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Hidden 9 yrs ago Post by Xeiyenreisha
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@Ammokkx Well, it was more or less a point, but I understood what you said earlier. Not unless you're trying to throw in quite a bit of Slice of Life into the dueling world.
Hidden 9 yrs ago Post by Ammokkx
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By the way, @1Charak2, sorry for the short post. I actually have a lot of trouble writing Ethel in this situation.

Truthfully, she'd just walk away if I played it the way I see the character, but I don't like that. Seems a little cheap.
Hidden 9 yrs ago Post by LunarStandard
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@Ammokkx

Sets still cost 10 points, right?

In either case, I'm going to roll for 2 sets of BOSH and 1 set of DUEA for Nathaniel.
Hidden 9 yrs ago Post by Ammokkx
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@Ammokkx

Sets still cost 10 points, right?

In either case, I'm going to roll for 2 sets of BOSH and 1 set of DUEA for Nathaniel.


Yes.

Also, I know Breaker is coming out soon, but it isn't here yet. I might roll your packs in the BG, but I won't actually give you the cards until it's official release (for the sake of consistency). Are you fine with that?
Hidden 9 yrs ago Post by LunarStandard
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@Ammokkx

Yeah, that's fine. It's like a day away anyway.
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@Ammokkx

Yeah, that's fine. It's like a day away anyway.


Excellent.
Hidden 9 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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@Ammokkx

Its Aight now Ignia's probably gonna do 1 of 3 things.

Adore Ethel for being her friend.
Duel Ethel so that Ignia can learn the game better.
Or finally both of the above
Hidden 9 yrs ago Post by Xeiyenreisha
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@Ammokkx What packs have Call of the Haunted in them?
Hidden 9 yrs ago Post by Scarifar
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@Xeiyenreisha There's a lot of them, but almost all of them are at least Rare. The pack names are listed in the yugioh wiki.

Here: yugioh.wikia.com/wiki/Call_of_the_Haun..
Hidden 9 yrs ago 9 yrs ago Post by Xeiyenreisha
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@Scarifar Light and Darkness Dragon, do you remember what pack that is? It's a card I used against Lightsworn and annoying effect cards to strip them of using their effects. It does wonders for annoying cards like Lightsworn Sanctuary and Realm of Light since Shine Counters are just wasted when you try to use them while it is on the field. Double-edged sword card but it has a great effect after it is destroyed. I always kept it around until it was destroyed. Easily one of my favorite dragon cards despite the -500 ATK for each time the effect on it is activated.

@Ammokkx Tsukiko will draw out of the Zane Truesdale pack.
Hidden 9 yrs ago Post by LunarStandard
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@Scarifar Light and Darkness Dragon, do you remember what pack that is? It's a card I used against Lightsworn and annoying effect cards to strip them of using their effects. It does wonders for annoying cards like Lightsworn Sanctuary and Realm of Light since Shine Counters are just wasted when you try to use them while it is on the field. Double-edged sword card but it has a great effect after it is destroyed. I always kept it around until it was destroyed. Easily one of my favorite dragon cards despite the -500 ATK for each time the effect on it is activated.


Okay, time to put on my lawyer glasses and clear up some rulings.

Light and Darkness Dragon only negates the activation of the Spell and Trap cards themselves. If a Spell or Trap that is already face-up on the field activates its effect, LADD cannot negate that activation, as it was the activation of the effect, and not the Spell or Trap card itself. It's perfect legal to negate Lightsworn monster effects though, although due to the rapid-fire nature of their milling effects, that ATK will be dropping awfully quickly.
Hidden 9 yrs ago Post by Scarifar
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@Scarifar Light and Darkness Dragon, do you remember what pack that is? It's a card I used against Lightsworn and annoying effect cards to strip them of using their effects. It does wonders for annoying cards like Lightsworn Sanctuary and Realm of Light since Shine Counters are just wasted when you try to use them while it is on the field. Double-edged sword card but it has a great effect after it is destroyed. I always kept it around until it was destroyed. Easily one of my favorite dragon cards despite the -500 ATK for each time the effect on it is activated.

@Ammokkx Tsukiko will draw out of the Zane Truesdale pack.


Only a few packs have that card, and most are Secret Rare.

Here, take a look: yugioh.wikia.com/wiki/Light_and_Darkne..
Hidden 9 yrs ago 9 yrs ago Post by Xeiyenreisha
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<Snipped quote by Xeiyenreisha>

Okay, time to put on my lawyer glasses and clear up some rulings.

Light and Darkness Dragon only negates the activation of the Spell and Trap cards themselves. If a Spell or Trap that is already face-up on the field activates its effect, LADD cannot negate that activation, as it was the activation of the effect, and not the Spell or Trap card itself. It's perfect legal to negate Lightsworn monster effects though, although due to the rapid-fire nature of their milling effects, that ATK will be dropping awfully quickly.


