Hidden 10 yrs ago 10 yrs ago Post by Lmpkio
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Lmpkio Kaiju Expert

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Name: Smaug


Skills: Being a fully-grown dragon, Smaug is massive and powerful. His physical strength is great enough to crush stone with ease. He is able to fly thanks to his large wings, and has the ability to breath streams of searing hot flame from his mouth. His monstrous appearance also belies his keen senses and dangerously sharp mind. He has an encyclopedic knowledge of his treasure hoard and can immediately register a theft of a piece of gold after it is stolen. Defensively, Smaug's reddish-gold scales rendered him nigh-impervious.

Magical abilities: As said before, Smaug can breathe fire.

Backstory: Smaug is one of the most infamous dragons the world of Aiskore has ever known! He was, once upon a time, part of an ancient dragon clan known as the Fire Drakes, a race of ancient dragons who first mastered the art of fire. But Smaug was not just any ol' Fire Drake. No. Smaug was their current leader after he murdered their last leader in cold blood and due to him being the Fire Drakes' second-in-command at the time, he was the one who took over. For centuries he and his armies began a bloodlust of global domination, plunging the world into chaos and dismay.

Yet all tyrants must come to an end. Dragons that opposed his rule had rebelled in sheer numbers and after a long and gruesome war, they had defeated the Fire Drakes and sent Smaug and the survivors packing. The survivors had went into hiding, with the magnificent crimson dragon hiding in a mountain known as Lonely Mountain. It was quite separated from most mountain ranges, as it was surrounded by vast plains to the east and south, forests to the north and a great lake to the west. He then came to a life of gold stealing, stealing treasure from all the various little villages and towns he can find, looting them dry and burning their houses into ash. Even after his rule, he is still a formidable adversary. Beware his wrath...

Current location/Holding: Lonely Mountain

Allegiance: Former Fire Drake; Now in alliance with The Order of the Black Rose

Personality: Smaug is arrogant, and greedy, having an unquenchable desire for gold, and not caring who gets in his way for more. He possess a rather sardonic sense of humor, mocking others darkly while he talks. Smaug seems to dislike other dragons, or at least thinks little of them. The most distinguishing characteristic of the dragon (aside from his greed), is his arrogance. Smaug thinks very highly of himself, loudly boasting his superiority.

In honor of Rylarth.
Hidden 10 yrs ago 10 yrs ago Post by Traitor
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Traitor under cardiac arrest

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Name - Scolopendra Appearance - Appears like in the picture, as a six-headed snake-like dragon. Not seen in the picture is the long 'tail' of the creature and the two leg-like appendages protruding at roughly one third of its length. They are used as feet when moving across terrain, but can be utilized like hands when needed. Skills - Can breathe infinitely in water. Produces large amounts of brightly purple glowing bile that reacts like acid and eats through all sorts of organic tissue and anorganic materials in a matter of seconds, but has no effect on bones. Scales of other dragons are able to withstand the liquid decently, though if applied to gaping, open bite wounds it can have poison-like effects. Scolopendra has no wings and is thus unable to fly, but can move at an unexpectedly high speed over terrain and water through a combination of snake-like movements and short lunges using its two 'feet'. It can not speak to humans directly. Magical abilities - Is dabbling into sub-branches of necromancy, but only has very limited power over the dead. Scolopendra is ironically unable to uphold more than one undead existance at once, making this ability virtually useless outside of communication with humans.
Holdings - Witchlight Jungle, northeastern parts of the Middle Sea
Current location - Middle Sea, Southwest of the Witchlight Jungle Allegiance - Independent. Personality - Scolopendra is a wrathful being, who violently defends its territory as long as it seems the favorable option. Trespassers should either beware, or approach the land of the serpent with formidable military prowess. It generally avoids contact to other dragons if possible. It assumes others, dragons and lesser races alike, to mistrust its tainted appearance, and thus welcomes them with an equal amount of suspicion if contact happens to occur. Any kind of creature that dares to enter its cave system without being summoned is met with uncontained hostility. While Scolopendra does not seem to be subject to a split personality disorder, like many other multi-headed dragons are, it has a rather bipolar personality. When speaking with other dragons, the six heads speak in a canonical manner, sometimes several of them at the same time, sometimes switching from head to head with every word. in honor of Rylarth
Hidden 10 yrs ago 10 yrs ago Post by Amelian Draco
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Amelian Draco Friendly neighborhood madman

