Yeps, this system is gold. Very narrative driven. Each roll is bound to spur on future events.
In the words of The Player from Sunset Overdrive: "This is a pretty deep system, Ignatius".
Yeps, this system is gold. Very narrative driven. Each roll is bound to spur on future events.
@LotusWarrior I'm not at my computer rn so i don't have the docs, but what does the Mages Guild perk for Charm checks exactly do for me, in terms of the dice rolls?
@LotusWarriorDoes that apply to regular citizens as well, meaning non-Gould members?
@LotusWarrior
Out of curiosity, could we kill children if we wanted to, or would they be invincible like in the video game?
<Snipped quote by rush99999>
Oh ya, kill whoever. I do not care. Just do not be pissed at the consequences I throw at you.
I'd love to see a roll like that when a dragon's trying to nibble on my tail...
What do you say? Up for a bar scuffle? Could always call them 2 Nords milk drinkers
Ok...fight it is...but FFS...2 beastmen and 2 elves(one dark and one wood at that) stirring trouble with the Nords in their own country...nice way to die
Well...darn...posted it, on the otherhand a training fight is welcome, right?
Nah...think of it as playing Skyrim without saving.
Nah...think of it as playing Skyrim without saving.