role had to be held by a lord and they had to be loyal to the king. Damon earned the role purely from his fathers loyalty, one that it took him a while to share. Normally the Captain of the Kings Guard would protect the King silently, taking no orders and conversing with the king very little if ever at all, simple being expected to know how to best protect the king at all times, but Damon had also been invited as the Kings guest for his first visit. Upon arriving he was told about how the King had grown to trust his fathers opinion and it seemed he was looking to hold Damon in the same light, but Damon seemed reluctant to give his opinions, speaking only to when prompted and never in much detail. After some months in the King service, attending council meetings on the pretense of the Kings Protection, he began to to understand the King deeper, he began to respect him as more then just the ruler, but as a just ruler, as a good man. It wasn't long before Damon began giving the King more advice, much to the kings surprise, only giving a new view on what was discussed on providing clarity on a matter and never going against what another in his council had said. Having joined the Council as young as 17 he has grown to trust and respect the king like he did his father and brother. However recent events have caused that respect to turn into Mistrust and faint disrespect of the Prime Minister
Hidden 10 yrs ago Post by Masaki Haruna
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Masaki Haruna OLD TESTAMENT

Member Seen 8 yrs ago

Appearance: "Sir/Madame/Milady/My Lord/Princess/Prince/King/Queen..... at your service." Name: Yuri Nicknames/Titles: N/A Gender: Keep guessing Age: 16 Skills:
  • Two handed wielding; A vast array of weapons in Yuri's arsenal. Yuri is trained dual wielding since Yuri was young. Yuri varies in many style of dual wielding.
  • Deception. Ranging from actual deceit and disguise. Yuri has plenty of tricks up to his sleeve.
  • Enhanced physical attribute. With martial arts training paid off, Yuri earned the deserving benefits of it. From endurance, speed, awareness, and strength.
  • Cooking. Yuri cooks.
Magic:
  • Yuri is a Paladin; able to use healing and bits of light bursts.
Equipment:
  • Clothes.........lots of it. With a magical bag to keep it.
  • Zephyr Zeroth. A sword with holy properties. It is made with magical ingredients. It cuts and pierces, inspired by the eastern and western sword. It's sheathed.
Personality: Say what you want, do what you need. Yuri can be aggressive but calm enough to hold temper, focused and serious on what lies ahead. While trying to remain level headed, Yuri doesn't seem Yuri can. What Yuri craves is for huge amounts of bounty for money. Yuri can be kind if Yuri want to, showing kindness and comfort to whom Yuri's affection calls. Biography: Setting a journey that has long been set, Yuri is a rogue who outdoes thy self and seeks the wager and bounty. More so, he is currently a bodyguard for certain officials. Others:
  • Is watched by Shiho.
  • Thou shalt keep you guessing thy gender.
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