Hidden 9 yrs ago Post by CAS1006
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CAS1006 The Deadpan Snarker

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Why is this... no...
Hidden 9 yrs ago Post by SiliconColt
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SiliconColt Best summon in the game

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Hidden 9 yrs ago Post by rivaan
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rivaan

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Due health reasons I had to leave home for a few days won't have internet at thenew place. So won't be able to post for a few days
Hidden 9 yrs ago Post by SiliconColt
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Ok. Stay safe and get well

(I actually took a sick day too)
Hidden 9 yrs ago Post by Aphelion
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Aphelion The / LION

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Dang so many people are getting sick! Hope everyone gets better o.o I find it the hardest, myself, around November/December/January (I get strep throat alot, it is... hell. Last year I had the special honor of having tonsillitis instead though! Yay~)
Hidden 9 yrs ago Post by Sketcher
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Sketcher The Sketchful

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It's not a detailed nor good app, but...



Name:
Oliver Carver

Job:
Spellsreach
Similarly to Red Mages and Spellswords, Spellsreaches have aptitude in both magic and physical combat, but use spears instead of swords. Will they can jump similarly to Dragoons, able to scale walls with single bounds, their jumps aren't nearly as high or strong. They rely on advanced acrobatic prowess and powered leaps in terms of movement. These people are usually lightly armed, as to allow themselves to move more freely and rapidly, giving them good range in magic, close combat, and with the jumps, swift and dangerous attacks.


Stun:
Shockwave
Oliver imbues his weapon with the spell, which in its raw form is a simple orb of magic that would stun its target, and swings his spear, sending it as a wave of magic with speed towards his opponent. Although it doesn't do too much physical damage, it knocks the targets senses out of whack, making them unable to move properly for a brief period. (3-4 seconds)

Strike:
Dragonbite
Leaping up high, Oliver imbues his weapon with an elemental spell, inflicting its effect on his target as he hits. Ice spells freeze the area around and inside the wound. Fire spells burn the area hit. Lightning spells shock and numb the area hit. It inflicts extra damage on dragon-kind.

Defense:
Dragon's Shield
This technique switches Oliver's stance into a defensive one that makes attacking extremely difficult, but still allows him to move around with quick and small movements as well as dashes to block attacks towards allies.

Disable:
Slow

Enable:
Dragonheart
Oliver lets out a shout once he gets worked up, giving himself the effects of a Haste spell.

Skill:
Jump

Kingdom:
Adaemond
South of Navire, Adaemond is a small kingdom made of mostly of nomadic tribes with the exception of the sedentary lifestyle in the capital where the king resides. Most of the warriors working there are Dragoons working as guards. Among the nomads, there are Rangers, Spellswords, Spellsreaches and Shaman, all of which are riders of Chocobo.

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Hidden 9 yrs ago Post by SiliconColt
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The character looks great!

Theres just a couple things about the kingdom i wiwill have to address.

A kingdom smaller than navire is pretty tiny. Are you sure you'll be ok with it since the economic status is going to be not so great. I know you said nomatic tribes but that implies they move. Is it really a kindom with a patron? I mean it would be easier to state it was a village with a good military keepung it from crumbling o ovovernight.
Hidden 9 yrs ago Post by drummer-dan
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Wallas will have a hard time fighting a Tonberry aa his patron is basically a winged king Tonberry haha
Hidden 9 yrs ago Post by SiliconColt
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He'll have some fun! If you can manage to fend off some holy attacks.
Hidden 9 yrs ago Post by drummer-dan
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drummer-dan

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Hopefully he wont need too, he will add Haste to the party and try and out it to sleep before then
Hidden 9 yrs ago 9 yrs ago Post by Aphelion
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Aphelion The / LION

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I have haste buff as well ^^; Lume is primarily support.
Hidden 9 yrs ago Post by SiliconColt
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Ok. Im gunna post soon either tonight or tomorrow.

2 days is plenty of time i think. If your gunna make a post you got 3 hours till i either start working on one and "assume" your characters are listening to important details.

(I havnt double checked but i think we are missing a couple post. Hmm maybe they said skip. Uh. Hmm anywho its been long enough wait.)

Hidden 9 yrs ago Post by Aphelion
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I can work around what you post, so go for it :3
Hidden 9 yrs ago 9 yrs ago Post by SiliconColt
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Vote on appearance.

EDIT

I've posted and made it somewhat pretty to look at while also dividing the update into 4 parts

1) main party group.
2) secondary party group.
3) World building and side scenes
4) FORESHADOW OF DOOM
Hidden 9 yrs ago Post by Aphelion
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For appearance voting... Hmmm. X or XIII. They seem elegant and semi-realistic.
Hidden 9 yrs ago Post by drummer-dan
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XII for me. Strong and elegant yet firece.
Hidden 9 yrs ago 9 yrs ago Post by Leolycan
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Leolycan Toward an empty white throne

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Tactics has my vote, also, Koji is on top of a sentry tower. He won't hear anything said. Unless this is dm exposition and it's assumed Koji made his way there already.
Hidden 9 yrs ago Post by Aphelion
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Lume hasn't made too big of an impact or gotten too involved yet, so I guess it's okay for me to bid everyone farewell. Thank you for all of the fun so far. Take Caelum and do what you wish with it, Colt, even if it means throwing it away.

I hope your final fantasy adventuring is fun. :]
Hidden 9 yrs ago Post by SiliconColt
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Lume hasn't made too big of an impact or gotten too involved yet, so I guess it's okay for me to bid everyone farewell. Thank you for all of the fun so far. Take Caelum and do what you wish with it, Colt, even if it means throwing it away.

I hope your final fantasy adventuring is fun. :]


WOAH unexpected. :( I hope you'll find happiness wherever you go!
Hidden 9 yrs ago Post by SiliconColt
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Tactics has my vote, also, Koji is on top of a sentry tower. He won't hear anything said. Unless this is dm exposition and it's assumed Koji made his way there already.


yes, this is the assumed part.
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