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Hidden 11 yrs ago Post by Shienvien
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Erm... Thaler was 40 and 5'4''.
Hidden 11 yrs ago Post by cthulu
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Thanks couldn't remember if she was 35 or 40
Edits made. Glad someone remembers, all my CS's were stored on a personal thread on the forum...which were obviously all wiped with the reboot.
Hidden 11 yrs ago Post by Shienvien
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Do you have the link? I might be able to retrieve it. (Long live caches.)
Hidden 11 yrs ago Post by cthulu
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No I don't I'm afraid, I didn't think I'd need it as I'd never seen the site go down to this extent before :( Live and learn.
Hidden 11 yrs ago Post by Shienvien
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Ah well... Figured you might have had it in favorites or something. Can you remember the title and subforum?

Also, she -looked- early mid-thirties - physically older than Aemoten. :-p
Hidden 11 yrs ago Post by cthulu
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She did? Thats not how I've been imaginaing her for ages! Ahaha. I'll edit it.

As for the title/sub forum I'm thinking but I honestly can't remember at the moment. It might have been toybox? As for where I'm not sure, the same place most people dumped their CS' so I think in one of the OOC sub forums but i couldn't say which. :( Sorry.
Hidden 11 yrs ago Post by Shienvien
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I presumed that was where your confusion over whether she was 35 or 40 came from... Thirty-something looks would make more sense, too, seeing how she is only half of a Nightwalker, and should therefore age faster than a pure Nightwalker... (Pure Nightwalkers age 1.5 times slower than humans, so a 40-year old pure Nightwalker would look comparable to a human in mid-late twenties (40/1.5=26.6...).

(I'll dig for your character sheets in a bit; I'll fetch Aemoten's sheet first... On another note it seems that the two most prominent crawlers have missed both pieces of Guild news featuring The Prophecy... Pity. Will try others later. Edit: Oh, wait, got one out of a tertiary cache.)
Hidden 11 yrs ago 9 yrs ago Post by Shienvien
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Name: Aemoten
Ethnicity and species: Lower Sekalyn, human
Gender: Male
Age: Appears to be about thirty. Might seem slightly ageless.
Physical appearance: Aemoten stands at about 6'2'' (1.88 meters); his frame appears narrow rather than wide-shouldered, his posture is usually kept almost perfectly straight, but relaxed and loose. He is in good physical shape, muscled, but not bulky - combined with his narrow structure leaves the impression of being flexible and nimble. To go with his agile-looking body he has - to the region - unusually sharp facial features, with a well-defined jawline, high cheekbones, pointed chin and a narrow, long nose; his eyes might appear slightly deep-set, and are of darker green color, with a few brown speckles mingled in. His skin permanently looks notably tanned, but is not significantly darker than that of a well-tanned Rodorian; his lips appear relatively thin and pale in comparison, covering a fine row of teeth. Finally, his hair is almost completely straight, lighter brown in color, reaching down to his lower back, and his eyebrows are darker, nearly black; he is usually clean-shaven and thus has no other spottable facial hair.
A native Rodorian would most likely be able to quickly identify him as a foreigner by his physical looks alone.
The main weapon: The only truly permanent - and practically irreplaceable - thing Aemoten carries with him is his sword. The weapon is undecorated, but of very good quality, its single-piece metal body seemingly without a single scratch, its cutting-edge so sharp that it practically cannot be touched with a bare finger without it slicing into skin. The sword is single-edged, its ninety-centimeter-long blade's back nearly straight but its cutting edge having a fine curve as it narrows to the point at the tip. While most of the blade is deep black, the cutting-edge and adjacent area are a bright silverly color. At the base of the blade where it goes over into the guard - as a sort of continuation of the lower, cutting-edge of the blade and as a part of the guard - there is a backwards-and-out-extending four-inch spike; the guard itself reaches in all directions and is designed to stop a blade from sliding over from any angle. The grip is long enough to comfortably fit two hands and still have some space to spare, and has a leather strip wrapped and secured around it - the only thing on the sword which is not a part of the same solid piece of metal. The sword is sturdy and rather heavy - the entire weight of the weapon is around 6.8 pounds pounds (2.8 kilogrammes), about twice that of an average longsword of the same length.
Preferred clothing:Generally Aemoten prefers to wear relatively light and simple clothing - usually consisting of naturally-colored leather boots, simple pants which are either black or dust-colored, a wide leather belt to which his sword's scabbard, several knife- or dagger-sheathes and possible other things are attached, and a long sleeveless shirt, yellowish green being the preferred color for the latter. If the weather is colder, he tends to wear various overgarments reminiscent to long jackets, half-length robes or similar thrown over his shoulders, usually reaching to mid-thigh or being about knee-length or a little over that. He also has a long black winter-coat, which ends just an inch above the ground if hanging straight.
Carries along a bag with most of his possessions, often slung over one shoulder.



