So, that thing in Ace's old cell isn't going away. Its kinda growing and infesting general ventilation unless stopped.
Sleeve Ace: Shrubotth
Class: Summoned Monster
Subtype: Plant (Vulnerable to fire and slash damage. Hardy and resistant to light-based energy)
At the cost of roughly 30-60-90% of Luciel's energy, he bestows savage sentience to a mass of plant material. Once the process is complete, Luciel lacks any control over the summon as it exists merely to grow, consume, and continue to grow.
(Stage 1)30%: Standard beast which grows to take up as much space as possible, perishes over the course of an hour.
(Stage 2)60%: Aggressive beast which grows slowly and defensively with means to attack and consume the unwary. Perishes over 3 hours
(Stage 3)90%: Malicious beast which grows in layers, expanding from within to protect its core. Meanwhile, it will grow to seek out consumable material which it employs poisons and traps to subdue. Its aim is survival and destruction. Perishes over 9-12 hours unless burnt down to its core. For very good reasons, Luciel never uses this stage.
Its intended as an npc which the humans can control/fight, although I can control its actions if need be. Point is, you know that 'something' that you wanted to have happen, Snow? Stage 1
So, I only had 3 powers. I figured it'd be appropriate for a person with control over plants to have access to a small list of "summons". In a real-world setting, these are very high profile and impractical for doing much more than creating deadly distractions.
That and I want a horror scene with a big ol' Jack head barreling down a hall to bowl over a squad of guards.