Weapons (if any): 12-gauge scatter-gun, .48-caliber Enforcer pistol, cortorsis-weaved vibrosword, hold-out blaster, and three thermal detonators.
Equipment: Personal comm unit, five clips of spare 12-gauge scatter-gun shells, three clips of spare .48 solid rounds, ration pack.
Clothing: Armor plated survival suit with waste recycler, leather greatcoat, boots, and gloves.
Personal Ship: Tuek's Flagship: Marauder-Class Corvette “The Rakian Prince”
Power/Abilities:
Leadership- Tuek has become a rather skilled leader in the time he’s been a thief and corsair, the way he carries himself, speaks, and interacts with his men has earned him their respect, devotion, and even fear. He’s learned how to act as a commanding officer, a leader, and how to inspire those beneath him. A good soldier never questions; a good leader never doubts his commands.
Ship Repair- To run a ship, one needs to know its inner-workings. Years of refurbishing and retro-fitting damaged and older vessels has given Tuek a great wealth of knowledge on the subject of star ships and how to repair, maintain, and scavenge them. After all, victory is gained by mettle, glory by metal.
Savvy- Whether it’s knowing when he’s being given a bad deal, or surviving out in the wastes of Rabaan, Tuek’s experiences have made him wise beyond his years. When coupled with intuition or suspicion, this can be quite a useful skill in a tight spot.
Combat: Nearly two decades of raiding the wasted surface of Rabaan and piracy has made Tuek an expert in boarding and taking ships, convoys, etc. He and his men prefer the use of solid projectile weapons due to the abundance and a familiarity with the somewhat antiquated technology. Lets not forget the added bonus of the metal slugs being Jedi and Sith killers, which is paramount when raiding Republic or Sith ships. Countless brawls and gang wars in the industrial jungles of Rabaan have also made him rather skilled with a blade, relying on unconventional and underhanded tactics to compensate when facing a much more experienced opponent, or one with force-enhanced reflexes. Intimidation is also another integral part of combat for him and his men. A horde of faceless, shrouded brigands with thundering slug-throwers can be quite the frightening sight.