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Hidden 9 yrs ago Post by Elitestpotato
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Elitestpotato

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This is a Meesk.



They're an extremely common animal that roam the deserts of Nova Mondial. Their diet consists of riverside berries and small insects. They can communicate using the bulbous growths on their chests and can also use them to absorb water for long periods of time. They're 3 feet tall, lack tails, extremely dumb and are usually used for food or companionship.

Thoughts?


Can they be ridden?
Hidden 9 yrs ago Post by MangoJuice
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<Snipped quote by MangoJuice>

Can they be ridden?


If you're small enough, sure.
Hidden 9 yrs ago 9 yrs ago Post by Shoggothought
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Shoggothought The Superb Soviet

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Name of Race: Polypodis Homines (Polypodises)
Pic/Description:

(subtract the evil looking apparel)
The Polypodises are a race of humanoid squid-like creature with a head resembling a squid and a humanoid body. These creatures often wear elaborate clothing which are used to show their administrative function. The color of these creatures vary, however typically they are purple or orange.
Racial Characteristics (things specific to the race): The Polypodis Homines is the administrative caste of the Society (the name of the races coalition) and thus they are responsible for all political and economic happenings in the Society (which obviously at the moment is virtually limited to basic tribal disputes, trade, and government). They are the most wealthy class in the Society and are known for their skills regarding political intrigue and leadership. Polypodises also are able to survive underwater and are able to travel fairly quickly through the water. This being said, most Polypodises find it very difficult to travel very fast on the surface.
Race Bio (personality, etc.):Polypodises are generally quite similar to humans. Typically, Polypodises are quite diplomatic and polite, however, they also show very greedy, selfish, and deceptive behavior.Typically, they will betray each other to gain political power if given the chance. The Polypodises caste is split up into three subsections including: The political sector, which assists in everywhere from diplomacy to a feudal political system. There is also the Choir, which is the religious administration who manage religious affairs and perform sacrifices for the Polypodises's patron god Cthugha. Lastly, there is the feudal caste, which is made up of merchants that manage properties.
Location on Map:
http://imgur.com/urQX7kq
Techs (specifically those not already given): Very primitive form of politics and diplomacy, trade
Leadership of the Society: The Society is led by a council of Polypodises (with the exception of Mr. Thought, who is Ferream) that manage their own sectors and subjects. The members of the council are:
Mr. Apple- Food distribution and gathering
Mr. Exchange- Trade and feudal merchants
Mr. Death- War and labor
Mr. Thought- Research and philosophy
Mr. Marsh- The Choir and religious affairs
Mr. Consul- The absolute leader of the Society

Name of Race: The Ferream
Pic/Description:
(Closest I could find)
The Ferream are a species of semi-humanoid creatures known for their extremely odd facial appearance that looks as if it is one wearing a bird-mask. The Ferream are also very well known for their very strange anatomy. They also display the incredibly odd ability to twist their neck 360 degrees. The Ferream According to the Choir, descended from trees which is evidenced by the strange similarities between their flesh and wood.
Racial Characteristics (things specific to the race): The Ferream belong to the Artisan class and act as the scientists, entertainers, philosophers, and soldiers of the Society.
Race Bio (personality, etc.): The Ferream are extremely violent and unsympathetic creatures. They display little to no emotional responses to suffering and their behavior reflects the idea that they are indeed incapable of pity. Despite this, the Ferream have a significant drive for knowledge, making them fantastic scientists and philosophers. They also make good entertainers, due to their lack of any emotional attachment to even themselves allowing for picture perfect acting (which really doesn't matter until theater is developed.)

Name of Race: The Illis
Pic/Description:
The Illis are a race of disfigured creatures that are almost genetically identical to humans. Due to their extraordinary disfigurement, they are forced to wear large painted wooden spheres over their head.
Racial Characteristics (things specific to the race): The Illis, unlike the other races, has no practical usage outside basic tasks such as hard labor tasks. As previously mentioned, the Illis are forced to cover their heads as their facial disfigurement displeases their overlords.
Race Bio (personality, etc.): The Illis are an unfortunate species, lacking both the capacity to think or feel. They are given tasks to do by their overlords and they attempt to perform said action. They are unable to think beyond basic instruction, and have little to no emotional reaction to anything. The Illis are not capable of such things. In the mind of one of the Illis, all that exists is survival and instruction.
Hidden 9 yrs ago Post by Elitestpotato
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Elitestpotato

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@MangoJuice Snow Brutes will ride them into battle. They will learn how to handle the weight!
1x Laugh Laugh
Hidden 9 yrs ago Post by Meiyuuhi
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Meiyuuhi Her Divine Grace

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@MangoJuice Snow Brutes will ride them into battle. They will learn how to handle the weight!


Going to have to go to the desert first, I'm afraid.

I'm okay with the above sign-up sheet, your thoughts Mango?
Hidden 9 yrs ago Post by MangoJuice
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3 for the price one 1 and they all kick ass. I have a problem with the amount of land you're taking up, though.
Hidden 9 yrs ago Post by Shoggothought
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Shoggothought The Superb Soviet

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3 for the price one 1 and they all kick ass. I have a problem with the amount of land you're taking up, though.