NPCs.

Name: Etakar
Gender: Male
Species:
Age: Fifty-three - well within what could be considered a dekkun's age of peak health and physical prowess.
Physical appearance: Typical plains' dekkun standing at 7'8'' (2.34 meters) at the withers and weighing about eight thousand pounds (3700 kilogrammes). Brown eyes, light hay-yellow plating, fur mostly mix of dull yellow and blueish-gray with the very tips of the hairs regionally being reddish-brown, especially those of the mane.

Name: Itanale
Species: Horse
Gender: Male
Age: Four or five years - Aemoten is not exactly certain.
Physical appearance: Dark brown bay, a larger riding-horse standing 5'5'' at withers. Suffers from number of partially-healed lesser injuries caused by goblins.
Hidden 11 yrs ago Post by cthulu
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Sounds good to me. :)
Hidden 11 yrs ago Post by Shienvien
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Originally edit, but figure I should repost to make it more apparent:

@Jack: If you don't have the information about the Dekkun/Koraakan anymore, then those are in the Box-version of the Compendium (Ctrl+F for quicker location). I also added two sentences on how recovering from the dekkun-toxin would be like and reworded a bit of the god's sheet so it is easier to read.

@Jack, Hymusia: Also, I figure we could play through the bit about gods as the others are retrieving/rewriting their sheets so we'd be closer to being done with it when they all are ready to step in?

Addition: Where/how would it be arranged? PM-collab (PM-system appears to permit three counterparts), to be later posted as such?
Hidden 11 yrs ago Post by Dark Jack
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A three-way PM conversation? Such a thing is possible now? What is this... sorcery? It is madness!
Sounds fine to me, though. I've also been debating with myself whether we should play it through fully the way we have until now (which would not save time at all in the end) or take a step back, out of our characters, and simply summarize what is done rather than true roleplaying? That would be a lot faster, but not as fun or reliable...

I added links to your CS's to the OP. I've also been debating with myself just where I should store the Compendium this time around... hmm.
Hidden 11 yrs ago Post by Mercinus3
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It looks like I didn't have Ixion's final CS saved on any of my computers. Did you manage to obtain it when backing the OoC, Shien?

M3
Hidden 11 yrs ago Post by cthulu
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I'm up for a 3 way pm :) I'm ab it back and forth today as I need to get stuff ready for the kids school week but I'll be on enough to collab or we can as DJ said take a step back and figure it out between us if needs be.
Hidden 11 yrs ago Post by Shienvien
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@Merc: The crawlers and spiders appear to have missed a page in unison just to spite me. The next several pages are there. The previous several pages are there. Page 324 of the OoC (roleplayerguild.com/showthread.php%3f82292-The-Prophecy-OOC-Epic-High-Fanatasy-Adventure/page324), where Ixion's sheet was, is absent...

@Hymusia: Sorry, I can't find your CS storage. I most likely have it, but I navigating to it without figuring out the link is almost impossible...
@Rhaevnn Xeno: Responded to your PM.
@Jack: Yes, PMs* work much like forum topics now, although ones only visible to the people the starter specified. Hymusia has started a conversation for us - notifications don't work yet, so you have to watch the total PM counter.

As for the Compendium, there are contemplations of adding a character sheets tab to the IC/OoC ones... Or letting users add custom tabs. The site is still under active construction. If at least one extra tabs appears, then we can just use that. (CSs can stay linked, if that's only the character sheets tab.) On another note, let me see whether the site would complain if I tried pasting the entire Compendium here...

Edit: Looks like the post length is capped at 65535 characters. No more can be typed in. Posted a request for increase in the appropriate section, since I have made nation sheets which are longer than that...

[*The apostrophe after letter-abbreviations is optional, at least according to some dictionaries. I've decided to follow that, since seeing it other than in possessives and after numbers (fantasy names and other languages don't count) tends to bother me...]
Hidden 11 yrs ago Post by Mercinus3
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Shienvien said
@Merc: The crawlers and spiders appear to have missed a page in unison just to spite me. The next several pages are there. The previous several pages are there. Page 324 of the OoC (roleplayerguild.com/showthread.php%3f82292-The-Prophecy-OOC-Epic-High-Fanatasy-Adventure/page324), where Ixion's sheet was, is absent...


Damnation. Looks like I have to redo the CS in that case. Luckily I have the original sheet that I had submitted before I had to redo the entire character so he could be in Proph, so I'm not working from scratch.

M3
Hidden 11 yrs ago 9 yrs ago Post by Rhaevnn Xeno
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Just posting up Morgan's CS. ;D Thanks for recovering it and the pictures, Shienvein! (I was so scared I would have to remake it ;_;)

---

Name: Morgan Thrainsson
Age: (Recently turned) 30
Gender: Male
Race: Human
Occupation: Vampire, previously Seclyrian sniffer, blacksmith apprentice

History:
To truly know a man's present, one first must know his past; Morgan Thrainsson's past has indeed affected his present fate. At first, it would seem that Morgan's life was going to be of normality, destined to be a Seclyrian blacksmith, as his father and his father's father. Born and bred for the fires and clanging of the forge, Morgan nothing wanted more and began with much zeal at the age of eleven years old. For six years, he did so, learning the basics to the family secrets, Morgan forged horseshoe and sword, living the simple life that always had made him happy. However, on his eighteenth birthday, the last year of his apprenticeship, his life changed forever.

With a difficult day, a poor excuse of a sword, and a release of frustrated anger later, he had accidentally expelled a blast of flame that incinerated his family's forge and caused a explosion of scalding liquid. Fortunately, he escaped with his life, but not his body; burns covering most of his right torso, arm, and face. However, such an unusual display of magic did not escape the attentions of Seclyrian Army and Morgan was quickly pressed into its service as a sniffer. For eight long years, Morgan's newfound magical abilities were honed, every moment hated, every moment wishing for the simple life of the forge's fires. Tattoos were inscribed and it seemed his life was to be forever a blood hound for the magic fearing Seclyrian Army. But destiny had not forgotten Morgan.

Months of time had been spent, attempting to capture an elusive mage, but to no avail. But none can evade the law for long - before Morgan knew what was happening, he found himself in his old village and had his worst nightmare come true. His one hope, the hope to return to his old life was burnt to a crisp by the user, his childhood friends and family burned alive as the mage was captured, restrained, and burned to the stake by his own flames. However, grief had overcome Morgan. Under the cover of darkness, he deserted.

But destiny continued to beckon.

Under the same moon, stumbling into the darkness, Morgan found himself face to face with a vampire. Blades were drawn, defense was made, a battle for his life ensued. Morgan was overpowered, regardless of the amounts of time the beast had been stabbed. He was drained into unconsciousness, only to awaken with blood soaked clothes stinging open wounds from the vampire's blade. Torturous days followed, as the painful transformation started and completed. Hunger filled Morgan's mind. The pursuit of help became the pursuit of blood - those who he had called comrade quickly fell to his thirst for blood. At the end of the gorging, Morgan realized something: no matter where he went, Death followed, as if waiting for his hand to move and allow another soul to be delivered unto The Wanderer's arms. He was a hand of Death.

