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Hidden 9 yrs ago 9 yrs ago Post by Lady Absinthia
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Lady Absinthia ⚘ Blossoming ⚘

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In a place so far away and a time so long ago people once believed in the mythical and magical, yet as time goes by belief in such things dwindle. Not because they no long exist but because if you no longer believe you can no longer see. The eyes are blinded when the heart is no longer open.

Now those that wield magic still linger but hide themselves away, passing themselves off as nothing more than clumsy conjurers or old maids that travel as part of entertaining troops for the masses.

Mythical beings still walk the earth but again cannot be seen because either people cannot open their hearts to what is before them or because even the mythical have chosen to hide what they are. The longer you hide your true self though, the more you lose and eventually even the grandest dragon can forget and think they are nothing more than a smithy in some unknown town.

So who are you? Someone with a heart still pure? A conjurer of cheap tricks? A mythical being trying to hold onto the past? A creature who long forgot what they once were? Perhaps you are just like everyone else and cannot see what is before you until your heart is open? Perhaps you never will? Or maybe even a slayer of such to end the ways of old.

Chose your path and see if your path crosses another...

You may pick profession, race or mythical being - to be approved by the gm. This will be an open ended Rp - meaning the story will be driven by each character but the gm will control the world and what happens within it. (Such as fights, weather, land scape.)



POST CS IN OOC FIRST UNTIL APPROVED BY GM



Posting Rotations:
We will usually be in free posting - minimal 2 posts from other rpers between your last post.

If things start moving to quickly or slowly I will change this.

During fights we will go into full rotation.
Hidden 9 yrs ago Post by Avanhelsing
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Can I move my CS to the area? Now that he is done. @Lady Amalthea
Hidden 9 yrs ago Post by Lady Absinthia
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Lady Absinthia ⚘ Blossoming ⚘

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@Avanhelsing Post it here in the ooc for me please for a quick review ^^
Hidden 9 yrs ago Post by Avanhelsing
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Name: Wallace Fletcher never Wallace. He rarely allows people to call him Wally. Usually just Fletcher
Race: Human
Apparent Age: 24

Appearance:


Profession: Thief
Possessions:
A pair of long daggers.
Lockpick Kit
Climbing gear

Skills/Magic/Talents:
Master Thief: He is the type to break into a lord's mansion and leave with just about everything that isn't nailed down. He never robs the poor and honest. There is no sport in that. He was trained for almost 13 years, so he knows what he is doing.

Enhanced Body: There is something different about Wally. He is a bit faster than the average human and stronger too. Perhaps it is magic.

Demeanor: There are two faces to Fletcher. During the day, he is carefree and happy. He cracks jokes as the bartender everybody loves to talk to. Drunks tend to tell the truth. He uses that intel to figure out his heists. As soon as night falls, he changes attitudes. He does his mission not matter the cost as long as he does not kill an innocent to serve his mission.

He is most at home in the lower quarters of a city or among the common people. He can make friends and allies with people like that.

History: Wallace was born Wallace Gladgers. House Gladgers was a rather powerful noble house and that bothered the other Houses of Queensport. When he was 11, the nobles of the city decided it was time to exterminate the entire house. So they sent the Guard to kill them down to the last servant. However they did not catch Wallace since he had escaped deep into the city. He was eventually found by a retired thief, Ben Fletcher, who trained him in the ways of a thief. He gave his apprentice a pair of magical daggers that would never rust or get dull. He also gave him his last name since Gladgers was no longer a name anymore. Wally Fletcher would have to get revenge on his own. Wally started his own jobs when he was eighteen and works at the Rusted Daggers as his cover.
Hidden 9 yrs ago Post by Lady Absinthia
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@Avanhelsing Looks good, if you would like the tavern he works can be the one in the village at the base of the castle in the opening IC post. Feel free to move your CS to the CS page and make an opening IC post for your character.
Hidden 9 yrs ago 9 yrs ago Post by Oxenfree
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Name: Carver
Race: Fae Entity That Appears Human
Apparent Age: 22
Actual Age: ??
Appearance:


As a human, Carver appears as pictured above. In his true form, he looks much the same, though he never takes the armor off, his eyes glow bright blue, and he is positively radiant with golden light. A more interesting change occurs with his horse, August - ordinarily, he appears as a simple brown stallion, trained as a war horse. In his true form, his pelt becomes a glowing golden, while his mane transforms into wisps of blue energy.
Profession: Knight Errant
Possessions: His heavy plate armor, his sword and shield, his warhorse, and nothing else.
Skills/Magic/Talents: Carver is gifted in the art of combat, using his sword and shield as a master would. He's also a quite capable horseman, jouster, and tactician, as well as having a knack for basically any martial talent one could think of.
Though he's unaware of it, he can also magically manifest Fae warriors to aid him in combat. They appear as generic, faceless knights and men-at-arms who just happen to be glowing with golden light. They will obey his commands unhesitatingly (they won't kill an innocent or do anything overtly amoral, but then, he'd never ask them to) and vanish completely once he dismisses them or they are struck down. He can only call upon them when the open sky is above his head, and when summoned, they will appear in front of him and await his orders. In his heyday, he could summon whole armies of them, though diminished as he is, he'd be lucky to summon one or two - if he even knew that he could.
Demeanour: Carver is the quintessential knight - he is obsessed with justice, honor, courage, and compassion. He's a compulsive do-gooder and sometimes a bit of a stick in the mud, and his mannerisms will likely seem strange to some, but he is really, fundamentally a good person out to spread good into the world.
History: Seven months ago, Carver awoke with no idea who he was or what he was doing. The only thing he could remember about his past was a purpose: protect the innocent. Fight the good fight. Since then, he has wandered across the land in an attempt to further this goal. He has fought bandits, slain wild animals, and even assisted in smaller tasks and errands when the need seemed great, seeking to do good in the world regardless of the scale.