Thanks, and I'll change the amount of land I currently have to be smaller in a little while.
Hidden 9 yrs ago Post by Nerevarine
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Nerevarine Frá hvem rinnur þú? - ᚠᚱᚬ᛫ᚼᚢᛅᛁᛘ᛫ᚱᛁᚾᛅᛦ᛫ᚦᚢ

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The illis look like a perfect resource for a Slave Trade route, once the Arsuron and the Polypodises interact they'll have to work something out
Hidden 9 yrs ago Post by MangoJuice
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MangoJuice Beverage Inspector

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Long story short, my PC literally exploded and I won't be able to be a part of this RP anymore until I can replace the part(s), and I don't know when that will be. Life just keeps getting better, doesn't it?

Adios.
Hidden 9 yrs ago Post by Nerevarine
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Nerevarine Frá hvem rinnur þú? - ᚠᚱᚬ᛫ᚼᚢᛅᛁᛘ᛫ᚱᛁᚾᛅᛦ᛫ᚦᚢ

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Ah dear, well I hope everything can get fixed up smoothly and with as little cost as possible for you.
Hidden 9 yrs ago Post by Elitestpotato
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Elitestpotato

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Long story short, my PC literally exploded and I won't be able to be a part of this RP anymore until I can replace the part(s), and I don't know when that will be. Life just keeps getting better, doesn't it?

Adios.


Damn. That's no good. Hopefully the Rokthan will rise again soon.
Hidden 9 yrs ago Post by Meiyuuhi
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Meiyuuhi Her Divine Grace

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<Snipped quote by MangoJuice>

Thanks, and I'll change the amount of land I currently have to be smaller in a little while.


Once you do that you're accepted by the way.

Sorry to hear that, Mango.
Hidden 9 yrs ago Post by Valkyr
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Valkyr Pacific Standard Time

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Long story short, my PC literally exploded and I won't be able to be a part of this RP anymore until I can replace the part(s), and I don't know when that will be. Life just keeps getting better, doesn't it?

Adios.


Oh damn that sucks.
Hidden 9 yrs ago Post by Shoggothought
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Shoggothought The Superb Soviet

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Alright, fixed my map placement.
Hidden 9 yrs ago Post by Meiyuuhi
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Meiyuuhi Her Divine Grace

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Looks good, go ahead and post whenever.

I will respond probably tomorrow sometime, I don't have access to a computer atm.
Hidden 9 yrs ago Post by Elitestpotato
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Elitestpotato

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@Mihndar Can we post a full post right after a dialogue post or do we have to wait until two more people write a proper post after we posted the dialogue?
Also, who is taking up Map duty?
Hidden 9 yrs ago Post by MangoJuice
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Thanks for all the kind word, guys. I'll still be able to hang around and read the IC from time to time, just don't expect any IC posts from me or map updates.

By the way, never buy Lepa brand PSUs.
Hidden 9 yrs ago Post by Meiyuuhi
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Two more people write a proper post.

I can do it in the meantime.
Hidden 9 yrs ago Post by Father Dagon
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Name of Race: Nalusa Falaya (better known as the Night-Walkers)

Pic/Description (either one, but both is preferred): This isn't perfect, but its the best I could find without being corrupted by "that" part of the internet.


The "Night-Walkers" are a species of humanoid creatures that have, over time, evolved an obsidian-black skin tone as a camouflage for them in the dark forest area in which their society exists. They are of a relatively small size, most adults only amounting to 4 feet tall. A distinguishing characteristic is their ears, which are often larger and straighter than that of average humanoid species.

Racial Characteristics (things specific to the race): These creatures are nocturnal, often hunting and performing most important functions during the night. In this dark environment and acting at night, the Night-Walkers have developed enhanced hearing (hence the changes to the structure) which they depend upon more frequently than their eyes. The smaller structure of these creatures has made them quite agile, and their primitive tribes are often built high in the trees of their native forest. The average life of a Night-Walker ranges anywhere from 40-50 years depending on class, luck, and health (based upon chimpanzees, which live around 45 years in the wild according to the Chimpanzee Sanctuary Northwest).

Race Bio (personality, etc.): The Night-Walkers are characterized by their prideful, strangely optimistic, and perhaps even narcissistic outlook on society, contrasting with their foreboding architecture and environment. These creatures are often quite protective of their claimed territory, though they rarely expand. That being said, typically, Night-Walkers find it difficult to communicate with outsiders due to their natural physical weakness and their reclusive behavior when faced with direct confrontation of this sort. The only outside interaction on a major scale is the Choir's yearly tribute given to the Night-Walkers due to their belief that they are the reanimated corpses of Illis, decomposed to the point where they have gained sentience that they lacked in life. Rich merchants in "The Society" will sacrifice a small group of Illis and place their corpses in the forest, believing that it will grant them their favor.

Location on Map:

Techs (specifically those not already given): Basic bows and archery (the Night Walkers take great pride in their preferred style of combat, archery), tactics/basic communication (necessary development to deter much stronger and fiercer predators), and construction (huts and basic wooden platforms in the trees, the home of the Night-Walkers).
Hidden 9 yrs ago Post by Meiyuuhi
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Meiyuuhi Her Divine Grace

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An interesting interaction you two seem to have. Looking forward to the story you create.

Accepted.
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