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Hidden 10 yrs ago Post by gammaflux
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I'm counting on you to protect me Carver, but I promise I will pay you back in due time. :D
Hidden 10 yrs ago Post by Voltus_Ventus
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Voltus_Ventus The Voltusiest Ventus

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@Kronshi I want to swap extra health, for the power to throw my voice.
Hidden 10 yrs ago Post by Kronshi
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Kronshi What Am I?

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@Voltus_Ventus If you can name the skill in one word, then I'll allow it
Hidden 10 yrs ago Post by Spoopy Scary
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@Spoopy Scary I have gone over it entirely and I have a few problems,
1. I allowed 3 skills, sure you have three but one has three that fall under it, persuade, diplomacy (negotiate), and appraise. If I let everyone do that then everyone would know how to do everything. Separate these three, and then pick 4 (Yes four since I'm letting you level up too) between persuade, diplomacy, appraise, strategy, and knowledge(underworld)
2. Even though I love all the work you put into this, he seems a bit too powerful in the sense that all he would have to do is walk into a town and someone would know him and do anything for him putting him at way to big of an advantage and not only that but imagine the money intake, he could buy anything.
3. I would prefer if he was lesser known like the rest of the group, who are just starting out while you seem to already have your life together. It's like letting a level 20 join a level 1 team, get it?


Absolutely, I completely understand. This was a sort of fantastical character I had in my head for a while, so he is fully developed and whatnot. I can downgrade him to an earlier point in his history so that he isn't as well known, and maybe during the course of this campaign, we can fill out the rest (even though it'd be disappointingly predictable, but would still be interesting to see the journey up to that point). Any particular point in time you would prefer we push him back to? Maybe when he is first getting into the black market business?

And thanks for catching me on the three skills under one, I wasn't really thinking clearly on that. I'll probably scrap Knowledge (Underworld) if we're going to play an incarnation of Middleman who is just getting into the business.

I'd also like to thank everybody for the lovely compliments! I came home from 10 hours of work at the deli to see all this, so really, it feels good.
Hidden 10 yrs ago Post by Kronshi
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Kronshi What Am I?

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@Spoopy Scary Well since everyone is starting out in the world, I would prefer if we pushed him back to where his adventuring started, which according to your backstory would be when he started his first stall, I understand that's setting him way back but if we go further then he would already have this store bringing in money and all the others that he invested in, even if we started at where he first joined the black market there would still be a major cash income. I'm trying to see where we could place him without compromising your character but still keeping him equal with the party
Hidden 10 yrs ago Post by Voltus_Ventus
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Voltus_Ventus The Voltusiest Ventus

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@Voltus_Ventus If you can name the skill in one word, then I'll allow it


Wordthrowing
Hidden 10 yrs ago Post by Spoopy Scary
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@Spoopy Scary Well since everyone is starting out in the world, I would prefer if we pushed him back to where his adventuring started, which according to your backstory would be when he started his first stall, I understand that's setting him way back but if we go further then he would already have this store bringing in money and all the others that he invested in, even if we started at where he first joined the black market there would still be a major cash income. I'm trying to see where we could place him without compromising your character but still keeping him equal with the party


Only issue I can see with that is that he spent most of his time at the stall and gathering stock from competition and travelers looking to sell their loot. A huge part of his success was because of the time and devotion he spent. Travelling traders wouldn't actually get by very well.
Hidden 10 yrs ago Post by TheWizardLizard
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IC post is up.

Carver now has to worry about protecting a magical girl he made an oath to, an injured woman, an injured friend, an innocent gnome with no idea of how the world works, and a little orphan girl.

2x Laugh Laugh
Hidden 10 yrs ago Post by Kronshi
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<Snipped quote by Kronshi>

Only issue I can see with that is that he spent most of his time at the stall and gathering stock from competition and travelers looking to sell their loot. A huge part of his success was because of the time and devotion he spent. Travelling traders wouldn't actually get by very well.


I understand but that's slightly the point, he got all this success while all the rest of the team has just now set out to find success and you will have already had it and plenty of it.

@Voltus_Ventus Ok, I'll allow it
Hidden 10 yrs ago Post by Spoopy Scary
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<Snipped quote by Spoopy Scary>

I understand but that's slightly the point, he got all this success while all the rest of the team has just now set out to find success and you will have already had it and plenty of it.


