Ladies and gentlemen, I happen to have a problem.
To be more precise, this problem has the shape of an alternate version of the medieval (the end of the ninth century A.D., more precisely) world, with a focus on Europe (with Europe defined as everything from the Atlantic to the Urals, and including the northern African coast, the Levant, Arabia and Persia). And I need some players to put it to good use.
It is a kind of alternate history, ridiculously huge and detailed in fact, with a few tens of different cultures, religions, and dozens of kingdoms and realms and feudalism oh my. Fantasy elements are also present, but will tend to play an important role only in the latter half of an eventual campaign, as the world is very low magic. I solemnly swear to not railroad, and I am actually going to leave immense freedom to my players: wanna explore the deep, uncharted forests of Africa? Sure, why not. Wanna investigate claims of a strange, new continent far to the West? I ain't gonna stop you. Trust me, when I say that the world is really huge, I'm not kidding, and if you don't believe it, put it to the test. I am open to all kinds of characters, be they Sarmatian riders, Anglo-Saxon housecarls, or Greek hoplites, as long as they belong to Adam and Eve's kin. Before I begin posting walls of text of lore and maps, I'd like to see if somebody is interested, so don't be shy, and let history remember your name.
To be more precise, this problem has the shape of an alternate version of the medieval (the end of the ninth century A.D., more precisely) world, with a focus on Europe (with Europe defined as everything from the Atlantic to the Urals, and including the northern African coast, the Levant, Arabia and Persia). And I need some players to put it to good use.
It is a kind of alternate history, ridiculously huge and detailed in fact, with a few tens of different cultures, religions, and dozens of kingdoms and realms and feudalism oh my. Fantasy elements are also present, but will tend to play an important role only in the latter half of an eventual campaign, as the world is very low magic. I solemnly swear to not railroad, and I am actually going to leave immense freedom to my players: wanna explore the deep, uncharted forests of Africa? Sure, why not. Wanna investigate claims of a strange, new continent far to the West? I ain't gonna stop you. Trust me, when I say that the world is really huge, I'm not kidding, and if you don't believe it, put it to the test. I am open to all kinds of characters, be they Sarmatian riders, Anglo-Saxon housecarls, or Greek hoplites, as long as they belong to Adam and Eve's kin. Before I begin posting walls of text of lore and maps, I'd like to see if somebody is interested, so don't be shy, and let history remember your name.