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Name - Graguth Appearance - (On top of a mountain peak) Skills - a master of close combat. Quick, smart, and reasonably strong, he is a force to be reckoned with on any battlefield. Though sometimes a dragon with good enough magic can put him down. Magical abilities(If needed) - besides knowing basic healing, Graguth has never learn magic. As an after effect of fighting his corrupted father, his fire is purple. While it burns a little hotter than normal dragon fire, it also produces toxic fumes that seem to slowly eat away at living materials. Has no effect on Graguth. Backstory - Graguth is the grandson of Rylarth. Born to his son Bigray, and an unknown mother. He was raised by the Elder Council along with his brother, Drumagth. While his brother study the ways of the mind, Graguth learned the ways of the warrior. Study tactics, and simple tricks to win a fight. This was before Rylarth's ascension, so him and his brother were both taught by the elder dragon. Though he and his brother were practically royalty, they went through the same treatment as any to learn properly. By the time the brothers had become juveniles, the corruption of the past had begun to slowly revile itself. Small groups of undead suddenly attacking, whole kingdoms falling into madness, and Graguth's father eventually falling to the corruption. The brothers had begged their grandfather to let them join the war, but they were told that they were to young. That this type of war is not meant for those so innocent. The two were ordered to stay while Rylarth lead his forces after the corruption. The two managed to escape from the Sundered Peaks, fallow the army undetected. They had marched north, to the frozen wastes. The army had fought the cold more then the undead. Upon reaching the source of the corruption, they discovered the son of Slonith had built a fortress of ice and death. Oh the walls of the fortress stood the long dead king, Gigeth Next to him, Bigray stood proudly. Mocking his father. The battle that took place was far worse than the shadow lands campaign. The brothers manged to sneak past the undead army that had greeted Rylarth, and get into the fortress unnoticed. They attack Gigeth and their father, only to be slapped around like the children they are. During the fight Bigray managed to hold Graguth down, and begun to breath fire into his jaws. Drumagth had managed to free him by distracting him with lightning. Rylarth eventually came to their rescue, but not before Gigeth corrupted Drumagth. Rylarth wrestled with his son while Graguth attacked the dead king. The battle was wild, Gigeth moved with amazing speed. Never seeming to tire. Though he got cocky, and Graguth set him aflame. Defeated, Bigray grabbed his now corrupted son and ran. The battle was won, but Rylarth was gravely injured. He passed away a month later, unable to recover. Graguth spent the rest of his youth years honing his his skills. As an order by the Elder Council dragons under their command must know some form of first ad, giving him his only experience with magic. By the time he was an adult he had become revered for his combat skill. Though he was offered a position in the honor guard, but refuses to help the general people. Holdings (If needed. First come first serve)- none Current location- between Moditoft and the Watchlight forest. Allegiance- independent, tries to be friendly with most beings Other- in honor of Rylarth
Hidden 10 yrs ago 10 yrs ago Post by Amelian Draco
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Amelian Draco Friendly neighborhood madman

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Picture for the Elder Council and their honor guard The Elder Council, formed by Rylarth about thirty-five thousand years ago. Originally made up of his five highest generals, now only two still live. Extra info: Rylarth's campaign against the first corruption was about Forty-two thousand years ago. If you wish to serve as a honor guard then use normal CS, but make sure it is stated that you serve. Name: Appearance: Age (at least ten thousand years old): Skills: Magic Abilities: Political standing (elfs, dwarfs, men, or just dragon): Backstory: Normal hunting grounds (elders are not supposed to have holdings): Honor guards appointed protecting you (max is five): Other:
The Order of the Black Rose
The Shrine of Curses The Order was founded shortly after the races were cased out of the godlands. It consists of the most corrupted dragons, but it is not a completely evil group. Some of the members simply wish to not be hunted anymore, but there are some who wish to corrupt all of Aiskore. Name: Appearance: Level of corruption (i.e. tainted, undead, etc): Skills: Magic Abilities: Political standing (elfs, dwarfs, men, or just dragon): Public goal with the order: Backstory: Holdings: Other:
Hidden 10 yrs ago Post by rocketrobie2
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rocketrobie2 Money owns this town

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Name - Krag and Grak Appearance - They have a dull yellow colour on their underside and a even duller green colour on top with splotches of dark spots. Skills - Krag and Grak are two sides of the same coin, Grak is intelligent and is skilled in the arts of Necromancy and armour smithing thanks to texts found in his current residents within the Dwarven stronghold where he currently resides. Krag on the other hand is somewhat dim witted and not very bright but is better in combat (in air or on ground) than his brother but is over all a gentle giant. Magical abilities(If needed) - Krag and Grak can both let loose a mist that will bring dead creatures back from their eternal slumber and onto the world. They are capable of raising legions of creatures but the more they raise the less overall control Grak has over them (Grak is the only one who knows how to properly control the undead out of the two). Backstory - Krag and Grak were born many years after the whole shebang that went on in the corruption. They were often bullied by their peers not because they had two heads but because they couldn't seem to do any sort of magical ability but spray a dark blue smog. Because of this the two stayed away from most people and simply became content with being friends with each other. That's when they heard of a dragon that came back from the corruption with the ability to bring the dead back to life. This idea intrigued Krag and Grak so in turn they began studying the art of necromancy in their free time (which they had a lot of) and began gaining quite a bit of skill when they realized they could channel their magic through the smog they shot from their mouths. Eventually others found out about their practices and were angry about such dark arts being practiced by the two misfits. A band of angry dragons began to hunt down the two but luckily they had caught wind of the dragons plan and fled. The two now had no home to call their own so they fled to try and find the fabled multi headed dragon with necromantic powers near the middle sea so that the two could possibly find a friend where none seem to be found. Krag and Grak searched for quite a few months before stumbling on an extremely small island that hadn't shown up on any maps that they had seen before. The small island used to be home to a colony of Dwarves but now all that was left behind was their bodies and their technologies such as their forge. This is where the two decided to begin living, away from those that would want to hurt them and closer to the one person they hoped would get them. Holdings (If needed. First come first serve)- a small island in the middle of the middle sea. Current location- on their island specifically in a old Dwarven stronghold that has been abandoned for years. Allegiance- Krag to Grak and Grak to Krag or anyone they both befriend. Other- In honour of her majesty the que- I mean Rylarth.
Hidden 10 yrs ago Post by Renny
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Renny S E A S O N E D

