@ClocktowerEchos@Mihndar So I decided on both of you to be Co-GM. You're hereby authorized to officially critique and accept applications. If you disagree with each other on something, I'll settle it.
Concerning NPC's: I hadn't originally intended for any one person to control them (especially not me, because I can't know enough about each nation to do them all justice). That way, too, if someone disappears, then we can keep going. However, I suppose it does make sense if people want to take "lead" on particular NPC's, and have final say over whether their actions have been reasonable.
@Willy Vereb Sure, if you want your nation to know about the world they just teleported into, I'll allow it within reason. But you still have the option of suddenly having no idea about where you are (which I find more interesting/fun), or rather, no idea about what happened to the rest of the world.
@Thang Oh dear. Accepted! Good luck with all of those at once! I'll make a note on the first post that you'd be willing to give up control of axis nations to interested players, but is there anywhere in particular that you want to hold onto?
Your force deployment doesn't have to have numbers, although they're helpful, so rough estimates are fine.
Oh, and Raidne, I just realised the map shows Ceylon/Sri Lanka as a non-claimed Allied power. It was part of the British Empire at this time.
Good catch! I'll fix it in the next version of the map.
@mrambo90 (2) Accepted! Mmmm. Anyone else have a sense of deja-vu? Weird.
Haha, no worries, mrambo90. I was more amused by it than anything else.
Right now, I think we're just waiting on Wily Vereb and then we can get started. I was going to wait two more days for more applications, but if we don't get more applications before Wily Vereb finishes, I think we should just start.
I really hope to hear from queen raidne regarding Japan. I want to get to writing soooo bad.
Drat, I missed something. What's this about Japan?
@Queen RaidneYeah, I had expressed interest in using Japan as an NPC. I know id be fighting myself but I intend to follow historical events should I get them.
I just have an epic desire to RP both points of view and if anyone else wants, they could be players in either army. It'd just make stories more fun if I already knew the outcome.
Ofcourse some may call me biased seeing as the USA is my primary.
Just know that I'm story first. If I wanted a strategy sim id go play war in the pacific or hearts of iron.
+Leader: Priminister Lawrence J. Young (Formal head of state: King George VI)
+Allegiance: Allied Powers
+Government: Constititional Monarchy
+History: In the alternate history of this universe, Newfoundland was given the status of Sovereign Dominion in 1907, making it no longer governed by the united kingdom and thus when financial troubles hit Newfoundland, their own autonomy was too far gone for them to be federated into Canada. During 'The Grear War', as a British dominion it was required to commit to the war effort against the German Empire, it did so and sent the First Newfoundland regiment as well as a small fleet of cruisers; During the war the Navy discovered the capability of German U-Boats and thus they started their own U-Boat programme which turned out to be a success. At The Battle of The Somme, the Newfoundland regiment was consistently the first to throw themselves over the top of the trench, this was done voluntarily by the troops and they ensued heavy casualties; however due to their gallantry, in a 1927 appeal to the Judicial Committee of The Privy Council, Newfoundland was given Labrador (just as in the actual world), along with the then sparsely populated islands of Prince Edward, New Brunswick, Nova Scotia and coastal portions of Quebec, much to the detest of Canada. With the islands securely transferred to Newfoundland, their economic situation began to improve as mining operations began and more trade passed through them to get to mainland Canada, the population also increased due to more arable land and now sits at just under a million.
+Culture:
The Newfoundlanders are gung-ho about pretty much everything but especially about serving the crown, they are essentially the Austrilians of North America in that respect. Among that they are very patriotic, almost to the point of being jingoistic which doesn't mesh well with their conservative Canadian neighbors. They are also very British, practically on par with the UK and much more so then their North American Neighbors, if one were to walk down the streets of a Newfoundland town they would find it oddly reminiscent of towns in the UK, same architecture and lots of Union Jacks and Newfoundland Flags, highlighting how patriotic they are. Though the only thing that they do not retain is the British accent, they have a watered down version of it that some might say is more pleasant to listen to.
+Military:
Newfoundland practices mandatory conscription of all males upon reaching the age of 18, this is due to the fact that the population is small and in the event of an invasion, woefully undermanned to do anything about it, however most of these conscripts are demobilized. She however maintains a standing army of twenty regiments of a thousand men each, situated in two ten thousand man brigades, though with the out break of the Second World War the garrison at home was increased by ten thousand and an additional thirty thousand volunteered to join the expeditionary forces bound for Europe.
The smallest sized unit in the Army is a squad of ten soldiers of mixed composition, generally having one machinegunner, two grenadiers and seven riflemen of which one is a radio operator and one is a medic; however depending on terrain and the strength of opposition, the composition and gear carried can vary. At the moment the army is using Lee-Enfields as main rifles, Sterling Submachineguns and Brens as Light Machineguns, however a rearming programme is taking place where the Lee-Enfields will be replaced by Semi-Automatic versions of the Sterling but progress is slow as they are trying to re-chamber the Sterlings for .357.
The Navy does not practice mandatory conscription, it is a completely voluntary force due the nature of it's vessels, though this does not mean that the Navy is understaffed it employs fourteen thousand seamen. However the one thing that makes the Newfoundland Navy completely different to most other Navies is that it consists almost exclusively of U-Boats. The only other vessel type in the navy is battleship, of which there are only two employing a thousand men each, the rest crew the 240 U-boats that make up the bulk of the Navy, having a crew of fifty each. U-Boats can be produced fairly rapidly and completed within six months, this is dude to the fact that the ship is built in parts and the parts assembled in dry docks; theoretically Newfoundland could make 48 Subcaps a year and 20 Subprefs but that would hurt production of other wartime gear.
