Hidden 9 yrs ago 9 yrs ago Post by xodus
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Credit to @fallenreaper for the lovely banner


GM: @xodus & Co-GM: @Kirra
Current Chapter: Prelude, Status: Spots Open

"In a world of madness, is sanity for the foolish?"
Unknown


Introduction


Since the dawn of Mankind's innocence and subsequent fall, he has always sought dominion over that which lies beyond the perimeters of understanding. Always desiring more yet never satisfied, the endless cycle of gluttony in an eternal loop of irony. This unquenchable thirst for the taboo lead Man into discovering a force of change one that could transcend mortals from the restraints cast by Nature, Reality and Sanity. This malevolent force known as Alchemy which Man aimed to exploit so as to sever the chains of stagnation and usher in a self-proclaimed golden era, a utopia.​



Roleplay Mechanics








The Plot Thickens


Chapter 1: Prelude to Madness
Location: Innocence (the Asylum Academy)
Enemies Encountered: The prisoners, Joux, Vile(Ben), Insane(Julie)
Status: Finished


Chapter 2: The Tainted Crest
Location: Peralta estate
Enemies Encountered: TBA
Status: Started


Character Sheets & General Rules







Players & Their Characters


Submitted Applications


Reserve List



Character Colors (IC Post)


Missing/Kicked Players


Notable NPCs


Chapter 1: A Hound's Worth


Name: Geko
Position: Lost Number
Status: Alive
Intro Chapter: Prelude
Creator: @xodus


Name: Joux
Position: Zero Number (Traitor and wanted fugitive)
Status: Alive
Intro Chapter: Prelude
Creator: @xodus


Name: Julie
Position: Chrono
Status: -K I A-
Intro Chapter: Prelude
Creator: @xodus




Announcements & Important Dates




Current Announcement: Players interested to join in the next chapter should PM Xodus and Ryver to reserve a spot. Thanks!
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Hidden 9 yrs ago Post by xodus
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xodus Logic Breaker

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It has begun!! I welcome you all to Chrono Asylum and ask you, in a world of madness is sanity for the foolish?
Hidden 9 yrs ago Post by bakugou
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Definitely interested - I've already thought out a duo of Alchemists, so give me some time to write up their sheets.

Provided I accompany them with written descriptions, are images allowed?
Hidden 9 yrs ago Post by xodus
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A.M.R.Os army slowly grows!!

Welcome, and yes images are allowed along with written descriptions. If you have any questions you are welcome to ask away.
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Hidden 9 yrs ago 9 yrs ago Post by Ryver et Rhine
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:) I'm super happy it's finally up. Shall submit my sheets later. My 3 char's chosen powers are power absorption, barrier manipulation and vector manipulation (as per discussion with Xodus). So, sorry guys, they are reserved.
Hidden 9 yrs ago 9 yrs ago Post by shylarah
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@xodus Hello again!
I think that Asylum isn't clear, as unlinked Asylums are still Asylums. So it'd be linked or unlinked.

Hail Sithis on top of your CS so I know you have read the rules <-- You may have placed the quotes wrong. ^.~

Sparks

Personal Information

Name: Johnathan Quinn, but he goes by Sparks

Team Title: Stormbreaker
Official Title: Sparks

Gender: male
Age: 25

Position: Linked Asylum

----------- AMRO Stats -----------

Specialty: Hunter

Code: CXXIII (123)
Position of Tattoo: left shoulder

Alch-Specs: electric affinity
Details: Sparks is able to manipulate electricity, and create or absorb electric current and charges. He is sensitive to its flow and can change it, or cause it to bend towards himself.

Alchemic Style: Vocum (Primary); Sigillum (Secondary)

Weapons

Lightning: This telescoping sword is only about two and a half feet long when fully extended, but can collapse down to just the length of the hilt. The blade is fairly sharp, but the real damage is done by a thin layer of plasma on its edge. The plasma makes the blade just about melt through whatever it tries to cut. Sparks carries the collapsed sword in his jeans pocket.

Whip: Sparks got the idea for this weapon from Indiana Jones. 8 feet long, a thin wire winds around the length of the whip to transmit his electricity. It does not have a cracker, as there is no reason to make it a noisy weapon. He has a decent amount of skill in its use, and can us it either to strike or to coil around a target to keep them immobile. The coiled whip is stored in a large pocket sewn into the lining of his jacket.

Dancer: A tablet with a high powered processor and a large chunk of memory. Dancer is Sparks' life. He has programmed it with an AI, and is always adding to her, upgrading and improving. He has several backup copies stashed in case of the unthinkable, but he is very attached to Dancer. In addition to the AI system, Dancer has a full suite of hacking tools designed to intercept and modify data. Account hijacking is not what Dancer is for; she is an elegant machine with an eye towards the main systems of electronics. Sparks will often use her in conjunction with his own electrical manipulation, and her battery is designed so that he can charge her himself.

