Name: Bran Pyrrhus
Age (only 14-18): 16
Gender: Male
Appearance: Brown-skinned, fluffy but short loosely curled hair, baby-faced (appears 12/13), 5'8" (173 cm)
Personality: Stubborn, honest to a fault, always seeks to help others at expense to himself, often analyzes but sometimes misses crucial information, always has something to prove
History: Bran's family has always had a rough time. When his father's law firm was dissolved as a result of internal corruption, his family was ousted onto the streets when he was only four years old. The family hopped up and down the coast and tried to find a new place to settle, but no one would take a risk lawyer with a bad history, especially not in an economy as bad as it was at the time. This meant Bran had to move between schools a lot, so he never really had any friends. The only things constant in his life were his family, his music, and the surf which always made him feel at home. He never really cared about the impact he left on the places he visited, so his actions often had troublesome consequences. In one instance, he turned a school pool into a wavy mess by inserting a homemade waterproof speaker at the bottom. Just to see what would happen. Labeled as a troublemaker, his thoughtful mind went unappreciated, so he continued to keep to himself. When the instructor told him to write down a word, Bran went with the one thing that remained with him in the absence of his parents: the waves of sound and sea that had been his accompaniment his whole life.The Skyline Institute is Bran's chance to restore credibility to his family name, set himself up for life, and prove to himself that he has worth all in one year. But it's going to be absolute hell if God's Blight has anything to say about it.
Nationality: United States of America
Word (include description of all of its powers, not just what you want it to do): Wave
The word wave will be used as described by the following definitions:
noun
1. a disturbance on the surface of a liquid body, as the sea or a lake, in the form of a moving ridge or swell.
2. any surging or progressing movement or part resembling a wave of the sea:
a wave of the pulse.
3. a swell, surge, or rush, as of feeling or of a certain condition:
a wave of disgust sweeping over a person; a wave of cholera throughout the country.
4. a widespread feeling, opinion, tendency, etc.:
a wave of anti-intellectualism; the new wave of installment buying.
5. a mass movement, as of troops, settlers, or migrating birds.
6. an outward curve, or one of a series of such curves, in a surface or line; undulation.
7. an act or instance of waving.
The word's impact will therefore be the following:
1. Emotional manipulation: "WAVE" will create an electromagnetic pulse blast that manipulates the minds of those within the 5m radius to feel the emotion that Bran wishes. This involuntarily works on both allies and enemies unless protected by a surface that inhibits EM signal progression. Best used on a large mass of enemies to make the backfire on allies worthwhile. It can also short out electronics within the initial radius or travel radius if Bran does not terminate the signal in time.
2. Light Manipulation: "WAVE" stimulates a stream or instance of photon bursting that can be anywhere on the electromagnetic spectrum. Because "WAVE" only controls the wave-like properties of photons, Bran cannot alter the collisions of the particle-like properties of a photon, although the strength, speed, and frequency are within his control. This means that it is possible for his projectiles to completely pass through an opponent that is invisible because he cannot alter the collision properties to make them visible by bouncing the photons back.
3. Sound Manipulation: "WAVE" adjusts the density of the air surrounding Bran, which can pass messages far away or, if close (within the initial 5m radius), cause a pushing or cutting wind.
4. Water Manipulation: Similarly to sound, "WAVE" will manipulate the density of areas of water in order to cause a shift in the liquid's movement, thus creating current and waves.
5. Solid Manipulation: Sound travels fastest through solids, and this wave motion slams like a truck. Can split imperfect surfaces ().
NOTE: All of the above are projectile motions in one way or another because of the traveling nature of waves. The 5m radius is where the instance begins, but it ends whenever Bran stops sending his thoughts to the affected body of matter or stops sending out electromagnetic instances. The above applications are listed in rising order of energy consumption.
6. Special Technique- Mass Motion: Excuse the pun please. "WAVE" combines aspects of the above powers in order to maneuver matter in waves around him, whether in a singularity or an outward pulse. Because this is a combination ability, its use causes extreme exhaustion and is best used as a finishing move.
