No idea whether to reuse Canza or go for a different way this time.
@TerminalMind to add numbers for the anomalies on the map?
Without that the coordinates for the anomalies are kind of useless.
For example which number is for the wormhole that propels me close to Durandal?
What are the exit wormhole's coordinates?
I have no way to tell aside from a wild guess or measuring one of the coordinates myself.
<Snipped quote by Willy Vereb>Okay, I missed that.
As is described right at the top of the coordinates section, the Sequential Anomalies are listed in order of their appearance on the maps, from left to right (which remains unchanged between maps since they only shift position vertically). So Wormhole One is the the Wormhole on the far left on both maps.
@Terminal I didn't realize you were measuring coordinates from the top left instead of the bottom left. If you look at my original post, I did list that as my assumption.
So where I was hoping to actually be would accordingly be 530, 610, 530. Apologies for the miscommunication.
I have to say this whole 3d map thing is an enormous pain in the ass, particularly when trying to figure out who you're closest to without going through the entire list of coordinates.
So the distances aren't that big a deal?
<Snipped quote by Mihndar>
Ok, I'll see about moving you for the next map revision - unless you're ok with your spot now.
Perhaps I could be moved as well, most of the people seem fairly far from me. Some of you are quite close to each other.
Although, technically my entire civilization could just pick up roots and move itself. I suppose I may do that instead, depending on how things go in the IC...