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Name: Beyza the Hunter Skills: A powerful and experienced hunter, Beyza is a agent of ancient rites and protector of the weary. His vanguard skills are meager compared to the combat he has seen, though quite a bit younger than most Dragons, his noble outlook sends him diving into combat with nothing more than good intentions and a fierce determination inherited from his Great Grand-Sire and Dam. While he has a empathetic heart, he has am impressive lack of understanding of the world around him. Things such as books, politics, and the formalities escape him for the most part. He is at home in the air, being quite adept at aerial fights. His bulk however is lacking, not to mention he has no means of physically attacking besides his large talons and pointed head-horns. Magical Abilities: Solar Absorption is the rare ability to draw energy from the rays of the sun, empowering his fire and superheating it to the point that it glows beyond the white of his core. He also has the ability to harden his scales even further though exceptionally powerful and old dragons (such as the Council) could do considerable damage within a few actions. At night, his flames are limited to the supply he stored during the day. Due to a magical ritual, he gained the ability to speak through his mind to other species and occasionally gains superior experience compared to his age in battle. Backstory: One of the few survivors of his ancient sub-kind, Beyza is the child of Dam: Ashgalen the Razer and Sire: Reggolia the Exalted. Both of which fought along side Rylarth during the great war. When they sought peace after Rylarth had ascended, they journeyed out towards the south-western continent. For decades they roamed, preaching equality and peace among the races, for even dragons held beliefs. When dragonling Beyza was born, both Ashgalen and Reggolia had been resting with the Elves and learning of their plights. This is where Beyza considered home for most of his life. When he grew of age, he sprung out of the forest and went on with continuing his mother and father's work. Soon afterwards he was gravely injured in battle with Dwarves but with nothing but primal will and Dragon instincts, he made it back to the Elven forest where his Dam and Sire resided. In a magical ritual that went on while he was unconscious, his parents gave the rest of their strength, knowledge, and power to him. It restored his health and changed his body to a fully matured dragon. In thanks to the ritual, he pledged himself to the Elves' cause and promised to return whenever they needed him. Since than, he's claimed an area for his own, protecting it and passerby nomads from other dangers. Some have staid and since has start worshiping him as a Divine Guardian. Holdings: The Keep of the Fallen (Guardian), Werewood Forest, The Sea of Hero, Red Sea. Current Location: The Keep of the Fallen (Guardian) Allegiance: Independent Other:
  • "In honor of Rylarth"
  • Save by the Elves once
  • Loathes the Dwarves
  • Is worshiped as a wandering Deity for his role at The Keep of the Fallen.
  • His flames is superheated and white, several times stronger than regular dragon fire.
Hidden 10 yrs ago Post by Lmpkio
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Name: Raiden Age: 12,000 Years Skills: Raiden is an excellent hunter who can survive in very cold habitats. He is an excellent fighter, both at close and long-ranges. He can breathe "white fire" at his opponents and also has large scales that protect him from medium blows. Magic Abilities: Raiden is known for having the ability to wield ice magic. His "white fire" can be identified as either hot normal fire or a freezing cold breathe that stings like dry-ice. If fired upon a weaker dragon, he could literally freeze them in ice, making them unable to move. Political standing: Raiden supports his fellow dragons, but is also supportive of men. He feels as if men should be respected more by the elves, dwarves and dragons alike. Backstory: Raiden is the last of an ancient species of dragons who were the first to manipulate with ice magic. As a youngster, his parents treated him with great care and protected him with their lives. They too were also part of the Elder Council and had trained him to become a great dragon warrior and a future mentor. Indeed they did succeed and by adulthood Raiden was already a mighty warrior who served the Elder Council against the corruption that spread. After several battles, Raiden then got the title of general and lead his own dragon warriors into battle. Everyone loved him for his glorious campaigns and had given their respect towards him. Even the forces of corruption feared whenever they sensed his presence. Yet one day, as he was away in a battle, evil forces then attacked the Elder Council, with Raiden's parents in the battle. Yet the battle was in the Council's favor and ultimately pushed back the corrupted forces back. Unfortunately, Raiden's parents died while protecting the Council, which devastated Raiden completely. He was now the last surviving dragon of his kind. He swore to his parents that he will avenge their deaths and live as long as he could. More time went by and soon Raiden had been nominated as part of the Elder Council, who chose to represent both the dragons and the humans. Raiden felt as if the humans were underrated by most dragons and that they should be treated with more respect. Indeed he has helped several major human settlements with food and even brought some more respect towards several other dragons. Normal hunting grounds: The Forest Of Runes Honor guards appointed protecting you: 4 Personality: Raiden is a kind and generous dragon, usually giving gifts for both men and dragon alike. He is also very wise, often giving advice towards less-experienced dragons and humans. In Honor of Rylath
Hidden 10 yrs ago 10 yrs ago Post by Amelian Draco
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Amelian Draco Friendly neighborhood madman

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Name -Drumagth Appearance - Level of corruption - Almost completely tainted Skills - is not very skilled in close combat, but will still fight back as best he can until he can put distance. Lacks in muscle, but is still quite large. His fire is green, and is not able to be put out by water. Magical abilities(If needed) - has studied almost every magic available to him. Including: elemental, small weather control, short range teleportation, and necromancy (he is no master, but he understands what he is doing.) Political standing (elfs, dwarfs, men, or just dragon): he is neutral for the most part, but will normally just lean towards dragon. Public goal with the order: to simply gain power. Backstory - Gigeth had at the battle of the frozen wastes. As Drumagth began to shift into corruption, his only thought is of Graguth. He had sacrificed himself to save his brother. Now his once beautiful purple and blue scales darkened to the corrupted black they are today. The corrupting force almost kills him as he falls to the hard frozen stone of the wall. The rageful roars of his brother ring out as his sight blacks out. Drumagth awoken inside the tombs of horror. His thoughts and goals now corrupted. Almost all of his past self was removed from him. Bigray had begun to teach him the darker aspects of magic. Forming him to replace himself one day as a counsel member of the Black Rose. Drumagth had spent the rest of his youth mastering his magical abilities, and becoming well respected among his father's Order. Drumagth awoken inside his lair at the tomb of horrors. The dream that had pestered him since he had taken his father's place in the order. He stretched and let loose a small but of his green fire on himself to warm himself up. Slowly moving out of the rather large tomb that he had picked to sleep in, "Bigray, awaken!" The undead form of his father flew down from his resting place on top of the tomb. As he landed in the raspy voice of the a undead, "What is it my lord?" Ignoring the bow and striding past him, "Prepare the necromancers for my withdrawal." Bigray nodded then left without a word. The Order of the Black Rose was holding a meeting later that day to see if we should retake the frozen wastes. Drumagth thought it was a waste of time, but he planned on influence the Order's next choice of action. He stopped his stride at the hill that looks over his lands. A bellow from Bigray let him know that everything was fine. Stretching out his wings and throwing his monstrous head up he left out a roar then took flight. Bigray followed along with a fee other dragons under his command. Some of them actually still living instead of being undead. They flew south to the shrine of curses, were the Order has its meetings. Holdings (If needed. First come first serve)- the tomb of horrors, whisperwood, withering jungle, and Caer Ebringor Current location- The shrine of curses. Allegiance- Order of the Black Rose, more loyal to himself though. Other- in honor of the old fool
Hidden 10 yrs ago 10 yrs ago Post by Pathfinder
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Pathfinder A walking disaster

