Standing roughly 1.78 metres tall and weighing 75 kilos, Izuki is the very definition of a tomboy. Her long black hair is usually hidden inside a floppy beanie, or worn natural under a smaller beanie. Her eyes are a dark brown (IGNORE WHAT THE PICTURE HAS), and her shoulders are broad. She usually wears an all black ensemble, with a variety of tank tops or long sleeved shirts, slightly baggy jeans or cargo pants and sneakers or boots.
She does sport the tribal tattoo on her right shoulder and arm, and also sports a pair of tiny tears at the outer corners of her eyes. Her knuckles also have letters on them. Her left fist reads "Kill" and her right reads "Maim". Over her hands she regularly wears driving gloves or her MMA gloves.
Personality:
If you could break down how Izuki works, she'd look something like this.
On the surface is her tough, tomboy personality. She is tough and there's no doubt about it. She regularly scares the juniors just by existing, even some of the seniors. Her appearance puts many off of even talking to her, and outwardly she appears to like it that way. She talks tough, often swearing more than her age permits, but doesn't smoke or drink cause, well, she might be tough but she's certainly not stupid and she'll most definitely punch you if you suggest that ever again.
Go down a layer and you'll find a struggling student who seeks attention and companionship. This part of her is something she acknowledges when she's alone, and does little to change. She knows that the road she's walked down is one of little change, and it'd be extremely hard to break everyone's impression of her. Her studies, though not wobbly, are still less than what she expects of herself, but all the studying types run away when she approaches them to ask questions. It makes her feel unappreciated and part of her desperately fights to break the mold.
Go down one more layer and you'll find the only daughter of the Goemon family, a prim and proper traditional Japanese family that expects their daughter to take over the family run figurine painting business when they retire. Izuki buries this part of her as much as she can, as she can't imagine herself doing something so...girly, much less creative. Yet, a part of her yearns to be that girl. She's already proved to be very careful, honest and focused in the things she does, so painting a tiny wooden figure would be a breeze. But nope. Tomboy Izuki reigns supreme, and Friend!Izuki and Painter!Izuki are often ignored.
Put all of this together and Izuki is a rather strange individual. A tomboy seeking companionship and lasting friendships, who is very good at crafting things with her hands yet is insistent that she'd rather beat face. An honest young lady, loyal to a fault, blunt but appreciable, and an actual nice person to be around regularly if you ignore her mock threats of violence.
Background:
Born into the Goemon family of figurine painters and makers, Izuki is the only daughter of Garo and Michiro Goemon. Thus making her the de facto heiress to the family business. Expectations of her were high from the get go, and all the fuss and attention and worry were too much for young her. As a result, growing up she'd regularly lash out against help, preferring to learn and make mistakes and do stuff on her own.
She grew up this way, tough and scarred but also a strong, independent young lady who studied whatever she wanted, whenever she wanted. Her parents nagged at her every step of the way, judging her life choices as she got her first tattoo, got into her first fight and earned her first hospitalisation.
But she proved them wrong time and again. With exams right around the corner, she studied her hardest and though she didn't come up on top, she was in the top 25% of her class. Izuki proceeded to snub her nose at her parents by getting her second tattoos, the tears at her eyes, and then proceeded to study on what she wanted to do after high school.
Shortly after graduating, she decided to major in Sports Sciences, with the full intention of becoming an actual MMA fighter, or at the very least a physical fitness coach. Her family's goal of her taking over the family business has sadly been shoved to the road side as she trains and prepares herself for her own future. One she's carved by herself.
Fists · Strike
Hephaestus
Appearance: Hephaestus stands (in comparison to Izuki) at just about ten metres in height. The stocky, bearded blacksmith
Arcana: Emperor Strength: Agi/Fire, Physical Weakness: Bufu/Ice History: Hephaestus is considered the blacksmith for the gods, having made many weapons and armour for the pantheon, as well as thrones for the deities and automaton guides. He is known for being a cripple, though this iteration of the blacksmith has surpassed most limitations of flesh.
Born of Hera, he was blacksmith for many years before being thrown out of Olympus for trying to prevent Zeus from having his way with his mother. He fell for a day before landing on an island called Lemnos where he became a proper master blacksmith from training with the natives.