He has some other powers tied into his forgotten backstory. Should I PM all that stuff to you, or add it to the CS?
Hidden 9 yrs ago Post by Lady Absinthia
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Lady Absinthia ⚘ Blossoming ⚘

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@Oxenfree add to cs please and add in an image or descript of mythical form.
Hidden 9 yrs ago Post by Avanhelsing
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I'll post tomorrow. I'm so tired.
Hidden 9 yrs ago Post by Lady Absinthia
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@Avanhelsing Sure thing, get some rest ^^
Hidden 9 yrs ago Post by Oxenfree
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Edited, with relevant things!
Hidden 9 yrs ago Post by Lady Absinthia
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Lady Absinthia ⚘ Blossoming ⚘

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@Oxenfree The edit looks good, you may move your cs to the cs page and make your characters intro post.
Hidden 9 yrs ago Post by Avanhelsing
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We need more people. My guy is more fun if I can have him be all confused and stuff.
Hidden 9 yrs ago Post by Lady Absinthia
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Lady Absinthia ⚘ Blossoming ⚘

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@Avanhelsing Don't worry, people will come.
Hidden 9 yrs ago Post by Marcus XVI
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Marcus XVI

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I would like to inquire if there is still room in this?
Hidden 9 yrs ago Post by Lady Absinthia
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@Marcus XVI Yes, more than enough room for another to join, ^^
Hidden 9 yrs ago Post by Hawlin
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Hawlin The Jaded

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Thinking of a character to fit the setting.
I might have one ready to propose later tonight...probably much later, considering work.
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Hidden 9 yrs ago 9 yrs ago Post by Marcus XVI
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Name: Ramia Kastagir
Race: Dragon, disguised as a human
Apparent Age: 28
Actual Age: 300's
Appearance: Ramia stands at just below 6 feet and is quite broad shouldered. Her overall physique could easily be called athletic.

Her left arm has a long scar running from the knuckles all the way to her elbow and she has noticeable difficulty moving the index and middle fingers of that hand. Ramia's right hand lacks the very tip of it's middle finger and the palm also has a barely noticeable scar.

Her eye color varies between green and blue depending on how sunlight hits them.

She keeps her black hair is cut short from the front and the slightly longer back part is kept in a ponytail that barely extends to her shoulders.

Ramia wears comfortable clothes that do not hinder her movement - a simple white silk shirt with long sleeves, a pair of gray - admittedly quite form fitting - pants and black leather boots that extend just under her knees. Around her waist she has a belt from which hang a parrying dagger on the right side and a very finely crafted single shot pistol on the left. Also hanging from the belt is a small coin purse, a bag with few paper cardriges and a single left handed leather glove with thin metal plates covering the knuckles and the back of the hand.

Profession: Gunsmith
Possessions: All kinds of tools needed in smithing A well crafted single shot pistol, a parrying dagger, pouch with a few coins, A deed to a small workshop.

Skills/Magic/Talents:

Exceptional Gunsmith, above average skill in swordsplay, quite good at haggling

Nimble feet, sharp eyes and great reflexes - If not caught completely off guard Ramia can dodge, or even catch arrows and other such projectiles. Munitions from firearms however are too quick for her.

Ramia is also very durable and strong for someone of her size - so strong in fact that her human body can not quite handle draconian strength. If she is not concentrating she might end up breaking her own arm while punching someone too hard for instance.

Demeanour: Ramia is a woman of few words and has a very dry sense of humor. She is also rather impolite at times towards people she doesn't know or trust - however she is also a stalwart ally to those she deems as her friends.

History: Ramia doesn't really remember that much of her past anymore - she still knows where she came from and even remembers her parents to a shady degree. However there are already huge gaps in her memories and she has decided to stay in one place since in her opinion staying instead of travelling makes it easier to remember. So one day she just sort of appeared and set up a small workshop - first making just farming implements for selling, but the people around her soon noticed her ability to craft surprisingly accurate firearms and so she turned a hobby to a job.
Hidden 9 yrs ago Post by Marcus XVI
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Ok, here's a rough draft.
Hidden 9 yrs ago Post by Lady Absinthia
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@Marcus XVI Okay, looks good for the most part. My only thing is the transformation thing. Go this rp if you are in hiding you forget what you were quickly and in as little as a year you remember nothing. So the dragon skills, while they could still be accessible in some form and thought of as just general magic, flipping back and forth between human and Dragon form wouldn't exactly fit in for this rp. If you can edit that out to make it work I think the rest of the cs is good to go.
Hidden 9 yrs ago Post by Marcus XVI
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Ok, I'll do something about that ^^
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