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Hidden 11 yrs ago Post by Twinklemoon
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Twinklemoon

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Guys, I am half way done through the first IC post. I still don't see any character sheets. >:(

Edit: All that while leveling up in MOnster Hunter x_x
Hidden 11 yrs ago Post by Iarumas
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Here, here:

Name: Marren Kolkochi

Age: 22

Gender: Male

Clan: Ari

Personality:
Swashbuckling, adventurous and very, very greedy Marren is the embodiment of the Ari free spirit. He lives for the moment, a freebooter with no sense of responsibility and never really thinking past the next day. This does however make him a less than desirable companion because one can never trust his motives and intentions, nor his reliability.

Appearance:
Face
Body

History:
Marren was born a bastard and a slave. It was a grand start at life but he had the advantage of a more than decent father who taught him how to survive and instilled within him a stubborn spirit. His mother was the wife of a Merchant Prince and his father a slave. He would have followed in his father's footsteps were fate not so fortuitous, nor his mother merciful when she bought him into her service.

She was a cold woman and though Marren had been told of his birth she was not a mother in the convenient sense. However she was never cruel and he lived a life of relative luxury, for a slave anyway. They regarded each other as it was, she the master and he the slave. It would not be long however when fortune once again plucked his strings.

His mother was a ruthless merchant in her own right and fabulously wealthy. One day her ambition and greed overcame what love she had for her husband and she called upon Marren to murder him. With little choice and even less incentive to say no he did so, smothering him at the dead of night as his mother watched. After his death all his wordy possessions, through a very convenient will, were passed to his mother and she became one of the most formidable women within Ari and assumed the title of a Merchant Prince.

Their relationship changed after that. Though it was far too late for either of them to play the role of a loving family, nor were they particularly suited for it, they had a new sense of respect and love for each other. It was never an overt thing and certainly was never shown in public but it was no longer the matter of a master and slave. Both figuratively and literally as Marren was freed to live his own life though he never strayed too far from his mother's presence.

He joined the infamous Red Corsairs to sail the high seas and make plunder and profit as was always his wish. He found this freedom almost intoxicating and became an adventurer to see the lands, plus make a name for himself and even more importantly; riches.
I will put up the appearance once Guold Wars 2 finishes installing months of patches....

Finished!
Hidden 11 yrs ago Post by Twinklemoon
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Yeaaah! Here lives Marren once again. :)
Hidden 11 yrs ago Post by Negativeapex
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Negativeapex

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Working on mine RIGHT NOW literally. Sent you some questions in PM. Answer me so I can finish!
Hidden 11 yrs ago Post by Negativeapex
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Negativeapex

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Also, Monster Hunter is the best. I picture the dessert town, and the boat you sail on to fight that one monster as the Dessert Town in this RP.
Hidden 11 yrs ago Post by Negativeapex
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Also, anyone remember my Monk's Name?

If not I am making up one since I am working on CS
Hidden 11 yrs ago Post by Negativeapex
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Testing Something.

Hidden 11 yrs ago Post by Negativeapex
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Name: Takeshi
Age: 44
Gender: Male
Nationality: Unknown
Race: Human
Personality/Background: Few know the history or story of Takeshi, and you are not one of them. As far as those who meet him, he is a wandering monk in service to the peaceful gods of Humans and Elves. He lives a simple life, helping all those in need and less fortunate. He carries the words of faith on his lips to any who will listen, bringing peace to many a small village. Although he is exceptional at expelling harmful demons, he himself is quite the womanizer. Many a pretty woman have been asked by this traveling monk to "Bare my Children".
Takeshi is a very peaceful and loving man, although a study of his features will show a long and difficult life. Although a very attractive man, he has a rough appearance and a life of scars, both physical and inward. He wears traditional faded Blue and Brown robes of a holy man. He travels with very little, relying on the Gods and Goddesses to provide. Though one item he always carries is his holy staff, a simple support and tool for the lowly holy man.

http://www.zerochan.net/1204804

http://www.zerochan.net/891824
Hidden 11 yrs ago Post by Negativeapex
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Name: Edward (Missing in Action)
Gender: Male
Height: 5' 11''
Weight: 120
Age: 23
Place of Birth: Northern Humi

Personality/Appearance: Edward is a strange sight to most. A tall, very skinny man, striking many as sickly due to his weight. His clothes are old and worn, quickly giving the tell that he is common and poor. If the sight of a poor, underweight man does not cause some to pause or avoid this person, then his personality certainly will. Talking with Edward quickly reveals to the fact that he is certainly not all there. Broken sentences, dense in comprehension, and broken attention with mood swings reveal that his thinking faculties are amiss.