Word Range (2-7.5 meters): 5.0 meters
Word Location: Center of the chest
Abilities (optional): Above-average speed, excellent endurance, tactical mind
Other (optional): Weaknesses include stubborn nature, visual impediment (requires thick glasses to correct vision to 20/20), pitiful physical strength
Age (only 14-18): 16
Gender: Male
Appearance: Brown-skinned, fluffy but short loosely curled hair, baby-faced (appears 12/13), 5'8" (173 cm)
Personality: Stubborn, honest to a fault, always seeks to help others at expense to himself, often analyzes but sometimes misses crucial information, always has something to prove
History: Bran's family has always had a rough time. When his father's law firm was dissolved as a result of internal corruption, his family was ousted onto the streets when he was only four years old. The family hopped up and down the coast and tried to find a new place to settle, but no one would take a risk lawyer with a bad history, especially not in an economy as bad as it was at the time. This meant Bran had to move between schools a lot, so he never really had any friends. The only things constant in his life were his family, his music, and the surf which always made him feel at home. He never really cared about the impact he left on the places he visited, so his actions often had troublesome consequences. In one instance, he turned a school pool into a wavy mess by inserting a homemade waterproof speaker at the bottom. Just to see what would happen. Labeled as a troublemaker, his thoughtful mind went unappreciated, so he continued to keep to himself. When the instructor told him to write down a word, Bran went with the one thing that remained with him in the absence of his parents: the waves of sound and sea that had been his accompaniment his whole life.The Skyline Institute is Bran's chance to restore credibility to his family name, set himself up for life, and prove to himself that he has worth all in one year. But it's going to be absolute hell if God's Blight has anything to say about it.
Nationality: United States of America
Word (include description of all of its powers, not just what you want it to do): Wave
The word wave will be used as described by the following definitions:
noun
1. a disturbance on the surface of a liquid body, as the sea or a lake, in the form of a moving ridge or swell.
2. any surging or progressing movement or part resembling a wave of the sea:
a wave of the pulse.
3. a swell, surge, or rush, as of feeling or of a certain condition:
a wave of disgust sweeping over a person; a wave of cholera throughout the country.
4. a widespread feeling, opinion, tendency, etc.:
a wave of anti-intellectualism; the new wave of installment buying.
5. a mass movement, as of troops, settlers, or migrating birds.
6. an outward curve, or one of a series of such curves, in a surface or line; undulation.
7. an act or instance of waving.
The word's impact will therefore be the following:
1. Emotional manipulation: "WAVE" will create an electromagnetic pulse blast that manipulates the minds of those within the 5m radius to feel the emotion that Bran wishes. This involuntarily works on both allies and enemies unless protected by a surface that inhibits EM signal progression. Best used on a large mass of enemies to make the backfire on allies worthwhile. It can also short out electronics within the initial radius or travel radius if Bran does not terminate the signal in time.
2. Light Manipulation: "WAVE" stimulates a stream or instance of photon bursting that can be anywhere on the electromagnetic spectrum. Because "WAVE" only controls the wave-like properties of photons, Bran cannot alter the collisions of the particle-like properties of a photon, although the strength, speed, and frequency are within his control. This means that it is possible for his projectiles to completely pass through an opponent that is invisible because he cannot alter the collision properties to make them visible by bouncing the photons back.
3. Sound Manipulation: "WAVE" adjusts the density of the air surrounding Bran, which can pass messages far away or, if close (within the initial 5m radius), cause a pushing or cutting wind.
4. Water Manipulation: Similarly to sound, "WAVE" will manipulate the density of areas of water in order to cause a shift in the liquid's movement, thus creating current and waves.
5. Solid Manipulation: Sound travels fastest through solids, and this wave motion slams like a truck. Can split imperfect surfaces ().
NOTE: All of the above are projectile motions in one way or another because of the traveling nature of waves. The 5m radius is where the instance begins, but it ends whenever Bran stops sending his thoughts to the affected body of matter or stops sending out electromagnetic instances. The above applications are listed in rising order of energy consumption.
6. Special Technique- Mass Motion: Excuse the pun please. "WAVE" combines aspects of the above powers in order to maneuver matter in waves around him, whether in a singularity or an outward pulse. Because this is a combination ability, its use causes extreme exhaustion and is best used as a finishing move.
Word Range (2-7.5 meters): 5.0 meters
Word Location: Center of the chest
Abilities (optional): Above-average speed, excellent endurance, tactical mind
Other (optional): Weaknesses include stubborn nature, visual impediment (requires thick glasses to correct vision to 20/20), pitiful physical strength