He returned to Olympus after being made drunk by Dionysus, after getting his revenge from mom also rejecting him by making her a golden throne that didn't allow her to stand after she sat on it.
1. Agi 2. Cleave 3. Tarukaja 4. unlocked at first social link, upgraded at rank 6. 5. Unlocked second social link, upgraded at rank 7. 6. unlocked after having a rank 4 social link w/ someone, upgraded at rank 8. 7. unlocked after having a rank 4 social link w/ someone else, upgraded at rank 9. 8. Unlocked after rank 5 social link w someone, upgraded at rank 10.
Appearance: While shorter than the majority of her compatriots, the authoritative manner in which the 5'3" Nao carries herself makes it difficult to mistake her for younger than she really is. Her facial structure hints at the Mediterranean origins of her great-grandfather, and while not overtly pretty, can be described as rather fair. She is in possession of a slight tan due to her history of sporting and constant exercise, which has also provided her with an athletic figure. Her confident gaze is a dark brown, a shade also shared by her hair. It is sometimes tied back into a ponytail, revealing her forehead and accentuating her serious-looking eyebrows, but in recent years she has preferred to simply let it floof down.
Nao's attire exudes simplicity and/or professionalism, with her closet filled with multitudes of white dress shirts, suits and trousers as well as some t-shirts, a sweater and a dress or two for more casual situations. Also in her possession are a number of red ties, although she prefers to wear them only if the situation requires it. She has three sets of footwear - blue runners for casual situations, black dress shoes for the more formal, and brown boots for whenever they are absolutely necessary. While she has no favoured outfit, she wears a gunmetal grey rubber bracelet and a watch on her left arm at all times.
Personality: An intense and highly determined individual, Nao's defining trait has always been her workalcoholism. She takes her duties very seriously, committed to ensuring that they are performed to perfection no matter the cost. So extreme is her short-sighted dedication that she would (and has in the past done so) ignore her own health and safety in order to complete all the work she has taken upon herself to do. People rightfully call her insane for risking herself in such a manner, yet while she has acknowledged the truth behind their words, still continues to do so, only ever stopping if forcibly dragged away.
When not absorbed in her work, however, Nao can be rather easygoing. Although the tense, authoritarian aura that envelops her suggests that she is a stickler for the rules and commands of superiors, she is surprisingly rebellious if she feels that her interpretation of a law is more just and reasonable. She strongly believes that all should act in accordance to justice and the pursuit of the truth. Another of her beliefs is of giving others a second-chance; the teenage girl is a forgiving person, even if one has wronged her in some manner. There is a strong sense of compassion within her, and even though she lacks many friends, is immensely sociable.
Nao is also an avid fan of the sports (more specifically: hockey, lacrosse and athletic events), frequently keeping up with any news and criticising any unwise decisions that are made. She enjoys her position on the university's track team, usually spending some time running laps. Her other hobbies include reading, and she is in possession of an eclectic taste in books. While some may think otherwise due to her interests, she is far from unintelligent; constantly excelling in academic pursuits. She deeply respects those who uphold the law, which is why she is diligently throwing all that she has into succeeding in her university coursework.
However, there are times when Nao may act in a highly unusual and erratic fashion, a result of sleep deprivation. In this state, she suffers from wild mood swings, and her already-existing extremities are bolstered to even higher levels (such as her workalcoholism, which usually also brings about this madness). Dangerous to both herself and others, she is far more irrational and impulsive than usual, and coupled with the health risks associated with a lack of sleep, it is clear that she is essentially self-destructing through her desire to work, to do everything perfectly. She wants everything to be well-ordered, and will take on all the responsibility upon herself if necessary.
Background: Nao's childhood was an inconspicuous one. She was born in Hakodate, a city in the northern Japanese island of Hokkaido, where she spent the first seven years of her life. Her days in the portside city were simple, playing with her fellow children in a park near her family’s apartment every day. It was an enjoyable time for the young girl, a time that improved as she partook in her first year of primary school. Yet it was not to last, for in the middle of her second year, her paternal grandfather, a distant figure to her, died, forcing her father and their family to move to Kantou City. She had not understood the reasonings behind the resettlement at first, forever complaining to her parents about now living in her father’s hometown.