Appearance

Sparks is a tall young man, standing 6'1" when he doesn't slouch. His amber eyes are lively, and he has a broad, easy grin that puts others at ease. His light blue hair he wears spiky and short, save for a long, slender braid at the nape of his neck. His skin is slightly tanned from excursions at the AMRO's behest. If not for them, he would likely only sport the tan of an LCD screen. He rides the fine line between athletic and just plain thin, again due to the influence of AMRO.

Casual clothing is the rule of the day with Sparks. He hates suit and other formal wear. T-shirts and jeans are where it's at. He would rather parade around in a revealing dress than put on a tie.

Sparks

Personality

Sparks is cheerful and laid back, preferring to go with the flow. He neither angers nor takes offense easily, and he tolerates others' quirks and shortcomings without giving it much mind. He is friendly and generally smiling, always looking on the bright side of things. His upbeat personality is nice to be around, and his good humor frequently rubs off on those around him.

Sparks doesn't like killing, though he does understand that rogue alchemists are a danger and need to be dealt with. He's a sucker for a person in distress, particularly a woman or child. He doesn't like seeing people upset, and will provide a listening ear or a shoulder to cry on for just about anybody. These traits, along with his ever-present cheer, make him very likable and he makes friends with ease.

Although he is younger than his sister, he still looks after Bits as if he were the elder. He allows himself to be used as a crutch, keeping others at a comfortable distance for her, and doing most of the communicating. He loves her dearly, though he wishes she would open up and hopes she someday will learn to rely on him less. Still, he doesn't have the heart to force her.

History

Sparks and his sister grew up in foster care after their parents died. Sparks doesn't remember them at all. The Academy took them when he was six.

Other

~Sparks plays guitar (preferring electric, naturally).
~He has a minor obsession with computers and other technology.
~He is a brilliant coder, and with Dancer's help getting at the meat of code, he can tweak things to his heart's content.
~Sparks is a gamer, enjoying a wide range of handheld, PC, and console games. He often messes with cheats or even the code of the games themselves for additional enjoyment.



Bits

Personal Information

Name: Samantha Quinn, but she goes by Two-Bits or just Bits

Team Title: Stormbreaker
Official Title: Two-Bits

Gender: female
Age: 28

Position: Linked Asylum

----------- AMRO Stats -----------

Specialty: Silencer

Code: CCXII (212)
Position of Tattoo: left hip

Alch-Specs: water affinity
Details: Bits is essentially a water bender. She is able to pull moisture from her environment in most situations, and use it to strike and block attacks.

Alchemic Style: Motem (Primary); Vocum (Secondary)

Weapons

Dual Pistols: Bits' preferred weapons, these guns are enhanced versions of the SIG P229, with improved range and accuracy, as well as reduced recoil and design modifications to reduce the time required for reloading. She utilizes anti-alchemy bullets in both. These are stored in shoulder holsters under her jacket.

Modified VSS Vintorez: This marksman rifle has a custom grip molded to her hand and an attachable scope. It is internally suppressed, and fires subsonic rounds. Hers has been upgraded for improved accuracy and reduced recoil. It takes 9x39mm bullets in 20 round magazines. She uses anti-alchemy bullets most of the time, but also carries specialized bullets of two other varieties. One is a lightning round, designed to foul electronics and machines from a distance. The other is explosive rounds. Sparks carries the gun for her in an acoustic guitar case fitted to it.

Electric Ward Alchemy Charm: In the form of an everyday necklace pendant, this item absorbs and dissipates a portion of the transferred charge, should Sparks hit her with his alchemy in a fight. Unfortunately the potency wears off slowly, so she has to get a new one every year.

Appearance

Bits is 5'8", with a well-toned physique that is a little on the soft side. Her skin is usually sun-bronzed, though she lightens a few shades over the course of the winter months. Her wide, dark blue eyes frequently hold a nervous or uncertain expression, and she often bites her lip. Her blue hair has a slight natural wave, and she wears it long, using it as a barrier to separate herself from others. She uses subtle makeup, nothing eye-catching, and likes having her nails painted.

In a similar vein, Bits has a fondness for cute or pretty clothing. She likes dresses, though nothing fancy. Simple is best, in her opinion. However, she is aware of what clothing is appropriate for a situation, and her everyday dress is casual. She likes bell-bottoms and long-sleeved shirts, and almost always wears a lightweight jacket to conceal her shoulder holsters.

Bits

Personality

Bits is a withdrawn individual, reluctant to interact even with those she knows. She prefers to let her brother do the talking, and will go so far as to practically hide behind him. She doesn't say much, and avoids eye contact and physical proximity to others. She is generally nervous or even frightened in social situations, and often uncertain of where she stands with other people.

Despite her introverted nature, she can be a sweet person. For her very few friends, she is willing to go above and beyond even what she would do for herself. She has a good sense of humor, though it rarely shows, buried underneath uncertainty and a lack of confidence. On the rare occasions when she is pushed into losing her temper, she can be fiercely protective and often unreasonable. Her protective side can also be seen in silent disapproval, or when she simply moves between the one she wishes to defend and whatever she is trying to ward off, creating a wordless but rather stubborn barrier.

