I couldn't actually find anything close to what I wanted, so instead of nothing, here's Vizzini
Name: Cyneburg Jregh-Croft
Aliases: N/A
Age:20
Race: Half Orc
Alignment: Chaotic Neutral
Place of Origin:You know, here and there.
Gender:F
Class:Wanderer Druid
Strength: 8
Dexterity: 14
Constitution: 11
Intelligence:10
Wisdom: 16
Charisma: 15
Height: 5' 7"
Weight: 103lbs
Build: Kind of chubby
Eyes: Brown
Hair: Black
Skin Tone: Palish Light Brown
Racial Abilities:Darkvision 60 feet
Tattoos/Scars/Piercings:A large set of scars on her back that run diagonally from her right shoulder to about the mid-spine
Day To Day Attire: Deerhide mantle, sleeveless tunic, oak boned corset, heavy travel pants, leather boots, a couple of clay bead/animal tooth necklaces, wide leather belt, opaque veil that covers her face from the nose down
Strengths: Photographic Memory, Double Jointed (elbows), Acute Sense of Hearing
Weaknesses: Near Sighted, Flat-footed, Overly Curious
Energetic * Moody * Outgoing * Responsible
Sexuality: Straight
Relationship Status: Single
Personality: Cyneburg is a bit like the weather. It’s very obvious how she’s feeling now, but it’s anyone’s guess what it could be the next day. She swings between cheery and upbeat to grumpy and furious with seemingly little provocation. She likes to think of this as mirroring nature in her personality. After all, it can be a great help or a terrible destroyer without much obvious indication of what caused the change.
Cyneburg is also very vocal and extroverted, if nothing else is a given. Perhaps it’s a side effect of being raised secluded from the world, maybe she’s born with it,
maybe it’s Maybelline, but she enjoys being around other people and talking to them. Silence and reverence to nature is all good and well, but there’s a time and place for that. Another thing that catches people off guard is that she’s a lot more sexual than one would expect, what with essentially being a Nature Priest. Well nearly everything alive wants to have sex and reproduce, it’s not like Nature frowns upon it. Shagging is part of the Natural Balance.
Habits: Wiping an eye with an index finger when she lies, audibly popping her back when she’s been sitting in a chair for awhile
Hobbies: Wood carving
Fears: Heights, Needles, Deep Water
Likes: Flowers, animals, summer, honey and sweets, people, beds
Dislikes: People who eat noisily, sand, impatience, waste, black beans, overly strong perfume, scented candles
- Darkvision: Cyneburg’s orcish blood allows her to see in complete darkness up to 60 feet away. In darkness she cannot perceive colors
- Weather Sense: She can make intelligent guesses about the incoming weather
- Agriculture: She has knowledge of the basics of farming. This includes planting, harvesting, storing crops, tending animals, butchering, and other typical farming chores.
- Leatherworking: With proper tools, she can tan and treat leather and to make clothing and other leather objects. The character can make leather armor, as well as backpacks, saddlebags, saddles, and all sorts of harnesses.
- Survival: All the skills necessary to survive for an extended period in the wild: starting fires, hunting, gathering, finding shelter, etc
- Spellcraft: Knowing how magic works and being able to identify magic spells as they are cast
- Religion: Knowledge about various religions and gods
- Concentration: Being able to focus on a single task regardless of one’s environment
- Herbalism: Those with herbalist knowledge can identify plants and fungus and prepare nonmagical potions, poultices, powders, balms, salves, ointments, infusions, and plasters for medical and pseudo-medical purposes. They can also prepare natural plant poisons and purgatives.
- Healing: Knows first aid and natural medicine. Doctor stuff.
- Language (Common): Can speak and understand the everyday language of men
- Language (Orcish): Can speak and understand the language of orcs
- Weapon Proficiency (Staffs): She can use a staff as a weapon
- Weapon Proficiency (Sickles): She knows her way around a sickle
- Weapon Proficiency (Daggers): Can avoid stabbing herself
- Weapon Proficiency (Clubs): Should be self explanatory at this point
- Druid Skills: Can identify plants, animals and clean water with perfect accuracy; can pass through overgrown areas (thick thorn bushes, tangled vines, briar patches, etc.) without leaving a trail and at his normal movement rate after he reaches 3rd level; can learn the languages of woodland creatures; immunity to charm spells cast by woodland creatures (dryads, pixies, etc.)
- Purify Food and Water: 5 times a day, Cyneburg can purify up to 5 cubic feet of water or food, turning spoiled, contaminated or otherwise tainted food edible again. Does not protect against further spoilage
- Wild Shape: 3 times a day, Cyneburg can transform into one of three kinds of animals: a mammal, a reptile and a bird of some kind. None of these can be larger than a bear or smaller than a mouse. Each of these types of forms can only be used once per day. All held and worn items meld into the animal form, and she heals a fraction of her total health upon changing forms
- Soften Earth and Stone: Twice a day Cyne, Cyneburg can soften natural, unworked stone or dirt. Stone is turned into soft clay and dirt is converted into sand or mud depending on if it’s wet or dry.
