Hidden 9 yrs ago 9 yrs ago Post by Gravislayer
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Gravislayer Bearded Vault boy

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Here I am, back from the dead, and searching for casual roleplayers for a good and well written rp!



The "New Sith Wars" left the Republic in shambles. They reorganised which was the chance for many planets to shift the tides of power. Whole sektor started wars among another to decide who will play a leading role in the new senate and the Republic had way too few resources to suppress such a behavior. Thanks to planet wide destruction and systems who sided with the Sith during the war, the Republic had to redo their borders, as well as find new planets with resources. In such a time, full of turmoil and chaos, the industrial sectors had problems with a rising number of industrial espionage and pirating.

The Republic needs help and so they decided to give important tasks to some who showed their value during the Sith wars. The Bounty Hunters Guild! Sadly the guild also had took some blows. During the war, a great number of members decided to split from the guild and formed their own 'houses'. Most of them now ignoring the Credo of the old bounty hunter guild. A short and bloody war started, the guild wars! The guild and some of the loyal houses won but their number decreased drastically.

The guild is now looking for members to handle the great income of missions from the new found Republic!



(This roleplay is setting after the 'The old Republic'. Jedes and Sith exist but the fight left them worn out and they are few in numbers! The public isn't really into Jedi and Sith, thinking they are behind the war but some Jedi lead the Republic forces to new highs so they are just mumbling rumours. The guild itself...well some love em, some hate em! The greater part of civilians will treat them with respect to some length)









I hope this is enough for the first impression!

I will gladly add other things if I happen to interest you!
Hidden 9 yrs ago Post by Gisk
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I'm into it, and I'd even help GM if you like.
Hidden 9 yrs ago Post by Gravislayer
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Oh how delightful! Well I plan to launch this rp on Tuesday, adding and editing the last rest of it! And so making this thread an Info board for the hunt and other stuff. A short list of weapons aviable and so on! If you want to help directly you could create the character sheet, or create a sub category for informations!

If you have general ideas for the rp, I will try to get them into the rp!
Hidden 9 yrs ago 9 yrs ago Post by Gisk
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I have a Star Wars centric dice/stat system I can show you if you want to include it, just a suggestion if you want to consider that path.

How will equipment be organized? We could have a list of items, with prices and make players buy their things. That way they could have a starting "allowance" to equip their characters, and people aren't all rocking the biggest baddest armor sets right out of the gate. It would make earning money meaningful, too. Not to push the stat idea, but having fluid equipment would work well with that as well.

I think that a period of turmoil would work particularly well for the setting you seem to be going for. Maybe Ep IV, rebellion period? Or else Old Republic, then we have the Sith running about as well.

A basic CS could go like this:

Name: Obvi
Age: Whatever's appropriate for their species
Species: Obvi as well
Appearance: Do you like pictures or descriptions?
Affiliation: I don't know if this is necessary, actually. If everyone's in the guild.
Background: Why the heck do they hunt bounties?
Equipment: What the heck do they hunt bounties with?
Abilities: What the heck skills allow you to hunt bounties? Let's limit this to four, and include their combat proficiency.
Credits: How many you got?

We can throw personality into it if you like, but I find most people reveal it IC.
Hidden 9 yrs ago Post by Gravislayer
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Well I guess we could wait for other players and leave the final word in which time we are playing to them! I like the Cs so far, it's what I have wished for it. Personally I am pretty open how a CS should look, so describing works as well as pictures. I am mostly using a combination of both.

Well I like the equipment idea pretty much but I think we could just give some examples first, many bounty hunters customize their equipment.
Boba Fett even customized his Mandalorian helmet and Greed had a tuned blaster..even if it didn't helped much lol!

But I guess we could give some weapon examples with prices so people can choose between them and so make a more realistic character! Even if I think many should simply start off with a blaster pistol! Maybe we could even add a renting system where we could rent weapons or equipment via the guild for a decent price! So even a newbie bounty hunter can afford some decent equipment for the hunt!

I think we should add a part to the CS where the financial status of the hunter is placed, since money will obviously play a great role in the rp!

If we are playing during the Imperium so during part 4, burocraty will play a great role, maybe even a whole scenario! So money would help a lot bribing all those Moffs.
Hidden 9 yrs ago Post by Gisk
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I added credits onto it. I like bribery playing a role, so for me that's a big plus into the "early Galactic Empire" column.