(Shows symptoms of: Attention deficit hyperactivity disorder (ADHD), Dissociative identity disorder (DID), Dementia, Post-traumatic stress disorder (PTSD), Autism disorder. )

More Appearance: Dirty Blond hair. Right Blue Eye. Left Gray/Foggy Eye.
Lanky.

Background exposed in RP so far:

Edwards past is unpleasant. When Edward's mother died five years after his birth, his father, the last water magi of ancient ancient days entered into a deep depression. Edward's father turned to dark arts long lost and forgotten by the world in whole, hoping to bring his dear beloved wife back. They lived in a border town of north Humi, close to the north eastern forest. It was not long for the villagers of the town to notice changes in Edward's father and grow suspicious and fearful. Soon they threw both six year old Edward and his father out, banishing them to the north eastern woods. This was a cruel fate, a likely death sentence. The reason was due to the fierce, savage, and ancient Orcs who skulked in the deep parts of the forest. Though so few in number, and rarely seen, hardly any ever returned when venturing deep into the north eastern forest. These are the darkest days of little Edward. For twelve years he endured a harsh environment, a deranged father, painful experiments, and the worst, hunting the Orcs.
Edward's father believed the key to reviving his beloved wife was in dark arts, Edwards blood, and power. As he fully dived into this ancient evil magic, his depression and negligence turned sadistic. His father's temper was bad at best, and mood swings would drive that temper to worse levels. For twelve long years Edward was taught Water Magic both normal and dark. Edward was pushed to grow stronger for two reasons, his blood needed great power in it, and he was needed to hunt down the powerful Orcs in the area. His father mixed the ancient Orcs salves, magic, potions and cult items into his own dark experiments. Mixing powerful Orcen blood and Edwards he finally attempted to bring Edwards mother back. The mix of Dark magic, Water Magi, and Orcen influences brought about something, but not what was wanted. On that day a powerful demonic influence was summoned. A fierce battle ensued, and Edward's father was destroyed. Turning to his last vestige of hope, Edward summoned all his strength, and released the darkest of Magics. Blood Magic. Using his fathers fallen form, and his own life force he launched a all out strike at the demon lord.

Waking up from the darkness of unconsciousness, Edward realized he was on the border of those evil woods. He could remember nothing from after he attacked with all his might. He wasn't sure how he had gotten where he was, he wasn't sure of anything. Years of torture, running, abuse, and now drawing so heavily on the dark magics had left Edwards mind shattered and broken. Not knowing what else to do Edward wandered around the world, seen by others as a mentally deranged serf.
Hidden 11 yrs ago Post by Twinklemoon
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I've been checking the OOC all day long every like 10 minutes. I leave to go cook myself dinner and when I come back I missed two characters sheet and 3 different PMs.

Damn you whoever is in charge of time and space!

To answer your questions I didn't even remember there had been any gods in this RP, or if they were important. oO The way I see it religion is not very present globally, it changes from one tribe to another, anyone can make his up.

I also got the inspiration from Monster Hunter, by the way. xP as for Edward, I'll PM you.
Hidden 11 yrs ago Post by Driananium
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Warning... I don't keep old char sheets so I don't remember everything that I had initially on her but here we go!

Name: Akira Temil

Age: 50

Gender: Female

Clan: Kantonia

Race: Elf

Personality: Though one of the more open of the group, Akira often prefers her horses to other people. She is quick to retaliate if someone disrespects her or her friends, and often wears her emotions on her sleeves. She is however loyal to her friends and family and isn't one to push those away who she has let in even if her sense for adventure sometimes leads her astray.