- Plant Growth: Once a day, Cyne can cause plants to grow. In areas with trees and brush, she can make it overgrow into a dense jungle that has to either be cleared or forced through. With crops, she can improve their yield by up to 30% for the next year.
- Control Winds: By using mistletoe, Cyneburg can control the winds, up to and including increasing and decreasing their speeds and determining which direction they move. Still air can be turned into a fierce windstorm, and an already raging storm can be whipped up into a tornado. Using this spell “uses up” the mistletoe and requires more to be gathered. To be fully effective, it must be gathered by the light or the Full Moon with a specially made gold or silver sickle. Otherwise the spell is only half as effective.
Possessions Generally On Person: Clothing, coin purse, money, etc
- Clothing: Deerhide mantle, sleeveless tunic, oak boned corset, heavy travel pants, leather boots, a couple of clay bead/animal tooth necklaces, wide leather belt, opaque veil that covers her face from the nose down
- Coinsack w/money: A burlap pouch containing a few silver and coppers
- Shepherd's Axe: Walking stick/axe combo. Not really a weapon, the axehead is a handle that’s good for a lot of utility things.
- Carving Knife: For carving wood
- Compass: Because it’s good to know where you’re going
Weapons: Personal weapons, no magically enhanced items
- N/A, unless you count her walking stick and carving knife
Armor:Animals:Pack Contents: What do you carry in you pack when traveling
- Sickle: For gathering herbs and stuff
- Various herbs: For various reasons: cooking, salves, laxatives, etc. No Mistletoe, though
- Empty bottles: For gathering water and to hold aforementioned salves
- Tobacco: Hand-picked for smoking
- Pipe: Also handmade and for smoking.
- Salt: Because it can be kind of difficult to find the stuff on the go
- Perfume: To cover up the less savory nature smells when in civilized company
Magical Items: Limit 2 low level
Potions: Premade or prepurchased potions - limit 5
Creation Materials: Anything used to brew potions or for alchemy
- Herbs: Ingredients
- Kettle: For boiling stuff
- Sickle: Gathering
- Mushrooms: More Ingredients
- Bottles: For holding
Parents: Khorgh Jregh (42) and Elaina Croft (36)
Siblings: Khorzg Jregh (half brother, 24), Saghig (brother, 19), Godiva (sister, 14)
Childhood: Parents are super married. Orc dad is druid. Grew up in a small wooden cottage out in the forest. Learned about nature and the druid organization from dad. Mom taught about human civilization.
Adulthood: Became a druid, but unlike her father did not stick around one grove but decided to travel. Learned that people didn’t really like half-orcs a lot of time. Could pass as a human by wearing a veil over her lower face. Made her also seem exotic. Also made it easier to mess with people.
Special Moments: “Hm, well there was that time when I was little where I thought it’s be funny if I pushed Saghig in an ant hill after he spilled some honey on his chest. It was the last bit in our store until next spring and the squig just wastes it all. He had to be laid out in bed for the next week he was covered in so many ant bites. I really got a whooping after that. I was really mean as a kid now that I think about.”
“Hmm, maybe it would be better if I told the story about that thing that happened shortly after I started wearing this veil regularly. I was passing through a town and I get pulled into a tavern by some man who was talking really quickly about how glad he was that I was there. I’ve never seen this man in my life, but from how he’s talking about a show, I think he thinks I’m some foreign dancer he paid a lot of money to perform. By this time, I’ve already had an outfit shoved into my hands and it’s too late to tell him that he has the wrong person, so I decide to make the best of a bad situation and try to make the best of a bad situation. Well turns out that it was actually a burlesque show. Naturally I was booed offstage and had to sort things out with the owner of the place. Afterwords I found out the original star of the show got mugged, which is why she was missing.
I don’t know why I told that story. It was dreadful.”
Current Events: She’s a wanderer. It’s only natural that she stumbles upon adventures occasionally/all the time.
⚜ High Ranking * ☯ Neutral * ☮ Friends * ♥ Crush * ⚤ Significant Other * ☠ Enemy
- ☮ Kanti Dryearurdrenn: An elven ranger she met during her travels. Nice kid, kind of spacey.
- ☮ Janice Altorea: The head of a small farming village. They let me stay for a few days when I was starving, I helped their crop and resolved a longtime wolf problem without any casualties on either side.
- ☯ Dathael: He was a knight or something. Kind of interesting, but also kind of a stick in the mud.
- ☯ Vaeri Dryearurdrenn: Weirdo cleric. Seemed like a decent person.
- ☠ Khorzg Jregh: That bastard needs to be taught a lesson after he nearly tried to burn down the forest.
Character Quote: Something they say a lot or live by
Theme Song: What would be playing when they walk up if we were in a movie?
Aura Color: Lavender
Scent: From strongest to weakest: Perfume, grass, animal urine
Anything Else: