I'm counting on you to protect me Carver, but I promise I will pay you back in due time. :D
@Spoopy Scary I have gone over it entirely and I have a few problems,
1. I allowed 3 skills, sure you have three but one has three that fall under it, persuade, diplomacy (negotiate), and appraise. If I let everyone do that then everyone would know how to do everything. Separate these three, and then pick 4 (Yes four since I'm letting you level up too) between persuade, diplomacy, appraise, strategy, and knowledge(underworld)
2. Even though I love all the work you put into this, he seems a bit too powerful in the sense that all he would have to do is walk into a town and someone would know him and do anything for him putting him at way to big of an advantage and not only that but imagine the money intake, he could buy anything.
3. I would prefer if he was lesser known like the rest of the group, who are just starting out while you seem to already have your life together. It's like letting a level 20 join a level 1 team, get it?
@Spoopy Scary Well since everyone is starting out in the world, I would prefer if we pushed him back to where his adventuring started, which according to your backstory would be when he started his first stall, I understand that's setting him way back but if we go further then he would already have this store bringing in money and all the others that he invested in, even if we started at where he first joined the black market there would still be a major cash income. I'm trying to see where we could place him without compromising your character but still keeping him equal with the party
<Snipped quote by Kronshi>
Only issue I can see with that is that he spent most of his time at the stall and gathering stock from competition and travelers looking to sell their loot. A huge part of his success was because of the time and devotion he spent. Travelling traders wouldn't actually get by very well.
<Snipped quote by Spoopy Scary>
I understand but that's slightly the point, he got all this success while all the rest of the team has just now set out to find success and you will have already had it and plenty of it.
New ability: 'Interweaving'
A spell that is partially based on illusions and shadow play. Like how there are those people who attracts every gaze from the vicinity with their commanding aura or the like, there area hose who blend into the background.
This ability does exactly that. It makes one more inclined to pass over Suki without noticing her. However, this does not work on those who've already noticed her. She would have to escape their line of sight, and mingle in the crowds, before they too become affected.
New ability: 'Interweaving'
A spell that is partially based on illusions and shadow play. Like how there are those people who attracts every gaze from the vicinity with their commanding aura or the like, there area hose who blend into the background.
This ability does exactly that. It makes one more inclined to pass over Suki without noticing her. However, this does not work on those who've already noticed her. She would have to escape their line of sight, and mingle in the crowds, before they too become affected.
@Spoopy Scary"Kelvin, while not really renowned for anything"
The truth hurts. ;-;
@Kronshi@Spoopy Scary
what if he lost all his progress due to nearby raids. contacts dead. deliveries don't show up due to plundered trade routed. Middleman knows that the first person who figures out what the source of the economical problems is, gets opportunities to make some big money.
Either by trading with riaders or selling info on the raiders etc.
Motivation right there
<Snipped quote by Kimiyosis>
Is this more of a passive or does she actually have to use this, because I honestly can't tell