History: Akira grew up in a large elven family and worked as a horsewoman and saleswoman for her family's equestrian business. She learned how to wield a bow skillfully from the Kel'dian Elves in secret. Though not illegal on the island of Kantonia, the art of war is rather frowned upon, especially when being practiced by women. She knew however that it was necessary for someone who did so much traveling and her skill with a bow saved many a coin purse. On her last sale she felt the itch for adventure and left the duty of returning home with profit and horses to her sister Mylene. Her sister's ship was raided by pirates. One failed rescue mission later, Akira is dealing with the death of her sister as well as a very close friend. A merchant in the most recent town presented her with a powerful bow that has somehow eased(though not eliminated) the pain of loss. That power though, comes with a price.
Hidden 11 yrs ago Post by Iarumas
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Twinklemoon said
I've been checking the OOC all day long every like 10 minutes. I leave to go cook myself dinner and when I come back I missed two characters sheet and 3 different PMs. Damn you whoever is in charge of time and space!To answer your questions I didn't even remember there had been any gods in this RP, or if they were important. oO The way I see it religion is not very present globally, it changes from one tribe to another, anyone can make his up. I also got the inspiration from Monster Hunter, by the way. xP as for Edward, I'll PM you.


There was a pantheon of gods that I came up with, but I dont remember them now...
Hidden 11 yrs ago Post by Negativeapex
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Edited my CS of Edward
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Iarumas said
There was a pantheon of gods that I came up with, but I dont remember them now...


Well, since I am a monk character I'll either work out a "CS" on them or make them up as I go
Hidden 11 yrs ago Post by Negativeapex
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These are the days of great beings
Legends are told of Gods and Goddesses
Humans and Elves, all sentience looks to these strongest of strong
Protectors of people and cattle
Keepers of rain and sun
Divine bringers of death and suffering
Pray keep in faith and good will
Offer up your honorable sacrifice and bring a blessing
For to incur there wrath brings woes



Human and Elven Gods


Ragnorik, Human God of war, vengeance, honor, and keeper of the sun. He is the strongest god and lawgiver.

Elgar'nan, Elven God of Vengeance.


Dwayna, the human Goddess of divine healing and life, a protector of the soul.

Mythal, the Eleven Goddess of beauty and life, a protector of the woods.



Lysis and Isis, the human goddesses, twin sisters of deception, beauty and cunning.

Dirthamen, Elven god of secrets and wisdom, a shadow warrior.


Alk'endune, Human god, the beast god of the hunt, stalking, and killing. He is a savage god who brings down animal and human prey, and thrills in the kill.

Ghilan'dain, Elven god, is a great white deer spirit. He is a protector of the forest and animals.


Grenth, Human god of Death, disease, plague. He is a half beast god of misery, and brings it upon all humankind.

Sylaise, the elven goddess of the moon, stars, magics, and guide for the dead. She taught ancient elves the magic of potions, salves, and healing. When good elves pass on she guides them to rest.




To these Gods and Goddesses many prayers are uttered
For favor and blessing
For protection
These you must honor
But do not for a moment forget the others
For if a minor deity
Or a unknown god, there wrath you incur
Woes will be yours
So too these you must also incur favor
Hidden 11 yrs ago Post by Twinklemoon
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Is there a way I could put that on the first OOC post? :O
Hidden 11 yrs ago Post by Negativeapex
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Twinklemoon said
Is there a way I could put that on the first OOC post? :O


PM your email or something. I can send you the entire thing with Image codes so all you have to do is Copy and Paste
Hidden 11 yrs ago Post by SolemnStories
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My CS is probably really too long guys, but I don't have the original and I'm failing at scaling down anymore so I'm just gonna post. Don't hate me.

Edit: (after having posted my CS)

Jeez...I wanna TLDR my own character sheet. Sorry guys. I don't blame you for skimming it. Or ignoring it. But hey, its up ok.
Hidden 11 yrs ago Post by SolemnStories
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Name: So'kein
Age: 126 Years
Race: of the Kel'dian Elves

Personality: Due to many years living as a hermit, So'kein has become a bit odd, in her own way. She has lost her concept of time, which causes her to speak, at times in the wrong tense, or else speak oddly of the past and future. Her mind reminds her that she has lost any ability she ever had of being adaptable, and instead she tends to take things her own way. She has forgotten the social niceties or the normal ways of dealing with other living beings, having only needed to converse with either herself or her pets. She does talk to herself a lot. Her lost concept of time, in conjunction with her long elvish life, and her ability to heal most any ailment, has given her a warped view of the value of life. Sometimes she tosses aside the importance of other people's need to live, even if she genuinely cares for them, and has the ability to help them. The scars of her past have left her mind in pieces, and she tries not to look back on her life, for when she does it is never pleasant.

