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Hidden 10 yrs ago Post by ScarlettWaters16
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ScarlettWaters16 Level 80 Assassin Badass

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@Avanhelsing@karamonnom

Both look awesome! Add them to the character section.
Hidden 10 yrs ago 10 yrs ago Post by ArenaSnow
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ArenaSnow Devourer of Souls

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I have two characters - one will be used in the main RP and the other will be triggered if encountered in the below description.

(I would think “name” would come before “appearance” - just something to consider)

Appearance



Name: Tarvas Meldon

Gender: Male

Age: 18

Grid: Slight

Secret Gift: Trapping and being inconspicuous. He is extremely good at trapping - he can get a feel of where pray will end up, and is one who would be very likely to detect a trap before he walks into one. He is also able to make himself very inconspicuous or even seem dead - he does not move, nor do anything to attract attention to himself. He can also sneak up on a prey, even if they are alert.

Weapon of Choice: Traps, but if necessary a long knife (or short sword), and he can take a preference to a well made handgun if he really needs to.

Gear: The regular guard’s gear, with a knife slot at his side and another in his bot, and a slot for a handgun as well. He also has odds and ends and likes to carry some rope around with him if on duty.

Bio
Tarvas Meldon was adopted. He never knew his real parents, and his adopted father was a drunk. He grew up unsatisfied and angry, hating both the parents he never knew for not being there and hating the man who was. He hunted for his own food and was often not at home, and snuck in at night to avoid being detected (or he simply did not come home at all). His preference to catch prey is trapping - an ability he is extremely good at, but that he has not paid much attention to, although he also doesn’t do much to make it obvious.

Habits: Not social, generally holds a low opinion of others, likes to think and tinker with things.

Other:

He is uncomfortable in open spaces and is very much at home in a dark area, or one with many twists and turns, such as the forests where he grew up. He does not like loud noises (and is not fond of gunfights as a result) and will not last if in an one on one muscle fight, although he has reflexes to make up for it. He is a bit paranoid and very difficult to get to trust somebody.

Second Character
This one will only come in use if the guard goes moderately deep into the forests of the Outlands, where he lives.

Appearance


Name: Charles Zalthon

Gender: Male

Age: 44

Grid: Outlands (formerly Slight)

Secret Gift: Same as Tarvas, but more developed and practiced.

Weapon of Choice: Likes traps but also his rifle, which he can use quite well.

Gear: An old set of Guard gear, along with normal clothes.

Bio
Charles Zalthon is the father of Tarvas Meldon. He started off in the Guard, where me made a good living for himself. However, he became increasingly disillusioned with the entire practice that the Council had put into place.

His banishment came after his plot was uncovered to take down the Council. His own wife, he had discovered, was Anomalous, and she convinced him that his own skills made him one as well. He met up with a larger group of Anomalous and schemed to take out the Council and rule the city under a new start. However, the Council somehow caught wind of the mission and invaded their base of operations located in Slight. Only Charles survived - everyone else, including his wife, was massacred. He only survived because he was outside when the invasion took place and noticed that something was wrong.

He fled to the forest in the Outlands and managed to evade his pursuers. He never came out again, and the few that came in to hunt him were not seen again as well.

He did not know that his wife had a son, who the senior Meldon adopted after finding him abandoned in Slight’s forest, not far from where his Tarvas’s mother died. Meldon senior took good care of him until he became consumed by drink when Tarvas was 5 years old.

Habits: Oversleeping and rocking in the chair he has in his cabin.

Other:

Charles is consumed by the grief of having survived when everyone else, including the love of his life, did not. His only activities are hunting for food and making sure he is not bothered by the Guard. His location is heavily populated with traps, which he maintains.
Hidden 10 yrs ago 10 yrs ago Post by Imaginary
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Imaginary Let's start a riot.

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Appearance:

Name: Nyaleena Vega

Gender: Female

Age: 16

Grid: Focal

Secret Gift: Nya can read and manipulate someone’s aura. Her exact abilities include reading and manipulating emotions, some minor ability to read a person’s intent (although it doesn’t always work and is very unreliable), ability to sense the strength of a person’s life-force and ability to put a person in a trance for short periods of time.

Weapon of Choice: dual Colt 1911 .45s, SOG Seal Knife 2000

Gear: Standard guard gear, a gun holster on each thigh and an arm sheathe for her knife

Bio: Nyaleena Vega grew up in a proud, wealthy Council family. This very same family was a part of the original Council who established the safety around Markson. For her entire life, she has heard nothing but how much of a plague the Anomalous are. After meeting an Anomalous as a child, she has hidden her fascination with the outcasts. Learning she was recruited to the Guard was a mix of emotions for her - pride in carrying on the family legacy and trepidation in knowing what she was being trained to do, especially considering her fears that she may in fact be an Anomalous…

Habits: She hums excessively.

Theme Song: Show Me How to Live - Audioslave

Other: She doesn't smile very often and is apathetic to making many friends.
Hidden 10 yrs ago Post by ScarlettWaters16
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ScarlettWaters16 Level 80 Assassin Badass

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@ArenaSnow So, there is a reason I like doing appearance before name. It is just more interesting. And you are not accepted yet because something in your character sheet tells me that you didn't read the rules. :)

@Imaginary
Interesting power! I like it. Accepted. Move her to the character tab.
Hidden 10 yrs ago Post by smarty0114
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smarty0114 Human

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Appearance: (Real Pictures)

Name: Finn Beckett

Gender: Male

Age: 16

Grid: Principle

Secret Gift: Photokinesis or the power to manipulate visible light. John has the ability to manipulate any visible light to his will, shaping it into a solid object. However creating an object that is any bigger than a medium sized backpack takes a bit more time and energy. He can also increase the intensity of the light, which allows him to burn things with it.