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Name - Tsim Appearance - Skills - Tsim travels quickly through the sands, swimming through it like a great fish or worm. This ability has also taught him the mastery of ambush. However Tsim is a scholar first and for most, with a wealth of knowledge, relics, and treasures at his disposal. Mostly willing to trade stories and talks of Culture rather than devour you. Magical abilities - Tsim has extensive knowledge in the magic of illusion and is able to cast from a wide pool of spells. His only offensive abilities is his breath, taking the form of a solid stream of intense heat. Backstory - Tsim has always been an advocate for peace among dragon kind, staying out of any and all major conflicts in recent history much like his forbears did. Sure when he was young and reckless he would go out and fight like a sword on the wind but those days have long since past after a run in with a very large and very powerful dragon. The batter was short lived and it shattered Tsim's confidence in his indestructability gained from youth. After nursing his wounds, Tsim dedicated himself to the work his ancestors started, the advancement and preservation of knowledge. Through this pursuit Tsim has traveled throughout many lands, scouring desolate ruins from long dead civilizations and digging for their knowledge, treasures, and secrets. During one of these expeditions Tsim traveled to a dwarven hold, so ancient it was nearly recognizable as being such. In it he found many things, old tomes, hordes of gold, and mighty arms and armor. However there was something dark inside the depths, something that could never reach the surface nor could anyone else find it. To prevent its discovery Tsim called upon his strongest mystical allies and together they hid the opening with a powerful illusion, causing anyone to come close to voluntarily decide to turn around and leave. In addition he moved his holding to the Desert of Flames for further protection and now lives as the guardian of Ulthage. Holdings- The Desert of Flames Current location- The Horde of Knowledge, Tsim's personal library. Allegiance- Independent, several colleges of study and research. Other - IN HONOR OF RYLATH - In generally a pacifist, but will fight tooth and nail when provoked. - Harbors no ill will towards humans or dwarves, no one is responsible for their ancestors actions. - Has a live and let live policy with the corrupted and even has a friend among the more mellow members.
Hidden 10 yrs ago 10 yrs ago Post by Orcus
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Orcus Lord of the Undead

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Name:Ro Appearance:
Level of corruption:There is nothing to redeem left this dragon Skills:His sheer size is basically all he has in the manner of physical prowess. Magic Abilities:Necromancy is his one and only trait and he is incredibly powerful in it. Backstory: Ro fell to corruption willingly, he had always been a dragon who sought knowledge above everything else. And within the taint he found it, limitless dark knowledge and subjects he could test on without having to worry about things like their sanity or safety. Within the corruption he forgot morals and he experimented on the intelligent races. Man, dwarf, elf, and even other dragons. In his corruption he found a hatred for everything, not just the living but for the undead minions he used. He wishes to see the world destroyed for an eternity, which made him hated even among the members of the Black Rose. Who he hates just as much as the council, seeing both factions as pitiful excuses for dragons. He rules over the land in and round the Ghost tower going all the way up to the Haunted sands formerly called The Libarium, and the city that dwells at it's feet used to be called Narthias but is now called the dread city, they earned these names when Ro came and set upon them wiping out everything and converting their populations and their landscape into a twisted corruption of what it once was, his legions of the dead only serving him for one thing and that is destroying all life. Nonetheless Ro does have a few humans under his command and they are generally made up in his infamous black legion, who are known for taking prisoners so that Ro and his corrupted mages can experiment on them turning them into new forms of the dead. Holdings-The Ghost Tower and Haunted Sands with everything in between.
Current location-Ghost Tower Allegiance-Himself Other-In honor of Rylath
Hidden 10 yrs ago Post by Maria 127
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Maria 127

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CS Name: Mist Mythrill Appearance: Age (at least ten thousand years old): 45 Thousand Skills: One of the most skilful in flying and speed. She is also very knowledgeable. Magic Abilities: Healing Magic, Telekenisis & Breath attack energy bolts e.g, plasma, ecticity Political standing (elfs, dwarfs, men, or just dragon): Dragon Backstory: Her mother had either been killed or died of some disease before she had hatched. An elven girl who was used to sneaking away from her parents and climbing into the mountains, happened to stumble upon the well hidden cave. What drew her attention was that there was an adult female dragon dead. She investigated slowly making sure that the dragon was dead all the while she notice how thin the dragon looked and the battle scars she seemed to have. The girl cautiously entered the hidden cave behind a waterfall. She had heard rumours of dragon treasure hoarders, but she was not stupid, such gold was said to be cursed. As she investigated the cave she was surprised to see that there was a single, unbroken egg in the cave. With the mother dead she know that if the baby dragon was to hatch its chances of survival would be better with her. So she took the egg and told her parents. When the dragon hatched the looked after her, and treated her as a family member not a pet. As she grew up there she began to understand the elvish language. She lived with them for about 50 human years before family members began to die, so she left. She began to forge her own path ahead and meet others of her kind. Now she tends to live on her own helping those who will let her. Normal hunting grounds (elders are not supposed to have holdings): Jungle of Fangs Honor guards appointed protecting you (max is five): 0 Other: In Honor Of Rylarth
Hidden 10 yrs ago 10 yrs ago Post by MafiaM16
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MafiaM16 The Beast Within

