So it's been a while since I've GMed a role-play, much less an NRP. I've got a few inklings flowing around in my head I was wondering if anyone would be interested in them.
(0 Votes) 1. A modern to post-modern NRP set in the year 2020. Players will play as some of the states in our modern world, playing politics and military strategy against each other as a great shift in global power is teetering in Asia. With ISIS losing power, and China shifting toward a more dominant power on the global power, and Russia regaining its old power, it is up to NATO to try to keep the status quo.
(0 Votes) 2. A sci-fi NRP on a scale so massive it's staggering. Players will build their own civilizations from scratch, scattered throughout the Milky Way Galaxy, all interconnected by the great Galactic Social Network, a grand council made up of a congress of the galaxy's power brokers. War is brewing in the Galaxy, however, as its oldest and most feared Imperial Force is beginning to expand ever-so-slowly, ignoring many urges from the GSN to halt its superpower navy.
(0 Votes) 3. Set in a fantasy Europe, the third and final idea I have is based on the early stages of the Roman Empire. Players will pick factions within the "Roman" controlled territories, or foreign powers (i.e. a Carthage, an Egypt, etc) and play politics (or war) to expand their power in the growing Empire, with the eventual goal to build an alliance large enough to dominate the Empire and seize control of the Senate.
Anyone interested seeing more information, and if so, which idea piques your fancy the most?
(0 Votes) 1. A modern to post-modern NRP set in the year 2020. Players will play as some of the states in our modern world, playing politics and military strategy against each other as a great shift in global power is teetering in Asia. With ISIS losing power, and China shifting toward a more dominant power on the global power, and Russia regaining its old power, it is up to NATO to try to keep the status quo.
(0 Votes) 2. A sci-fi NRP on a scale so massive it's staggering. Players will build their own civilizations from scratch, scattered throughout the Milky Way Galaxy, all interconnected by the great Galactic Social Network, a grand council made up of a congress of the galaxy's power brokers. War is brewing in the Galaxy, however, as its oldest and most feared Imperial Force is beginning to expand ever-so-slowly, ignoring many urges from the GSN to halt its superpower navy.
(0 Votes) 3. Set in a fantasy Europe, the third and final idea I have is based on the early stages of the Roman Empire. Players will pick factions within the "Roman" controlled territories, or foreign powers (i.e. a Carthage, an Egypt, etc) and play politics (or war) to expand their power in the growing Empire, with the eventual goal to build an alliance large enough to dominate the Empire and seize control of the Senate.
Anyone interested seeing more information, and if so, which idea piques your fancy the most?