Light and Darkness Dragon effect:

Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any).
Hidden 9 yrs ago 9 yrs ago Post by Eklispe
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Scar you got competition. Perhaps someone should link an official ruling.
Hidden 9 yrs ago Post by LunarStandard
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<Snipped quote by LunarStandard>

Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any).


The ruling's here if you don't want to take my word for it and would rather have something more official.

"The effect of "Light and Darkness Dragon" only activates when a Spell/Trap Card is activated from the hand or flipped face-up. It cannot be activated when the effect of a Continuous Spell Card, Continuous Trap Card, "Ojamagic" or a Spell Card sent to the Graveyard by "Destiny HERO - Diamond Dude" are activated."

EDIT: Already done, Eklispe.
Hidden 9 yrs ago Post by Scarifar
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Scar you got competition. Perhaps someone should link an official ruling.


Please, that's not competition, that's copy-paste nonsense.

Well, Xei's copy-paste is, Lunar is giving some competition. Hmm.... >:(
Hidden 9 yrs ago 9 yrs ago Post by Xeiyenreisha
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<Snipped quote by Xeiyenreisha>

The ruling's here if you don't want to take my word for it and would rather have something more official.

"The effect of "Light and Darkness Dragon" only activates when a Spell/Trap Card is activated from the hand or flipped face-up. It cannot be activated when the effect of a Continuous Spell Card, Continuous Trap Card, "Ojamagic" or a Spell Card sent to the Graveyard by "Destiny HERO - Diamond Dude" are activated."

EDIT: Already done, Eklispe.


I remember using that card on PSP Yugioh games and it was always a pain in the ass to use effect cards, because it would negate them. I know how that card works, because I've used it before so I don't need an explanation about it. It is probably one of the better dragon cards you can find despite the fact it is a double-edged sword when you summon it.

Already know what effects it can't negate. Jinzo a a prime example of what it CANNOT negate since Jinzo's anti-trap effect is continuous. As I said, I do not need an explanation on how that card works. I've used it before. Treeborn Frog is another example of what it cannot negate.

Skill Drain is one way to defeat its effect before someone special summons it to the field.
Hidden 9 yrs ago Post by Scarifar
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<Snipped quote by LunarStandard>

I remember using that card on PSP Yugioh games and it was always a pain in the ass to use effect cards, because it would negate them. I know how that card works, because I've used it before so I don't need an explanation about it. It is probably one of the better dragon cards you can find despite the fact it is a double-edged sword when you summon it.

Already know what effects it can't negate. Jinzo a a prime example of what it CANNOT negate since Jinzo's anti-trap effect is continuous. As I said, I do not need an explanation on how that card works. I've used it before. Treeborn Frog is another example of what it cannot negate.

Skill Drain is one way to defeat its effect before someone special summons it to the field.


Uh, I'm at least 95% certain Light and Darkness can negate Treeborn Frog. Reading up the wiki ruling right now.
Hidden 9 yrs ago 9 yrs ago Post by LunarStandard
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<Snipped quote by LunarStandard>

I remember using that card on PSP Yugioh games and it was always a pain in the ass to use effect cards, because it would negate them. I know how that card works, because I've used it before so I don't need an explanation about it. It is probably one of the better dragon cards you can find despite the fact it is a double-edged sword when you summon it.

Already know what effects it can't negate. Jinzo a a prime example of what it CANNOT negate since Jinzo's anti-trap effect is continuous. As I said, I do not need an explanation on how that card works. I've used it before. Treeborn Frog is another example of what it cannot negate.

Skill Drain is one way to defeat its effect before someone special summons it to the field.


Alright, just saying that LADD doesn't actually stop the usage of Shine Counters. But hey, if you know how the card works, more power to you.

<Snipped quote by Xeiyenreisha>

Uh, I'm at least 95% certain Light and Darkness can negate Treeborn Frog. Reading up the wiki ruling right now.


EDIT: Oh, missed that. Yeah, he's right.

EDIT 2: To clear this up further, LADD does negate Treeborn Frog. However, because Treeborn does not have a Once Per Turn clause, Treeborn can continually activate, forcing LADD to negate it each time until it can't anymore because its ATK/DEF is too low, at which point Treeborn once again hits the field.
Hidden 9 yrs ago Post by Xeiyenreisha
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<Snipped quote by Xeiyenreisha>

Uh, I'm at least 95% certain Light and Darkness can negate Treeborn Frog. Reading up the wiki ruling right now.


Well someone on the YGO TCG site said it couldn't.

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