He is the hand of Death.

Personality:
Morgan's personality is one of a beast, and one of a man, and a constant struggle happens between them. As a man, Morgan's personality is one of what you would expect from a sniffer. Because of the hardship that he has experienced, the loss of loved ones, and the constant noise in his head, Morgan is undoubtedly cold towards anything with a soul and even colder to things that do not (some groups of people, nationalities, etc. may be considered not to have a soul by his judgement). At times, one would say that he is merely a shell, an automation, rarely speaking to anyone and showing little emotion, However, as a beast, Morgan's emotions are laid bare. Almost a completely different person when under the influence of his primal instincts, not only embracing his emotions, but fully voicing them , All Morgan has been known to give into his beastal side, allowing his pent up, hateful anger to be expelled into berserk rage. This often happens when he has received too many blows and/or is irritated with situation/person.

To him, this world is a mere measurement of survival - anything goes on a moral scale (murder and theft are not uncommon nor are they avoided). That being said, Morgan's humanity does show from time to time, particularly with children or those he deems to be innocent and/or "oppressed" (those who have been drafted, sold into slavery, etc.). Relationship-wise, Morgan does not invest much in them. He will not (and cannot) allow himself to get very close to people. Secretly, he believes he would go over the edge of sanity if he lost some one very close to his heart.

Morgan has no respect for any authority of lord, law, demon, or God; only Death can judge him. He does not trust any of the previously mentioned (except The Wanderer, to whom Morgan believes that his life is dedicated to). This means that soldiers of a nation and "Favored Ones" are often a kill-on-sight, if the opportunity presents itself. As for The Wanderer, Morgan eagerly awaits his offer of peace and eternal rest. Until then, the vampire just as zealously carries out what he believes to be his destiny: to be a ferryman of souls to Death.

As for the rest of him, what can be told? His humor ranges from sarcastic to asshole-ish, he doesn't play very nicely with groups, and he has a lot of hateful anger. A lot of it. But, on the flipside, his locked potential for loving an individual and for giving someone his unbelievably fierce loyalty could make him the best friend/ally anyone could pray for. Befriend him, he could be your greatest defender. Hate him, and he will make a living hell for you.

There is no "in between" for this man - you will either call him a saint, and love him or call him a sinner, and kill him.

Appearance:
At a quick glance, Morgan may seem to be the average human male, standing at the height of 5'10" and weighing in at 147 lbs. of pure muscle. However, look beyond the semi-handsome, long haired and bearded face, and one may see the moon pale skin, crimson eyes (left eye is a deeper shade than the right),and jet black hair. One also might notice how his athletic body moves with the grace of a panther both in gestures and walking/running. As for his burns, thanks to his vampire regenerative factor, they have gradually healed over the years (though there may be small remnants around his neck/shoulder).

As for clothing, Morgan believes in "comfortable, but practical." Dressing in loose robes, a "deep" hood can be found on his person at all times. It is usually around his neck like a scarf if not shielding Morgan from the sun with its thick, woolen material (however, Morgan does have to be careful. Despite its depth, the hood does allow sunlight to peep through, if the right angle is presented). To protect himself further from the sun and harsher weather, Morgan always (or at least attempts to) wear blackened leathered gloves and a hardy charcoal cloak.He also has designed a mask of sorts to help shield his face/eyes from the sun; the metal "shutters" are spaced in such a way to disallow an absolute minimum of sunlight while maximizing his vision (though it is safe to say that his vision is affected by "closed helmet syndrome). The mask complete with a "veil" to loosely cover his exposed neck, made of the same material as his hood, for extra protection against any stray beams of sunlight. His attire's color palette stays true to that of a worshiper of The Wanderer, ranging from charcoal gray, to ink black, and to dark, jaded green (shown in the links).