She is not generally violent, but when it comes to rogue alchemists she has little mercy. They are menaces to society, and need to be removed. In this aspect, she is much like any other Silencer. However, she has good self-control and doesn't often lose her temper.

History

Bits and her brother ended up in foster care after the death of their parents, who were rogue alchemists. Bits has only vague memories of her mother, and none of her father. The Academy came for them after a traumatic incident when she was nine.

Other

~Bits greatly dislikes alchemy, perhaps even fears it. This includes her own abilites -- particularly her own, in fact.
~Bits is not fully ambidextrous, but she is quite good at using her left hand for certain things.
~She enjoys cooking, and is a great cook.
~Swimming is one of her favorite activities.
Hidden 9 yrs ago Post by bakugou
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If I post the WIPs of my character sheets - everything's done save for the histories - would anyone mind helping me come up with a team name for my little dynamic duo? Plus a nickname for my first character.
Hidden 9 yrs ago 9 yrs ago Post by bakugou
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Is this the part where I say, "hail sithis"? Everything's completed save for the histories - which will probably be revealed during the story - Elliot's nickname, and the team name.






Hidden 9 yrs ago Post by xodus
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While unlinked are soldiers of A.M.R.O they are not considered part of Asylums. Its a new concept I added. There is a friction between Asylums and Unlinked. Unlinked are seen as an unnecessary risk to a volatile equation.

Why not name the duo "devil may care" :p

Also your characters are accepted! :D
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Hidden 9 yrs ago Post by Rina
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So I heard a rumour that we are starting this up again. I'm definitely interested to go at this again. Let me read up on what characters we have and see if I want to stick with Al and Keith or introduce a new duo.
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Hidden 9 yrs ago Post by Ryver et Rhine
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Question about Azariah! :D What kind of parentage does he have? It would affect my edited sheets, which I shall throw up after work today.
Hidden 9 yrs ago Post by xodus
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Oh and Shy can you explain the weapon "Electric Ward Alchemy Charm" a bit more please? =)
Hidden 9 yrs ago Post by Ryver et Rhine
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Also with regards to nicknames - I'd probs call Elliot El, Ela or ET (like Elli but it seems to upset her xD).
Hidden 9 yrs ago 9 yrs ago Post by bakugou
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@Ryver et Rhine

I mean, everyone else has a cool code name, so I was hoping I'd be able to think of one for Elliot. I mean, Azariah gets "Salamander". Speaking of which, he's the illegitimate son of this world's equivalent of a nobleman and a rogue alchemist. Whom the nobleman later murdered. Fun stuff.

@Xodus

I'd use that if not for the similarities to "Devil May Cry". :p
Hidden 9 yrs ago 9 yrs ago Post by Ryver et Rhine
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@bakugou Nobleman? Mind elaborating a little? As far as I know, given that CA is based in the modern day, there aren't many noble families left, so I think it might be wise to thread carefully. The world Xodus has in mind is already very detailed (although we arent going to give you an info dump right now), so the last thing I want is your concept to be spoiled later on just because it doesn't fit into the world.

If you don't want to spoil your plans in OOC, I think you could send Xodus and I a pm and we can discuss Azariah's background in more detail.

Also, I guess I was a bit ambiguous, when I asked questions re his parentage. I was curious about his race/ethnicity. Sorry about that ... :( That was truly my bad.
Hidden 9 yrs ago Post by bakugou
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@Ryver et Rhine

Essentially an exceptionally wealthy businessman bordering on tycoon levels. No actual royal blood, because this is modern day, but he may as well be, considering how well he's treated. I used the wrong word - had just woken up - and I do apologize for any confusion that may have caused.

Oh! Probably mixed Hispanic-Italian. Though you wouldn't know from his name.
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Hidden 9 yrs ago Post by Ryver et Rhine
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Thanks! :) I shall discuss a little with Xodus, but a rich tycoon sounds doable. We've had mafia families before after all.
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Hidden 9 yrs ago Post by bakugou
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Finally decided on a team name. I think I'll wait to reveal the histories, if that's okay.
Hidden 9 yrs ago 9 yrs ago Post by shylarah
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@Xodus Well hm. I could do Bits alone, then, because she has a fit about people in her head. ^.^ And Sparks can either be gone, or linked to someone else. That might be fun. But eh, I think I'll stick with what I have for now.

The electric ward is just that. It protects against electricity, primarily alchemic electricity, but it will be somewhat effective against normal charge. It's so she doesn't seize up if hit, basically. Primarily useful if the pair make a combined attack, with her water carrying his current. Actually, this was more of an issue when Sparks was still a long range fighter and Bits was also melee instead of just ranged. So I /might/ change it. Not sure what I'd replace it with, though. I don't think pocket knives count.

@bakugou Hey, I love your word flow. Really nice. I should point out that it's very unusual for partners to have adjacent numbers, though. It came up last time.
Hidden 9 yrs ago 9 yrs ago Post by Ryver et Rhine
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Psssst Shy ... I challenge you to do an unlinked for your starting char instead of a team! :D

PS: Sorry guys... I shall have to wait till Friday evening to finish my CS. e.e Working tmr.
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