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Name: Balerion the Black Dread Appearance: Balerion has a massive skull and is equipped with a bone-shattering bite. His teeth are large and thick, designed for crunching and pulling akin to those seen on crocodilians and theropods. He has a robust neck which is quite lengthy, allowing for rather great reach, but also power. Balerion is covered with near impenetrable scales, giving him vast protection from nearly all bladed instruments. His underside is extremely dense, more so towards his chest, stomach, and neck region due to these being the closest to his natural flame. His upper side on the other hand is covered in thick osteoderms and scutes, giving him an armoured hide. Balerion has truly gigantic sized wings that stretch nearly six hundred feet despite him only being three hundred feet long and one hundred feet tall in an upright position. The reasoning for his wingspan is the fact that he is a lot bulkier, more robust and a lot more muscular compared to most other dragons. Especially considering he weighs nearly two thousand tons. Despite his great size he can still move rather quick on land as he stands on two powerful, well muscled legs which are equipped with sharp talons. Although in the sky Balerion is rather slow due to his weight and his vast wingspan, but when he hits it feels as if an entire mountain collapsed atop of you. Lastly, Balerion has a long, thick tail. This tail helps Balerion balance himself while walking, helps steer him in the air, and helps him swim when needed. Skills: The Black Dread, a name that sends shivers down the spines of all dragon kind. A name that has been known throughout the ages, but not for any reason. Oh no, Balerion earned his reputation. A reputation he earned through war and combat, and ultimately - skill. Balerion is well versed in numerous fighting styles and knows how to control the flow of a one-on-one duel. He knows what he is capable of and knows what he is not. He enjoys using his size to his advantage using varies body tackles and side slams. His tail is a deadly weapon, being both long and powerful. His talons are one of his most primary tools, but are usually used on smaller opponents or when he is fighting in the air. His number one weapon is of course his jaws. They are powerful and monstrous teeth are attached to them, able to do extreme amounts of damage with each bite. His wings can also be used as a tool to aid him in battle as well, able to slap or confuse an enemy. However, his most potent weapons is his natural flame. His chest works like a smelter with the ability to spew out incredibly hot fire. He has two flame types: the normal dragon fire which is a orange-to-red colour and a unique black fire. The black flame is nearly ten times as potent as the regular dragon fire, but it uses up a lot of Balerion's reserves. So, it is used not as frequent. Balerion also has the ability to spit out acid that originates in his gut. A powerful corrosive, the acid is able to eat away at stone, various metals, and flesh. Balerion also has a few defense abilities as well. Not only is his scales near impenetrable, but he can use smoke in unique ways. He could use it as a lesser weapon or increase it to turn the battle field into the darkest night. His favourite tactic is to use the deadly combination mixture of fire and the flapping of his wings to increase the range and deadliness of the flame spread. He is renown for this technique and it is one he has mastered. Magic Abilities: None. Balerion has very little knowledge in terms of magic and prefers to keep it this way. He feels magic is a cowards way to battle their enemies and thinks close quarter combat is where the warrior spirit lies within. Backstory: Balerion was once a respected and great leader of dragons during the First Age of Aiskore, where he fought along side Rylarth during the war against Corruption. With the ascension of his leader, Balerion was driven away from the course of good for Rylarth was the source of his inspiration, the source of his drive to fight against the evil that is Corruption. With him gone, Balerion moved into exile and called the Everlasting Plains his home, which would later be renamed the Scorching Plains due to Balerion's 'home improvements.' As the years go by and with the Order of the Black Rose growing in influence among the world, Balerion would eventually be reached out. He did not wish to join their cause, but instead decided to work along side them as allies or at least have some form of mutual agreement. Balerion is usually called upon when the Order needs to get something done right. Balerion is paid well, gains protection, peace, and free will while the Order gains power across the land. Its a win-win situation for both parties, but not for Aiskore... There is an old saying among the elder dragons of Aiskore regarding Balerion and it goes like this: 'It is best to take leave once the sound of hurricanes and the spewing of black fire approaches... for Dread shall not be far behind...' Holdings/Current Location: The Scorching Plains Allegiance: Independent. Order of the Black Rose Personality: Balerion can be described as complete psychopathic monster, but affably evil due to more sympathetic traits. He will kill anyone who enters his path or need to move on, he has no qualms to sacrifice even innocent mortals to reach his goals. Balerion is not someone to hold a grudge with. Balerion is both cunning and ruthless. He is intelligent and patient, always waiting for the perfect moment to strike instead of rushing in blindly to possible unaware and unseen dangers. Once a target is locked within his jaws or trapped around a ring of his infamous black fire... all hope is lost. In honor of Rylarth.
Hidden 10 yrs ago Post by MafiaM16
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MafiaM16 The Beast Within

