Hidden 10 yrs ago Post by Spartan2961
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So here goes. The idea is simple to some extent. For this RP I plan to use some theories and change some things around within the games to make things interesting. Basically going by the payments on the checks for this RP we'll have a timeline starting with the events in FNAF2, then FNAF1, and finally FNAF3 (payment method works only for the first two.). The story is that four people (two guards and two mechanics (reason for the mechanics explained soon)) are hired to take on the night shift at Freddy Fazbears pizzeria. With this these four soon find that things aren't exactly as they seemed at first. There is more to build on this as the RP progresses but for now this is what i'm going with. To explain things are going to be changing and I don't want to spoil it just yet XD. I will say this though. If the RP lasts long enough we'll move through all three games so there may be need for 'younger characters' (i'll be sure to explain when needed.) By the time we'd reach FNAF3's time. Anyways as I promised to explain the purpose of the mechanics is to not only fill more space in the pizzeria but they can only once per night temporarily lock up the servos of an anamatronic. Say Freddy has cornered the four of you with no escape. Then the mechanic in question one of them could lock up his servos and temporarily stop him so the others can escape though this will only last for a very short amount of time. For some time as well the Toy anamatronics will not harm the four unless of course one has a criminal record until a certain event happens (this is mixing a theory that came up before FNAF2 came out and an actual event that happens in game.). Like I said going to be making some changes to make things interesting. Well here is my first interest check in a long time. If needed i'll be happy to explain a bit more about my plan behind the plot of this RP. For any interested be sure to give thoughts and opinions. If you have ideas of your own don't hesitate to share them as they may be better than my own. Also before it is asked. Yes the people can move about as it wouldn't be human like if they couldn't. I also marked (large group.) in the tags but this can also work with a smaller group if need be.
Hidden 10 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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Im in as a mechanic locking up foxys death run Xd

Or in game 2 locking up chica

IN game 3 well its kinda obvious
Hidden 10 yrs ago Post by ClocktowerEchos
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Seems interesting enough, count me in I guess.
Hidden 10 yrs ago Post by Spartan2961
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@1Charak2: Hah nice i'm sure everyone (expect the one playing as foxy) will be happy for that XD. Chica er Toy Chica shall not be touched for some time however. Springtrap just to make things a bit more fair will have a chance of resisting it.

@ClocktowerEchos: Good to see more interest. Honestly I am a bit nervous about this but i'll do my best.

Also for anyone else who might show interest both mechanic slots have been called and a guard spot. Even so there is another guard slot and the anamatronics themselves (although if anyone does decide to choose Springtrap will be allow another character. Also depending on how many people we get as well will decide the choice of multiple characters or just one per person. Puppet and BB are also off the market.)

Now that I have been thinking more over it what do you two think about the ability to give an anamatronic a sort of 'human-like' personality?
Hidden 10 yrs ago Post by ClocktowerEchos
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@Spartan2961 AN idea that I came up for that is that one of the anamatronics will seem less hostile (not apparent at first) and will usually only full on attack the group when with another anamatronic. Eventually, through security camera footage, that anamatronic seems to sit down more and ignore the fact they are being watched by cameras while the others will actively notice or "troll" the cameras.

This could lead to an event which that anamtronic will try to "warn" the group when another anamtronic is coming or will attempt to "hide" certain members if they are cornered.
Hidden 10 yrs ago Post by Spartan2961
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@ClocktowerEchos Not a bad idea and will be useful within the first two sets. Within the start of this RP (FNAF2) I could see the 'warning' aspect used until Night 4. We could also make some less 'killer'. I do agree with the less hostile too some extent. I mean probably around Night 4 and Night 5 is when the hostility really shows. Night 3 is pretty bad as well but not too bad. Still it'll be pretty interesting seeing the music box element will at least keep one guard in the security office at all times. Overall good idea in general thanks for bringing it up.
Hidden 10 yrs ago 10 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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so i was looking at my rabbit one day he had no face really his names bonnie (also u know the order is Fnaf 2 then the original then 3 right....)
So may I play a. Perhaps springtrap as well as my mechanic

In other news In Fnaf 3 you have to reboot systemS thats what the mechanics can be utilised for.
Hidden 10 yrs ago Post by Rin Okumura
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Rin Okumura Metalhead in-training

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HOLY CRAP YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

I can't believe I just now found this. Definitely interested. Can I reserve a guard spot? Also, is Golden Freddy allowed?
Hidden 10 yrs ago Post by ClocktowerEchos
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...................................................................................

HOLY CRAP YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

I can't believe I just now found this. Definitely interested. Can I reserve a guard spot? Also, is Golden Freddy allowed?


I'm not GM, but I'm guessing the RPer will be the guards and mechanics and not the anamtronics, so I don't think Goldy Locks is going to be playable. Don't quote me on that though.
Hidden 10 yrs ago Post by Spartan2961
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HOLY CRAP YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

I can't believe I just now found this. Definitely interested. Can I reserve a guard spot? Also, is Golden Freddy allowed?


Sorry but Golden Freddy is also off the market. Any other animatronic that hasn't been called aside from Puppet and BB are able to be chosen. Also all 'human' spots have now been reserved.

<Snipped quote by Rin Okumura>

I'm not GM, but I'm guessing the RPer will be the guards and mechanics and not the anamtronics, so I don't think Goldy Locks is going to be playable. Don't quote me on that though.


I will allow some to play as animatronics for those who want in but couldn't get a guard spot. Also if you want to play as a Toy Animatronic I highly suggest picking an older model as well so you'll still have a character once we move on from FNAF2 timeline.
Hidden 10 yrs ago Post by Morisan
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The Puppet isn't choosen yet? Let me be him... Her... it! Please
Hidden 10 yrs ago Post by Spartan2961
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@Morisan Check my second post. BB and Puppet as well as Golden Freddy are off the market. Sorry but there would be big gap in which you wouldn't be able to do anything as puppet. The only reason I let Springtrap be an option is because he doesn't appear till the last section and so far the only one to consider him has a spot that will fill all three sets (from the opening (FNAF2) till the ending (FNAF3)).
Hidden 10 yrs ago Post by Spartan2961
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As an update I will be putting this one up in the Free section over the weekend so we'll see if we can get a few more in by doing so.
Hidden 10 yrs ago Post by Spartan2961
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@1Charak2,@ClocktowerEchos,@Rin Okumura OOC is up feel free to check it out if you're still interested.
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