Hidden 10 yrs ago Post by MonkeyBusiness
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MonkeyBusiness

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BackStory
The Empire of Sentrial is a landlocked nation with its back against a large impassable mountain range to the north and not very friendly neighbors on all other borders. Sentrial's land was envied by the other nations for its many natural resources and on more then one occasion had to fend off an invading force. Now Sentrial for all its wealth and resources did not have a large standing army and instead relied upon an order of powerful magical knights to defend the land from any that would cause it harm. These knights were driven by either a sense of national pride of defending the country or by the amount of power that was awarded to them by joining the Order.

Sentrial is not a perfect land thought as it is ruled by an iron fist monarchy who has remained in power for the several century by rewarding those who display magical power and lowering the worth of those who do not have any magic. There is also the division of the different races with the humans reining over all as they control the monarchy and viewing the races as inferior. Naturally this caused unrest with the non-magical population, but there was not much that could be done with the threat of the Order coming down on them if they ever stepped out of line. Within the Order was a small group of strong Knights that did not agree with the way the country was being run and vowed that they would change it by force even if it cost them their lives.

This group of Knights named themselves the Revival and soon went to used their influence from the Order to gain an audience with the King to discuss the problems of the peasants and if things did not change the impending revolt that would in sue. Everyone could predict that the King would not be please with what was told to him but they did not predict that the King branded the group as traitors to Sentrial and issued an a command to the Order to put them down. Thus began a long and harsh year of fighting between Revival and the Order with lives lost on both sides until finally Revival was overpowered and were forced to put down their weapons. Before the final blow could be struck, the leader of Revival sacrificed himself so that the rest of the knights could escape and go into hiding.

It is now seven years later and a call to arms has been sent out to all surviving members of Revival. It calls for them to meet up within an abandoned Knight's outpost located on the Northern outskirts of Sentrial.

Plot
You are a member of Revival and have received a letter telling you to meet at a abandoned outpost along the northern border. In order to fight against the Empire of Sentrial, you must travel the four corners of the land to retrieve your weapon from heavily guarded fortresses and magically sealed caverns.

Order of Knights
The Order of Knights has defended the peace of Sentrial for centuries with entire family lines being devoted to the Knighthood. Each knight is able to use magic without their weapon but not to the extent that would be allowed to them if using their weapon. The weapons that the knights wield vary greatly from each other with all serving the purpose of amplifying and focusing the magic of the knight to be more effective.

Knight Ranks
Knight Supreme
Knight Commander
Knight Guardian
Knight
Squire

Character Sheet

Name:
Age:
Gender:
Appearance:
Skills:
Type of Magic:
Weapon: (What weapon did you lose in the final battle with the Order)
Personality:
Flaws:
Background:
Other:
Hidden 10 yrs ago Post by Jangel13
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Jangel13 The angel of fortune

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Do we put our rank in now?
Hidden 10 yrs ago Post by MonkeyBusiness
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MonkeyBusiness

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It's fine if you don't put a rank. Revival would have been made up of Commanders and Guardian rank Knights.
Hidden 10 yrs ago Post by lydyn
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lydyn Meow!~

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Was @Jangel13's character approved? If not, he posted in the character tab anyways ... o.o
Hidden 10 yrs ago Post by Aerandir
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finished bio
Hidden 10 yrs ago Post by Constantine
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Constantine Clockwork Heart

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Sorry, should of had a character up by now, got dragged out on a shopping trip.

*Bows apologetically*

I'll get my character up as soon as possible~
Hidden 10 yrs ago Post by ArenaSnow
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ArenaSnow Devourer of Souls

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As per PM invitation...

Name: Bane Thronshield
Age: 62
Gender: Male

Appearance: Scraggly, not well kept up. Light skinned with a large body mass, with muscles from years of work and fighting (although it’s not as obvious now, having sat in a barrel of wine for seven years).. About 5’8. Blue eyes and looks like he always has a scowl on his face (that’s just normal, though). He is very rarely without armor, although now that armor looks as bad as he does.
Skills:

-Strong fighter. He can use a variety of weapons well, although axes (and particularly his axe) are his preference. Very skilled, although he likes to also throw his body weight around when fighting (slamming into enemies, punching when the option is open, kicking, etc).

-Muscular. One good punch by this guy can floor a man in armor, although that effect is reduced when very drunk and slightly weakened over the years of simple bar-brawls.

-Coldly determined. His years in the Knights, especially in his youth, trained him to make sacrifices whenever they are necessary, and he will not shy from killing his foes.

Type of Magic:

-Aura of battle. He lives for war and makes a fearsome opponent, even more so when he is “activated” (ie, his power). He suffers less from minor wounds and can take more punishment than is usual, although anything fatal will immediately make this ability useless. The aura strikes fear into the hearts of lesser foes, although this is less effective against opponents with strong wills or equal in his battle ability.

Weapon: A one handed battle axe (although it can be used in both hands as well, although that’s a bit awkward given that the axe isn’t all that long). Roughly the size of a pickaxe, with a curved blade that has seen many enemies.

Personality:

He cares not very much for emotions of other people. This makes him seem like a very dark and unforgiving person, but if someone does make friends with him, he sticks by then for a long time, particularly in battle. He’s useless with advice on relationships. He says what he thinks and has gotten in trouble for it.

