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Fairy tail – How Will You Live Your 'Fairy Tail'?
EVERYONE IS WELCOME!
WE ARE BACK!



So basically... join for the journey of a lifetime. I will throw in shockers, plot twists, action, romance, and death, everything to make the perfect story.
A new era has begun. Fairy tail has grown in size once more, taking on more members due to the increase in job requests on the first floor request board. Fairy tail is now the top guild in fiorre and as so, attracts many young and budding wizards, alongside older experienced ones.
So... the only question that remains is: how will you live your ‘fairy tail’?

SO LET’S SET SOME RULES!!! xD
1. NO GODMODING – you can’t be invincible
2. NO OOC IN THE IC – Nobody likes that. It’s annoying. You will be warned twice if this happens, before being removed from the rp
3. NO AUTOHITTING, UNLESS THEY ARE AN AI – every rper has the chance to dodge, no matter what you do. Just be realistic.
4. RESPECT ME AND THE CO GM(S) I APPOINT – Just be cooperative guys
5. NO METTAPOSTING – You can’t use ooc knowledge to your own advantage.
6. NO SEXY TIME – Because we are in the mature section, some stuff is fine, but full on sexy time in pms please!
7. FINALLY, ANYTHING ME OR THE COGMS SAY GOES.
8. SECOND FINALLY, ARGUMENTS ARE TO BE TAKEN TO PM’S – anyone having a massive argument in either the ooc or ic will be removed.
9. SCREW FINALLYS, Please be reasonable with posting time. I want you to post as regularly as you can, but i dont want to see about 7 pages of 1x1 every time i come on, please leave about 10-20 minutes between each time you post minimum when it gets really hectic.

Please put 'I'll slap you with a sea bass' at the bottom of your cs if you've read the OP

If you have any questions please feel free to pm me or any co gms I appoint!

If you wish to rp as a character from the actual manga/anime ALONG WITH YOUR OWN, let me know which one you’d like and I’ll fit it in for you!
http://fairytail.wikia.com/wiki/Main_Page <<< the fairy tail wiki to help you out if you aren’t 100% familiar with the series
Feel free to post your cs down low!
I dont want a bunch of OP players running around... in which case, I'll have a list of different classes available, first come first serve I'm afraid.

CS SHEET –
Name:
Age:
Appearance: (anime please)
Magic: (small description of your magic type and its strengths and limitations)
Personality:
History: (Small paragraph please)
Class:

Accepted Characters -
S class:
- Reserved
-
-
A Class
- Zeth Thresh - Scara_blood
-
-
B class
- Minao Sato - Ebil Bunny
- Aura Oslett - Spartan023
-
C class
- Gendarme Belvast - The Irish Tree
- Rosaline Cecchi - Sapphire
- Vivilly Flource - SoundByte
D class
- Reserved
- Aranarha Ziris - Skyrte
-
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reserved for gm reasons.............
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Name: Minao Sato

Age: 15


Magic: Enchanting: Minao's magic is the same kind of magic that is used to create magical objects. You know, the ones that are "sold in every market place".

Personality: Laid back, never really paying attention to the important details, or realizing the significance of any situation. However, he is actually very observant, and will discover things that others would never have. He just has a short attention span, or will sometimes forget to tell something of utmost importance.

History: Minao's parents were merchants who traveled Fiore selling magical items all over the place, but Minao didn't like traveling that much. He didn't like spending equal time in a vehicle as in a house, and he especially didn't like not having any friends. He had no siblings to play with, so he played by himself all the time. When he found out about his magic, he wanted to join a guild immediately, but asked his parents first. They agreed, because what better life for their child then saving the world? They had very high expectations from him. He waited a long time, trying to find a single guild that he would join and never have to leave, and he discovered one. The one known as Fairy Tail. When his parents heard that, their excitement dropped to a zero. Of all the guilds across the country, their only child had to join the most rough, trouble making guild. They tried to get him out of it, but he insisted, and so he left his parents at a nearby town and journeyed to the famous guild. He practiced along the way, trying to get good enough to join such a great guild. It didn't work very well. Being on his own proved that he wasn't a responsible person, and would often get distracted by the smallest thing. Meanwhile, his parents waited impatiently for sign of their child in any magazine, newspaper, or anything, even if it just said that Fairy Tail recruited a new member.
Minao eventually did get to his destination and join Fairy Tail, but had only been there the past several months.