The Navy has two U-Boat classes: Subcap and Subpref, 'Submerge  Capable' and 'Submerge Prefered' respectively.Â
Subcap: These make up the bulk of the fleet, numbering at 190 of them. Subcaps tend to stay on the surface and use submerging as a tactic to evade enemy ships; for this reason they carry less torpedoes then Subprefs and can only remain submerged for a maximum of 12 hours. However, they have faster dive rates then Subprefs, being able to dive a staggering 5 meters a second and are armed with guns on the deck. Â The deck guns are so: a 9cm naval gun on the forward deck, a 40mm gun on the rear deck and two anti-aircraft machine-guns at the top of the conning tower. Some variants give up more torpedoes so they are able to carry two small Gyrocopters in the front, they are stored below deck and are raised up when surfaced by hydraulic lifts, there are 60 of these so called 'AE' variants. 'AE' variants only carry 7 torpedoes, whereas the standard carries 14; they have a maximum speed of 17.7 knots (surfaced) and a maximum range of 16,000km at 10 knots when surfaced; They have a maximum dive depth of 300m.
Subpref: 50 of these are in service with the navy, each also housing a crew of 50. The Subprefs are advanced U-Boats that were specifically designed to remain underwater for a prolonged period of time, having the ability to remain submerged for three days before rising up to recharge battery cells. It also has a more hydrodynamic shape that allows for faster submerged movement compared to the Subcap and faster descent rates (7 meters per second), coincidentally, the shape also gives it a smaller sonar profile making it harder to spot. The Subpref has three sets of engines: diesel, electric and silent running electric. The diesel engine is used when surfaced due to oxygen requirements, however this is only in open ocean when enemies are not near; the electric engines run off banks of batteries and are recharged by the diesel engines, the Subpref only needs to rise to periscope level to recharge as a snorkel on top feeds oxygen to the engine; the silent running motors produce very little noise and help make the ship stealthier when in enemy waters, however they are massive power drains. Is armed with 24 torpedoes; has a maximum speed of  16 knots surfaced and 17.7 knots submerged, with a maximum range of 30,000km at 10 knots surfaced; has a hydraulic torpedo loading system so is very quick to fire.
Newfoundland has a small airforce to complement the fact that they have no carriers, it is mainly incorporated as part of the navy though as most of the aircraft are AE-Subcap Gyrocopters. They do however have 40 airplanes guarding Newfoundland airspace, most of which being American made P-38 Lightenings, they are working on acquiring rights to produce the plane in Newfoundland as they are impressed by it's speed, range, armament and ability to fill the place of fighter, escort and fighter bomber, the other dozen or so airplanes are Lancaster bombers retrofitted for recon and paratrooper insertion. A small carrier is in the middle stages of being built and negotiations are taking place with the UK to procure more ships.
@Thang Oh dear. Accepted! Good luck with all of those at once! I'll make a note on the first post that you'd be willing to give up control of axis nations to interested players, but is there anywhere in particular that you want to hold onto?
Yeah, I may have gaffed. I'm not sure if I can do this after all; I got a week off work, which will give me all the time I need. However, after that, having to respond to the military movements of 10 or so players on a nightly basis might become a mountain I can't climb, and I don't want to abruptly let the RP down if I can't do it.
Sorry :/ I'm still in the RP, but I'm going to have to do a shameless U-turn on the whole I AM THE EMPEROR OF THE AXIS thing I was selling.
It's fine, I get the feeling. So no Axis Powers? Anyone wanna switch to Axis? XD. I can't handle doing that much work, I have a lot of things coming up in college.
I guess I could abandon the UFS and make the New Persian Remnant? We would be controlling the Middle East and be one of Hitler's allies. But we really need more Axis players if I'm turning to the dark side. I don't like the odds of a Me vs the World type situation XD
So with your nation accepted, how far would you have explored by now?
Well, I have three different ideas: 1.) Blank Slate. I'm unaware of the new world and send out explorers. 2.) Blank Slate + time. I have scouted out the world a bit and may have made some minor contacts. 3.) Historical Insert. My nation would be known to anyone not living under a rock. So would my nation be aware of the others.
The first two may lead to some fun revelations and mistakes based on the lack of information. Downsides is that we're right in the middle of a war so exploring the world would be rather strange. The third option skips this phase and would make Yllendthyr an active player in the war. Like I said before I always intended to see how fun would be my elves in an authentic WW2 setting. My only remorse about this plan that I'd be missing the confused expressions at seeing elves or Yllendthyr being shocked that Africa is only a host for minor third world countries (they were implied to have a role similar to Europe in my alternate reality setting).
@Iluvatar Accepted! And I look forward to seeing how the only two current real nations (USA and UK) make out.
<Snipped quote by Iluvatar> Good catch! I'll fix it in the next version of the map.
Yay :D And Canada now, I believe. I guess the North Atlantic Triangle may have to unite against the threat of random elven stuff and alternate actually-somewhat-functional communist states as well as the Axis.
Does this remind anyone else of Harry Turtledove's Worldwar series when aliens invaded halfway through the Second World War?