Hidden 9 yrs ago Post by Lugia
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Lol, and this is when I realize I just shot myself in the foot... and I had my character take said wand... whoops.
Hidden 9 yrs ago Post by KaBling
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And potion. Just remember to go 'oh, right I give this to you guys now' in your next post.
Hidden 9 yrs ago Post by Lugia
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@Eklispe, it's your turn to post here.
Hidden 9 yrs ago Post by KaBling
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Miles v. Golden Chest

"Unlock?"
Requires 21 INT/18 DEX

Roll 1d20; roll 14 + 7 dex = 21 DEX in total

Unlock chest!

Said loot was given via Steam Chat.
Hidden 9 yrs ago Post by Lugia
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What Evanist just had happen in his post involved a potion of random transformation. Everyone should roll a d100 (or generate a number between 1 and 100), and then flip a coin, or find some other way of doing a 50% chance of something.

Hidden 9 yrs ago 9 yrs ago Post by Eklispe
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52

Heads

Edit: I assume we are being assigned transformations yes?
Hidden 9 yrs ago Post by Riddles
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I got 77 and heads. I won't be able to make a post until later on, though.
Hidden 9 yrs ago 9 yrs ago Post by Lugia
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Dorisma is now an Aves (of her normal gender, obviously), and Eklispe will have to reroll for her temporary stats, using the class and race template, as well as adding one level.

Trey is now a Minotaur, however, he can still use magic... but he doesn't have any usable weapon... just as well, as his stats have changed in the following way...

Strength: x2.5
Endurance: x1.5
Stamina: x2
Agility: x.5
Dexterity: x.5
Magic: x.25
Wisdom: x1
Intelligence: x.25
Luck: x.75

Luckily, this only lasts for a couple posts.

Speaking of... I actually rolled for my characters, and, well...
Roll for form for Robert: 12
Coin Flip: tails
Robert is now an opposite-gendered iguana, and, as something in the 'bad form' category, ALL OF HIS STATS ARE DIVIDED BY 4.

Roll for Backstabs: 93
Coin flip: tails
Backstabs is now a phoenix... which has effected her stats as such...

Strength: x.25
Endurance: x1.5
Stamina: x.5
Agility: x1.5 (hit rate /2 until turn 2)
Dexterity: x1 (7 until turn 2)
Magic: x2
Wisdom: x1.5
Spirit: x1
Intelligence: x2
Luck: x1
Hidden 9 yrs ago Post by Eklispe
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Hidden 9 yrs ago 9 yrs ago Post by KaBling
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85. Now for gryphon powas

Strength: x1.5
Endurance: x1
Stamina: x1.5
Agility: x.5
Dexterity: x.5
Magic: x.25
Wisdom: x1
Spirit: x.75
Intelligence: x.75
Luck: x.5




To see if I can throw knives...

1d20 - Roll 20! + 0.5x13 (round up) = 27 dex

Get bipedal stance and throwing knives!

"attack!"
1d20 - Roll 20! (And I am not bullshitting you - I tried to roll again to see what would happen, but I got a one. Which is apparently the Ninja's dodge.) CRIT! 1d6 x 2 = 12dmg + 7dex = 19 dmg!

"dodge!"
1d20 - Roll 1. Ninja trips over/ensnares himself in katana, basically.

Deal 19 dmg! 70/51 hp!




So, when universe decides Ninja needs to die despite Lugia's decision...

Anyone mind calculating the probability of such rolls?
Hidden 9 yrs ago Post by Lugia
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So, we're waiting on @Eklispe, right now, I guess.
Hidden 9 yrs ago Post by Eklispe
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roll 5 attack vs 20 dodge

roll 19 attack vs 1 dodge

Not gonna bother adding stats cause the results are there unless ninja has insane luck and can dodge on a 1

Assuming my fists are 1d3 weapons like they were before, and str rounds up. 10 damages.
Hidden 9 yrs ago Post by Lugia
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Uh... the ninja has... 45 luck, so... yeah. Also, 'fists' would be 'talons', but they do have identical properties. Then again, that Is a 1... go ahead, hit... but the ninja has about 4 defense, so, 6 damage.
Hidden 9 yrs ago 9 yrs ago Post by Lugia
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I guess I'll write up some stats for the ninja... since we're fighting him.

HP: 53/70
MP: N/A
Atk: 19-32 (figured from 1d20 + DEXmod)
Def: 4 (4 from STA, 0 from armor)
Mdef: 23 (23 from WIS, 0 from armor)
Strength: 30 (20 w/injury)
Endurance: 65
Stamina: 8
Agility: 45
Dexterity: 45 (35 w/injury)
Magic: N/A
Wisdom: 45
Spirit: N/A
Intelligence: N/A
Luck: 45
EXP: 0

Anyways, it's @Evanist's turn, whenever he feels like he can post.
Hidden 9 yrs ago 9 yrs ago Post by Lugia
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So, here's what happened this round.
Backstabs tries to attack the ninja!
Backstabs' roll: 6 + 8 (AGImod) = 14
Ninja's roll: 10 + 23 (Luckmod) = 33
Ninja dodges the attack like a pro!

Ninja chugs a health potion!
Heal roll (1d10): 9 (now has 53/70 HP)
Ninja heals 9 health.

Ninja attacks Backstabs!
Ninja's roll: 8 + 23 (AGImod) = 32
Backstabs' roll: 8 + 5 (Luckmod) = 13
The ninja hits!
Damage roll: 8 (1d20)
Ninja deals 26 - 3 = 23 damage!

Ninja holds back!
23 (damage dealt) - 14 (Backstabs' health before the attack) = 9
Ninja's roll: 5 + 23 (DEXmod) = 28
The ninja successfully holds back, knocking Backstabs out instead of killing her.
...
Robert waits.
Hidden 9 yrs ago Post by Evanist
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Guys... might not be a good idea to fight him... -.-
Hidden 9 yrs ago Post by KaBling
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Guys... might not be a good idea to fight him... -.-

Originally my rolls were a joke, but, er...

Anyway, something about princess actually blocking something (Lugia something) therefore not that many worries. Except for everyone dying.
Hidden 9 yrs ago Post by Eklispe
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Well comparing our stats to his I'd be burning every consumable I had to get out of there. But Dorisma wouldn't.
Hidden 9 yrs ago Post by Lugia
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I bet all of you are dying to see what level he's be at with those kinds of stats, huh?
Well... his most important stats (other than Endurance) would be at 45... somewhere around level 7 to 8. I'm guessing that's a lot lower than you were expecting, isn't it?
Hidden 9 yrs ago Post by Riddles
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I got a 14 for Trey's hit roll. That'll miss no matter what, so I won't bother doing the ninja's roll.
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