Flaws:

His fighting style is more aimed to take on small groups of people, not large groups or individuals, so although he can hold off, say, a team of brigands, he isn’t quite as effective against a single skilled opponent.

He isn’t very agile and his age hasn’t helped with that.

Never give him a bow, or he would be more likely to shoot himself in the head than do anything else.

Drinking is a very big problem for him. It’s what gets him into fights the most and amplifies his weaknesses. 7 years of drinking is not easy to break, and he won’t be too good in RP combat until folks get him fully sober.

Background

Bane started off in a family that was renowned for its bar brawls, in a small western town called Tarvanon. His father was a regular at the bar and the one to teach his son how to fight initially (he’s the one where the dirty fighting comes from). He started drinking at 8 years old. He didn’t have a mother (nothing is known as to what happened to her) and he lived with three brothers, all smaller than he was. All three brothers joined brigand groups and were, over time, taken out by Knights.

The guard recruited him at a young age. He went through all standard training quite well, and was accepted as a Squire. This was in a time of rebellions coming up more frequently, so he quickly advanced himself by swiftly eliminating rebellions, first with his team, and then smaller suspected ones in ambushes by himself. These “honorary duties” earned him the title of “Knight Commander” at the mere age of 36; a very rare occurrence.

His first doubts came when he had a special mission: take his team to exterminate a small village that had been a root of many rebellious people. He saw everything wrong with it; the vast majority of the villagers were innocent and included many women and children. He never was much for emotion, but this struck him as completely unnecessary.

Being a good soldier, he completed the mission with a team of knights and was praised for his honor. He made it clear, in no short words, to the Knight Supreme his disagreement with the decision.

A week later came his response - three knights, all from his old team, sent to kill him for treason. It was around the time that the Revival went to the King, and he had heard of the declarations that all of the Revival (some of whom were friends of his) were marked traitors. he regretfully disabled two of the knights and killed the third before running away.

Now fully disillusioned of the Order, he joined the Revival as an outcast and participated in its battles until the end, when he was overcome by the Knight Supreme. The sacrifice of the leader of the Revival gave him one opportunity for survival, and choking down his pride he took it.

Over seven years, he has frequented a bar as a regular. Once quite muscular, powerful, and proud, he lost all that to drink. His own friends wouldn’t even recognise what he has become.

Other:

In roleplay, his habit of drinking would have to be broken. Not nicely either; he pursues the bottle.

I took a little liberty with the Knight Supreme bit, so if I have a hope of being accepted and you just want that bit changed, perfectly OK.
Hidden 10 yrs ago Post by Constantine
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Constantine Clockwork Heart

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Question, my magic has an 'otherworldly' component to it. Am I OK to say that there are other planes of existence, say a demonic plane or something of the like? If not I'll need to rethink my magic so I don't want to invest too much time into a doomed concept.
Hidden 10 yrs ago Post by MonkeyBusiness
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Question, my magic has an 'otherworldly' component to it. Am I OK to say that there are other planes of existence, say a demonic plane or something of the like? If not I'll need to rethink my magic so I don't want to invest too much time into a doomed concept.


What power did you have in mind?
Hidden 10 yrs ago Post by Jangel13
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So who do we need to start?
Hidden 10 yrs ago Post by Constantine
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Constantine Clockwork Heart

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<Snipped quote by Constantine>

What power did you have in mind?


Never mind, upon realizing we have a Necromancy hater I have chosen a different path~

Hidden 10 yrs ago Post by lydyn
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lydyn Meow!~

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@Constantine; Actually, I'm surprised the GM hasn't stepped forward with this, but ... @Jangel13's character was never officially approved. So Constantine, I wouldn't worry about that ... nor should we have any sort of haters in the group (unless we decide that necromancy in innately evil). I would personally say to general avoid necromancy unless you somehow make it more of a respect for the dead sort of type, since having necromancers that want power, etc, are hard to picture as actual heroes (the same goes for people that get angry all the time).
Hidden 10 yrs ago Post by Jangel13
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sorry I posted him on the character tab without the gm permission. I didn't know he wasn't officially approved
Hidden 10 yrs ago Post by MonkeyBusiness
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Actually Jangel. I do not feel that your character will be up to the standards of this Thread.
Hidden 10 yrs ago Post by Jangel13
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Seriously? I can change him easily but I was invited to join if changes needed to be made then why wasn't I told at the interest check? If you don't want me to join this thread then fine but if I can then just tell me what needs to be fixed if not then just say so
Hidden 10 yrs ago Post by Constantine
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Constantine Clockwork Heart

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@lydyn It's OK, been working on my original idea with the Boss. Will post once I work out a few lingering details when I get home. Hope your character isn't a demon hater, hehe~
Hidden 10 yrs ago Post by lydyn
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lydyn Meow!~

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Nope, haha... my character in particular is pretty lax, mostly.
Hidden 10 yrs ago Post by Jangel13
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@Constantinenah he won't care much about demons lol :)
Hidden 10 yrs ago Post by Constantine
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Constantine Clockwork Heart

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Sorry about the wait, character is approved and up~
Hidden 10 yrs ago Post by Jangel13
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@MonkeyBusiness
can I ask what my verdict is on my character being part of the thread or not?
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