@Mihndar
Thank you. Feel free to use however fits. I find them very convenient.
Thank you. Feel free to use however fits. I find them very convenient.
@Aweirdgamer
@Dinh AaronMk
Hello neighbors.
Given are geographic proximities, shall we hash out some shared history?
I'm considering setting up a Discord for this like there is for PoW. You guys like that idea?
<Snipped quote by Aweirdgamer>
This is just a thought, but you both could try makeing colonies, or something similar, that break away from the main group and start doing their own thing. This way you can keep going, but still be able to work on the interaction if the other person deicides to come back.
I think it can be safely said that people that haven't posted in a month don't exist anymore, and we can work forward from that.
<Snipped quote by Joegreenbeen>
What I did for Alvith is I figured out numbers of males and females. For Alvith population it is 52% male and 48% female. From that I then decided that 75% of that is adults and 25% would be children. With number of adults then for each male/female pair I counted that as a mated pair which can produce children. So I took that number then gave Alvith a 50% fertility so only half of pairs could produce children. Take the number I get for number of children and spread it out between 52% male and 48% female first. Go through distributing population increase between 75% adult and 25% child for both genders which accounts for children becoming adults. Then checked the percentage increase in population and it was 18%. Seeing this as a little big for Alvith I added a additional step which was a 5% population decline after each growth in population. The 5% accounts for deaths from lack of medical knowledge, wild animals, sickness and old age. Would keep track of posts with population and after three posts would have a growth in next post.
So that is how I figured out to do 13% population growth for Alvith. It works currently but would need to redo numbers and figure out new growth rate if Alvith ever were to suffer a great number of deaths. Technological advancement could also alter the growth rate to be higher by lowering death rate.