History: Having been too young to remember her mother before she passed on, So'kein's earliest memories of childhood were that of being raised by her father's mother, Malda. She was a wise woman, who lived outside of the village, and generally kept to herself. Her house was secluded, and positioned on an overlook by the sea. There So'kein spent many hours watching the tide, waiting to see her father's ship on the horizon.

Malda taught her many skills in natural healing and elven medicine practices, which she later found of some usefulness. But mostly it was the only entertainment the old woman could offer young So'kein--as she grew up longing for a life of adventure like her father lived. But instead, she was stuck there, while he was away. She and her grandmother hardly traveled to the village; So'kein knew no such things as the warmth of having a large family, the security of living in a close knit village, or even the bustling life in the bigger cities. The only company she kept most times, was her own imagination.

Her father Toler'n was an honorable man, though she never saw him much, she knew it so certainly. As far as she knew, he had always been a sailor. It was strange employment for an elf, but though he was born elf-kind, he had always lived among humans and it had caused him to become like them in many ways. Malda would tell her tales of the ways of honor among the elves, however Toler'n would only speak tales of his adventures at sea. He worked on an honest trading ship, and whenever he made port he would come visit So'kein. His visits were short, but he would fill her ears with enough stories to last her until his next, and the rest of his spare time he spent teaching her to wield a sword. Yet, as she grew older, his visits grew few and far-between. Until one day, he never returned. Malda told her that his ship had been lost at sea, and he had died. But for a long time still, So'kein waited at the shore, watching the horizon.

When she had grown So'kein took the healing methods her grandmother taught her and traveled to the village to practice medicine, but the humans there were not accepting, and viewed her methods as strange. She stayed there though, always longing to leave and find a new life--until one day she had her chance. A charming young tradesman from across the sea came to port, and he found her. His eyes were bright, and his hands gentle. He spoke of the city he lived in with such inspiring words. Finally, he insisted she return with him, and asked her to be his wife. Young, naive and longing for a change, So'kein gratefully accepted.

But soon the wonderful new life, and the beautiful new city, all turned to rot. She had never saw that charming man anymore, the day they left port. He was still there, his face still the same, but so much else changed. The longer she stayed with him the worse it became. He abused and beat her, until she lived in constant fear of him, dreaming every moment of revenge. He was a mad drunk, and on the worst night she hid from him in a dark corner of the kitchen, clutching to a cleaver with trembling hands, debating whether to take his life or her own. It was the night she decided to run. When he'd passed out drunk she cursed his soul and left, never looking back.

So'kein lived as a wanderer after that, as she traveled she acquired select items and habits from different cultures along the way, but she never found her fulfilling life. She had become a recluse and a but odd, much preferring to have only herself as company. She was living in a seaside shack outside of port town. Anyone who knew of her existence considered her something like a witch or a voodoo doctor, though she never claimed any such title--until she realized their ability to send people running for the hills. Now after so much time alone her view of reality is more than a little warped. Basically, she lives in her own little world.

Equipment: She always keeps her chest not too far away (which she may refer to as Pandora's Box, or just Pandora) and in it she keeps many important medicinal items, including her snake Kin.


Also traveling with her is her black fox Rin.


And usually on her hip is her saber and in her belt her knife. She may carry a pack with her at times, instead of the chest.

Appearance: Her elven skin, which should be soft and fair, is tanned from her time spent along the shore, and her hair is in long but uneven, beaded dreadlocks of black, brown and red. Her eyes are bright blue, but they are surrounded by dark makeup over the dark circles already put there by a lack of proper rest. She wears whatever she finds to be comfortable, but usually her clothes would be more commonly seen to be worn by the gypsy women, nothing a respectable elf would be caught wearing. Always she wears her great collection of necklaces, bracelets and rings. Though only few of them being of any value.

Not quite right, but the closest I could find:
Hidden 11 yrs ago Post by Twinklemoon
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It's perfect :) We have small character sheets because we know our characters well enough. I remember my original one was a bit bigger...but that's not really important. Yours is awesome! You said you already read the RP up to the current point, so do you know how you intended on reappearing? :o
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