Also, as a sniffer, Morgan's body is fully covered in tattoos, complete with lines of inscribed runes and arcane symbols. (Morgan has very limited knowledge to what they actually say, let alone what they do).

Weapon(s):
The only weapon (besides a dagger tucked away into the folds of his robe used strictly as a last resort weapon and/or practical usage), is a quarter staff, covered in metal knobs. This staff is reinforced with a metal core, thanks to a steel rod that was inserted into the hollowed staff.

Physical Abilities/Talents:

Beyond what is naturally attained from being a vampire, Morgan has an affinity with blunt objects, particularly with hammers and staves; being an apprentice to a blacksmith and having a father who only knew how to defend himself with a stick will do that to someone. Also, since real-life experience is often a harsh teacher, Morgan has developed his own style of fighting over time, combining his natural agility/strength with some acrobatic maneuvers. This, to some, could seem incredibly unusual and unpredictable. However, give the vampire a bladed weapon or disarm Morgan and his lack of combative training becomes painfully noticeable.

Magical Abilities/Talents:
Adept Sniffer; has learned to block out unwanted ambiences, though not very skilled at it/cannot do it for extended periods of time (hour-two hours at most, depending on fatigue)
Hidden 11 yrs ago Post by Dark Jack
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Excellent, I'll add the link to that CS to the OP, too.

65535 characters in one post? Hmm... That's not a lot. I'm concerned that I may have to split up the Compendium-posts even more than I already have. We'll see.
Hidden 11 yrs ago Post by Shienvien
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Yes, it is very little in terms of length, but since it is entirely Mahz's coding now, I figure he can change it easily enough. (And as I mentioned, I've made a request for just that.) Let's just hope he adjusts the cap...
Hidden 11 yrs ago Post by cthulu
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Shien is it me or you next?
Hidden 11 yrs ago Post by Mercinus3
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I might as well add Ixion's sheet here so that the first post has a reference. I've worked out the kinks with his descriptions, relations, equipment and the footnotes. Once I've had dinner, I'll be working on his Bio and Magic abilities to be what they were before:

EDIT 1: This is now done.

EDIT 2: Added information relating to events occurring during battle in Zerul City.
Name: Ixion Ecthalion

Age: 29

Race: Human

Sex: Male

Occupation: Spy/Assassin

Appearance:

Ixion is a small person for a man, his stature being about 5'6”. His entire body seems to be constructed to the form that only his profession would desire. He is very lithesome in shape, but the majority of the bulk that he does have has been slightly enhanced by the armour that he wears. While the lower half of his face, up onto his nose, is completely covered, the parts that are uncovered show a long scar that runs over his right eye, the extent of it being covered with his cowl and another one across the bridge of the nose that is still visible. The one thing that makes him stand out (apart from his clothing) is the sharp, dark slate grey eyes that pierce through, making him every in menacing. EDIT 1: When he is on a warpath against an enemy, the most notable when he was facing Blue in Zerul City, he reveals the rest of his face underneath the cowl, which itself reveals nothing but scarred tissue due to an attack in his past. While the majority of his face still has flesh so he is able to talk to people, there are a few patches where damaged bone, especially on the jawline, is exposed. The scarring, while the full extent has yet to be revealed, has been observed to extend down his neck.

His apparel is one that is highly suited for the tasks at hand. His armour is light, yet allows him to be flexible and enables him to be adequately covered from any form of attack. On top of his head is a crimson hood, a metal crest that has three wide prongs being on the brow of his head adorned with sunstones. The lower half of his face is completely covered by a black, breathable fabric. The pauldrons, breastplate (and the brigandine that it covers), greaves, sabatons and faulds are ornate and crafted with absolute perfection, the crimson armour being lined with a few gold lines. His gauntlets are crafted and made with a dyed crimson leather, with only a brass outline, which covers the protecting the edges, which aren't a part of his gloved end, from fraying. His entire legs are completely unarmoured and are covered with a dark crimson fabric, as is the parts of the arms that are not covered by the gauntlets. There is a belt that runs around his waist that allows him to carry on the basic of needs (coinpurse, straps to tie his weapon down and small bags that keeps other menial things that he needs while on the job).