I mean that travelling merchants typically don't find success. If perhaps for some reason that Middleman had his success and lost it somehow, could that be viable, and he could be travelling to earn it back?

Maybe during the time that one single stall became an actual store and he some control over a small portion of the market back at one town? Because his wealth wouldn't travel with him and there aren't really any banking systems available yet. Most of his wealth would be back home. It'd be like a small isolated success. That'd be enough experience for Middleman so that he can provide as an actual asset to the party. Someone who is non-martial and is still learning the ropes of his trade wouldn't provide a thing. Even Furnace, as naive as the gnome is, has some powerful magic. The same can be said for Alula. Kelvin, while not really renowned for anything, can provide huge explosions. Carver is going through his rite of passage and has years of martial and religious training under his belt.
Hidden 10 yrs ago Post by Kronshi
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@Spoopy Scary I see your point and it is a very food one. If he just set out after the first business then all his money, if any, would be back at the town. If we do it like this then that will be fine and you are accepted and I request that you move your CS to the character tab. Unless there is any other problems we need to go over.
Hidden 10 yrs ago Post by Spoopy Scary
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Heard that. I'll get it sorted out tomorrow. It has been a long day for me today!
Hidden 10 yrs ago Post by The Wanderer
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@Spoopy Scary"Kelvin, while not really renowned for anything"

The truth hurts. ;-;
Hidden 10 yrs ago Post by Dragonbud
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I've got plans to use Alula's new ability hehehe
Hidden 10 yrs ago Post by akje
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@Kronshi@Spoopy Scary
what if he lost all his progress due to nearby raids. contacts dead. deliveries don't show up due to plundered trade routed. Middleman knows that the first person who figures out what the source of the economical problems is, gets opportunities to make some big money.

Either by trading with riaders or selling info on the raiders etc.

Motivation right there
Hidden 10 yrs ago Post by Kimiyosis
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New ability: 'Interweaving'
A spell that is partially based on illusions and shadow play. Like how there are those people who attracts every gaze from the vicinity with their commanding aura or the like, there area hose who blend into the background.

This ability does exactly that. It makes one more inclined to pass over Suki without noticing her. However, this does not work on those who've already noticed her. She would have to escape their line of sight, and mingle in the crowds, before they too become affected.
Hidden 10 yrs ago Post by Kronshi
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Kronshi What Am I?

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New ability: 'Interweaving'
A spell that is partially based on illusions and shadow play. Like how there are those people who attracts every gaze from the vicinity with their commanding aura or the like, there area hose who blend into the background.

This ability does exactly that. It makes one more inclined to pass over Suki without noticing her. However, this does not work on those who've already noticed her. She would have to escape their line of sight, and mingle in the crowds, before they too become affected.


Is this more of a passive or does she actually have to use this, because I honestly can't tell
Hidden 10 yrs ago Post by akje
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New ability: 'Interweaving'
A spell that is partially based on illusions and shadow play. Like how there are those people who attracts every gaze from the vicinity with their commanding aura or the like, there area hose who blend into the background.

This ability does exactly that. It makes one more inclined to pass over Suki without noticing her. However, this does not work on those who've already noticed her. She would have to escape their line of sight, and mingle in the crowds, before they too become affected.


Kinda like this pathfinder spell then?

Some buddies of mine once played a campaign where they were mostly doing smuggling in seedy ports. They had money to spare and I suggested they make a boat with this enchanted onto it permanently. I'm told they had a lot of fun with it.
Hidden 10 yrs ago Post by Spoopy Scary
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@Spoopy Scary"Kelvin, while not really renowned for anything"

The truth hurts. ;-;


bby don't cri i lov u

@Kronshi@Spoopy Scary
what if he lost all his progress due to nearby raids. contacts dead. deliveries don't show up due to plundered trade routed. Middleman knows that the first person who figures out what the source of the economical problems is, gets opportunities to make some big money.

Either by trading with riaders or selling info on the raiders etc.

Motivation right there


I was starting to think this too, and while it is a good idea, part of Kronshi's issue wasn't just all his resources, but all the experience he had as well.
Hidden 10 yrs ago Post by Kimiyosis
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Kimiyosis Poi, poi, poi~!

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<Snipped quote by Kimiyosis>

Is this more of a passive or does she actually have to use this, because I honestly can't tell


Active~
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