In-game Name:Ox Ymoron
Name:Jake Williams
Age:19
Gender:Male
Personality:Exasperated most of the time. Seems to get along with people well enough and acts like a pessimist but doesn't believe a word he says. Also likes to give people hard time but hates it when people get offended. Its just a game right? Is rather forgetful of things he doesn't particularly care about. Once you get past his thorny exterior, he's still pretty thorny. He doesn't give off the impression of being lazy but that's just because of a bet he made with himself to play this ridiculous game as best he could.
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History:Jake was born and raised in the gold old U S of A, specifically in a rainy corner known as Florida. His family made a living and not much more than that but he was content with it. He grew up not quite a nerd, not quite a jock, double dipping so to speak. He found his way into a nice group of friends that hung out every now then, watching movies and getting into trouble. Senior year rolled around faster than you could blink and Elder Tales was all the rage, even in their small little town.
Of course Jake couldn't afford it but one of his friends talked about nothing but the game. Eventually Jake complained stating that it was indeed all he talked about. His friend said that it was just that great. Jake refuted the statement. A bet was made, his friend would get him the game, but Jake would have to play the character that his friend set up. Thinking that there was no downside and he got a free game, Jake readily accepted. He spent a few nights reading up on the game to prepare for its arrival and felt ready to jump right into things.
What he found was appalling even to his noobish knowledge of the game. First off his avatar was female, second it was a Race of Ritual with the class of Guardain. Upon further inspection he found that his subclass was none other than dancer. In other words he was frankenstien. And to put icing on the cake his name was literally oxymoron. Speechless for several minutes Jake stared at his character while his friend collapsed in laughter.
Jake smiled and said, "
Challenge accepted." His friend quickly assured him it was just a joke and Jake could play whatever he wanted but Jake refused. He leapt into the game with a passion, and quickly died to a tutorial mission. Undeterred he slowly made his way through the game, figuring out how to make this mess of a character work. He never did find a guild, deeming it as a cop-out.
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In-game InformationGender: Female
Race: Race of Ritual
Class: Guardian
Class Level: 40
Subclass: Dancer
Subclass Level: 60
Guild N/A
Build:Um, I don't have a name for this yet, still figuring it all out. Basically I use Race of Ritual's insane magic power to use as a manashield, to phase out, and some other tricky abilities I use for survival. I use a guardians natural tanky-ness so I can survive taking actual hits and my dancing fills in the gaps. Pretty sweet right?
Spells/Skills:
- Mind Over Matter- A toggle skill that converts a portion of damage taken to mana instead of HP.
- Mindful Matter- Any time Ox receives healing his mana also increases by that amount.
- Rune of Warding- A low cooldown spell that halves damage from the next attack, taking more than 10% of your HP in damage refreshes the cooldown.
- Flicker- A low cooldown spell that costs exponentially more mana the more times you cast it in rapid succession. The user flickers out of existence avoiding any effects that would've hit them.
- Turn Tables- A once a day ability it works as advertised. The next two attacks instead of dealing damage heal Ox for what they would've dealt.
- Go away or I shall mock you again!- Any attack that doesn't fully damage Ox generates a huge amount of threat.
- Get Thee To a Nunnery- A simple verbal taunt to force any nearby enemies to attack Ox.
- Time of Need- Ox's mana regen, health regen, and defensive stats increase proportionally to his missing HP.
- Curse of Death- A powerful long cool down spell that places runes on the target's body. The runes deal constant damage over time until the target or Ox dies.
- Graceful Dance- Dodge any attacks aimed at you for a brief period of time lowering the defenses of any target that tries to attack you and taunting all nearby enemies.
- Power Dance- A dance that involves a lot of stomping, it increases the damage of any nearby allies for a long period of time.
Equipment:Lunar Shield
Production-class
A shield that much like his weapon provided an awkward mix of stats. Not enough spellcaster stats to be worth it to a mage and not enough defense to be helpful to a warrior. The semi-unique passive of restoring mana on receiving damage proves to be especially valuable to Ox, that and the enhanced regeneration in the dark allows him to spam to his hearts content. It is more or less a crescent moon with a handle, a little larger than a buckler, and very shiny.
Earring of Life
Production-class
A fancy little trinket that provides not actual stats but does provide a helpful effect, it allows the user to survive one otherwise fatal hit. In order to recharge a certain amount of kills are required in addition to a one day cool down.
Other low class magical gear that simply enhances his unique blend of stats.
Weapons:"Book of Magus Might"
Production-class
A joke weapon more than anything else, this 'weapon' provides slightly sub-par magic stats for an item of its level but also had a significant amount of melee damage that scales off of both INT and STR. Of course actually using this item requires a dangerously close combat mage with otherwise useless points in STR or a melee class that has sacrificed some of its valuable other stats for INT. Ox has found a use for it in his convoluted build. A book with a black cover and impressive gold lettering, is rather large, about the size of a microwave. It has convenient indents in the spine for a better grip
Inventory:Several basic mana and HP potions.
Teleport Scroll.
StatsStrength (STR): AAgility (AGI): DIntelligence (INT): AWisdom (WIS): DLuck (LCK): FDefense (DEF): SEvasion (EVA): D