Class: B

...I'll slap you with a sea bass...
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Ebil Bunny said
Name: Minao SatoAge: 15Magic: Enchanting: Minao's magic is the same kind of magic that is used to create magical objects. You know, the ones that are "sold in every market place".Personality: Laid back, never really paying attention to the important details, or realizing the significance of any situation. However, he is actually very observant, and will discover things that others would never have. He just has a short attention span, or will sometimes forget to tell something of utmost importance.History: Minao's parents were merchants who traveled Fiore selling magical items all over the place, but Minao didn't like traveling that much. He didn't like spending equal time in a vehicle as in a house, and he especially didn't like not having any friends. He had no siblings to play with, so he played by himself all the time. When he found out about his magic, he wanted to join a guild immediately, but asked his parents first. They agreed, because what better life for their child then saving the world? They had very high expectations from him. He waited a long time, trying to find a single guild that he would join and never have to leave, and he discovered one. The one known as Fairy Tail. When his parents heard that, their excitement dropped to a zero. Of all the guilds across the country, their only child had to join the most rough, trouble making guild. They tried to get him out of it, but he insisted, and so he left his parents at a nearby town and journeyed to the famous guild. He practiced along the way, trying to get good enough to join such a great guild. It didn't work very well. Being on his own proved that he wasn't a responsible person, and would often get distracted by the smallest thing. Meanwhile, his parents waited impatiently for sign of their child in any magazine, newspaper, or anything, even if it just said that Fairy Tail recruited a new member.Minao eventually did get to his destination and join Fairy Tail, but had only been there the past several months.Class: B

looking good, accepted, spread the word!
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I would, but I don't know anybody who likes Fairy Tail enough to know they like Fairy Tail. I put it in my signature, though.
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Ebil Bunny said
I would, but I don't know anybody who likes Fairy Tail enough to know they like Fairy Tail. I put it in my signature, though.

ok i appreciate it! :D
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I'd like to come back in with my same character if that's okay!
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hell yeah its ok!
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Spartan023 said
I'd like to come back in with my same character if that's okay!


if you could still repost your cs though thatd be great
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I probably have a copy of the CS, I have a list of every one'a CS's, that is if they had a character before the reboot. However, I neglected to put usernames with each character so if you remember the character name I can find it for you, other wise I may not be able to find it.
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keep a hold of that list, we may need it
Hidden 11 yrs ago Post by Scara_blood
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Scara_blood

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Name: Zeth Thresh

Age: 16

:Appearance-


Magic: Dark. Summoning minions, attack spells, creating shielding with dark essence.

Personality: Quiet. Never willingly engaging in conversation. Not wanting to talk about his past.

History: Zeth was born in a poor family who lived in a town of unimportantes. His father was a farmer who was failing in his crops. One stormy night, his house caught fire because of a lightning strike. Both his mother and father were killed in the fire. He was living on the streets, when a thief took him in. He taught all he knew to Zeth. He bacame a master thief and took a interest in dark magic. Ever since, he has stole from the rich, and given it to the poor and for the helpless.

Cass: A

Crush/Relationship: Open (PM me for it.)
...I'll slap you with a sea bass..
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Scara_blood said
Name: Zeth ThreshAge: 16:Appearance-Magic: Dark. Summoning minions, attack spells, creating shielding with dark essence.Personality: Quiet. Never willingly engaging in conversation. Not wanting to talk about his past.History: Zeth was born in a poor family who lived in a town of unimportantes. His father was a farmer who was failing in his crops. One stormy night, his house caught fire because of a lightning strike. Both his mother and father were killed in the fire. He was living on the streets, when a thief took him in. He taught all he knew to Zeth. He bacame a master thief and took a interest in dark magic. Ever since, he has stole for the poor and for himself.Cass: A


i like it, and accepted, but... seems a little evil.... i get stealing for the poor.... but for himself? uh uh... thats not how they do it in fairy tail.
but yeah accepted you also need to go ahead and read the OP again before I put you on the accepted list.
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Fixed.
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The Irish Tree Hot-Blooded Loser

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Name: Gendarme Belvast

Age: 19
Appearance:


Magic: Chain Magic.
Gen's chain magic is his primary source of attacking, as well as his really only long range magic, the chains he produces are made out of his magical energy, and an individual chain can extend up to 7 meters, and while each chain is rather thin, they are each capable of supporting up to a metric ton; though Gen himself can't, he could still use the chains to drag a heavy object reliably.
'Blunt' Chain: Gen's primary form of attacking, a simple chain with a large, weighted ball at the end of it that can punch through armor if given enough time to wind it up. He can retract the chain to use the ball more like a short range melee weapon, though he'd prefer to keep a distance at all times.
'Claw' Chain: Gen's method of mobility, a chain head with a large 4-pronged collapsable claw.
'Elastic' Chain: An oddity among Gen's chains in that it doesn't actually have a head at all, rather the chain becomes more rope-like and lighter than any of his other chains, though it does become much more flexible. While the flexibility does make it easier for an enemy to destroy, the chain becomes almost whip like, and can even be used to launch things if used like a bow string between two tether points.
'Chain Weave': Gen can weave his chains into most any shape he can desire, though this is obviously limited to being able to turn them into weapons and armor as long as he holds them. He can even weave his chains together, looping them through the loops to strengthen them, though it does make the chain slower and more difficult to manuever.

Ripple Magic.
Gen's Ripple magic is a variation of Palm Magic, in the sense that he is able to focus his magic energy onto any single point on his person, however when combined with his chain magic, he can greatly extend the range and flexibility of it, though he lacks experience with using Ripple Magic.
'Ripple Breathing' More of a meditation technique than anything else, it allows Gen to multiply his current magical energy to replenish it quicker than a normal person could while standing still and remaining calm. He's heard of masters who are able to channel this state in combat, and is trying to find a way to perfect it.
'Warden's Ripple Lock': Possibly the most intricate of Gen's specialties, Ripple Lock lets him snare an enemy with his chains, usually multiple to maximize the effects, then channel his magic through the chains, causing it to continually strike the captive. Rarely uses this due to the set-up required and the stress it puts on his body.

Other Misc. Magics Known: He has slight knowledge of Transformation, and he uses Re-Equip to store his books.

Personality: Kind, and very analytical, though he does have a tendency to try to deceive people he’s fighting against. He isn’t afraid to run away from a fight, and he’s always thinking of new ways to adapt his chains to fight more efficiently, though he does prefer to fight dirty.

History: Gendarme was born into an upper class family, and has come from a long line of generals in the Fioran military that have served the kingdom for generations, but he was not born alone. He was born the twin of his sister, Charlotte, and they like most siblings spent their childhood years together, though it was plain to any to see that their parents favored Gen, mostly because they wanted an heir to the family name, someone who could pass down the name of Belvast for the future generation. Despite being favored, Gen made sure to spend as much time as he could with his sister, to the point that they rarely ever argued, and were inseperable for the most part. Upon reaching the age of 16, Gen began his training in the family's arts of Chain Magic, at the age of 17 he was sent to train in the Fioran military for two years. Unbeknownst to him, his parents had engaged Charlotte into an arranged marriage to a well-off family, seeing no other way out, she fled their home and seemingly vanished from the face of the world.They refrained from informing Gen, afraid that distractions would take his mind off of training, though he did learn rather quickly after completing his training. Furious that they would try to do something like this to their own flesh and blood, as well as having the nerve not to tell him, he too fled their home, and has since taken up residence in Magnolia. He joined Fairy Tail in the hopes of finding leads to find his sister, and to surpass what he's been taught was the family's best magic.

Class: C, just joined.

Other:-Works a part-time job for the Magnolia Times, delivering mail to locals as well as issues of The Sorcerer Magazine.
-Is rather skilled at building traps and snares.
-He doesn't know if it's magic or not, but be is extremely adept at learning things about someone through shaking their hand or simply looking at their hands closely enough. This doesn't mean he reads their minds, he just makes educated observational guesses based on their grip, dexterity, and overall hand condition.
Theme Song
-He once wrestled a Sea Bass Holder Mage in the city streets. He ripped his arm off and slapped him with a different Sea Bass.

I'm baaaaaaaaaaack.
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Skyrte ゴゴゴゴ

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ARAN WILL COME BACK IN ABOUT 20 MINUTES? GOTTA FINISH UP A POST.