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Name: Libra the Sky Dragon Appearance: Age: At least 50, 000 years old Skills: Due to his muscular hump on his shoulders he can strike extremely hard and can fly quick and due to the metal that covers his claws and wings can leave deep cuts and lacerations on enemies. His tail tip is also covered in this metal, formed into a thick blunt weapon. Able to break the toughest of bones and crack skulls if hit with enough force. Magic Abilities: Libra is able to judge all those in front of him, able to distinguish good folks from the bad using the scales that hang from his wings. This gives Libra an edge as he will know who may be a threat in the future, allowing him to prepare himself and others. He spews lightning/electricity out of his mouth, shocking, hurting, and with a high enough voltage/shock can even kill enemies. However he can also use this to resurrect friends and those he deems worthy of continuing with their life using low voltages and small shocks, but only after they have been recently dead. He can not physically bring someone back from the dead. Political Standing: Libra believes in equality and wants all sapient races to be on equal terms with one another. There is no biased opinion with Libra. Backstory: One of the twelve infamous Sky Dragons of old, Libra was second in command of this ancient band of dragons that formed to help defeat Corruption during the beginning ages of the world. They first did not join Rylarth and his army, but as Corruption grew ever stronger they joined in his great army about forty thousand years ago. Millennia would pass and the war seemed to have never end. It was between this time period of about thirty-five thousand years ago that Rylarth formed the Elder Council, elite dragon leaders that were formed by his most trusted generals. Aquarius, the leader of the Sky Dragons and friend, was one said general. The war from this point on had turned the tails in the favour of the Elder Council and Rylarth's army until Corruption decided to attack the Gods themselves in a desperate move to conquer Aiskore by removing its creators. In the struggle Aquarius gave up his own life to try and save Graniset, one of the Gods from Slonith by holding back the forces of Corruption, giving enough time for Rylarth to slay Slonith. Sadly, Graniset died as the Elder Council and their allies were too late. Thankfully however, Slonith was defeated, but the Sky Dragons were now leaderless. Libra was given the chance to take his leader's place amongst the Elder Council and cementing himself as the new leader of the Sky Dragons. Hunting Grounds: In and around the Ghoulfen River and the Tono River Honour Guards: Five; Leo, Virgo, Capricorn, Taurus and Aries (In order of rank).
Personality: Dislikes discord, tension, cruelty and injustice and his humanitarian nature will encourage cooperation and peace in his environment. However, if ever injustices do occur he'll be the first to fight on behalf of the victim. Generally however, Libra is patient and easy-going. Occasionally, he can be quick to anger. Despite his need for harmonious relationships, he can also be independent. Libra's friendships are important and he's apt to be honest and trustworthy. But he is nobody's fool! Libra has a keen sense of perception and being able to judge wisely, he'll be aware when someone tries to take advantage of his generous nature. Libra can be surprisingly vain. He is well aware of all things around him and will win others over to his way of thinking. He is not a meek little lamb. He will try to avoid harsh, violent and filthy situations but, when the need arises, Libra will show huge amounts of stamina and will fight for what is right. Libra is generally easy-going with such a strong need for harmony, that no matter where he goes, he tries to avoid circumstances which may result in stress. In honor of Rylarth.
Hidden 10 yrs ago 10 yrs ago Post by MafiaM16
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MafiaM16 The Beast Within

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Name: Shah-Dalamadur the Serpent Queen

Appearance: Shah-Dalamadur is a massive serpentine beast, she is one thousand four hundred and forty five feet long and in neutral stance is two hundred and seventy feet tall. She could reach much larger heights when raised. She has a snake-like face, with bright red eyes, numerous fangs with two larger ones, and many hook-like spikes along her body which start out clustered around her head and neck, and becoming more spread out along her long body, with a small cluster near the tip of her tail, which is topped with a pair of red barbs that she can rattle in a manner similar to rattlesnakes. She possesses two powerful clawed forearms that are used for support, climbing, swimming, walking and burrowing. The claws on each hand are powerful enough to cause entire mountain spires to collapse with a single strike. Her chest has glowing vents, which puff out steam when she is enraged. Her face and tail will also glow red when she is has entered her Raged state.

Normal State-

Raged State-


Skills: The massive serpent Shah-Dalamadur is a capable fighter despite lacking wings or multiple legs. She is extremely quick, flexible and rather agile for a snake, using her body and powerful forearms as she swiftly moves in and out danger with utter ease. Numerous sharp teeth are lined within her jaws and two sharp fangs that contain a deadly venom. She also has a venomous spit, akin to some cobra species that allows her to petrify her foes. She is a capable burrower and can burrow through soft dirt, sand, and even solid stone. She is also a fabulous climber, able to scale mountains and structures without much worry. Considering she lives near the ocean, Shah-Dalamadur is also a powerful swimmer and can hold her breath for countless hours if need be. She is covered with dense, thick overlapping scales that give her decent protection. The hard spikes that cover her upper body more than make up for what protection her scales lack. Her tail is a deadly whip due to its length and due to the fact that its covered with numerous sharp spikes and ends in a heavy blunt. The tip of her tail can also be used a defensive tool as it contains a rattle, similar to rattlesnakes. As she enters her Raged state her core body temperature raises to incredible degrees, making her skin burning to the touch. Her skin also becomes incredibly hard, almost as if a layer of stone had encased her.

Magic Abilities: The Serpent Queen prefers to use her more natural tools in combat, but she does have access to magical abilities. Her most used and common magic attack is something akin to fire, but unique in colour and potency due to it being blue with slight qualities of lightning in the blasts. She can spew this fire from her maw in both a blast or liquid fire and in fireballs. She can also send forth meteors of the same flame as well. In her Raged state the blue flames turn into red.

Backstory: Born a few thousand years after the Corruption war, Shah-Dalamadur's species first originated from mountainous regions all across Aiskore. The bigger the mountain, the increased likelihood that a giant one thousand foot serpentine dragon would be calling it home. Shah-Dalamadur's family in particular called the inside of the Sundered Peaks their home before the sack from Corruption caused them to leave the mountain. Fast forward to the present and it is said that Shah-Dalamadur is the last of her species, the last remaining Mountain Serpent. She was born on a large landmass in between the Sea of Liphoe and the Rift Sea where the last refuge of her kind were stationed. Sadly, her mother was murdered by another species of giant serpentine tusked dragon shortly after she was born and the young serpent swam across the ocean to reach the northern shores. She slithered towards the Jungle of Wyrms and made her home here until she reached adulthood which would take ten thousand years. Once she had grown to be of monstrous size she decided to attack the Keep of Tears, nicknamed due to the heavy moisture that was present here due to the nearby ocean. The keep was situated on a large mountain that looked over the sea, the perfect home for a Mountain Serpent. The large dragon attacked during the night, killing all who called the keep home. She decorated it to fit her image, forming massive tunnels beneath the keep and would then later on rename the structure into: The Keep of Poison Tears. It is here that Shah-Dalamadur had been residing for the last seven thousand years and it is here where the last remaining Mountain Serpent remains.

