So, what are we waiting on to get the IC started? Also maybe include an (Open) in the topic title so we get more people after awhile.
So, what are we waiting on to get the IC started? Also maybe include an (Open) in the topic title so we get more people after awhile.
<Snipped quote by Archmage MC>
Good idea! I'll do that
and I'm currently waiting on @G3njii and @Chezka to finish their character sheets before starting the actual RP.
EDIT: Also, here's a preview of the writeup I'm doing for Bravery, to hold you guys over :p
I'm going out for the night, so I won't be on for a few hours. I'll finish this when I get back.
The Plane of Bravery is relatively large plane, the second largest of the seven realms of light. It boasts a continent rivalling the size of Sanctuary, and several smaller islands surrounding it. Large castles and bustling towns dot the mountainous landscape, with sweeping forests and majestic seas tucked away between ridges and in valleys. Small villages and tiny hamlets abound as well, tucked away into every nook and cranny imaginable. One of the main features of Bravery is it's extensive train system. Over hundreds of years, miles of track have been built into the landscape, connecting every major population centre for easy transportation of its people.
The Plane is home to a proud people, who put duty before self and the protection of others above all else. History's greatest Knights and soldiers hail from Bravery, their valour knowing no bounds. Their people are simple but care-free, a dozen races living together in harmony. They are most happy with a hard day's work, and are warm and inviting to travellers. The people of Bravery have embraced magic with open arms, and have integrated it into their society. Grand airships powered by wind crystals carry hundreds of passengers to towns unreachable by foot. Fleets of boats powered by water crystals allow quick movement from the main land to islands, making travel and trade easily accessible. Mages are almost as common as knights in Bravery, and become beacons of light, bettering life for all citizens of the Planes of Light.
Thinking about how im going to write the history right now. Twas curious if I could be one of those older students.
Had an idea about just doing DisneyLand for the plane of persistence. If you think about it there are a few ways it makes sense. The ever optimistic views driving the majority of characters, the fact that classic disney has, in a way, lasted to this day.
Thinking about how im going to write the history right now. Twas curious if I could be one of those older students.
Had an idea about just doing DisneyLand for the plane of persistence. If you think about it there are a few ways it makes sense. The ever optimistic views driving the majority of characters, the fact that classic disney has, in a way, lasted to this day.
<Snipped quote by G3njii>
Don't worry too much about history. Just pull something out of your arse and you'll be good, like what I did. History is honestly the least important thing out of any character sheet. I mean, imagine making a history for harry Potter before book 1 without giving away too much, its at most 2 sentences.
<Snipped quote by Archmage MC>
I would actually have to disagree with that! A solid history sets up a good basis for how a character interacts with the world, and their puts their experiences in context.
This just crossed my mind but... What DO heartless do with the hearts they collect? That was never really clear, as the first time it was to get kingdom hearts and the second time it was to build a kingdom hearts.