So what do you think about stats and such? Even if there's no dice rolling, stats give players a basis for how a fight goes beyond "I got you first!" "Nuh uh!" Plus, then equipment adding stats makes credits meaningful. And if we want credits to be a driving force, we need to make them as meaningful as possible.
Hidden 9 yrs ago Post by Gravislayer
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Rather add abilities, I think stats is... meh.
Abilities would also allow someone to describe their characters more efficent.
They could so add technical knowhow, piloting skills, maybe even knowledge of the force! Stats just shortly describe someone's all around capability ~
Hidden 9 yrs ago Post by BossV
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This looks really interesting, I think I'll watch this one.
Hidden 9 yrs ago Post by Gisk
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So I tacked "Abilities" on there. I wrote that it'd be limited to four, and would include their primary mode of combat. You think that's an appropriate number, or maybe we should make it even fewer? I'm thinking that equipment just adds abilities, that way we can avoid any numbers besides credits.

So like, a jetpack adds flights, armor adds physical damage resistance, shields add energy damage resistance. You can have scanners, traps, so many things.
Hidden 9 yrs ago Post by Gravislayer
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Well right now i am a tad busy writing the armoury part~ But i think they should be seperated, equipment can be stolen but an ability allows you to do something even if you are buttnaked! Unless your ability is to look great in clothes...than this is just bad luck!

Btw ow do you like item section so far?
I tried to add not too much but well ....i kinda forgot how complex star wars is XD
>_> unless Medi-Chlorians....they are a lie!
Hidden 9 yrs ago Post by Gisk
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Well any piece of equipment only helps you when you actually have it on.

Tell you what, if you put the armory into like a google doc I can help you add things to it and we'll get it done faster.

Should we put prices on things?
Hidden 9 yrs ago Post by Gravislayer
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Prices always help!
Hidden 9 yrs ago Post by Gravislayer
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Uff so i think i added the most relevant stuff today! Did i forget anything? If yes please do not hesitate to tell me! Some will be added through the rp, as a kind of information gathering system.
Hidden 9 yrs ago Post by Gisk
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Lots to read there. Starships should be real expensive, I'm trying to remember the price quote Han gave Luke in the beginning of ANH, and Luke said that they could almost buy a ship for that amount. I think it was 20,000, if anyone knows exactly and wants to chime in. So ships should start at about 25K, and move up from there as they get better.

I'm thinking blaster pistols run like 200, blaster rifles 500. And I think that gives us a good base to start putting prices at.
Hidden 9 yrs ago Post by Gravislayer
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The prices i added are from the offical wiki...so yeah they are kinda set! Sure you can get them cheaper if you buy an already used one!
Hidden 9 yrs ago Post by Gravislayer
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So I decided to set this RP before part 1 'The Phantom Menace' and after the old Republic! I guess that will give us enough free space to act as we please!
Hidden 9 yrs ago 9 yrs ago Post by Gisk
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Lemme know if you have any objections, oh mighty GM. Also, please tell me if you spot any weird typos. Like words that are cut in half or random letters where they don't belong. My hands keep touching the stupid touch pad on my laptop as I type and it clicks over the text, moving where I'm typing. I don't always fix all of the typos that this creates.

By the by, I like the idea of not only starting with a 2000c allowance, but actually owing it back. As I keep saying, I like things that make credits meaningful.
Hidden 9 yrs ago Post by Gravislayer
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I like the Character~ i kinda have the feeling i messed up with mine XD But meh!
Aaaaanyways~ accepted!

I hope for other players to join! Or at least giving me some feedback!
Hidden 9 yrs ago 9 yrs ago Post by Gisk
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Well I don't really see anything wrong with your character. I actually used it as sort of a counter model, I was going for a different kind of bounty hunter, and one with less experience.

I would suggest posting a new interest check in the general section, with all of the new info, plus both of our characters posted in it to show examples.

I also would suggest a proofread now that it's all in one form. In fact, if you'd like a set of fresh eyes you could copy/paste the whole thing with formatting(copy from the editing interface to keep format) into a google doc where I can take a crack at it, then use that version for the new interest check.
Hidden 9 yrs ago Post by Gisk
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I actually really like your guy's backstory, especial the fatherly sacrifice. Very dark, but very emotionally interesting.
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