Name
Aranarha Ziris

Age
16

Appearance


Magic
Requip Magic, current inventory-

Shatterpoint- A sword made by Aran's mother, enchanted to be able to split up into different fragments and reform back into the original blade. This is usually how Aran pulls out Shatterpoint, the individual fragments first, then they form the sword itself, which Aran grabs.

Deleroth the Chained Demon Inquisitor [Stage 1/3 Unlocked]- Arans father was a very skilled swordsman and blacksmith. He defeated Deleroth the Demon Inquisitor in combat and trapped its soul within an armor that would change in stages, progressively releasing more of the demons' power, using ancient armorer techniques. Stage 1 "Ranger" (Ignore the gun) is where the power of the demon is weakest. Stage 2 "Plateclad" is where it is just starting to appear, encasing the user in heavier plate armor. Stage 3 "Inquisitor" is nearly releasing the demon, and it harnesses Deleroth's magical power, some chain magic. However, Stage 3 can only use physical metal chains, which are on the armor, this makes the chain slower and heavier, but sturdier. Stage 3 also increases the physical prowess of the user, strength, endurance, however, not stamina. While releasing Stage 3 will give a big boost to power, a person who doesn't have the stamina to keep it up won't be able to wield Stage 3 for very long.
A good thing to note is that this Evoarmor imposes its personality on the user the higher the stage. Aran will be more irritable, and generally an angrier person as he advances in stage. Currently Stage 2 and Stage 3 are locked.

Exitus=Locked=- The armor that Aran's father personally used to defeat Deleroth. This armor is far older than he, having multiple wearers. All of which have had their consciousness, memories, skills, copied into the armor. The armor is comparable to Stage 3 Chain Demon, increasing the strength, endurance, and general physical prowess, as well as projecting the combat experience and skill of the 5 previous users to the current user, Aran. This armor is usually known to others only in legend and myth, whispers and rumors, as The Azure Meteor.
This armor is currently locked, and cannot be used by Aran right now.

Schematics to Striking Scorpion Armor "Hirokaze", and The Shadow Hunter Tome - Schematics to an ancient armor, Aran strongly believes that his father based the Ranger armor off of this type of armor. The components are rare and expensive, and this armor will take a very long time to forge. Having a Tome depicting the teachings of this "Shadow Hunter", and a set of Schematics suggests that there was an ancient warrior race who produced these armors.

Notebooks and Sketchbooks - He keeps these because he likes to design new weapons, armor, keep lists, and occasionally sketch some really pretty landscapes.

Various blacksmithing equipment - Various blacksmithing equipment, that Aran uses to blacksmith things with.

Some clothes - Some clothes, like jackets for cold weather, etc.

Personality
Aranahra is a strange one.
He's got a strong sense of justice, a distinct sense of right and wrong. However, he doesn't have much self confidence in his combat ability. To make himself do things, Aran lies to himself. He tells himself that it's for survival, which was the truth for five years.
Aran is also self conscious about several things. He doesn't like others seeing his body, he thinks that he isn't very impressive. Although he doesn't have much muscle mass, he has a lot of muscle density, he's rock solid, and can probably out-push some members in the guild. He is also self conscious of some of his other hobbies, although he doesn't have a problem about blacksmithing, he has issues with letting others know that he enjoys shopping, sewing (Primarily for smithing reasons. Primarily.), fancy cooking, sketching, and such. It doesn't help that he's easily embarrassed either.
Aran has a very different sense of humor. It's hard to pinpoint, but it's generally really difficult to make Aran laugh aloud. He'll just smile widely most times.
Aran is also very innocent, most inappropriate jokes will go right over his head.

History
Born in the far away lands of Bellum, where magic is rare, Aran lived with his father in a mostly isolated forge-home. All his life, since he was born, Aran was fascinated with his father's work. Blacksmithing. When Aran was 10, his father chose to train him, both in Requip magic, and blacksmithing. Aran followed easily for one year of intense training, then, his father suddenly left. Leaving a magical sword that his wife had forged, and a suit of armor that he himself forged for Aran, he never returned. Aran lived alone, cooked alone, hunted alone, and defended the forge alone, until it was destroyed when he was not present. He packed what he could, and traveled for five years. Surviving. Doing Blacksmithing in various towns to earn income, some food and a place to eat. Eventually, he ended up at the door step of Fairy Tail.

Class
Self proclaimed D-Class

Other
-Learnt to play a Kalimba during his travels, carries one in his ruck.
-Dispite having Requip Magic, he insists on carrying a Rucksack, for various things.
-People have mistaken him for a girl.
-During his travels he once slapped a bear with a sea bass. He might slap you with a sea bass.
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Scara_blood said
Fixed.


accepted
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Yay. ^^
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The Irish Tree said
: Gendarme Belvast: 19::Gen's chain magic is his primary source of attacking, as well as his really only long range magic, the chains he produces are made out of his magical energy, and an individual chain can extend up to 7 meters, and while each chain is rather thin, they are each capable of supporting up to a metric ton; though Gen himself can't, he could still use the chains to drag a heavy object reliably. : Gen's primary form of attacking, a simple chain with a large, weighted ball at the end of it that can punch through armor if given enough time to wind it up. He can retract the chain to use the ball more like a short range melee weapon, though he'd prefer to keep a distance at all times.: Gen's method of mobility, a chain head with a large 4-pronged collapsable claw.: An oddity among Gen's chains in that it doesn't actually have a head at all, rather the chain becomes more rope-like and lighter than any of his other chains, though it does become much more flexible. While the flexibility does make it easier for an enemy to destroy, the chain becomes almost whip like, and can even be used to launch things if used like a bow string between two tether points.: Gen can weave his chains into most any shape he can desire, though this is obviously limited to being able to turn them into weapons and armor as long as he holds them. He can even weave his chains together, looping them through the loops to strengthen them, though it does make the chain slower and more difficult to manuever.Gen's Ripple magic is a variation of Palm Magic, in the sense that he is able to focus his magic energy onto any single point on his person, however when combined with his chain magic, he can greatly extend the range and flexibility of it, though he lacks experience with using Ripple Magic. More of a meditation technique than anything else, it allows Gen to multiply his current magical energy to replenish it quicker than a normal person could while standing still and remaining calm. He's heard of masters who are able to channel this state in combat, and is trying to find a way to perfect it.: Possibly the most intricate of Gen's specialties, Ripple Lock lets him snare an enemy with his chains, usually multiple to maximize the effects, then channel his magic through the chains, causing it to continually strike the captive. Rarely uses this due to the set-up required and the stress it puts on his body.: He has slight knowledge of Transformation, and he uses Re-Equip to store his books. : Kind, and very analytical, though he does have a tendency to try to deceive people he’s fighting against. He isn’t afraid to run away from a fight, and he’s always thinking of new ways to adapt his chains to fight more efficiently, though he does prefer to fight dirty.: Gendarme was born into an upper class family, and has come from a long line of generals in the Fioran military that have served the kingdom for generations, but he was not born alone. He was born the twin of his sister, Charlotte, and they like most siblings spent their childhood years together, though it was plain to any to see that their parents favored Gen, mostly because they wanted an heir to the family name, someone who could pass down the name of Belvast for the future generation. Despite being favored, Gen made sure to spend as much time as he could with his sister, to the point that they rarely ever argued, and were inseperable for the most part. Upon reaching the age of 16, Gen began his training in the family's arts of Chain Magic, at the age of 17 he was sent to train in the Fioran military for two years. Unbeknownst to him, his parents had engaged Charlotte into an arranged marriage to a well-off family, seeing no other way out, she fled their home and seemingly vanished from the face of the world.They refrained from informing Gen, afraid that distractions would take his mind off of training, though he did learn rather quickly after completing his training. Furious that they would try to do something like this to their own flesh and blood, as well as having the nerve not to tell him, he too fled their home, and has since taken up residence in Magnolia. He joined Fairy Tail in the hopes of finding leads to find his sister, and to surpass what he's been taught was the family's best magic.: C, just joined.:-Works a part-time job for the Magnolia Times, delivering mail to locals as well as issues of .-Is rather skilled at building traps and snares.-He doesn't know if it's magic or not, but be is extremely adept at learning things about someone through shaking their hand or simply looking at their hands closely enough. This doesn't mean he reads their minds, he just makes educated observational guesses based on their grip, dexterity, and overall hand condition.-He once wrestled a Sea Bass Holder Mage in the city streets. He ripped his arm off and slapped him with a different Sea Bass.I'm baaaaaaaaaaack.


accepted
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Skyrte said
ARAN WILL COME BACK IN ABOUT 20 MINUTES? GOTTA FINISH UP A POST.Aranarha Ziris16 Requip Magic, current inventory-- A sword made by Aran's mother, enchanted to be able to split up into different fragments and reform back into the original blade. This is usually how Aran pulls out Shatterpoint, the individual fragments first, then they form the sword itself, which Aran grabs.- Arans father was a very skilled swordsman and blacksmith. He defeated Deleroth the Demon Inquisitor in combat and trapped its soul within an armor that would change in stages, progressively releasing more of the demons' power, using ancient armorer techniques. is where the power of the demon is weakest. is where it is just starting to appear, encasing the user in heavier plate armor. is nearly releasing the demon, and it harnesses Deleroth's magical power, some chain magic. However, Stage 3 can only use physical metal chains, which are on the armor, this makes the chain slower and heavier, but sturdier. Stage 3 also increases the physical prowess of the user, strength, endurance, however, not stamina. While releasing Stage 3 will give a big boost to power, a person who doesn't have the stamina to keep it up won't be able to wield Stage 3 for very long. - The armor that Aran's father personally used to defeat Deleroth. This armor is far older than he, having multiple wearers. All of which have had their consciousness, memories, skills, copied into the armor. The armor is comparable to Stage 3 Chain Demon, increasing the strength, endurance, and general physical prowess, as well as projecting the combat experience and skill of the 5 previous users to the current user, Aran. This armor is usually known to others only in legend and myth, whispers and rumors, as The Azure Meteor. - Schematics to an ancient armor, Aran strongly believes that his father based the Ranger armor off of this type of armor. The components are rare and expensive, and this armor will take a very long time to forge. Having a Tome depicting the teachings of this "Shadow Hunter", and a set of Schematics suggests that there was an ancient warrior race who produced these armors. - He keeps these because he likes to design new weapons, armor, keep lists, and occasionally sketch some really pretty landscapes. - Various blacksmithing equipment, that Aran uses to blacksmith things with. - Some clothes, like jackets for cold weather, etc.Aranahra is a strange one.He's got a strong sense of justice, a distinct sense of right and wrong. However, he doesn't have much self confidence in his combat ability. To make himself do things, Aran lies to himself. He tells himself that it's for survival, which was the truth for five years.Aran is also self conscious about several things. He doesn't like others seeing his body, he thinks that he isn't very impressive. Although he doesn't have much muscle mass, he has a lot of muscle density, he's rock solid, and can probably out-push some members in the guild. He is also self conscious of some of his other hobbies, although he doesn't have a problem about blacksmithing, he has issues with letting others know that he enjoys shopping, sewing (Primarily for smithing reasons. Primarily.), fancy cooking, sketching, and such. It doesn't help that he's easily embarrassed either.Aran has a very different sense of humor. It's hard to pinpoint, but it's generally really difficult to make Aran laugh aloud. He'll just smile widely most times.Aran is also very innocent, most inappropriate jokes will go right over his head.Born in the far away lands of Bellum, where magic is rare, Aran lived with his father in a mostly isolated forge-home. All his life, since he was born, Aran was fascinated with his father's work. Blacksmithing. When Aran was 10, his father chose to train him, both in Requip magic, and blacksmithing. Aran followed easily for one year of intense training, then, his father suddenly left. Leaving a magical sword that his wife had forged, and a suit of armor that he himself forged for Aran, he never returned. Aran lived alone, cooked alone, hunted alone, and defended the forge alone, until it was destroyed when he was not present. He packed what he could, and traveled for five years. Surviving. Doing Blacksmithing in various towns to earn income, some food and a place to eat. Eventually, he ended up at the door step of Fairy Tail.Self proclaimed D-Class-Learnt to play a Kalimba during his travels, carries one in his ruck.-Dispite having Requip Magic, he insists on carrying a Rucksack, for various things.-People have mistaken him for a girl.-During his travels he once slapped a bear with a sea bass. He might slap you with a sea bass.

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