Weapon of Choice: Besides his light constructs, John's preferred weapon is a crossbow that shoot's laser bolts. The weapon generates a bolt when it is drawn back (assuming it has enough power) and then works just like an average crossbow.

Gear: Standard Rookie gear, a small bag to hold ammo and a pistol holster.

Bio: Finn grew up with anything he could desire. His parents were both film stars and therefore he was raised by a nanny while they were away, which was quite often. When he started displaying his powers, his parents hid him from the public eye, fearing for his safety. His nanny, Alessa, revealed her own telekinetic powers to him, and also how she had snuck in from the Outside. She taught him how to control his powers and she became a second mother to the scared, young boy. Unfortunately, his parents died when he was eleven, leaving him their mansion and all their wealth. Alessa moved in permanently to take care of him and help him hone his powers, and teach him the ways of the world. He grew up with the knowledge that not all Anomalous were bad, and when he got the call to join the Guards, he accepted. While Alessa feared for his safety, Finn believed he could change things.

Habits (Optional): He bites his nails and fingers when he gets nervous.

Theme Song (Optional): None

Other: None

Finally got it up :)
Hidden 10 yrs ago Post by ScarlettWaters16
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ScarlettWaters16 Level 80 Assassin Badass

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@smarty0114 Where's your picture?? :( Besides the missing picture, it looks great!
Hidden 10 yrs ago Post by smarty0114
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smarty0114 Human

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Lol sorry I forgot the picture XD I've been zoned out lately. Anyways, I'll get the picture up and then post it to the character section.
Hidden 10 yrs ago Post by ArenaSnow
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ArenaSnow Devourer of Souls

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Dammit... teaches me for trying to multitask with a character application... there we go, put that bit of code in.

The second guy is a different case - his powers are fleshed out.
Hidden 10 yrs ago Post by ScarlettWaters16
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ScarlettWaters16 Level 80 Assassin Badass

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@ArenaSnow Better. Accepted.
Hidden 10 yrs ago Post by ScarlettWaters16
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ScarlettWaters16 Level 80 Assassin Badass

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Alright I will have the first IC post up tomorrow at about 3:30 P.M. Mountain Standard Time.
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Hidden 10 yrs ago Post by ArenaSnow
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ArenaSnow Devourer of Souls

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Off to the character section, then?
Hidden 10 yrs ago Post by ScarlettWaters16
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Hidden 10 yrs ago Post by CallaLily
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CallaLily The Flower Girl

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@ScarlettWaters16 I was wondering if I could reserve a Till spot or a Focal spot?
Hidden 10 yrs ago 10 yrs ago Post by Satsuki
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Satsuki Main Tank

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Apperance

Name:Zephornial "Zeph" Nolluxian

Gender: Female

Age: 19

Grid:Principle

Secret Gift: Space manipulation (More or less portals) Zeph uses a rather confusing gift that allows her to create bends that seem to connect places that had no physical association with one another. This ability does not eliminate forces such as inertia, however shifts in gravity can occur. (When one steps forward and is now parallel the ground, gravity is quick to reclaim its grasp.)

Weapon of Choice: Garrote and a singular 7inch rather unique tempered blade.

Gear: While not exactly unique, Zeph's garb is obviously modified, the right side allowed more mobility.

Bio: Raised in a environment that many would be envious of, Zeph saw it as her own personal hell. The community was boring, the people worse. Political battles settled as fast as they began, status determining your identity. It was when she was 13 she learned a way to alleviate the growing rage. While away from prying eyes, a jealous child attempted to take out his misfortunes on the young Zeph and show her her place. Zeph took a singular punch, and the pain filled her forced the boiling rage to spill over. As the boy pulled back his arm to take a second swing at the girl, Zeph had pulled her golden hair pin from her hair...A strange sound that could be compared to breaking an undercooked egg filled the quiet room. The boys eyes dilated, and a singular bloody tear ran down the slope of his nose. Rather than panic at her actions, she merely informed her parents as to allow them the time to clean up. She struggled internally with this new found demon, is it a lust for blood or a means to correct the foolish lifestyles of the cattle? Several incidents of missing persons drew the attention of the authorities, but in an odd turn of events ended with the "good guys" being her haven from the good guys.

Habits (Optional):Sharpening...things. Tends to use whatever she can to draw whatever she finds attractive at that time.

Theme Song (Optional):https://youtu.be/XynTyxleH1Q[/url]
Hidden 10 yrs ago Post by Satsuki
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Satsuki Main Tank

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If you hate it no worries, just thought I would go ahead and try.
Hidden 10 yrs ago Post by CLIW
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CLIW ( ರ Ĺ̯ ರೃ )

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Are the portals like in the game Portal?
Hidden 10 yrs ago 10 yrs ago Post by ScarlettWaters16
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ScarlettWaters16 Level 80 Assassin Badass

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@CallaLilyThat's fine. But could you possibly make a male character?@Satsuki I like it. Can you make your picture one of a real person?
Hidden 10 yrs ago Post by Avanhelsing
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Avanhelsing

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Yah.. We need more guys. Also I have a few details I'm going to add to Logan.
Hidden 10 yrs ago Post by Avanhelsing
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Avanhelsing

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@smarty0114

Is your guy John or Finn? I do that all the time. Two names. Thought I'd help.
Hidden 10 yrs ago 10 yrs ago Post by Satsuki
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It will take me some time to draw another person. How long do I have?

To answer the portal question, a mixture of that and Quan-chi
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