Personality:

Ixion, while he is very loyal to those he is under contract or deems as friends, takes on a taciturn and reserved nature, rarely speaking out to those he is around. Even with those who are close to him, he only speaks a few words due to events in his past (which will be revealed during the course of the RP) making it very difficult for him to do so. Because of this, he has a very unusual sense of alertness about him, making him able to notice things that are around him a lot easier. Also because of the lack of him talking that he is able to think more, meaning that he is able to think tactically on what needs to get a possible job done. Because of this behaviour, he is very methodical and able to deal with things one at a time, whether it is looking at a puzzle that he needs to solve or planning his next move when he is in the heat of combat.

EDIT 1: Since he arrived in Zerul City, he has been more vocal to people he has met, despite his injuries. Whether this is due to him being more agitated due to a hit he performed in the city or some other means, but he has also become more hostile as a result of this, not only with people asking about his abilities. Another thing that has been noted, with events leading to Blue's demise, he has shown to be honourable man. From what has been observed, he does not like the idea on his opponents being killed by another hand and will honour their valiant efforts by taking down their executioner.

Biography:

Ixion was born in a village somewhere in Rodoria. Immediately after his birth, his mother had complications shortly after his birth and had died as a result of this. He had been raised by his father, a simple fisherman that had attracted a moderate sized amount of fish, but was easily extorted out of the correct price that the catch should be attracting by the merchants that pass through it. While his father was at work, the small Ixion spent time skirting around the village foraging for food just to keep them fed for the next day. By the time he was five, due to trying to stand up and raise the price on the fish, one of the merchant's thugs had trashed the stall that his father sold his fish from (subsequently, the place they were living in as well was brought to a smouldering ruin) and had beheaded his father in the process, throwing the dead body in the fire. Up until he was 14, he had been sleeping between the ruins of his house and various houses of the village. When he thought he was old enough, he simply left the village and walked 50 miles from it to Anaxim City in prospects that his life would get better as a result.

These prospects didn't happen and had to learn how to survive on the streets, resorting to stealing food from stalls whenever he can or scrounge for any household waste in hope that there is something edible. It wasn't long before he learned how to survive on the streets, ranging from getting from one place to another by any means to throwing knives. He learned how to read and write from a man he would consider his master and, through him, got into contact into how to defend himself with multiple weapons. When he was 20, he took up a life of a thug and earned money to buy his own kama, a weapon he decided to use for close combat. He then traveled to Anaxim forest and, after cutting down a thick enough branch off an ebony tree, fashioned a handle he would be proud of. With this, he decided to put it into good use on a crimson caravan.

Relations:

Because he has been orphaned since he was very little, he doesn't have a lot of things to hold on to. He sees this as an advantage as no one would be able to use them against him.

Physical Abilities:

As he was learning how to defend himself on the streets of Anaxim city, he had grown accustom to being able to use every possible arsenal that the ancient art has, ranging from longswords to the spears, albeit not very proficiently. However, when he had started to use the kusarigama, he immediately synced with the weapon and allowed him to specialize in it through a rigorous course of kusarigamajutsu, eventually leading him to use the weapon as a main weapon in choice, sacrificing his ability to wield all weapons bar his throwing knives. His knife throwing is also another ability that he is proficient in, the skill he has trained for the longest. He often hits his target, but he can still miss. However, with the use of some magic, he can attempt to make sure that his knives reach their mark

Along with this, he was trained in the arts of stealth. This ranged from allowing him to vault from one rafter of the building to another without making any sounds to allow him to walk up on people without being detected. As a result of this stealth training, he is very agile on his own feet, allowing him to dodge oncoming melee attacks in near-blinding speeds and able to counteract in those sorts of speeds as well. However, in training in stealth and the ability to bring down enemies in a short space of time, he does not have the endurance to keep up with the energy needed for him to perform these feats. This lack of stamina plus the frailty in his strength, he becomes very prone to fights that last over the course of tens of minutes. This can certainly be a problem for him if he loses his kusarigama, either through breakage, loss via environmental hazards or blocked by numerous enemies, and using up all of his throwable items.