Holdings: The Keep of Poison Tears and The Jungle of Wyrms

Current location: The Keep of Poison Tears

Allegiance: Neutral Independence

Personality: Sneaky, sleek, and sly are all words that can described Shah-Dalamadur. She is quiet dragon and prefers to be left alone. She is highly territorial and does not welcome any sort of visitors in her home. She is highly curious however and would first ask the 'guest' to state their business before engaging in any sort of physical violence. She has a slight sense of humour, but the humour that involves playing with your 'food.' Other than that she is nearly always serious, but oddly enough she enjoys jokes and riddles. She likes it even more when potential prey try to wiggle and sway her better judgment, giving her a slight psychotic personality at times.

In honor of Rylarth.
Hidden 10 yrs ago 10 yrs ago Post by Slenderpman
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Slenderpman Czar

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Name - Jasik Dragonbane

Appearance -

Skills - Can channel deceased spirits through his body to complete various tasks. He is skilled with the Halberd and Rapier but can use Swords to some degree. He is resistant to fire to a very low degree, but a dragon could very well burn him if he stood inside a flame. He is stronger than most men, and could grapple with a weak dragon, but he is no match physically for a large or even medium dragon. His wings allow him to take flight and patrol the skies.

Magical abilities(If needed) - By calling upon the energy of Lost Spirits he is able to control the essence of darkness, which is the only way he's able to keep the Corruption from completely taking him over. This includes manipulation of shadows, moving things, pyrokinesis, telekinesis, and various other magical skills. While he is indeed a powerful being, magic corrupts him to a point where he becomes cruel and evil. He is known to kill dragons by using a diamond that is preferably black as a catalyst.

Backstory - Thomas was only a young elf of the age 22 when the accident happened. It was so quick, he was there momentarily, and poof, he was gone. Yes, it was abrupt and many of the elf's searched for him to no avail and it is quite possible he is dead but it is most believed that he is the being that Jasik DragonBane originated from. They were correct. Thomas was a scholar at the time, just finishing his education and conducting research on the corrupted land and black roses when he was caught between a rock and a hard place (As one might say). A spirit visited him at night, and relayed him information about the corrupted land and described the horrors that is contained. He transferred memories of the tortures endured there to Thomas to but one avail, to drive him insane. It succeeded.

One might ask why a lost spirit might wish to drive a mere elf insane, and a young one such as Thomas at that. The simple answer lies in Thomas's studies. In fact he was stumbling upon the true core of corruption, the Black Rose. With the information almost embedded inside his head, it was inevitable that he would pursue the Black Rose, and most beings would know the horrors that would ensue would that happen. This caused a shift in Thomas the moment that he had the slightest allusion to where to find the black rose. It beckoned him well at the same time it turned him into a shell. He was the same Thomas with the same personality, but there was a small amount of space for a spirit to fit and it was quickly filled by an innocent Mage that simply died during his studies with Destructive Magic. It is unknown to all but Jasik himself how long the spirit resided in Thomas, but it was long enough to alert the corrupted land spirits that there was a spirit residing in the body of a live elf. They became ravenous, hungry for another taste of life, but most had very little control over the world outside of that which is corrupted. Luckily, or Unluckily depending on how one might go about observing it there was a clan known as the Ghosts made of high ranking Dragon Spirits that were corrupted so thoroughly that even their spirits carried darkness with them. The spirit that visited Thomas was one of those. Driving Thomas insane created more openings due to a black magic long forgotten by even the elders. That was all the Ghosts needed.

Spirits rushed inside Thomas, and in a single moment of clarity he cast a spell "Dur Nar je kivelisk" was the words precisely but it is unknown what language they might belong to. Regardless, it trapped the spirits inside him but also left his own essence corrupted. His spirit was riddled with parasites and while that made him a powerful being, as he was yet to learn, it also meant that he no longer controlled his body. Because of that, he left to the Corrupted lands by travelling the way the spirits did and stayed there for several years until he returned. It is believed that Jasik is the name of the first spirit to possess him, and his last name, Dragonbane, is derived from his killing spree's against all Dracane and Dragon creatures.

Current location- Near the Elven cities.

Holdings - None, as far as the point of when he will start in the roleplay. Perhaps later I will try to give him an evil lair or something along the lines of that. Right now he is just a small part of the world so I don't plan on implementing him heavily at first.

Allegiance- He carry's no marking of any race, but is believed to be elven. (He's an elf)

Personality- Jasik Dragonbanes personality is both complicated and simple at the same time. He might be considered a bounty hunter by some, but a rage driven warrior by others. All in all, he is a very cool type charavter. Jasik remains calm with the exception of short bursts of anger. He does not associate with any race or group, but instead antagonizes every creature that opposes him. That would make him a solo character too. That would also explain his unfondness of dragons. The weakest of dragons was equal to the strongest of men. He believed that they were a threat, and used his powers to slay them. Although he is no match physically for a dragon, he has strong magical abilities that are equal, if not stronger than, powerful dragons. His age is unknown, but he is very wise. It is possible he is only in his mid 30's, or in his late thousands. Tales would have you believe the second one, but you would be surprised.

Other- He is believed to have a fancy with black diamonds. Reasons for this are unknown but it is speculated that they are also a channel for his power.

