Hidden 9 yrs ago Post by Evanist
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Evanist The Mewing Mew

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OK so...

My roll: 11
White mage, 2.

My damage roll: 1

7 damage + 2 = 9 damage, -4 armor, 5 damage. White mage at 7/12 hp now.

Second hit

My roll: 1...
His roll, 9

I hit myself for 1 damage.
Will post soon.
Hidden 9 yrs ago Post by KaBling
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Miles v. Human White Mage:

"Hit?"
M - Roll 17 for 1d20
- 22 agility

HWM - Roll 10 1d20
-18 agility (2quick4u)

"Dmg?"
M - Roll 1 for 1d3 + 5 dex
- 6 - 4 HWM def = 2 dmg

HWM
- 7 hp -> 5 hp
Hidden 9 yrs ago Post by Eklispe
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Yeah yeah I'm working on it.
Hidden 9 yrs ago Post by Eklispe
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Attack Rolls
7 - 18
16 - 12

1 hit: 8 damage - 5 armor = 3 damage
Hidden 9 yrs ago Post by Lugia
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Well, I guess it's my turn again.

I try to heal myself!
heal roll: 4
SPImod: 9
I healed myself to full health (15/15)

Backstabs tries to attack the white mage!
Hit roll: 10
Enemy's dodge roll: 1
mini-crit!
12 (max weapon damage x2) + 6 (Agimod) - 4 (enemy's defense) = 14 damage.
...that white mage had 5hp left, so... I think he's down and out, don't you?

The ranger attacks me!
My dodge roll: 3...
Enemy's hit roll: 14.
It's a hit, obviously.

Damage roll: 3
3 + 9 (Agimod) = 12 - 6 = 6 damage.
Hidden 9 yrs ago Post by Riddles
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Trey's hit roll: 5 + 12/2 = 11
Ranger's dodge roll: 4 + 18/2 = 13
Missed again.
Trey's remaining MP: 9/13
Hidden 9 yrs ago 9 yrs ago Post by KaBling
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Well, time to continue the running gag of hitting objects above enemies.



Stalactite with 8/8HP

"Hit?"
Roll 1d20 - 11 + 5 = 16 chance of hit

Lugia says it hits, so...

"Damage?"
Starting Darts with 1d3
- Roll 1 + 5 = 6 dmg

Stalactite with 2/8HP




Finish off stalactite pls. Will impale ranger's head.
Hidden 9 yrs ago Post by Evanist
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Evanist The Mewing Mew

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Ok so... Lets continue with that..

Aim at the stallagmite:

My roll: 12. Lugia says hit.

Dice: 3. Enough to kill break it. Roll if fall on ranger...

I rolled a 20!

Yup... that guy is impaled... And dead.... Posting
Hidden 9 yrs ago Post by KaBling
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...difference between cave spikes you say?

Either way, ranger was basically eviscerated, because the stalactite was full of gunpowder. Which then propelled downwards through the ranger, before exploding. Why? Luck.

Loot pls, 'Gia.
Hidden 9 yrs ago 9 yrs ago Post by Lugia
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About: Leveling up: Upon gaining 100 total exp, your character will increase in level. The player should roll a d3 for each stat, and add half of their class bonus (rounding up), adding the total to their previous stats, recalculating their base stats, based on their new stats. You cannot LOSE stats via leveling up... any possible negative gain will be 'rounded' to +zero.
Hidden 9 yrs ago Post by Evanist
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Alright, Lugia told me I leveled up from that. So.... Here are my d3 rolls

2, 2, 2, 2,1, 3, 1, 2, 3, 3

Then my class bonus

0, 0, 0, 2, 2, 0, 0, 0, 1, 2.

My new stats:

Strength - 9 [(5) 3-1 + 2]
Endurance – 12 [(6) 5-1 + 2]
Stamina – 11 [(6) 4-1 + 2]
Agility – 15 [(4) 3+4 + 4]
Dexterity – 14 [(5) 2+4 + 3]
Magic – 9 [(5) 3+0 + 1]
Wisdom – 9 [(4) 2+0 +3]
Spirit – 5 [(2) 2+0 + 1]
Intelligence – 9 [(2) 2+1 + 4]
Luck – 16 [(3) 4+4 + 5]
Hidden 9 yrs ago Post by Lugia
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So, now I think we just need @Eklispe to post.
Hidden 9 yrs ago Post by Eklispe
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Rolls

2 - 2 - 2 - 2 - 1 - 3 - 1 - 3 - 1 - 1

Class boosts

2 - 2 - 2 - 2 - 1 - 0 - 2 - 0 - 0 - 0

New total stats

Strength - 12(base) + 4(rolls/bonus) = 16
Endurance - 12 + 4 = 16
Stamina - 13 + 4 = 17
Agility - 4 + 4 = 8
Dexterity - 2 + 2 = 4
Magic - 6 + 3 = 9
Wisdom - 3 + 3 = 6
Spirit - 7 + 3 = 10
Intelligence - 4 + 1 = 5
Luck - 6 + 1 = 7
Hidden 9 yrs ago Post by Lugia
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Would you mind posting your app in a new post in the 'Characters' tab, @Eklispe? Also, you should probably include a Level: field, and an EXP: (6/100) field.
Hidden 9 yrs ago Post by Riddles
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How much exp does Trey have at this point?
Hidden 9 yrs ago Post by Lugia
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Let's see... I'd assume he'd have about 80 exp at this point.
Hidden 9 yrs ago Post by KaBling
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So we assume Miles drank the potion (I'll make a post later)

Current Stats:
Strength - 8 (2)
Endurance - 8 (2)
Stamina - 7 (1)
Agility - 12 (1+1)
Dexterity - 13 (3+1)
Magic - 7 (1)
Wisdom - 14 (3+1)
Spirit - 12 (3)
Intelligence - 12 (3+1)
Luck - 19 (3+3)
Hidden 9 yrs ago Post by Eklispe
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B-b-b-b-b-belly bump. Skadoush
Hidden 9 yrs ago Post by Lugia
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@Ridlins, so... you're NOT going to take the INT-based wand, then? 'Cause the one you have deals STR-based damage, you know.
Hidden 9 yrs ago Post by Riddles
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It does? Well, I will be taking that wand, then.
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