Mental Abilities:

As he has been trained to be a spy and/or infiltrator, he has the ability to manipulate any of the buildings that he encounters so that he could gain access to a few compounds without prior knowledge. Prior to an incident that caused him to be almost mute, he was able to communicate in various languages and dialects, allowing him easy access through the front door if entry by other means is not possible. Despite his now inability to communicate by word, he still retains the knowledge of those languages and is able to read through some documents without immense difficulty. This also ties in with a very quick mental agility, allowing him to scan through things and note their importance in the scene with regards to the task at hand, whether it be for usability for entrance or exits from the place he is in or noticing things for various puzzles.

Magical Abilities:

The first of his abilities, which can take a variable amount of energy, is creating multiple images of himself in the target's mind. The target does not realize that the person unless they are aware through their other senses, but the images that they see are real. This, despite the cost being little, allows Ixion to cast this spell at multiple enemies so that they are distracted while taking care of those unaffected (around 4-5 people are afflicted for a period of 10-15 minutes if the targets are easily manipulated by magic). Often, with the use of another magical ability, he can time the images in his mind to disappear when he appears in person, inciting fear into the target.

Another one of his abilities, where the magical need is greater than the illusion magic he knows, is a slight manipulation of his throwing knives, controlled with the use of motions that, with a moderate amount of energy, allow him to control his knives in mid-air if it misses the first time. However, as this takes a fair amount of energy, he can only afford to do this once or twice and still have enough energy to carry on fighting at an efficient capacity (if you want perspective to how many times he can do this before he becomes completely exhausted, it’s at least 5-7 times).

Finally, the most complex ability that he knows, though it seems to other people that he has done the impossible, is to teleport from one location to another. While most people perish from using the ability once, he is able to use it multiple times without any form of fatigue on his person. Despite the magic being powerful, he is limited to using it in close to mid ranges from his original location. Along with that, he also has to see that there is no obstacles in his final destination and have the location of his destination in his mind in order for him to teleport to another location. However, with his quick mind and having a good observational skills to keep the environment around him in mind, he is able to do this in a split-second to maximize his abilities.

Equipment:

The one weapon that he has particularly taken an interest in, therefore particularly mastered in, is the kusarigama. It is a kama, or a sickle, that has a chain with a heavy weight on the end of it. The ornate weapon that he has been given has the kama being over 1 ½ of the length of his forearm and a blade about the same size of the limb (with the wrist, hand and fingers added to the length as well). The chain itself is over 2.5m longs and the weight is substantial enough that it can be felt by anyone of any sort of stature with the force that he puts into it. The chain itself is very light so he is able to carry the weapon around without sapping his own strength, but strong enough so he is able to wrap the chain around any weapon that he needs to remove without breaking. The entire thing is completely black in appearance, albeit the edges of the blade, which is honed with a glaring silver that pierces through the darkness.

Another set of weapons that he has in his arsenal is a small cache of shurikens that he uses to remove his disadvantage at ranges that are beyond the range of his main weapon. While to the ordinary eye, but they have a darker appearance to them with the thanks of the shadow magic that is imbued within them. This, alongside his ability to manipulate the shadows without difficulty, allows him to manipulate the trajectory of the thrown weapons so that they are able to be more accurate against their intended target.

Footnote:

As an assassin for hire, he is able to assassinate anyone that people can hire for a low price. Due to his low price and his efficiency, he has been known to assassinate merchants and a few noblemen in the Duchies. When he is not hired to do anything, he kills members of the Death Clan and the Crusader’s Guild.

This area I will be using to add some of the detail that is not mentioned in the above sections as the RP
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