If you have any questions on what many of the very sparsely explained things in my character means, than by all means send me a not about it. Hope to see you in the Roleplay.

htralyR fo ronoh ni <--------------Read it backwords
Hidden 10 yrs ago 10 yrs ago Post by MafiaM16
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MafiaM16 The Beast Within

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[My Fourth Dragon Character. Accepted by @Amelian Draco ]

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Name: Niv-Mizzet the Firemind

Appearance:

Skills: A primary magic user, Niv-Mizzet has no special or unique skills. He does have a long, powerful tail, nasty jaws and sharp claws, but he generally prefers to fight with magic that he has learnt over the years.

Magic Abilities: Niv-Mizzet knows a wide range of magical abilities from nearly every type of school of magic except for conjuration which he views as an evil school. His most used classes are restoration to heal himself and his allies, alteration that is used mainly as a defensive school, illusion to trick the senses of his foes, and at last destruction for dealing out damage using fire and other elements.

Backstory: Niv-Mizzet the Firemind is the draconic leader and king of the Pahyrst Kingdom and is at least one hundred thousand years old. His intellect exceeds the intellect of standard mortals by several echelons and he is claimed to be one of the most intelligent dragon upon Aiskore due to his vast age. He is also probably the oldest dragon still alive today, but this is uncertain for a fact. He is known for many ingenious inventions of both magical and non-magical that currently serve the citizens of Aiskore. Niv-Mizzet shares a very close bond with the desert dragon Tsim and has been known to converse with the Elder Council.

Holdings: The Pahyrst Kingdom (Pahyrst the City of Illusions (the capital), Cajaman Jungle, and Kepool).

Current Location: Pahyrst the City of Illusions

Allegiance: Wishes for equality between all races.

Personality: Niv-Mizzet is an extremely old dragon. He is a wise individual and has vast intelligence and knowledge about all sorts of matters about Aiskore's history and past. He always tends to speak in a calm, relaxed and soothing tone of voice for he has no need to speak loud and violently, for that is simply not his way. If a conversation with Niv-Mizzet grows long and tedious he tends to stray from the topic at hand. He enjoys lengthy conversations about life, magic, and everything about the world that he lives in. A loveable dragon, he has no known enemies, except for those of the Black Rose order. He dislikes the group for the evil deeds that some of its members are known for. Niv-Mizzet wishes for peace amongst all the races of Aiskore, he has no preferred liking to any race. Dragon, man, dwarf, and elf are all treated equally and he judges a person's action rather than who they are. He cares not for war and would always try to solve issues without violence, but even Niv-Mizzet understands that sometimes violence is the only answer.





In honor of Rylarth.
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Lmpkio Kaiju Expert

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Name: Ayanami - The Weather Dragon


Skills: Ayanami has a very unique body structure. Her head itself is quite small, though it is adorned with massive golden horns, flanked by tendrils of flesh. Ayanami's body is largely pale white in colour, and covered entirely in fins that stretch along all four limbs. From its back rise more pointed fins, whereas its underside is grey and scaled. Because it flies through the air and spends no time on land, thanks to her ability to levitate due to the weather, Ayanami has almost vestigial feet and small, nearly useless back legs. The front legs are bordered by more white fins.

Magical Abilities: Ayanami is known as The Weather Dragon for good reason. She has the ability to control weather, usually producing storms, ranging from rain, thunder, lightning, snow, hail, and even acid rain depending on where she is. She can also start hurricanes, tornadoes, cyclones and cause horrendous flooding. While being the one to start storms, she can also disperse them with ease, allowing complete control of her local forecast. Many of these patterns depend on her mood, storms being when she is angry or stressed, and clear skies when calm. She can also produce violent gusts of wind at her opponent, some producing dangerous mini-twisters which can result in tornados! In addition, she can also fire blast of highly powerful concentrated blasts of water jets, which is able to cut through rock.

Backstory: Born 100,000 years ago, long before the great Corruption War, Ayanami is indeed an ancient dragon. She was part of an extinct species of dragons in which she was the last of her kind. Or so she thinks anyways. She discovered her powers early, some 10,000 years, after producing an usually powerful sneeze, in which it was strong enough to cause a small tornado to ripple through a forest. Over time, she gradually discovered more of her powers and occurred to her that she was a dragon with a gifted power. The power... to control the weather! Yet Ayanami wasn't the only one to notice her own importance. People from various villages, far and wide, discovered her newfound powers and thought that they can be used to benefit their kind greatly.

So the people decided to make a beautiful shrine dedicated to the magnificent Ayanami in the Highwall Peaks, despite the Weather Dragon usually residing anywhere up in the sky. After the shrine was finished, the dragon came to visit it and took an instant liking to it. Both the humans and Ayanami then made an agreement for the dragon to help the humans water their crops in times of drought, or to clear the clouds that rain down devastating floods, and in return they will give her valuable gifts and protect her from harm. From then on, both the humans and dragon had a strong alliance between each other and prospered from one another.

During the Great Corruption War, Ayanami usually resided in her cave, as she didn't want to get involved with the chaos going about. She had been attacked several times before, all in which she won, but with every attack she became more isolated from the world outside. Ayanami then rarely helped the people with what they were dealing with, resulting in the failure of crops and leaving massive floods unchecked. The people begged and prayed all they could, until they could no longer breathe, but only in very rare circumstances had she agreed to help them with their needs. It was only after the War had Ayanami became more social and helpful to the humans outside, though her demands had risen substantially.

Holdings: The Shrine of Highwall Peaks

Current location: High in the clouds

Allegiance: Neutral Independence

Personality: Ayanami is usually peaceful, wise, and calm during times of peace. However she can be quite stubborn when it comes to helping others as of current, requiring great gifts, usually being gold, rare jewels, and even sacrificed livestock in order for her to consider helping you. She is also very cautious of her surroundings. When angry, she can be incredibly hard to stop as storms will rage around her for as long as she is. Only once she begins losing steam can you ever have the chance in calming her down.

In honor of Rylarth.
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