She soon grew used to her new living conditions, a result that mainly stemmed from the presence of her uncle, one of the city’s local police officers. The young Nao idolised him, constantly nagging him for stories of his time on the force. She saw him as a role model, the physical embodiment of all that was good in her new home. His influence provided her with the dream of becoming a member of law enforcement, inspiring her with a new drive. As the years passed, she continued to respect his dedication to protecting the city’s citizens, and she took to her work with gusto in order to emulate him.
In her middle school years, Nao ended up joining several sports clubs, and somehow found herself as the captain of her school’s incredibly lacklustre hockey team. As the only competent player, she was forced to reduce much of her free time to help improve her teammates, setting the tone of the rest of her schooling life. It was from her precarious balancing act of schoolwork, club responsibilities and other things that intensified her workaholism, and the habit of disregarding her own health in order to perform what she deemed necessary. Her grades during this period of life suffered, and as the years went on the stress continued to chip away at her, finally coming to a head a month prior to her graduation. She had made only one friend in her time at middle school, but a particularly heated spat (a result of her increasing snappiness) completely shattered their bond.
Her friend would later depart Kantou for greener pastures, and Nao would make her first steps into the local high school with great regrets. For a time, she sought to distance herself from every other student, throwing herself even further into her work to escape the pain of having been, in her eyes, such a failure during her middle school years. She joined the student council, took on a part-time job and participated in as many clubs as possible, becoming little more than a machine that ran on inertia. It took a breakdown at the end of her second year to force her to reorient herself, and soon enough she began to open up again, trying to relax and embrace happiness.
That is not to say, however, that her flaws have left her. Even now, as a student of criminal justice at Kantou University, Nao struggles to balance her own personal needs with her work, her constant desire to do more still a major obstacle in her life.
Hanbō · Strike
Dikē
Appearance: Dikē appears as a slim, beautiful woman wearing a maroon court dress, one trimmed with gold. Upon her face is a mask of bright blue stars, covering all her features except for her crimson eyes. Her long, wavy hair is a glossy silver, extending from her head to float in the air behind her. While out-of-place in the presence of her other garments, she also wears what appears to be black combat boots hidden underneath the length of her robe. In her right hand Dikē holds a set of golden scales, while in her left she holds a simple wooden staff, one that she can hide within her large sleeves.
Arcana: Justice Strength: Physical, Zan Weakness: Bufu, Aqua History: A spirit of moral order and fair judgement from Greek mythology, Dikē is one of the three Horae, once goddesses of the seasons but later natural justice and order. She was a daughter and attendant to Zeus, and embodied the concept of mortal justice, contrasting her mother Themis' rule of divine justice. She is also associated with another daughter of Themis, the virgin goddess Astraea.
1. Zan - Does light shock damage to an opponent. 2. Twister Kick - Does light physical damage to an opponent as well as some splash damage. 3. Sukukaja - Raises an ally's speed. 4. unlocked at first social link, upgraded at rank 6. 5. Unlocked second social link, upgraded at rank 7. 6. unlocked after having a rank 4 social link w/ someone, upgraded at rank 8. 7. unlocked after having a rank 4 social link w/ someone else, upgraded at rank 9. 8. Unlocked after rank 5 social link w someone, upgraded at rank 10.
( First three skills will upgrade as the story progresses. GM will notify when power ups occur. )
I think we are waiting on TWO people's character sheets?
After that, I suppose I'll have to throw the establishing scene up... Aaaa I'm so excited though thanks you guys I never thought we'd get any noise. You're all great it's kind of intimidating.
@Onarax You can do it! Believe in the me that believes in you
anyway. i gotta jet. I might not be back till late tonight depending on if caffeine can save my life. In the event I've gone into a sleepcoma direct your attention to @Undinebutt. She will handle your concerns and also knows what the OFF LIMITS PERSONAS are
I'm hoping to start by tomorrow at latest but I am willing to wait until all of our lovelies have gotten their chars in